Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:03:16 Player: Olafz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (490) 490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 3026 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Visual Processing Unit Sensor Array Microactuators Relay Coupler [Programmer] (61) Relay Coupler [Programmer] (63) Relay Coupler [Programmer] (77) Hacking Drone Bay Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved Datajack Makeshift Spear > --- INVENTORY -------- Advanced Visual Processing Unit Sensor Array Microactuators Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Improved Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Hammer Energy Gun EM Pulse Gun Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 20 | 7 2 3 7 . . 1 Power 2 | 2 . . . . . . Engine 2 | 2 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . 2 . . . . Treads 2 | 2 . . . . . . Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 4 . . . Device 1 | . . . 1 . . . Storage 1 | 1 . . . . . . Processor 4 | . 1 . 3 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 1 1 3 . . 1 Energy Gun 3 | 2 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . 1 . . . . 5 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 3 | . 1 . . . . 2 Highest Loss Streak 4 | . 1 . . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 81 76 95 . 100 89 Engine 11 | . 14 14 11 . 11 8 Treads 6 | . 28 21 . . . . Leg 16 | . . 3 22 . 22 17 Device 8 | . . . 9 . 11 11 Storage 11 | . 14 14 11 . 11 11 Processor 19 | . 10 14 20 . 22 22 Launcher 2 | . 13 . . . . . Impact Weapon 8 | . . . 17 . 11 5 Special Melee Weapon 7 | . . . 2 . 11 10 Naked Turns . | . . . . . . . Heaviest Build 15 | 14 14 13 15 14 14 14 Greatest Support 40 | 40 40 40 20 20 20 20 Greatest Overweight (x) 4 | . . 4 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 7 | . 4 8 7 8 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 1 8 8 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 554 | 183 54 68 14 . 11 224 Remotely . | . . . . . . . Salvage Created 648 | . 564 84 . . . . Parts 54 | . 49 5 . . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 11 2 . . . . Melee 1 | . . 1 . . . . Guns 1 | . . 1 . . . . AOE 11 | . 11 . . . . . Classes Destroyed 8 | . 8 . . . . . Worker 3 | . 3 . . . . . Builder 2 | . 2 . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | . 3 . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 3 | . 3 . . . . . Grunt 10 | . 8 2 . . . . Best Kill Streak 13 | . 13 1 . . . . Combat Bots Only 5 | . 5 1 . . . . Max Kills in Single Turn 4 | . 4 1 . . . . Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 89 | . 28 3 . . . 58 Missed 32 | . 12 1 . . . 19 Damage Taken 1028 | . 241 41 . . . 746 Core 446 | . 33 11 . . . 402 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 25 | . 18 7 . . . . Largest 1 | . 1 1 . . . . Hottest 65 | . 30 65 . . . . Shots Fired 25 | . 18 7 . . . . Gun 7 | . . 7 . . . . Cannon . | . . . . . . . Launcher 18 | . 18 . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 7 | . . 7 . . . . Explosive 18 | . 18 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 4 | . 4 2 . . . . Robot Miss Streak 6 | . 6 3 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 13 | . 9 3 . . . 1 Core Hits 36 | . 35 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1071 | . 996 52 . . . 23 Guns 48 | . . 48 . . . . Cannons . | . . . . . . . Explosions 996 | . 996 . . . . . Melee 23 | . . . . . . 23 Ramming 4 | . . 4 . . . . Kinetic . | . . . . . . . Thermal 48 | . . 48 . . . . Explosive 996 | . 996 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 23 | . . . . . . 23 Highest Corruption 4 | . 4 4 . . . 2 Average Corruption 3 | . 3 4 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 1 2 . . . . Message Errors 2 | . 1 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 91 | . 91 . . . . . Shots 4 | . 4 . . . . . Rammed 2 | . . 2 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 382 | . 8 382 . . . . Average Temperature 170 | . 3 198 . . . . Received Heat Transfer 132 | . 48 24 . . . 60 Effects 1 | . . 1 . . . . Shutdowns 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 111 | . . 111 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 496 | . 496 239 114 44 . . Initial 189 | . . 189 92 44 . . Average 168 | . 231 213 104 44 . . Maximum Alert Level 2 | . 2 1 . . . . Low Security (%) 60 | 100 37 37 100 100 . . Level 1 29 | . 42 62 . . . . Level 2 10 | . 20 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 4 . . . . . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 19 3 1 . . 6 Peak Tracking Total 4 | . 4 3 1 . . 3 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 8 . . . . . Successful 2 | . 2 . . . . . Failed 6 | . 6 . . . . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 5 . . . 2 . Terminals 8 | . 8 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 5 | . . 1 1 1 5 5 Highest-Rated Group 180 | . . 31 31 31 180 180 Highest-Rated Ally 38 | . . 31 31 31 38 38 Total Orders . | . . . . . . . Ally Attacks 26 | . . . 1 . . 25 Total Damage 428 | . . . 21 . . 407 Kills 4 | . . . 1 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1780 | 83 314 72 134 3 900 274 Spaces Moved 1159 | 54 169 28 97 2 609 200 Core 54 | 14 . 1 . . . 39 Treads 230 | 40 169 21 . . . . Legs 875 | . . 6 97 2 609 161 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 100 Average Speed 127 | 131 160 159 120 120 120 121 Slowest Speed 250 | 160 160 250 120 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 38 7 17 2 74 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . 2 1 Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 3 | . . . . . 1 2 Spaces Dug . | . . . . . . . Terrain Destroyed 78 | . 78 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 78 | . 78 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1431 | 63 195 46 116 2 780 229 Wait 194 | 2 . 4 . 1 164 23 Move 1153 | 53 168 27 96 1 608 200 Hop . | . . . . . . . Pick Up 17 | 1 5 . 6 . 4 1 Fast Attach 14 | 5 2 3 3 . . 1 Attach 4 | 1 . . 3 . . . Detach 4 | . 2 . 2 . . . Swap 2 | 1 . . 1 . . . Drop 13 | . . 2 5 . 4 2 Fire 25 | . 18 7 . . . . Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 17) 398 | -10/Materials | Entered Mines 420 | -10/Mines | Discovered new exit (range 4) 451 | -10/Mines | Escorted by a lone wolf Derelict 470 | -10/Mines | Entered Materials 470 | -9/Materials | Accompanied by 1 ally 470 | -9/Materials | Evolved 2 slots: Utility x2 471 | -9/Materials | Learned location of Storage (-9) 560 | -9/Materials | Discovered new exit (range 14) 602 | -9/Materials | Identified exit to Mines 604 | -9/Materials | Entered Mines 604 | -9/Mines | Accompanied by 1 ally 605 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 607 | -9/Mines | Entered Zion 607 | -7/Zion | Accompanied by 1 ally 647 | -7/Zion | Discovered new exit (range 20) 690 | -7/Zion | Learned location of Armory (-3) 730 | -7/Zion | Learned location of Quarantine (-3) 919 | -7/Zion | Imprinted 921 | -7/Zion | Declared Zion's savior 984 | -7/Zion | Found Relay Coupler [Programmer] 986 | -7/Zion | Found Relay Coupler [Programmer] 989 | -7/Zion | Found Relay Coupler [Programmer] 1112 | -7/Zion | Given the Hacking Drone Bay 1113 | -7/Zion | Found Prototype Device 1244 | -7/Zion | Received a visual enhancement algorithm 1502 | -7/Zion | Identified exit to Proximity Caves 1507 | -7/Zion | Entered Proximity Caves 1507 | -6/Proximity Caves | Accompanied by 5 allies 1542 | -6/Proximity Caves | Spotted B-75 Beast 1602 | -6/Proximity Caves | Lost 4 allies 1741 | -6/Proximity Caves | Core integrity fell below 50% 1753 | -6/Proximity Caves | Core integrity fell below 20% 1760 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 1781 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01643_ Found Imp. Salvage Targeting Computer. 01643_ Found 15 Matter. 01644_ Acquired 15 matter. 01647_ Dropped Imp. Datajack. 01647_ Acquired Microactuators. 01651_ Dropped Hammer. 01651_ Acquired Mak. Spear. 01706_ Acquired 3 matter. 01709_ Knocked back. 01715_ Acquired 8 matter. 01716_ Acquired 55 matter. 01718_ EJ-8KS(M) destroyed. 01720_ Knocked back. 01724_ Acquired 2 matter. 01729_ Aluminum Leg destroyed. 01729_ Mak. Spear destroyed. 01729_ Ion Engine destroyed. 01751_ Acquired derelict log, extracted data. World map updated: -6/Factory. 01764_ Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????## ???????????????????????????????? | | ?????????????## ??????????????????????????????? | | ?????????????## ##??????????????????????????????? | | ?? ## ???????## ##??????????????????????????????? | | ?#### ???????## ##??????????????????? #????????? | | ?### ???????## ###?????????????????? ##????????? | | ?## ######### ####?#####?????????? ##????????? | | ?## ######### ##########??????? ##????????? | | ??## ##### ####???? ###????????? | | ??### #### ####? ###?????????? | | ???## " " #### ## ##??????????? | | ???## """ "" ### ##??????????? | | ???## """" "" @ ##?? ??????????? | | ??### "" " p ###??????????????? | | ??### ###### ##??????????????? | | ??## ##### ##??????????????? | | ??##### #####?## ##?????????? | | ??##### ######?## ### ##?????????? | | ?????## ####????## #### ######?????????? | | ?###### # ###?????### ####?? ######?????????? | | ?######## ##??????########???? ##????????????? | | ?## ##### ##???????######????? ###???????????? | | ### #### ##??????????????????? ###??????????? | | ### ### ##???????????????????? ##??????????? | | ## ## ####???????????????????? ##??????????? | | # ### ####????????????????????? ##??????????? | | ### ##???????????????????????? ##??????????? | | ##????????????????????????? ##??????????? | | #####????????????????????????? ##??????????? | | % #####??????????????????????????????????????? | | ##?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumReinforcedShredder Manual? 0 Play Time 00:22:13 Cumulative 29.9 hours Start 2024.04.07 @ 20:39:17 End 2024.04.07 @ 21:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 76 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a1a70d-135b-4b03-8674-38a77231761f