Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 20:10:30 Player: naththebg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (305) 1525 Value Destroyed (12615) 12615 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3177) 3177 TOTAL SCORE: 23317 Bonus ------- High Alert Combat Kills 3111 Follower Combat Kills 166 Friendly Fire -100 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Heavy Treads Treaded Myomer-Armored Exoskeleton > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Armored Leg Advanced Heat Sink Improved Medium Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Treaded Myomer-Armored Exoskeleton Improved Antigrav System > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Shield Generator > --- WEAPON ----------- Thermal Plasma Construct/C Shotgun Kinetic Driver Construct/C Cycling Ballistic Penetrator Con/C Hpw. Electro Proton Construct/C > --- INVENTORY -------- Light Fission Core Improved Carbon-fiber Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Improved Kinecellerator Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Remote Force Field Hacking Suite Improved System Restoration Module High-powered Tractor Beam Hacking Drone Bay Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 127] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Hover Unit Improved Antigrav System Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . 1 Utility 5 | . . 1 1 . . 1 . . . . 2 . Weapon 3 | . . 1 . . . 1 . . . . . 1 Parts Attached 96 | 7 3 6 17 5 4 13 4 . 2 2 8 25 Power 6 | 1 1 2 1 . . . . . . . . 1 Engine 5 | 1 1 2 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . . 6 . . . . . . . . 2 Treads 9 | 2 . . 6 . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 59 | 1 . 2 6 . 4 13 4 . 2 2 8 17 Device 50 | . . 2 2 . 4 12 4 . 2 2 8 14 Storage 4 | 1 . . 2 . . 1 . . . . . . Processor 1 | . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 2 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 21 | 3 2 2 4 5 . . . . . . . 5 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 4 3 . . . . . . . 4 Ballistic Cannon 5 | . 2 2 . 1 . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 1 . . 1 . . . Parts Lost 36 | . . . 1 1 . 3 1 . . 1 2 27 Power 5 | . . . . . . . . . . 1 . 4 Propulsion 3 | . . . . . . . . . . . . 3 Utility 16 | . . . 1 . . 2 1 . . . 1 11 Weapon 12 | . . . . 1 . 1 . . . . 1 9 Highest Loss Streak 10 | . . . 1 1 . 2 1 . . 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 85 96 97 97 68 61 59 60 60 60 63 50 Engine 5 | . 14 11 9 9 8 3 5 6 6 3 . . Treads 11 | . 28 22 26 27 9 6 6 6 6 6 3 4 Device 19 | . . 19 18 18 17 20 19 20 20 20 28 19 Storage 7 | . 14 11 10 9 9 6 6 6 6 6 5 4 Protection 1 | . . . 5 9 . . . . . . . . Energy Gun 1 | . 1 . . . 7 2 . . . . 2 . Energy Cannon 3 | . . . . . . 3 13 7 6 6 4 3 Ballistic Gun 7 | . 1 . 19 19 8 3 2 6 6 6 4 4 Ballistic Cannon 7 | . 26 32 7 2 4 10 3 4 6 6 3 5 Peak Build Rating 127 | 6 9 15 38 38 50 77 77 86 91 87 101 127 Average Rating 61 | 5 8 14 31 36 44 65 75 84 86 84 94 96 On Entrance 50 | . 6 9 15 38 36 45 74 76 86 87 83 101 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 14 18 30 53 56 56 83 85 85 85 92 113 118 Greatest Support 147 | 40 40 40 66 66 67 106 106 113 113 113 113 147 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 11 15 15 16 20 20 20 20 20 19 Most Carried 20 | 6 8 8 15 15 15 20 20 20 20 20 20 20 Average Carried 14 | 4 7 7 10 14 8 14 19 18 19 19 19 17 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 15 15 11 20 19 19 20 20 19 5 Scrap Engine Consumption 151 | . . . . . 36 50 3 5 . 5 24 28 Constructs Created 11 | . . . . . 5 3 . . . . 1 2 Constructs Modified 54 | . . . . . 7 14 7 3 . 2 8 13 Class Distribution -------------------- 60% | Construct 24% | Tank 8% | Mutant 5% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Matter Collected 6674 | 295 257 433 1631 550 437 1254 211 32 25 210 292 1047 Remotely 224 | . . . . . . . . . . . . 224 Salvage Created 15372 | 69 238 536 1966 452 1125 3765 840 . 118 1034 1418 3811 Parts 640 | 2 19 35 110 18 38 140 18 . 4 38 59 159 Haulers Intercepted 16 | . 1 2 6 1 . 4 . . . . . 2 Recyclers Shooed 17 | 1 1 . . . 2 4 . . . . 2 7 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 20 1 . 34 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 204 | . 6 10 37 13 8 35 13 . 1 15 12 54 Melee 4 | . . . . . . . . . . . . 4 Guns 65 | . . . 23 3 5 10 1 . . 4 3 16 Cannons 110 | . 6 10 14 1 3 24 12 . 1 11 8 20 AOE 22 | . . . . 9 . 1 . . . . . 12 Classes Destroyed 24 | 2 3 6 3 2 2 1 . . 1 . 1 3 Worker 14 | 1 . . 3 . . 4 . . . . 2 4 Builder 17 | . . 1 3 . . 2 . . . . . 11 Tunneler 3 | . . 1 1 . . 1 . . . . . . Hauler 16 | . 1 2 6 1 . 4 . . . . . 2 Recycler 27 | 1 1 2 2 1 8 7 . . . . 4 1 Mechanic 5 | . . . . 1 . 3 . . . 1 . . Operator 2 | . 1 . . . . 1 . . . . . . Watcher 15 | . . 2 3 . . 6 . . . . 1 3 Swarmer 19 | . . 3 8 . . . 4 . . 2 . 2 Grunt 83 | . 6 5 13 6 1 22 3 . . 5 . 22 Brawler 10 | . . 1 . 1 . . 4 . . 2 . 2 Duelist 10 | . . . 1 2 . 2 1 . . 1 . 3 Protector 3 | . . . . 1 . . . . . . . 2 Sentry 35 | . . 1 11 3 4 4 1 . . 2 8 1 Specialist 5 | . . . 2 . . . . . . . . 3 Hunter 15 | . . . 2 . . 4 . . . 3 1 5 Programmer 15 | . . . . . . 3 . . . . 2 10 Heavy 1 | . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . 1 Scientist 2 | . . . . . 2 . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . Zionite 2 | . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . . 1 . . . Best Kill Streak 21 | 1 3 9 11 11 5 14 7 . 1 9 5 21 Combat Bots Only 13 | . 3 6 9 10 3 7 7 . 1 8 2 13 Max Kills in Single Turn 4 | 1 1 2 2 3 2 2 2 . 1 2 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . 2 . 1 . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1597 | . 36 47 195 25 18 259 33 15 74 61 49 785 Missed 510 | . 8 11 55 10 5 81 8 2 24 20 16 270 Damage Taken 16344 | . 348 319 1458 311 207 2119 337 321 525 767 768 8864 Core 2154 | . 82 45 233 12 49 318 9 . 108 109 30 1159 Absorbed by Shields 3945 | . . 126 502 118 76 915 112 . . . 273 1823 Regen/Repaired (Parts) 4855 | . . . . . 79 676 211 580 . 334 731 2244 Core Remaining (%) 72 | 100 67 88 . . 46 . . . . 36 97 . Volleys Fired 660 | 10 30 33 132 29 43 144 24 4 4 21 43 143 Largest 5 | 2 2 3 3 3 3 4 3 3 3 3 3 5 Hottest 273 | 70 78 117 117 85 118 191 184 184 158 158 203 273 Shots Fired 1777 | 19 60 99 396 51 85 358 68 12 12 63 128 426 Gun 759 | 19 4 . 255 35 69 119 3 4 4 21 61 165 Cannon 997 | . 56 99 141 9 16 239 65 8 8 42 67 247 Launcher 21 | . . . . 7 . . . . . . . 14 Special . | . . . . . . . . . . . . . Kinetic 1231 | 10 58 99 396 44 50 159 38 . 4 21 43 309 Thermal 482 | 9 2 . . . 35 199 30 12 8 42 85 60 Explosive 21 | . . . . 7 . . . . . . . 14 Electromagnetic 43 | . . . . . . . . . . . . 43 Robot Hit Streak 23 | 9 7 7 12 6 10 17 6 9 11 11 23 16 Robot Miss Streak 6 | 3 6 3 4 3 4 3 2 2 2 2 3 4 Penetration Max 1 | . . . . . 1 1 1 . . . . 1 Secondary Targets 6 | . . . 4 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 Shots Hit Robots 1078 | 13 33 52 245 27 52 224 38 11 6 42 88 247 Core Hits 594 | 3 11 18 91 42 20 104 21 2 3 23 37 219 Critical Kills 6 | . . . . 1 2 3 . . . . . . Critical Parts Destroyed 7 | . . . 1 . . 4 . . . . . 2 Critical Strikes 38 | . 2 5 4 3 5 13 . . . . . 6 Burn 7 | . 1 . . . . 6 . . . . . . Destroy 14 | . . . 1 2 2 7 . . . . . 2 Blast 17 | . 1 5 3 1 3 . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 40297 | 178 716 1130 4625 2018 1292 7629 1656 532 248 1995 3954 14324 Guns 10265 | 177 40 . 2747 299 856 1465 35 127 67 361 1066 3025 Cannons 23942 | . 675 1130 1827 192 415 5720 1621 405 181 1634 2830 7312 Explosions 5657 | . . . . 1527 . 328 . . . . . 3802 Melee . | . . . . . . . . . . . . . Ramming 433 | 1 1 . 51 . 21 116 . . . . 58 185 Kinetic 23384 | 103 690 1130 4574 491 848 3377 984 . 126 1133 1803 8125 Thermal 11755 | 74 25 . . . 423 3808 672 532 122 862 2093 3144 Explosive 3395 | . . . . 1527 . 328 . . . . . 1540 Electromagnetic 1330 | . . . . . . . . . . . . 1330 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 1 . 5 6 6 5 . . . . 1 12 Average Corruption 5 | . 1 . 3 5 6 4 . . . . 1 9 Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 181 | . 1 . 34 12 52 36 . . . . . 46 Message Errors 43 | . . . 8 1 17 9 . . . . . 8 Matter Fused 34 | . . . 9 1 12 7 . . . . . 5 Heat Flow Errors 21 | . . . 6 1 5 5 . . . . . 4 Energy Discharges 17 | . . . 3 1 7 2 . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . . 3 Parts Fused 4 | . 1 . . . . 2 . . . . . 1 Data Loss (minor) 22 | . . . 2 5 6 5 . . . . . 4 Data Loss (major) 8 | . . . . 1 2 . . . . . . 5 Misfires 4 | . . . 2 1 . . . . . . . 1 Alerts 6 | . . . 2 . 2 1 . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 16 | . . . 2 1 1 5 . . . . . 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1472 | . 21 45 3 . . 278 95 . . 142 208 680 Projectiles 1181 | . 21 45 3 . . 206 95 . . 142 201 468 Explosions 284 | . . . . . . 72 . . . . . 212 Melee 7 | . . . . . . . . . . . 7 . Knockbacks 141 | . 11 12 24 . 2 7 5 . 1 6 4 69 Impact 3 | . 1 . . . . 1 . . . . . 1 Kinetic 125 | . 10 12 22 . 2 5 5 . 1 5 4 59 Secondary 13 | . . . 2 . . 1 . . . 1 . 9 Self-Inflicted Damage 441 | . . . . 173 . . . . . . . 268 Shots 9 | . . . . 3 . . . . . . . 6 Rammed 39 | 1 1 . 6 . 3 6 . . . . 2 20 Targets Rammed 46 | 1 1 . 6 . 3 7 . . . . 2 26 Kicked 2 | . . . . . . . . . . . . 2 Crushed 5 | . . . . . . 1 . . . . . 4 Highest Temperature 538 | 36 228 165 245 124 346 538 367 12 . 49 108 252 Average Temperature 94 | 16 96 53 56 53 83 129 164 7 . 24 53 52 Received Heat Transfer 3453 | . 204 106 620 80 103 545 73 36 81 302 48 1255 Effects 18 | . . . . . 1 9 8 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 13 | . . . . . . 5 8 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 10 | . . . . . . . . . . . . 10 Impact Corruptions 3 | . . . . . . . . . . . 1 2 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 25 | . 1 . . 1 1 10 1 . . 1 9 1 Heat Transferred 14416 | 222 148 . . . 1100 5699 716 434 174 1154 2416 2353 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Peak Influence 2493 | 10 208 422 987 979 381 1089 . . . . 332 2493 Initial 459 | . 6 87 106 416 381 459 . . . . . 126 Average 544 | 2 94 261 631 654 200 654 . . . . 116 1110 Maximum Alert Level 5 | . 1 2 3 3 1 3 . . . . 1 5 Low Security (%) 28 | 100 77 33 15 . 55 . . . . . 72 6 Level 1 21 | . 22 38 5 . 44 21 . . . . 27 13 Level 2 20 | . . 28 24 40 . 37 . . . . . 29 Level 3 22 | . . . 53 59 . 39 . . . . . 9 Level 4 1 | . . . . . . . . . . . . 7 Level 5 5 | . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 46 | . 3 1 7 3 . 9 . . . 1 5 17 Investigation 5 | . 1 . 1 1 . . . . . . . 2 Extermination 6 | . . . . . . 2 . . . . 1 3 Reinforcement 17 | . 2 1 2 . . 6 . . . . 1 5 Assault 9 | . . . 1 2 . . . . . 1 . 5 Garrison 9 | . . . 3 . . 1 . . . . 3 2 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . Construction Impeded 6 | . . . 1 . . 2 . . . . . 3 Haulers Reinforced 4 | . . . . . . 3 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Distress Signals 11 | . . 2 3 . . 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 357 | . 8 16 54 19 7 53 16 1 5 17 15 146 Peak Tracking Total 18 | . 2 4 7 10 3 7 7 1 5 8 2 18 Tactical Retreats 23 | . . 2 7 1 . 1 1 . . . . 11 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Traps Triggered 13 | . . 1 3 2 . 1 . . . . 3 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Machines Disabled 60 | . 1 . 2 6 1 4 1 . . . 4 41 Max in Single Turn 15 | . 1 . 1 2 1 2 1 . . . 1 15 Garrison Access 3 | . . . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Machines Accessed 41 | . 1 4 7 1 13 7 . 1 . . 2 5 Terminals 25 | . 1 4 5 1 6 3 . . . . . 5 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 7 | . . . 1 . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 2 . Total Hacks 105 | . 3 15 17 2 39 12 . 1 . . 3 13 Successful 44 | . 1 6 5 1 23 2 . 1 . . 1 4 Failed 61 | . 2 9 12 1 16 10 . . . . 2 9 Catastrophic 13 | . . 1 3 . 2 4 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 3 6 11 1 20 1 . . . . . 7 Terminals 74 | . 3 15 14 2 22 5 . . . . . 13 Fabricators 4 | . . . . . . 4 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 16 | . . . 1 . 15 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . . 2 . . . . 3 . Terminal Hacks 23 | . 1 5 3 1 11 . . 1 . . . 1 Robot Analysis 2 | . . 1 1 . . . . . . . . . Prototype ID Bank 10 | . 1 1 . . 8 . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . Alert Level 3 | . . 2 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . 5 . . . . . . . Retrieve Components 6 | . . . 1 . 5 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 12 | . . 1 1 . 7 . . . . . . 3 Terminals 11 | . . 1 1 . 6 . . . . . . 3 Botnet 9 | . . 1 1 . 6 . . . . . . 1 Sabotage 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 33 | . 1 4 6 . 8 7 . . . . 2 5 Full Trace Events 11 | . 1 . 2 . 8 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 27 | . . . 9 . 18 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 11 . 2 . . 1 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Total Allies 17 | . . . . 2 11 . 2 . . 1 1 . Largest Group 11 | . . . . 2 11 3 2 1 . 1 2 . Highest-Rated Group 163 | . . . . 62 163 25 60 30 . 29 94 . Highest-Rated Ally 65 | . . . . 31 27 10 30 30 . 29 65 . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 67 | . . . . 24 18 10 5 6 . . 4 . Total Damage 911 | . . . . 253 213 42 117 210 . . 76 . Kills 5 | . . . . 2 . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Robot Analysis Total 2 | . . 1 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Turns Passed 11669 | 184 277 463 1961 396 1744 1669 627 684 317 830 870 1647 Spaces Moved 6482 | 88 92 208 1034 162 819 1100 502 317 165 402 506 1087 Core 169 | 3 . . . . . . . . . . . 166 Treads 5950 | 85 92 208 1034 162 726 1100 502 317 165 402 332 825 Legs 270 | . . . . . . . . . . . 174 96 Wheels 93 | . . . . . 93 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 97 97 97 97 181 181 96 50 Average Speed 131 | 156 160 160 146 145 166 97 97 174 181 181 114 99 Slowest Speed 260 | 160 160 160 160 145 260 97 97 181 181 181 181 171 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 18 29 72 33 98 33 66 53 15 59 14 40 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 3 2 1 4 . . Spaces Dug 29 | . . . . . . 3 . . . 2 11 13 Terrain Destroyed 427 | . 4 4 10 61 . 39 31 1 3 5 35 234 Melee . | . . . . . . . . . . . . . Projectile 204 | . 4 4 10 3 . 24 31 1 3 5 35 84 AOE 223 | . . . . 58 . 15 . . . . . 150 Terrain Rammed 1 | . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Total 8507 | 112 163 265 1288 287 1136 1473 597 443 175 468 720 1380 Wait 953 | . 27 12 72 84 156 189 44 118 4 21 140 86 Move 6470 | 87 91 207 1033 161 818 1099 501 316 164 401 505 1087 Hop . | . . . . . . . . . . . . . Pick Up 72 | 7 6 3 12 4 6 15 1 2 1 3 7 5 Fast Attach 27 | 5 . 2 6 . 2 2 . . . . 1 9 Attach 22 | 1 . 1 . 2 . 4 1 . . . 2 11 Detach 3 | . . . . . . . . . . . . 3 Swap 48 | 1 3 3 11 4 2 7 3 . 2 2 5 5 Drop 73 | . 5 4 16 3 19 6 1 2 . 4 9 4 Fire 660 | 10 30 33 132 29 43 144 24 4 4 21 43 143 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . 2 Crush 44 | 1 1 . 6 . 3 7 . . . . 2 24 Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire 130 | . . . . . 87 . 22 1 . 16 4 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 533 | -9/Materials | Identified exit to Mines 777 | -9/Materials | Build established: Tank 823 | -9/Materials | Discovered new exit (range 4) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -8/Materials | Destroyed 9 combat bots 1621 | -8/Materials | Discovered new exit (range 10) 1624 | -8/Materials | Garrison activated, responded to threat 1719 | -8/Materials | Discovered new exit (range 15) 1825 | -8/Materials | Discovered new exit (range 15) 2125 | -8/Materials | First assault squad dispatched 2508 | -8/Materials | Identified exit to Storage 2886 | -8/Materials | Entered Storage 2930 | -8/Storage | Met a pair of Derelict thieves 3059 | -8/Storage | Destroyed 10 combat bots 3252 | -8/Storage | Used back door to open Recycling access 3252 | -8/Storage | Discovered new exit (range 5) 3282 | -8/Storage | Entered Recycling 3319 | -8/Recycling | Scanned before Scraplab entrance 3358 | -8/Recycling | Entered Scraplab 3361 | -8/Recycling | Angered Scraplab inhabitants 3383 | -8/Recycling | Found Prototype Device 3383 | -8/Recycling | Identified Scrap Engine 3826 | -8/Recycling | Build established: Construct 4184 | -8/Recycling | Core integrity fell below 50% 4718 | -8/Recycling | Discovered new exit (range 7) 4726 | -8/Recycling | Build established: Commander-Construct 4751 | -8/Recycling | Lost 3 allies 5026 | -8/Recycling | Entered Factory 5026 | -6/Factory | Accompanied by 3 allies 5026 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5320 | -6/Factory | Build established: Construct 5376 | -6/Factory | Search patrols dispatched 6100 | -6/Factory | Destroyed 7 combat bots 6163 | -6/Factory | Garrison activated, responded to threat 6653 | -6/Factory | Discovered new exit (range 8) 6695 | -6/Factory | Entered Lower Caves 6782 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6852 | -6/Lower Caves | Destroyed 7 combat bots 7293 | -6/Lower Caves | Discovered new exit (range 16) 7322 | -6/Lower Caves | Entered another Lower Caves area 7322 | -6/Lower Caves | Accompanied by 1 ally 7332 | -6/Lower Caves | Spotted B-75 Beast 7349 | -6/Lower Caves | Allies destroyed B-75 Beast 7995 | -6/Lower Caves | Discovered new exit (range 6) 8006 | -6/Lower Caves | Entered Zion 8119 | -6/Zion | Discovered new exit (range 10) 8126 | -6/Zion | Given the Hacking Drone Bay 8126 | -6/Zion | Found Prototype Device 8165 | -6/Zion | Identified Hacking Drone Bay 8216 | -6/Zion | Attacked by Zionites 8216 | -6/Zion | Spotted AX-Z2R(B) 8216 | -6/Zion | Spotted 27-QFY(B) 8308 | -6/Zion | Core integrity fell below 50% 8323 | -6/Zion | Entered Proximity Caves 8381 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 8633 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8723 | -5/Proximity Caves | Destroyed 8 combat bots 8809 | -5/Proximity Caves | Learned Factory security intel 8951 | -5/Proximity Caves | Discovered new exit (range 13) 9153 | -5/Proximity Caves | Entered Factory 9153 | -5/Factory | Accompanied by 1 ally 9153 | -5/Factory | Evolved 2 slots: Utility x2 9939 | -5/Factory | Discovered new exit (range 15) 10023 | -5/Factory | Entered another Factory area 10023 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10145 | -4/Factory | Spotted B-86 Titan 10169 | -4/Factory | Destroyed B-86 Titan 10732 | -4/Factory | Spotted Striker 10733 | -4/Factory | Cargo convoy interrupted 10736 | -4/Factory | Spotted Executioner 10736 | -4/Factory | Spotted Striker 10776 | -4/Factory | Destroyed Striker 10803 | -4/Factory | First assault squad dispatched 10826 | -4/Factory | System corruption reached 10% 10844 | -4/Factory | Destroyed Executioner 10887 | -4/Factory | Destroyed 8 combat bots 10894 | -4/Factory | Lost 3 parts (1u2w) 10918 | -4/Factory | Garrison activated, responded to threat 10947 | -4/Factory | Destroyed Striker 11024 | -4/Factory | Garrison activated, responded to threat 11088 | -4/Factory | Destroyed 13 combat bots 11151 | -4/Factory | Destroyed 7 combat bots 11306 | -4/Factory | Lost 10 parts (3p4u3w) 11418 | -4/Factory | Core integrity fell below 50% 11458 | -4/Factory | Lost 5 parts (1p1n3u) 11572 | -4/Factory | Build established: Mutant 11582 | -4/Factory | Core integrity fell below 20% 11670 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- NETWORK_OVERLOAD_FAIL 11623_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 11629_ Slammed into S-27 Virus. 11635_ S-27 Virus destroyed. 11636_ Acquired 15 matter. 11637_ Slammed into P-70 Sage. 11644_ Critical hit (Burn: +37). 11644_ Penetrated by Slug. 11645_ Treaded Myomer-Armored Exoskeleton destroyed. 11645_ Treaded Myomer-Armored Exoskeleton core remains intact and functional. 11646_ System corrupted: Matter fused (-9). 11647_ K-01 Serf cleans the Recycling Unit. 11649_ Slug penetrates Recycling Unit. 11649_ Recycling Unit disabled. 11649_ Imp. Gyrokinetic Inverter tumbles out of recycling unit. 11650_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | !! #????????????????????????????????????????? | | ############?????????????????????????????????????? | | ! +? ??????????????????????????????????????? | | =!# """"???????????????????????????????????????? | | ! # """" ??????????????????????????????????????? | | + """" ??????????????????????????????????????? | | # """" ??????????????????????????????????????? | | # """"???????????????????????????????????????? | | #? """"???????????????????????????????????????? | | #? 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