Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:33:53 Player: KodiCraft Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1308) 1308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3675 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 44/450 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Compact Matter Pod Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Thermal Generator Compact Matter Pod (0) Terrain Scan Processor Recoil Stabilizer ECM Suite Improved Power Shielding High-powered Tractor Beam Particle Cannon Autogun Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Signal Interpreter Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Missile Launcher > --- INVENTORY -------- Light Nuclear Core Thermal Generator Compact Matter Pod Terrain Scan Processor Recoil Stabilizer ECM Suite Improved Power Shielding Shield Generator High-powered Tractor Beam Particle Cannon Heavy Assault Rifle Autogun Autogun [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 67 | 6 2 7 15 6 31 Power 8 | 1 . . 3 2 2 Engine 8 | 1 . . 3 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 5 2 2 7 Treads 11 | . . 3 2 2 4 Leg 2 | 2 . . . . . Wheel 5 | . . 2 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 . 4 1 7 Device 5 | . . . 1 1 3 Storage 4 | 1 1 . 1 . 1 Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 26 | 2 . 2 6 1 15 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 14 | . . 2 5 1 6 Ballistic Cannon . | . . . . . . Launcher 9 | . . . . . 9 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 2 3 3 20 Power 4 | . . . . 2 2 Propulsion 10 | . . 1 1 1 7 Utility 6 | . . . . . 6 Weapon 8 | . . 1 2 . 5 Highest Loss Streak 6 | . . 1 3 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 96 98 95 82 Engine 9 | . 14 14 11 11 6 Treads 13 | . . 16 22 17 8 Leg 2 | . 28 2 . . . Wheel 3 | . . 7 . . 6 Device 7 | . . . 10 10 7 Storage 12 | . 14 14 11 11 13 Processor 19 | . 13 14 22 22 19 Protection 1 | . . . . . 2 Energy Gun 3 | . 28 8 1 . . Ballistic Gun 14 | . . 18 19 22 9 Launcher 3 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 45 | 12 17 17 40 40 45 Greatest Support 66 | 20 20 40 40 40 66 Greatest Overweight (x) 8 | . . 1 . 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 Most Carried 15 | 6 8 10 15 15 15 Average Carried 12 | 4 6 9 12 14 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 8 10 15 15 11 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1458 | 220 . 205 268 171 594 Remotely . | . . . . . . Salvage Created 1664 | . . 312 215 249 888 Parts 102 | . . 15 19 22 46 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 44 | . . 10 9 6 19 Guns 28 | . . 10 9 6 3 AOE 16 | . . . . . 16 Classes Destroyed 10 | . . 4 1 1 4 Worker 1 | . . . . . 1 Builder 4 | . . . . 1 3 Hauler 2 | . . . . . 2 Recycler 8 | . . 1 . 1 6 Watcher 4 | . . . . . 4 Swarmer 23 | . . 6 7 4 6 Grunt 10 | . . 2 . . 8 Sentry 8 | . . . 2 2 4 Hunter 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 7 | . . 3 3 5 7 Combat Bots Only 5 | . . 3 3 4 5 Max Kills in Single Turn 4 | . . 1 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 369 | . 19 48 89 41 172 Missed 120 | . 9 15 29 15 52 Damage Taken 3876 | . 78 560 632 307 2299 Core 767 | . 26 77 80 12 572 Absorbed by Shields 107 | . . . . . 107 Redirected to Shielding 42 | . . . . . 42 Core Remaining (%) 78 | 100 . 58 . 77 . Volleys Fired 139 | . 1 34 37 17 50 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 80 80 60 46 72 Shots Fired 252 | . 2 67 61 34 88 Gun 202 | . 2 67 61 34 38 Cannon . | . . . . . . Launcher 50 | . . . . . 50 Special . | . . . . . . Kinetic 156 | . . 29 55 34 38 Thermal 46 | . 2 38 6 . . Explosive 50 | . . . . . 50 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 1 6 12 15 20 Robot Miss Streak 4 | . 1 4 4 3 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . 2 1 4 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 161 | . 1 36 42 24 58 Core Hits 113 | . . 22 14 11 66 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4752 | . 10 374 472 383 3513 Guns 1694 | . 10 374 472 383 455 Cannons . | . . . . . . Explosions 3058 | . . . . . 3058 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1412 | . . 133 441 383 455 Thermal 282 | . 10 241 31 . . Explosive 3058 | . . . . . 3058 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 130 | . . . . . 130 Projectiles . | . . . . . . Explosions 130 | . . . . . 130 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 303 | . 18 303 28 11 27 Average Temperature 59 | . 12 133 7 3 8 Received Heat Transfer 991 | . . 87 99 45 760 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 650 | . 25 550 75 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 435 | . . 185 258 164 435 Initial 68 | . . . 68 39 . Average 159 | . . 156 146 86 247 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 70 | 100 100 100 78 100 33 Level 1 24 | . . . 21 . 52 Level 2 5 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . . . 1 . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 6 21 13 6 34 Peak Tracking Total 8 | . 6 8 6 4 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 2 . 2 . 6 Terminals 8 | . 2 . 2 . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 5 . 7 . 20 Successful 12 | . . . 2 . 10 Failed 20 | . 5 . 5 . 10 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 5 . 7 . 14 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . . 2 . 8 Prototype ID Bank 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Surveillance Status 1 | . . . . . 1 Reinforcement Status 2 | . . . 2 . . Recall Investigation 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 2 . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2796 | 95 185 362 573 527 1054 Spaces Moved 1398 | 50 131 188 257 246 526 Core 16 | 11 . . . . 5 Treads 786 | . . 105 257 246 178 Legs 182 | 39 131 12 . . . Wheels 414 | . . 71 . . 343 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 160 160 93 Average Speed 148 | 104 120 130 160 186 142 Slowest Speed 450 | 120 120 160 160 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 25 34 20 45 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 289 | . . . . . 289 Melee . | . . . . . . Projectile . | . . . . . . AOE 289 | . . . . . 289 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1900 | 92 157 243 369 287 752 Wait 203 | 25 19 2 42 6 109 Move 1393 | 49 130 187 256 245 526 Hop . | . . . . . . Pick Up 70 | 12 4 8 15 8 23 Fast Attach . | . . . . . . Attach 33 | 6 1 1 6 3 16 Detach . | . . . . . . Swap 34 | . 1 6 9 3 15 Drop 28 | . 1 5 4 5 13 Fire 139 | . 1 34 37 17 50 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered Mines 291 | -10/Mines | Met a Derelict bent on vengeance 335 | -10/Mines | Build established: Mutant 402 | -10/Mines | Discovered new exit (range 3) 432 | -10/Mines | Assembled infested the area 437 | -10/Mines | Assisted by a Guerilla fighting off Assembled 448 | -10/Mines | Discovered new exit (range 15) 584 | -10/Mines | Learned location of Storage (-7) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Lost 3 parts (1n2w) 1053 | -9/Materials | Build established: Scavenger-Mutant 1156 | -9/Materials | Discovered new exit (range 8) 1216 | -9/Materials | Entered Mines 1667 | -9/Mines | Discovered new exit (range 16) 1734 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1743 | -9/Mines | Entered Materials 1743 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -8/Materials | Lost 6 parts (2n2u2w) 2453 | -8/Materials | Build established: Mutant 2711 | -8/Materials | Core integrity fell below 50% 2749 | -8/Materials | Lost 4 parts (2n1u1w) 2785 | -8/Materials | Core integrity fell below 20% 2797 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02745_ U-05 Engineer lays Concrete. 02746_ Critical hit (Burn: +25). 02747_ U-05 Engineer lays Concrete. 02751_ U-05 Engineer builds a Wall. 02754_ Missile Launcher destroyed. 02759_ Slug penetrates Wall. 02759_ Lgt. Deuterium Engine destroyed. 02761_ Processing Tank disabled. 02762_ U-05 Engineer builds a Door. 02763_ Adv. Treads destroyed. 02766_ Critical hit (Burn: +26). 02770_ U-05 Engineer builds a Wall. 02773_ Hvy. Assault Rifle destroyed. 02774_ U-05 Engineer lays Concrete. 02777_ U-05 Engineer builds a Wall. 02780_ Processing Tank disabled. 02781_ U-05 Engineer lays Concrete. 02786_ Critical hit (Burn: +37). 02788_ Targeting Computer destroyed. 02794_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | # # # # # #? | | ####+###### ! #! # ########? | | ???# #????#+############ #????? | | ???# #????# #??????????# #????? | | ???# #????# #??????????# #????? | | #### #????# #??????????# #????? | | ## ###### ##?????????# #????? | | # ##+########+## #????? | | # # ## #????? | | # #### # ## #????? | | + ########### # ""## #????? | | # # ## + T"## #????? | | ### # ## # ""## #????? | | # """ + # ## #????? | | # """"" ## ######### #?##?? | | + """"" ## #???????# # #?? | | # """"" ## #???????# # #?? | | # # """ ## ######### #??? | | ## # ## #### #??? | | ## # ## #### #### #???##??? | | #### ########### #???????# #???????? | | ##??#+#?????????# #??#+####+###?????? | | ????????????????# #??# #?????? | | ????????????????? ???# """"" #?????? | | ????????????????? ???# %""""" #?????? | | ????????????????? ???# @ "" ####### | | ????????????????? ???# g g Hg## # | | ????????????????? ???# " " " ## # | | ????????????"???? ???# """""g## # | | ???????????? # ???# """" ## # | | ??????????? ??# # # | | ???????###+ ######+#### % # | | ?????? = " | | ?????? %% # ! # | | ?????? ! % ! # | | ?????????? ####### # ## | | ???????????????? #?####== ###? | | ???????????????? #?# # #??? | | ???????????????? #?# # #??? | | ???????????????? #?## # #??? | | ????????????????##??# # #??? | | ???????????????? #??### ###+####?? | | ???????????????? #???## # #?? | | ???????????????? #????# ## """ #?? | | ???????????????? #???##]= ## """ #?? | | ???????????????? #???# # """ #?? | | ???????????????? #???# # #?? | | ???????????????? #???# T + "T" #?? | | ???????????????? #???# ########?? | | ????????????????##???# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MetafieldBarrageSaw Manual? 0 Play Time 00:47:04 Cumulative 4.1 hours Start 2024.04.01 @ 16:38:23 End 2024.04.01 @ 17:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cb2be45-69cf-4333-a1e9-88e3ad2ee054