Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 19:54:52 Player: Jetpackmatt9 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1060) 1060 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2850 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Deuterium Engine Assault Rifle Light Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel Aerolev Unit > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Deuterium Engine Assault Rifle Light Assault Rifle Gauss Rifle Scythe [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Power Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 7 10 12 17 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 3 3 7 Treads . | . . . . Leg 2 | . . . 2 Wheel 8 | 2 1 2 3 Hover 5 | . 2 1 2 Flight . | . . . . Utility 11 | 1 2 3 5 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor 4 | . . 3 1 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 15 | 3 4 5 3 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 8 | . 4 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 2 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 18 | . 1 2 15 Power 1 | . . . 1 Propulsion 9 | . 1 . 8 Utility 6 | . . 2 4 Weapon 2 | . . . 2 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 83 76 87 Engine 10 | . 13 11 8 Wheel 14 | . 12 . 21 Hover 8 | . 6 22 3 Device 6 | . 4 10 6 Storage 3 | . 9 . 1 Processor 9 | . . . 18 Protection 8 | . 8 11 8 Ballistic Gun 10 | . 24 19 . Slashing Weapon 9 | . . 1 17 Naked Turns . | . . . . Heaviest Build 16 | 14 14 16 15 Greatest Support 38 | 26 26 12 38 Greatest Overweight (x) 3 | . 3 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 7 5 5 Most Carried 6 | 2 6 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 2 4 4 4 Class Distribution -------------------- 48% | Mutant 35% | Scavenger-Gladiator 16% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 718 | 196 210 127 185 Remotely . | . . . . Salvage Created 1469 | . 254 174 1041 Parts 82 | . 20 8 54 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 7 4 13 Melee 13 | . . . 13 Guns 11 | . 7 4 . Classes Destroyed 9 | . 3 1 5 Worker 1 | . . . 1 Builder 2 | . . . 2 Recycler 3 | . . . 3 Watcher 4 | . 2 . 2 Swarmer 3 | . 3 . . Grunt 15 | . 4 3 8 Sentry 4 | . . 1 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 1 5 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 161 | . 37 17 107 Missed 44 | . 11 4 29 Damage Taken 1898 | . 238 201 1459 Core 657 | . 47 53 557 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 3 49 Regen/Repaired (Parts) 82 | . 40 42 . Core Remaining (%) 89 | 100 81 86 . Volleys Fired 49 | . 27 20 2 Largest 2 | . 2 2 1 Hottest 90 | . 90 40 20 Shots Fired 95 | . 53 40 2 Gun 95 | . 53 40 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 80 | . 38 40 2 Thermal 7 | . 7 . . Explosive . | . . . . Electromagnetic 8 | . 8 . . Robot Hit Streak 11 | . 11 11 2 Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 121 | . 35 28 58 Core Hits 44 | . 15 10 19 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 1 1 8 Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Sever 8 | . . . 8 Melee Attacks 69 | . . . 69 Impact . | . . . . Slashing 69 | . . . 69 Piercing . | . . . . Sneak Attacks 9 | . . . 9 Combat Hostiles . | . . . . Follow-up Attacks 10 | . . . 10 Damage Inflicted 2657 | . 335 271 2051 Guns 634 | . 335 271 28 Cannons . | . . . . Explosions . | . . . . Melee 2023 | . . . 2023 Ramming . | . . . . Kinetic 537 | . 238 271 28 Thermal 49 | . 49 . . Explosive . | . . . . Electromagnetic 48 | . 48 . . Impact . | . . . . Slashing 2023 | . . . 2023 Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 219 | . . . 219 Projectiles . | . . . . Explosions . | . . . . Melee 219 | . . . 219 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 368 | . 150 12 368 Average Temperature 61 | . 47 5 180 Received Heat Transfer 465 | . 66 72 327 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 148 | . 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 247 | . 228 159 247 Initial 58 | . . 20 58 Average 109 | . 129 93 110 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 58 100 94 Level 1 14 | . 41 . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 2 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 12 6 30 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 4 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 6 10 4 Successful 12 | . 3 7 2 Failed 8 | . 3 3 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 5 4 Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Record 3 | . . 2 1 Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1966 | 59 529 377 1001 Spaces Moved 1134 | 53 382 237 462 Core 12 | 3 2 . 7 Treads . | . . . . Legs 42 | . . . 42 Wheels 727 | 50 262 5 410 Hover 353 | . 118 232 3 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 90 | 88 85 87 96 Slowest Speed 200 | 100 200 116 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 52 29 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1889 | 61 534 371 923 Wait 572 | . 109 92 371 Move 1131 | 52 381 236 462 Hop . | . . . . Pick Up 10 | 2 1 2 5 Fast Attach 32 | 6 9 6 11 Attach 5 | . . 3 2 Detach 7 | . 2 4 1 Swap 9 | 1 1 3 4 Drop 17 | . 4 5 8 Fire 49 | . 27 20 2 Melee 57 | . . . 57 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Repaired Ion Engine 467 | -10/Materials | Discovered new exit (range 4) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Repaired Lgt. Assault Rifle 782 | -9/Materials | Discovered new exit (range 16) 876 | -9/Materials | Discovered new exit (range 11) 928 | -9/Materials | Discovered new exit (range 10) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -8/Materials | Build established: Scavenger-Gladiator 1949 | -8/Materials | Core integrity fell below 50% 1962 | -8/Materials | Core integrity fell below 20% 1967 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01939_ Knocked back. 01941_ Penetrated by Slug. 01941_ Knocked back. 01944_ Scythe destroyed. 01944_ Critical hit (Blast). 01944_ Knocked back. 01945_ X-57 Shotgunner Hpw. Shotgun severed. 01946_ Aluminum Leg destroyed. 01947_ Power Shielding destroyed. 01947_ Lgt. Nuclear Core destroyed. 01947_ Knocked back. 01948_ X-57 Shotgunner destroyed. 01954_ Slug penetrates Fusion Modulator. 01954_ Fusion Modulator explodes. 01954_ U-05 Engineer builds a Door. 01956_ U-05 Engineer builds a Wall. 01961_ Penetrated by Slug. 01961_ Scythe destroyed. 01961_ Knocked back. 01966_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+#???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????######### #???????????????????? | | ???????????????????# # # #?????#?????????????? | | ???????????????????# ;;; ;;; #???? #?????????????? | | ???????????????????# ; ; ##?? #?????????????? | | ??????????????????## ; ; ;#? ##????????????? | | ??????????????????# [ ;# #????????????? | | ???????????????????# ; % ; ! #????????????? | | ????#??????????????# ; @H; ;# [#????????????? | | ???? ??????????????# ; =%= ;#??????????????????? | | ???? ??????????????# = x; ##??????????????????? | | ???? ??????????????# ;;;;###g###?????????????????? | | ???# #?????????????#### # #?????????????????? | | ???# #????????????????### """g#?????????????????? | | ???# #??????????#######?# """ + ??????????????? | | ???# #?????###### #?# """ # #?????????????? | | ???# ####### # ### # ???????????? | | #??# # # # + ! #? ??????????? | | #??# #!]] "# # ##########?? ????????????? | | #??# #!]! 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"# ### ###???????????? ?????????????? | | #??#=#[! # *#?# #????????????????????????????? | | #??#%+*% # ==!#?# #????????????????????????????? | | #??#%#!* # !!!#?# #????????????????????????????? | | ####!#### ##=[!%### #########????????????????????? | | =*!#########/## #????????????????????? | | %% % %%[% ! #????????????????????? | | ############ %[%= #????????????????????? | | ##### #??????????####+### #????????????????????? | | ????# #???????????# * #? #????????????????????? | | ????# #???????????# #?? #????????????????????? | | ##### #???????????# #???#????????????????????? | | ? ???????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Melee Accuracy 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Mechanic Challenges ------------ None Game ------ Seed CryofiberDecoderSplitter Manual? 0 Play Time 00:42:46 Cumulative 6.7 hours Start 2024.07.02 @ 19:10:20 End 2024.07.02 @ 19:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4046213-a8e2-46cc-a883-5161feeeaabd