Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 04:26:47 Player: Chloroform Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (156) 780 Value Destroyed (5604) 5604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 10897 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 236 Friendly Fire -187 Cogmind --------- Core Integrity 0/1000 Matter 141/300 Energy 114/340 System Corruption 28% Temperature Cool (890) Movement Walking (180) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Recoil Nullifier Improved Core Shielding > --- WEAPON (5) ------- Advanced Plasma Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Neutrino Core Neutrino Core Neutrino Core Neutrino Core Micro Fission Core Light Particle Reactor Improved Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Small Battery (100) Small Battery (100) Relay Coupler [NC] (24) Relay Coupler [NC] (24) Relay Coupler [Swarmer] (33) Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Tesla Rifle Tesla Rifle Axe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Neutrino Core Neutrino Core Micro Fission Core Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink High-capacity Matter Pod Improved Melee Analysis Suite Improved Target Analyzer Improved Focal Shield Improved Shield Generator Improved Shield Generator Improved Shield Generator System Shield System Backup Module Remote Datajack [Rating: 80] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Minigun Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . 1 1 . 1 Utility 3 | . . 1 . . 1 1 . Weapon 3 | . . 1 . 1 . . 1 Parts Attached 162 | 6 1 11 15 20 12 7 90 Power 24 | 1 . . 2 4 1 1 15 Engine 15 | 1 . . 2 4 1 1 6 Core 9 | . . . . . . . 9 Reactor . | . . . . . . . . Propulsion 52 | 2 . 2 . 8 5 2 33 Treads 7 | . . . . . . . 7 Leg 39 | 2 . 2 . 8 5 2 20 Wheel 4 | . . . . . . . 4 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 27 | 1 1 4 1 . 2 3 15 Device 10 | . . . . . . . 10 Storage 8 | 1 . 4 1 . . 2 . Processor 3 | . . . . . 1 . 2 Hackware 1 | . . . . . . . 1 Protection 5 | . 1 . . . 1 1 2 Artifact . | . . . . . . . . Weapon 59 | 2 . 5 12 8 4 1 27 Energy Gun 15 | 1 . 1 . . 1 . 12 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 30 | 1 . 4 9 5 2 1 8 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 6 | . . . 3 3 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 83 | . . 2 2 12 5 2 60 Power 10 | . . 1 . 2 . 1 6 Propulsion 35 | . . 1 . 5 3 1 25 Utility 5 | . . . . . . . 5 Weapon 33 | . . . 2 5 2 . 24 Highest Loss Streak 16 | . . 2 2 3 2 1 16 Average Slot Usage (%) 93 | . 98 97 100 96 99 95 85 Engine 7 | . 14 8 11 8 7 8 4 Core 1 | . . . . . . . 5 Leg 23 | . 28 21 22 24 29 25 21 Device 2 | . . . . . . . 8 Storage 21 | . 14 22 32 27 23 20 13 Processor 1 | . . . . . 2 . 2 Protection 3 | . 12 11 . . 4 12 1 Energy Gun 3 | . 14 5 . . 3 . 5 Ballistic Gun 18 | . 14 27 25 28 15 19 11 Launcher 4 | . . . 7 6 7 6 . Naked Turns . | . . . . . . . . Heaviest Build 113 | 11 12 45 52 56 60 90 113 Greatest Support 119 | 20 20 20 20 44 40 40 119 Greatest Overweight (x) 22 | 3 . 2 2 2 1 2 22 Average Overweight (x) 1 | . . 1 2 1 1 1 1 Largest Inventory Capacity 20 | 6 6 16 16 16 16 20 20 Average Capacity 16 | 5 6 14 16 16 16 16 20 Most Carried 20 | 6 6 16 16 16 16 20 20 Average Carried 15 | 3 5 12 15 13 13 14 17 Final Capacity 20 | 6 6 16 16 16 16 20 20 Final Carried 20 | 6 6 16 15 14 16 20 18 Class Distribution -------------------- 25% | Scavenger-Tank 20% | Scavenger-Gunner 18% | Gunner 18% | Scavenger-Mutant 6% | Tank 4% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Matter Collected 5348 | 191 99 426 1053 1147 442 158 1832 Remotely . | . . . . . . . . Salvage Created 6460 | . 129 478 756 1523 605 248 2721 Parts 307 | . 5 28 45 81 30 13 105 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed 12 | . 1 4 1 2 . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 112 | . 3 10 14 36 9 5 35 Melee 5 | . . . . . . . 5 Guns 77 | . 3 10 8 23 4 4 25 Cannons 4 | . . . . . 2 . 2 AOE 23 | . . . 6 13 3 1 . Classes Destroyed 16 | . 1 6 4 4 . . 1 Worker 10 | . . . 3 2 2 . 3 Builder 13 | . . 1 1 4 4 1 2 Tunneler 2 | . . . . 1 . . 1 Hauler 2 | . . . 1 . . . 1 Recycler 7 | . . 1 1 2 . . 3 Mechanic 3 | . . . . 1 2 . . Operator 1 | . . . 1 . . . . Watcher 5 | . . 1 1 2 . . 1 Swarmer 11 | . . 3 . 6 . . 2 Grunt 54 | . 3 4 6 19 4 3 15 Brawler 6 | . . . 2 2 . . 2 Duelist 5 | . . 1 . 2 . . 2 Protector 1 | . . . . 1 . . . Sentry 22 | . . 2 6 5 5 2 2 Hunter 6 | . . . . 1 . . 5 Programmer 7 | . . . . . . . 7 Thug 1 | . . . 1 . . . . Best Kill Streak 9 | . 2 6 7 9 4 4 4 Combat Bots Only 7 | . 2 5 5 7 4 3 4 Max Kills in Single Turn 4 | . 1 3 4 3 2 1 2 Gunslinging 1 | . . 1 . . . . 1 Exploded 3 | . . . 3 2 1 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Damage Taken 12521 | . 97 472 827 2150 880 295 7800 Core 1718 | . 22 56 308 233 66 . 1033 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 91 . 9 57 90 100 . Volleys Fired 376 | . 20 38 40 85 29 14 150 Largest 5 | . 2 3 3 4 4 4 5 Hottest 312 | . 60 100 80 102 170 105 312 Shots Fired 1103 | . 39 114 114 319 100 50 367 Gun 991 | . 39 114 100 288 63 42 345 Cannon 44 | . . . . . 23 . 21 Launcher 67 | . . . 14 31 14 8 . Special 1 | . . . . . . . 1 Kinetic 869 | . 20 112 100 288 70 42 237 Thermal 118 | . 19 2 . . 16 . 81 Explosive 67 | . . . 14 31 14 8 . Electromagnetic 48 | . . . . . . . 48 Robot Hit Streak 15 | . 6 14 7 10 13 15 15 Robot Miss Streak 8 | . 4 8 4 5 4 2 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . 2 . 1 . 1 3 Max Gunslinging Chain 2 | . . 2 . 1 . 1 1 Shots Hit Robots 707 | . 19 70 68 188 50 35 277 Core Hits 362 | . 10 22 47 96 38 21 128 Critical Hits 7 | . . . 2 . 2 . 3 Critical Kills 5 | . . . 2 . . . 3 Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks 23 | . . . . . . . 23 Impact . | . . . . . . . . Slashing 23 | . . . . . . . 23 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16381 | . 206 1006 1807 4447 1402 798 6715 Guns 10659 | . 206 1006 922 2227 632 561 5105 Cannons 732 | . . . . . 274 . 458 Explosions 3817 | . . . 877 2213 490 237 . Melee 1118 | . . . . . . . 1118 Ramming 55 | . . . 8 7 6 . 34 Kinetic 8623 | . 62 994 922 2227 698 561 3159 Thermal 2113 | . 144 12 . 158 208 . 1591 Explosive 3659 | . . . 877 2055 490 237 . Electromagnetic 813 | . . . . . . . 813 Impact . | . . . . . . . . Slashing 1118 | . . . . . . . 1118 Piercing . | . . . . . . . . Highest Corruption 28 | . . . . . . . 28 Average Corruption 10 | . . . . . . . 10 Corruption Purged 6 | . . . . . . . 6 Effects 90 | . . . . . . . 90 Message Errors 10 | . . . . . . . 10 Matter Fused 12 | . . . . . . . 12 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 7 | . . . . . . . 7 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . . 3 Misdirections 7 | . . . . . . . 7 Targeting Errors 28 | . . . . . . . 28 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 418 | . . . 28 180 10 4 196 Projectiles 7 | . . . . . 7 . . Explosions 215 | . . . 28 180 3 4 . Melee 196 | . . . . . . . 196 Knockbacks 2 | . . . . . 1 . 1 Impact . | . . . . . . . . Kinetic 2 | . . . . . 1 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 480 | . . . 55 251 174 . . Shots 14 | . . . 2 8 4 . . Rammed 5 | . . . 2 . . . 3 Targets Rammed 11 | . . 1 2 1 1 . 6 Kicked 5 | . . 1 . 1 1 . 2 Crushed 1 | . . . . . . . 1 Highest Temperature 890 | . 102 100 172 232 484 302 890 Average Temperature 125 | . 38 31 47 89 156 112 203 Received Heat Transfer 2847 | . 54 84 249 720 213 120 1407 Effects 46 | . . . . 1 4 1 40 Shutdowns 15 | . . . . . 1 . 14 Energy Bleed 4 | . . . . 1 1 . 2 Interference 10 | . . . . . 2 1 7 Matter Decay 4 | . . . . . . . 4 Short Circuit 3 | . . . . . . . 3 Damage (minor) 4 | . . . . . . . 4 Damage (major) 5 | . . . . . . . 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 9 | . . . . . . . 9 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 4 | . 1 . . . 1 . 2 Heat Transferred 3405 | . 325 25 . 100 407 . 2548 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Peak Influence 857 | . 95 326 464 857 503 369 252 Initial 365 | . . 39 55 142 365 236 117 Average 253 | . 48 150 309 595 404 248 105 Maximum Alert Level 3 | . . 1 2 3 2 1 1 Low Security (%) 47 | 100 100 64 21 6 . 22 89 Level 1 34 | . . 35 60 17 56 77 10 Level 2 12 | . . . 18 29 43 . . Level 3 5 | . . . . 47 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 34 | . 1 2 4 8 7 1 11 Investigation 7 | . . . 2 1 1 1 2 Extermination 4 | . . . . . 1 . 3 Reinforcement 8 | . 1 2 . 2 1 . 2 Assault 5 | . . . 2 2 . . 1 Garrison 10 | . . . . 3 4 . 3 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Distress Signals 14 | . 1 1 4 5 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 7 14 30 46 12 7 64 Peak Tracking Total 8 | . 3 8 7 8 3 3 7 Tactical Retreats 12 | . . 1 1 2 . . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Traps Triggered 5 | . . . 2 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Disabled 11 | . . . 3 2 5 . 1 Max in Single Turn 2 | . . . 1 1 2 . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Accessed 12 | . . . 3 1 1 1 6 Terminals 7 | . . . 3 . . 1 3 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 35 | . . . 9 5 3 3 15 Successful 21 | . . . 5 5 2 2 7 Failed 14 | . . . 4 . 1 1 8 Catastrophic 5 | . . . 1 . . 1 3 Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 19 | . . . 9 . . 3 7 Fabricators 6 | . . . . . 3 . 3 Repair Stations 2 | . . . . . . . 2 Recycling Units 5 | . . . . 5 . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . . 5 . . 2 4 Record 6 | . . . 3 . . 1 2 Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . . Network Status 2 | . . . . . 2 . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Retrieve Matter 2 | . . . . 2 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 2 1 1 . 5 Full Trace Events 5 | . . . 2 . 1 . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter 101 | . . . . 101 . . . Retrieved Matter 170 | . . . . 170 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 2 | . . . . . . . 2 Programmers 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 62 | . . . 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . 39 . . . . Total Damage 762 | . . . 762 . . . . Kills 9 | . . . 9 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Turns Passed 7440 | 88 244 475 1492 838 941 725 2637 Spaces Moved 3577 | 55 150 198 721 322 543 374 1214 Core 18 | 13 . . . . . . 5 Treads 87 | . . . . . . . 87 Legs 3465 | 42 150 198 721 322 543 374 1115 Wheels 7 | . . . . . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 180 150 150 150 110 Average Speed 159 | 134 120 166 180 155 150 155 157 Slowest Speed 1150 | 200 120 180 180 185 150 180 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 25 17 74 22 11 7 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 400 | . . . 68 190 88 50 4 Melee . | . . . . . . . . Projectile 5 | . . . . . 1 . 4 AOE 395 | . . . 68 190 87 50 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total 4578 | 66 180 280 844 460 610 494 1644 Wait 192 | . 2 6 27 14 . 91 52 Move 3570 | 54 149 197 720 321 542 373 1214 Hop . | . . . . . . . . Pick Up 150 | 6 4 19 21 15 16 8 61 Fast Attach 41 | 6 1 2 . . 2 . 30 Attach 71 | . . 5 3 13 7 5 38 Detach 11 | . . 2 . . 1 . 8 Swap 50 | . . 4 12 7 3 2 22 Drop 83 | . 4 6 19 4 9 1 40 Fire 376 | . 20 38 40 85 29 14 150 Melee 23 | . . . . . . . 23 Ram . | . . . . . . . . Kick 9 | . . 1 2 1 1 . 4 Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 625 | -9/Materials | Build established: Tank 686 | -9/Materials | Discovered new exit (range 4) 808 | -9/Materials | Entered Storage 1180 | -9/Storage | Core integrity fell below 50% 1318 | -9/Storage | Met a pair of Derelict thieves 1394 | -9/Storage | Core integrity fell below 20% 1408 | -9/Storage | Build established: Scavenger-Gunner 1896 | -9/Storage | Build established: Scavenger-Mutant 2216 | -9/Storage | Build established: Gunner 2273 | -9/Storage | Discovered new exit (range 15) 2300 | -9/Storage | Entered Materials 2300 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2351 | -8/Materials | Garrison activated, responded to threat 2399 | -8/Materials | Destroyed 7 combat bots 2684 | -8/Materials | Lost 3 parts (1p1n1w) 2700 | -8/Materials | First assault squad dispatched 2785 | -8/Materials | Destroyed 7 combat bots 3041 | -8/Materials | Discovered new exit (range 16) 3138 | -8/Materials | Entered Factory 3138 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -7/Factory | Lost 3 parts (1n2w) 3438 | -7/Factory | Build established: Scavenger-Skirmisher 3566 | -7/Factory | Garrison activated, responded to threat 3782 | -7/Factory | Build established: Scavenger-Tank 4050 | -7/Factory | Discovered new exit (range 5) 4052 | -7/Factory | Garrison activated, responded to threat 4079 | -7/Factory | Entered another Factory area 4079 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4637 | -6/Factory | Discovered new exit (range 8) 4804 | -6/Factory | Entered another Factory area 4804 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5504 | -5/Factory | Garrison activated, responded to threat 5646 | -5/Factory | Lost 3 parts (1p1n1w) 5834 | -5/Factory | Lost 15 parts (2p5n1u7w) 5891 | -5/Factory | Lost 3 parts (1p2n) 5946 | -5/Factory | Build established: Scavenger-Gunner 6089 | -5/Factory | System corruption reached 10% 6117 | -5/Factory | Core integrity fell below 50% 6138 | -5/Factory | Lost 16 parts (2p6n3u5w) 6196 | -5/Factory | Lost 3 parts (1n2w) 6527 | -5/Factory | Build established: Scavenger-Mutant 6983 | -5/Factory | Core integrity fell below 20% 7142 | -5/Factory | Build established: Scavenger-Gunner 7316 | -5/Factory | Lost 10 parts (3n1u6w) 7399 | -5/Factory | Discovered new exit (range 13) 7442 | -5/Factory | Core destroyed Last Messages --------------- 07430_ Lrn. Proton Cannon temporarily disabled. 07432_ System corrupted: Adv. Plasma Cannon targeting data glitched. 07432_ G-50 Soldier destroyed. 07434_ Overheating: Broken Carbon-fiber Leg damaged (-37). 07434_ Overheating: Flexi-carbon Leg damaged (-21). 07434_ Overheating: Broken Recoil Nullifier damaged (-5). 07434_ Overheating: Targeting Computer damaged (-5). 07434_ System corrupted: Adv. Plasma Cannon targeting data glitched. 07434_ Flexi-carbon Leg destroyed. 07435_ Power failure, Imp. Deuterium Engine shutdown. 07435_ Overheating: Matter decay (-35). 07436_ Overheating: System interference. 07436_ Targeting Computer temporarily disabled. 07436_ System corrupted: Adv. Plasma Cannon failed to cycle. 07437_ Power failure, Lgt. Angular Momentum Engine shutdown. 07437_ Overheating: Matter decay (-36). 07438_ Overheating: Matter decay (-29). 07440_ Lrn. Proton Cannon destroyed. 07442_ Overheating: Core damaged (-200). 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