Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 07:01:01 Player: Jerry Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 2656 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Airjet Airjet > --- UTILITY ---------- Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Flak Cannon > --- INVENTORY -------- Particle Gun Particle Cannon Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Hardened Medium Armor Plating Device Maneuvering Thrusters Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 35 | 7 4 5 5 4 10 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 2 3 . Treads . | . . . . . . Leg 5 | 2 . . . 3 . Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 9 | 1 3 3 1 . 1 Device 2 | . 1 1 . . . Storage 4 | 1 1 1 . . 1 Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | 3 1 2 . 1 9 Energy Gun 7 | 3 1 1 . . 2 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 3 | . . 1 . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . . 14 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 14 | . . . . . 14 Average Slot Usage (%) 89 | . 96 98 77 100 82 Engine 10 | . 14 14 10 11 7 Leg 26 | . 28 28 22 27 28 Hover 5 | . . . 1 16 . Device 3 | . 10 7 7 . . Storage 3 | . 11 12 . . 7 Processor 6 | . 3 . 3 11 8 Protection 8 | . . 8 11 11 6 Energy Gun 10 | . 28 19 11 6 . Energy Cannon 1 | . . . . 4 1 Ballistic Gun 1 | . . . . . 6 Ballistic Cannon 8 | . . 7 11 11 7 Slashing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 45 | 10 16 24 29 28 45 Greatest Support 43 | 20 20 20 20 43 43 Greatest Overweight (x) 10 | . . 1 3 1 10 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 6 8 8 4 4 10 Average Capacity 5 | 5 6 5 4 4 8 Most Carried 6 | 1 3 4 4 4 6 Average Carried 2 | . 1 1 . 3 3 Final Capacity 10 | 6 8 4 4 4 10 Final Carried 4 | 1 2 . 3 4 . Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 641 | 251 . 33 158 138 61 Remotely . | . . . . . . Salvage Created 705 | . 12 . 181 141 371 Parts 56 | . 2 . 16 9 29 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . . . 4 5 8 Melee 1 | . . . . . 1 Guns 7 | . . . 3 1 3 Cannons 9 | . . . 1 4 4 Classes Destroyed 9 | . 1 . 2 3 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Recycler 2 | . . . . . 2 Watcher 2 | . 1 . 1 . . Swarmer 7 | . . . . 1 6 Grunt 5 | . . . 2 2 1 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 3 | . . . 2 . 1 Best Kill Streak 3 | . 1 . 3 2 3 Combat Bots Only 3 | . . . 2 2 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1981 | . 1 36 68 110 1766 Core 579 | . . . 15 . 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . 100 . 96 . Volleys Fired 66 | . 5 . 10 13 38 Largest 3 | . 2 . 2 2 3 Hottest 135 | . 100 . 119 119 135 Shots Fired 122 | . 10 . 20 26 66 Gun 60 | . 10 . 10 13 27 Cannon 62 | . . . 10 13 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 77 | . . . 10 13 54 Thermal 45 | . 10 . 10 13 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 2 . 8 8 6 Robot Miss Streak 8 | . 1 . 2 4 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 54 | . 3 . 10 10 31 Core Hits 44 | . 1 . 10 12 21 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1218 | . 41 . 269 289 619 Guns 500 | . 37 . 148 104 211 Cannons 674 | . . . 115 185 374 Explosions . | . . . . . . Melee 32 | . . . . . 32 Ramming 12 | . 4 . 6 . 2 Kinetic 771 | . . . 115 185 471 Thermal 403 | . 37 . 148 104 114 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 32 | . . . . . 32 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . 3 3 9 Impact 1 | . . . 1 . . Kinetic 11 | . . . 1 3 7 Secondary 3 | . . . 1 . 2 Self-Inflicted Damage 5 | . 1 . 3 . 1 Shots . | . . . . . . Rammed 4 | . 2 . 1 . 1 Targets Rammed 4 | . 2 . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 540 | . 117 . 197 540 446 Average Temperature 135 | . 57 . 67 191 144 Received Heat Transfer 609 | . . . 21 48 540 Effects 16 | . . . . 6 10 Shutdowns 6 | . . . . 3 3 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . 2 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . 1 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 777 | . 111 . 259 185 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 184 | . 22 8 184 165 184 Average Influence 61 | . 3 8 78 69 92 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 2 . 11 7 21 Peak Tracking Total 12 | . 1 . 4 3 12 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . 5 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 5 | . 1 1 3 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 3 1 12 . . Successful 14 | . 3 1 10 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 1 8 . . Record 6 | . . . 6 . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . 1 . 3 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 77 | . 77 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1680 | 68 204 123 452 518 315 Spaces Moved 1068 | 50 150 82 273 363 150 Core 11 | 3 . . . . 8 Treads . | . . . . . . Legs 822 | 47 150 82 254 147 142 Wheels . | . . . . . . Hover 235 | . . . 19 216 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 136 120 120 Average Speed 133 | 115 120 134 149 129 132 Slowest Speed 550 | 120 120 150 260 150 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 30 16 25 81 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1204 | 57 163 98 297 384 205 Wait 1 | . . . . 1 . Move 1063 | 49 149 81 272 362 150 Hop . | . . . . . . Pick Up 5 | . . . 3 1 1 Fast Attach 23 | 7 4 5 5 1 1 Attach 10 | . . . . 2 8 Detach 16 | 1 3 5 3 1 3 Swap 2 | . . . . 1 1 Drop 13 | . . 7 3 2 1 Fire 66 | . 5 . 10 13 38 Melee 1 | . . . . . 1 Ram 1 | . . . . . 1 Kick 3 | . 2 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Entered Mines 278 | -10/Mines | Learned Materials trap positions 299 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 311 | -10/Mines | Build established: Mutant 385 | -10/Mines | Discovered new exit (range 7) 396 | -10/Mines | Entered Materials 396 | -9/Materials | Evolved 2 slots: Propulsion x2 397 | -9/Materials | Loaded intel: 23 trap records 804 | -9/Materials | Discovered new exit (range 9) 848 | -9/Materials | Entered Mines 891 | -9/Mines | Learned Materials garrison access intel 1112 | -9/Mines | Assembled infested the area 1348 | -9/Mines | Discovered new exit (range 15) 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1367 | -8/Materials | Loaded intel: 1 garrison access location 1658 | -8/Materials | Core integrity fell below 50% 1676 | -8/Materials | Core integrity fell below 20% 1681 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-47 Trooper knocked back. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. G-47 Trooper knocked back. S-10 Pest knocked back. Deuterium Engine destroyed. S-10 Pest destroyed. S-10 Pest knocked back. Flak Cannon destroyed. G-47 Trooper destroyed. Acquired 36 matter. Katana destroyed. S-10 Pest destroyed. Acquired 11 matter. Particle Cannon destroyed. Particle Gun destroyed. Beamcaster destroyed. Adv. Targeting Computer destroyed. Acquired 4 matter. Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????#???????????? | | ??????###?#??##???????? ##??##?????? | | ??????# #??????# ? ?????? | | ??????# """ #??????# T ??????? | | ??????# ! 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