Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.10 @ 10:09:33 Player: EC-422UE Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (4750) 4750 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 11789 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Armor Integrity Analyzer Hardened Medium Armor Plating Advanced Powered Armor > --- WEAPON ----------- Heavy Gatling Laser Phase Gun Heavy Particle Cannon Heavy Plasma Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Huge Wheel Large Storage Unit Microactuators Advanced Powered Armor Focal Shield Mini Drone Bay Heavy Beamcaster Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Coil Gun Coil Gun Heavy Gauss Cannon [Rating: 126] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . 2 Power 3 | . . . . . 1 . 1 . . . . 1 Propulsion 4 | . . 1 . 1 . . 1 . . 1 . . Utility 4 | . . . . 1 1 1 . . . . . 1 Weapon 3 | . . 1 . . . 1 . . . 1 . . Parts Attached 171 | 6 4 3 9 15 23 20 1 17 . 1 13 59 Power 29 | 1 . . 1 2 6 4 1 2 . . 2 10 Engine 9 | 1 . . 1 2 3 1 . 1 . . . . Core 13 | . . . . . 3 3 1 1 . . 2 3 Reactor 7 | . . . . . . . . . . . . 7 Propulsion 58 | 2 1 1 4 5 10 7 . 3 . . 8 17 Treads 8 | . . . . . 4 3 . . . . . 1 Leg 20 | 2 1 1 . 4 6 4 . 2 . . . . Wheel 11 | . . . 4 1 . . . 1 . . . 5 Hover 15 | . . . . . . . . . . . 8 7 Flight 4 | . . . . . . . . . . . . 4 Utility 32 | 1 2 . . 3 3 2 . 3 . . 1 17 Device 12 | . 1 . . 1 1 1 . 2 . . 1 5 Storage 8 | 1 1 . . . . . . . . . . 6 Processor 3 | . . . . 1 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . 1 1 1 . 1 . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 1 2 4 5 4 7 . 9 . 1 2 15 Energy Gun 15 | 1 1 2 1 1 1 1 . . . 1 . 6 Energy Cannon 14 | . . . . . 1 2 . 6 . . 1 4 Ballistic Gun 14 | 1 . . 1 3 2 3 . . . . . 4 Ballistic Cannon 3 | . . . . . . 1 . . . . 1 1 Launcher 2 | . . . 1 . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Parts Lost 104 | . . 1 7 11 7 9 . 7 . . 3 59 Power 15 | . . . . 1 . 2 . 1 . . 1 10 Propulsion 37 | . . . 4 5 5 2 . 1 . . 1 19 Utility 20 | . . . . 2 1 1 . 2 . . 1 13 Weapon 32 | . . 1 3 3 1 4 . 3 . . . 17 Highest Loss Streak 14 | . . 1 5 8 4 7 . 2 . . 3 14 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 94 100 76 89 94 94 88 88 94 . 95 74 Engine 5 | . 14 11 11 8 7 3 5 5 5 . 3 . Core 5 | . . . . . 6 8 11 10 11 . 11 6 Reactor 1 | . . . . . . . . . . . . 6 Treads 3 | . . . . . 2 25 . . . . . 1 Leg 12 | . 27 33 6 22 23 . 23 22 17 . . . Wheel 1 | . . . 6 5 . . . . 5 . 1 1 Hover 3 | . . . . . . . . . . . 24 13 Device 6 | . 9 11 11 3 . 6 5 6 11 . 9 7 Storage 8 | . 14 11 11 9 7 6 5 5 5 . 5 9 Processor 5 | . . . . 6 15 9 5 5 5 . 5 3 Protection 3 | . . . . 5 6 5 5 4 5 . 5 3 Energy Gun 5 | . 13 22 19 1 1 . . . . . 5 6 Energy Cannon 4 | . . . . . 2 5 5 11 17 . 15 5 Ballistic Gun 9 | . 14 11 5 22 17 15 11 4 . . . 2 Ballistic Cannon 1 | . . . . . . 3 5 2 . . 2 1 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 173 | 14 50 51 58 59 73 90 97 111 111 117 125 173 Greatest Support 88 | 20 20 30 36 52 88 88 66 81 28 28 60 60 Greatest Overweight (x) 29 | 4 2 1 19 3 2 1 1 3 3 4 4 29 Average Overweight (x) 1 | . 1 1 4 1 . . 1 1 3 4 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 6 6 11 12 19 18 18 19 17 16 20 15 Average Carried 11 | 2 4 5 6 7 16 14 15 16 16 16 17 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 18 | 2 6 6 10 12 15 13 18 16 17 16 16 1 Class Distribution -------------------- 34% | Scavenger-Tank 16% | Mutant 12% | Generator-Tank 11% | Scavenger-Gunner 9% | Tank 7% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Generator-Tank | -5/Upper Caves Generator-Tank | -4/Factory Generator-Tank | -4/DSF Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Matter Collected 3953 | 211 105 43 208 249 502 689 . 348 43 . 279 1276 Remotely . | . . . . . . . . . . . . . Salvage Created 4934 | . 155 79 245 629 755 910 . 716 . . 230 1215 Parts 244 | . 6 1 15 29 29 58 . 23 . . 10 73 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 12 | . . . . 2 3 4 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 18 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 94 | . 3 2 9 11 13 17 . 16 . . 3 20 Melee 4 | . . . . 2 . . . 2 . . . . Guns 59 | . 3 2 7 9 13 11 . . . . 1 13 Cannons 19 | . . . 1 . . 4 . 7 . . 1 6 AOE 8 | . . . 1 . . 2 . 5 . . . . Classes Destroyed 15 | . 1 1 5 3 2 2 . . . . . 1 Worker 6 | . . . 2 . . . . . . . . 4 Builder 4 | . . . . 1 . 1 . . . . . 2 Tunneler 1 | . . . . . . . . . . . . 1 Recycler 8 | . . . 1 2 4 1 . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . Swarmer 25 | . . . 6 3 . 3 . 6 . . . 7 Grunt 35 | . 3 1 1 4 9 5 . 7 . . . 5 Brawler 2 | . . . 1 1 . . . . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . Sentry 8 | . . . . 3 1 . . 2 . . . 2 Demolisher 1 | . . . 1 . . . . . . . . . Specialist 6 | . . . . . . 5 . . . . 1 . Hunter 5 | . . . . . 2 1 . . . . 2 . Programmer 9 | . . . . . 1 2 . . . . . 6 Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | . 2 1 4 4 7 8 . 7 . . 3 8 Combat Bots Only 7 | . 2 1 3 3 3 7 . 7 . . 3 6 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 . 3 . . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 . 3 . . . . Melee 1 | . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Damage Taken 15378 | . 145 246 789 746 1346 2112 . 1707 . . 645 7642 Core 2422 | . 16 33 219 155 127 200 . 336 . . 25 1311 Absorbed by Shields 165 | . . . . 77 . . . . . . 88 . Regen/Repaired (Parts) 16 | . . . . . 16 . . . . . . . Core Remaining (%) 77 | 100 93 . 37 71 81 76 . . 66 . 97 . Volleys Fired 337 | . 19 14 36 50 56 42 . 25 . . 6 89 Largest 5 | . 2 3 3 3 3 4 . 4 . . 5 5 Hottest 408 | . 70 110 165 125 130 170 . 255 . . 408 356 Shots Fired 848 | . 37 40 85 121 152 161 . 52 . . 22 178 Gun 619 | . 37 40 69 121 145 101 . 6 . . 3 97 Cannon 211 | . . . . . 7 60 . 44 . . 19 81 Launcher 9 | . . . 7 . . . . 2 . . . . Special 9 | . . . 9 . . . . . . . . . Kinetic 478 | . 19 14 12 113 123 119 . 9 . . 5 64 Thermal 339 | . 18 26 66 8 29 24 . 41 . . 17 110 Explosive 9 | . . . 7 . . . . 2 . . . . Electromagnetic 22 | . . . . . . 18 . . . . . 4 Robot Hit Streak 21 | . 5 10 7 21 8 12 . 11 . . 4 12 Robot Miss Streak 10 | . 4 6 3 3 8 5 . 5 . . 5 10 Penetration Max 2 | . . . . . . 1 . . . . . 2 Secondary Targets 4 | . . . . 1 . 1 . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . 1 Shots Hit Robots 534 | . 17 24 34 86 108 100 . 52 . . 7 106 Core Hits 251 | . 6 7 18 39 47 45 . 26 . . 5 58 Critical Kills 7 | . . . . 2 1 1 . 2 . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . 1 Critical Strikes 18 | . 1 2 3 2 2 2 . 3 . . 1 2 Burn 6 | . 1 2 3 . . . . . . . . . Meltdown 3 | . . . . . . . . 2 . . 1 . Destroy 6 | . . . . 2 2 1 . . . . . 1 Blast 2 | . . . . . . 1 . . . . . 1 Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 22 | . . . . 4 . . . 18 . . . . Impact . | . . . . . . . . . . . . . Slashing 22 | . . . . 4 . . . 18 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . Damage Inflicted 11840 | . 222 297 505 845 1826 2372 . 1998 . . 268 3507 Guns 6143 | . 222 297 414 764 1619 1198 . 68 . . 25 1536 Cannons 4228 | . . . . . 175 942 . 939 . . 243 1929 Explosions 814 | . . . 49 . 23 229 . 513 . . . . Melee 559 | . . . . 81 . . . 478 . . . . Ramming 54 | . . . . . 9 3 . . . . . 42 Kinetic 5361 | . 123 110 51 679 1290 1466 . 117 . . 60 1465 Thermal 4989 | . 99 187 405 85 504 622 . 890 . . 208 1989 Explosive 642 | . . . 49 . 23 57 . 513 . . . . Electromagnetic 235 | . . . . . . 224 . . . . . 11 Impact . | . . . . . . . . . . . . . Slashing 559 | . . . . 81 . . . 478 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . . . . 1 . 2 . . . . . 31 Average Corruption 10 | . . . . 1 . 1 . . . . . 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 77 | . . . . 6 . 6 . . . . . 65 Message Errors 23 | . . . . 4 . 1 . . . . . 18 Matter Fused 14 | . . . . . . 1 . . . . . 13 Heat Flow Errors 8 | . . . . . . . . . . . . 8 Energy Discharges 7 | . . . . 1 . . . . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . 1 . 3 . . . . . 7 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 300 | . . . . . 44 165 . 29 . . . 62 Projectiles 69 | . . . . . 7 . . . . . . 62 Explosions 224 | . . . . . 37 165 . 22 . . . . Melee 7 | . . . . . . . . 7 . . . . Knockbacks 14 | . . . . . . 3 . . . . 1 10 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . 3 . . . . 1 7 Secondary 3 | . . . . . . . . . . . . 3 Self-Inflicted Damage 413 | . . . . . 173 220 . . . . . 20 Shots 5 | . . . . . 2 3 . . . . . . Rammed 6 | . . . . . . 2 . . . . . 4 Targets Rammed 8 | . . . . . 2 2 . . . . . 4 Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 818 | . 72 13 231 45 496 394 . 577 . . 720 818 Average Temperature 168 | . 33 6 59 15 180 132 . 277 . . 354 185 Received Heat Transfer 2135 | . 81 78 18 333 375 270 . 378 . . . 602 Effects 164 | . . . . . 18 7 . 31 . . 19 89 Shutdowns 54 | . . . . . 4 2 . 13 . . 5 30 Energy Bleed 15 | . . . . . 1 1 . 2 . . 2 9 Interference 23 | . . . . . 7 3 . 3 . . 3 7 Matter Decay 12 | . . . . . . 1 . 2 . . 1 8 Short Circuit 14 | . . . . . 2 . . 3 . . 1 8 Damage (minor) 6 | . . . . . 1 . . . . . . 5 Damage (major) 37 | . . . . . 3 . . 7 . . 7 20 Damage (core) 3 | . . . . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . 1 1 Combat Hostiles 4 | . . . . . . . . 2 . . 1 1 Parts Melted 23 | . 1 2 6 . 4 1 . 3 . . 1 5 Heat Transferred 9059 | . 370 620 1604 222 984 766 . 1357 . . 324 2812 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Peak Influence 439 | . 88 107 200 233 212 439 158 . . 63 106 195 Initial 143 | . . 37 41 21 35 103 143 . . 63 47 59 Average 91 | . 63 79 95 102 53 212 143 . . 63 62 54 Maximum Alert Level 2 | . . . 1 1 1 2 . . . . . . Low Security (%) 87 | 100 100 100 91 73 97 41 100 . . 100 100 100 Level 1 12 | . . . 8 26 2 57 . . . . . . Level 2 . | . . . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 4 6 . . . . 2 5 Investigation 1 | . . . . . 1 . . . . . . . Extermination 6 | . . . . . 2 1 . . . . . 3 Reinforcement 10 | . . . . . 1 5 . . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Distress Signals 6 | . 1 . . . 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 5 7 15 16 19 21 1 18 2 . 3 33 Peak Tracking Total 8 | . 3 4 8 4 5 6 . 7 3 . 3 6 Tactical Retreats 15 | . . 1 4 . 2 1 . 1 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Traps Triggered 8 | . 1 . . 2 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Disabled 12 | . . . 1 . 2 6 . 1 . . 1 1 Max in Single Turn 4 | . . . 1 . 1 4 . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Accessed 10 | . 3 . . 1 2 . . 1 . 1 . 2 Terminals 7 | . 2 . . 1 1 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 21 | . 6 . . 5 3 . . 1 . 1 . 5 Successful 16 | . 5 . . 4 2 . . 1 . 1 . 3 Failed 5 | . 1 . . 1 1 . . . . . . 2 Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 17 | . 5 . . 5 1 . . . . 1 . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 4 . . 4 . . . 1 . 1 . 3 Record 6 | . 4 . . . . . . . . . . 2 Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . 1 2 . . . . 1 . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Turns Passed 7196 | 51 369 200 855 590 1045 892 193 1033 75 5 181 1707 Spaces Moved 3046 | 40 146 78 336 229 394 355 98 491 52 3 87 737 Core 100 | 18 . . 22 . . . . . . . . 60 Treads 417 | . . . . . 38 354 . . . . . 25 Legs 1308 | 22 146 78 78 170 356 1 98 359 . . . . Wheels 653 | . . . 236 59 . . . 132 52 3 22 149 Hover 527 | . . . . . . . . . . . 65 462 Flight 41 | . . . . . . . . . . . . 41 Fastest Speed 50 | 50 120 190 101 105 145 145 190 145 145 160 99 50 Average Speed 182 | 93 201 190 212 169 187 180 190 180 145 160 139 180 Slowest Speed 1500 | 250 260 190 1000 190 270 233 190 260 145 160 178 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 31 9 66 18 16 13 3 73 8 . 72 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . 4 . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 180 | . . . 38 . 24 87 . 11 . . 2 18 Melee . | . . . . . . . . . . . . . Projectile 28 | . . . . . . 4 . 4 . . 2 18 AOE 152 | . . . 38 . 24 83 . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Total 3976 | 53 185 99 396 339 572 512 106 566 52 3 138 955 Wait 189 | . 10 2 3 24 67 58 . 5 . . 3 17 Move 3034 | 39 145 77 335 228 393 354 97 490 51 2 86 737 Hop . | . . . . . . . . . . . . . Pick Up 163 | 8 7 3 12 16 22 22 7 10 1 . 17 38 Fast Attach . | . . . . . . . . . . . . . Attach 126 | 6 3 3 7 12 10 11 1 10 . 1 10 52 Detach 3 | . . . . . . . . . . . . 3 Swap 45 | . 1 . 2 3 13 9 . 7 . . 3 7 Drop 51 | . . . 1 2 9 14 1 3 . . 13 8 Fire 337 | . 19 14 36 50 56 42 . 25 . . 6 89 Melee 20 | . . . . 4 . . . 16 . . . . Ram 4 | . . . . . . . . . . . . 4 Kick 2 | . . . . . 2 . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 592 | -9/Materials | Discovered new exit (range 15) 621 | -9/Materials | Entered Mines 671 | -9/Mines | Learned Materials garrison access intel 727 | -9/Mines | Build established: Gunner 745 | -9/Mines | Assembled infested the area 829 | -9/Mines | Lost 5 parts (3n2w) 1022 | -9/Mines | Core integrity fell below 50% 1074 | -9/Mines | Build established: Mutant 1255 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1463 | -9/Mines | Discovered new exit (range 13) 1476 | -9/Mines | Entered Materials 1476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -8/Materials | Loaded intel: 1 garrison access location 1620 | -8/Materials | Lost 8 parts (1p3n1u3w) 1967 | -8/Materials | Discovered new exit (range 14) 1969 | -8/Materials | Build established: Scavenger-Tank 2064 | -8/Materials | Identified exit to Factory 2066 | -8/Materials | Entered Factory 2066 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2320 | -7/Factory | Repaired Katana 2845 | -7/Factory | Lost 4 parts (3n1w) 3103 | -7/Factory | Discovered new exit (range 5) 3109 | -7/Factory | Identified exit to Factory 3111 | -7/Factory | Entered another Factory area 3111 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3445 | -6/Factory | Build established: Tank 3521 | -6/Factory | Lost 7 parts (2p1n1u3w) 3527 | -6/Factory | Destroyed 7 combat bots 3926 | -6/Factory | Discovered new exit (range 14) 3994 | -6/Factory | Identified exit to Factory 4003 | -6/Factory | Entered another Factory area 4003 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4065 | -5/Factory | Discovered new exit (range 14) 4137 | -5/Factory | Build established: Scavenger-Tank 4191 | -5/Factory | Identified exit to Upper Caves 4196 | -5/Factory | Entered Upper Caves 4431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4982 | -5/Upper Caves | Attracted the attention of an 0b10 base 5027 | -5/Upper Caves | Destroyed 7 combat bots 5191 | -5/Upper Caves | Discovered new exit (range 4) 5194 | -5/Upper Caves | Identified exit to Upper Caves 5229 | -5/Upper Caves | Entered another Upper Caves area 5267 | -5/Upper Caves | Discovered new exit (range 13) 5283 | -5/Upper Caves | Identified exit to Factory 5304 | -5/Upper Caves | Entered Factory 5304 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5309 | -4/Factory | Identified exit to DSF 5309 | -4/Factory | Entered DSF 5310 | -4/DSF | Joined Warlord attack on 0b10 via DSF 5332 | -4/DSF | Additional patrols routed to DSF 5348 | -4/DSF | Found Adv. Powered Armor 5351 | -4/DSF | Found Adv. Powered Armor 5391 | -4/DSF | Build established: Generator-Tank 5421 | -4/DSF | Discovered new exit (range 14) 5476 | -4/DSF | Lost 3 parts (1p1n1u) 5477 | -4/DSF | Identified exit to Research 5490 | -4/DSF | Entered Research 5490 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5936 | -3/Research | Spotted B-86 Titan 6037 | -3/Research | Lost 4 parts (2n2w) 6103 | -3/Research | System corruption reached 10% 6190 | -3/Research | Lost 8 parts (1p2n3u2w) 6373 | -3/Research | Lost 14 parts (3p3n2u6w) 6759 | -3/Research | Build established: Scavenger-Gunner 6884 | -3/Research | System corruption reached 30% 6902 | -3/Research | Lost 4 parts (1p1n2w) 6941 | -3/Research | Core integrity fell below 50% 6978 | -3/Research | Lost 7 parts (1p4n2w) 7099 | -3/Research | Lost 13 parts (2p5n4u2w) 7102 | -3/Research | Core integrity fell below 20% 7192 | -3/Research | Discovered new exit (range 9) 7197 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07153_ Acquired 6 matter. 07153_ Penetrated by Slug. 07153_ Imp. Heavy Armor Plating destroyed. 07153_ Knocked back. 07158_ Penetrated by Slug. 07158_ Lgt. Antimatter Reactor destroyed. 07158_ Mic. Antimatter Reactor destroyed. 07158_ Knocked back. 07159_ Acquired 4 matter. 07160_ Adv. Recalibrator destroyed. 07165_ Critical hit (Burn: +50). 07166_ Hcp. Storage Unit destroyed. 07167_ Critical hit (Burn: +50). 07168_ Q-thruster destroyed. 07169_ System corrupted: Nova Cannon rejected. 07170_ Acquired 10 matter. 07171_ Acquired 3 matter. 07189_ Penetrated by Slug. 07192_ EXIT=FOUND 07193_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #?????????# ????????? | | ????????????????????? #?????????# ????????? | | ?????????????????????# #???????### ######### | | ????????????????????## ##??????+ | | ????????????????????# #??????# | | ????????????????????# ##+##### | | ????????????????????# t ## | | ????????????????????# < ## | | ????????????????????# Y ##! | | ????????????????????# ## | | ????????????????????? ! ## ### | | ???????????????########@ #??# #?? | | ???????????????# # #??# """ """ +?? | | ???????????????# + #??# """ """ #?? | | ???????????????# # #### """ """ #?? | | ???????????????# # !#?? | | ???????????????# # = ### | | ???????????????# # | | ???????????????######## ######+######## | | ??????????????????????###### #??? ?????? | | ???????????????????????????## ##??# #???? | | ????????????????????????????# #???# #???? | | ????????????????????????????# #???# #???? | | ????????????????????????????# Y #???# #???? | | ????????????????????????????# #???# #???? | | ???????????????????????????? ???########???? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????+## #?????????????? | | ???????????????????????????######??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 69 Energy Capacity 600 Matter Stores 351 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevGravmagMembrane Manual? 0 Play Time 01:22:44 Cumulative 37.1 hours Start 2022.12.10 @ 08:45:56 End 2022.12.10 @ 10:09:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 274c8c10-e503-4ea9-9a40-2799f034ebf4