Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 20:00:13 Player: THN-L0C Result: Destroyed by 35-6HL(z) with Makeshift Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (122) 610 Value Destroyed (3622) 3622 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 10299 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -958 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 68/160 System Corruption 17% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg (fused) Armored Leg > --- UTILITY (8) ------ Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Transmission Jammer Makeshift Light Armor Plating Makeshift Hacking Suite Component Analysis Suite > --- WEAPON (3) ------- Phasing Sabre Longsword +1 CR-A16's Pointy Stick > --- INVENTORY (15) --- Angular Momentum Engine Medium Treads Makeshift Leg Matter Compressor (250) Bomb Factory No. 2 Wave Gun Improved EM Pulse Cannon Proton Missile Launcher Long-range Missile Launcher Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Improved Melee Analysis Suite Armor Integrity Analyzer Improved Weapon Shielding Layered Light Armor Plating Medium Insulated Plating Force Field > --- WEAPON ----------- Chainsword Makeshift Sword Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Flexi-carbon Leg Matter Compressor Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Force Field Wave Gun Improved EM Pulse Cannon Advanced Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Improved Melee Analysis Suite Device Component Analysis Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Longsword +1 Energy Gun Wave Gun Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 145 | 6 5 1 3 1 . 1 22 11 2 11 . 5 19 3 14 41 Power 25 | 1 3 . . . . 1 2 3 . 1 . . 6 . 4 4 Engine 15 | 1 . . . . . 1 1 2 . 1 . . 4 . 3 2 Core 10 | . 3 . . . . . 1 1 . . . . 2 . 1 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 1 2 . . . 5 2 . 2 . . . . 4 8 Treads 7 | 2 . 1 . . . . . . . . . . . . . 4 Leg 18 | . . . 2 . . . 5 2 . 1 . . . . 4 4 Wheel 1 | . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 61 | 2 1 . . . . . 11 6 1 6 . 3 12 2 6 11 Device 19 | 1 . . . . . . 3 3 1 . . 2 4 1 2 2 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 Processor 17 | . . . . . . . 4 2 . 2 . 1 4 . 2 2 Hackware 3 | . . . . . . . . 1 . . . . . . . 2 Protection 19 | . . . . . . . 4 . . 4 . . 4 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 1 1 . 1 1 . . 4 . 1 2 . 2 1 1 . 18 Energy Gun 1 | . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . . 1 . . . . . . . . 2 Ballistic Cannon 6 | . . . . . . . . . 1 . . . . . . 5 Launcher 3 | . 1 . . 1 . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . 1 . . . 1 . . . . . . . . 2 Slashing Weapon 10 | . . . . . . . 1 . . 1 . 1 1 1 . 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . . 1 . 1 . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . . . . 1 . . . Parts Lost 46 | . 1 . 1 . . . 2 . . 12 . . 1 . 10 19 Power 11 | . 1 . 1 . . . . . . 2 . . . . 2 5 Propulsion 6 | . . . . . . . . . . 2 . . . . 1 3 Utility 24 | . . . . . . . 1 . . 8 . . 1 . 6 8 Weapon 5 | . . . . . . . 1 . . . . . . . 1 3 Highest Loss Streak 11 | . 1 . 1 . . . 1 . . 6 . . 1 . 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 100 76 66 66 77 89 99 100 91 69 81 92 93 88 96 Engine 7 | . 2 . . . . 11 7 9 7 6 7 7 2 13 8 12 Core 4 | . 11 14 10 . . . 1 4 7 4 . . 9 . 2 . Treads 3 | . 28 28 19 . . . . . . . . . . . . 1 Leg 9 | . . . 2 22 22 22 18 15 15 13 . . . . 9 11 Wheel 1 | . . . . . . . . . . . 7 7 6 6 1 . Device 10 | . 14 14 11 11 11 11 16 1 7 4 . 12 12 13 12 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 Processor 19 | . . . . . . . 16 39 38 26 15 15 14 20 19 19 Protection 8 | . . . . . . . 5 1 . 9 15 15 18 13 11 12 Ballistic Gun 1 | . 14 14 11 5 . . 4 . . . . . . . . . Launcher 1 | . 2 14 10 5 11 11 4 . . . . . . . . . Impact Weapon 2 | . . . . 11 11 11 2 7 5 . . . . . . 2 Slashing Weapon 9 | . . . . . . . 4 7 7 13 7 7 20 20 14 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 Peak Build Rating 70 | 6 11 12 17 14 15 17 43 56 62 62 39 52 70 70 70 70 Average Rating 50 | 4 8 11 12 13 14 16 32 50 60 54 39 46 68 69 60 63 On Entrance 33 | . 6 11 12 13 14 15 17 43 56 62 39 39 52 67 70 61 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 29 29 30 25 24 31 50 47 48 49 40 49 66 66 66 68 Greatest Support 56 | 40 40 40 40 30 30 30 34 38 38 38 28 28 28 28 40 56 Greatest Overweight (x) 14 | 2 . . 1 . . 1 1 1 1 2 1 1 2 2 14 11 Average Overweight (x) 1 | . . . . . . . 1 1 1 . 1 1 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 8 10 12 10 11 11 15 15 15 15 12 15 15 15 15 15 Average Carried 12 | . 5 8 10 10 10 11 14 14 14 12 12 13 14 14 10 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 10 10 10 11 11 15 15 15 12 12 15 15 15 10 12 Class Distribution -------------------- 36% | Gladiator 24% | Mutant 19% | Derelict-Mutant 9% | Scavenger-Mutant 4% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 3271 | 199 222 30 52 23 . . 306 371 92 263 . 68 465 59 150 971 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4110 | 22 366 . 264 75 . . 560 336 . 557 . . 479 118 493 840 Parts 233 | 3 26 2 20 4 . . 35 19 . 16 . . 39 7 14 48 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 19 . . . 11 15 1 Prevented 3 | . . . . . . . . . 1 . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 76 | . 11 . 7 2 . . 10 6 . 9 . . 8 5 8 10 Melee 40 | . . . . . . . . 6 . 9 . . 8 5 8 4 Guns 8 | . 6 . . . . . 2 . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . 6 AOE 22 | . 5 . 7 2 . . 8 . . . . . . . . . Classes Destroyed 17 | 1 4 . 3 . . . 4 1 . 1 . . . . . 3 Worker 11 | . 1 . . 2 . . 3 1 . . . . 4 . . . Builder 6 | . . . . . . . 5 . . . . . 1 . . . Tunneler 3 | 1 . 1 1 . . . . . . . . . . . . . Recycler 3 | . . . . . . . 2 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . . . 1 . . . Swarmer 18 | . 3 . . . . . 4 3 . . . . 2 5 1 . Grunt 24 | . 8 . 5 2 . . 2 2 . 3 . . . . 2 . Brawler 5 | . . . 1 . . . . . . 2 . . . . 2 . Duelist 4 | . . . . . . . 1 . . 2 . . . . 1 . Sentry 5 | . . . 1 . . . . . . 1 . . 1 . 2 . Hunter 3 | . . . . . . . 3 . . . . . . . . . Programmer 7 | . . . . . . . . 1 . 1 . . 5 . . . Zionite 17 | . . . . . . . . . . . . . . . . 17 Tinkerer 3 | . . . . . . . . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . . . . . . . 1 Savage 3 | . . . . . . . . . . . . . . . . 3 Butcher 2 | . . . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . . . . . 4 Best Kill Streak 10 | 1 5 1 10 2 . . 8 4 . 4 . . 2 3 3 9 Combat Bots Only 8 | . 3 . 7 2 . . 4 2 . 4 . . 2 3 3 8 Max Kills in Single Turn 8 | 1 2 1 3 2 . . 8 1 . 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 682 | . 58 . 11 5 . . 43 7 . 108 . . 75 39 107 229 Missed 208 | . 15 . 4 4 . . 15 3 . 30 . . 20 11 28 78 Damage Taken 7726 | . 503 . 101 15 . . 507 59 . 1807 . . 561 436 1121 2616 Core 1555 | . 96 . . . . . 208 30 . 359 . . 77 68 221 496 Absorbed by Shields 302 | . . . . . . . . . . . . . 38 . 264 . Redirected to Shielding 219 | . . . . . . . . . . 51 . . 7 7 66 88 Ignored by Resistances 59 | . . . . . . . . . . . . . 59 . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . 20 . . . Core Remaining (%) 73 | 100 . 61 . . . 100 62 . . . . 44 . . . . Volleys Fired 146 | 1 52 . 8 2 . . 25 . 2 . . . . . . 56 Largest 2 | 1 1 . 1 1 . . 2 . 1 . . . . . . 2 Hottest 134 | 20 30 . 30 30 . . 53 . 48 . . . . . . 134 Shots Fired 194 | 1 52 . 8 2 . . 38 . 2 . . . . . . 91 Gun 78 | 1 46 . . . . . 13 . . . . . . . . 18 Cannon 72 | . . . . . . . . . 2 . . . . . . 70 Launcher 41 | . 6 . 8 2 . . 25 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . 3 Kinetic 139 | 1 46 . . . . . 13 . 2 . . . . . . 77 Thermal 11 | . . . . . . . . . . . . . . . . 11 Explosive 26 | . 6 . 8 2 . . 10 . . . . . . . . . Electromagnetic 15 | . . . . . . . 15 . . . . . . . . . Robot Hit Streak 9 | 1 5 . 8 9 . . 9 . . . . . . . . 6 Robot Miss Streak 4 | . 3 . . 1 . . 3 . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 280 | 1 33 . 3 3 . . 17 9 . 50 2 1 28 9 32 92 Core Hits 171 | 1 23 . 12 5 . . 27 6 . 14 . . 13 3 13 54 Critical Kills 4 | . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 25 | . . . . . . . . . . 6 . . 3 1 2 13 Burn 1 | . . . . . . . . . . . . . . . . 1 Destroy 6 | . . . . . . . . . . . . . . . . 6 Blast 2 | . . . . . . . . . . . . . . . . 2 Sever 16 | . . . . . . . . . . 6 . . 3 1 2 4 Melee Attacks 316 | . . . . 2 . . 2 27 9 56 2 2 79 16 35 86 Impact 41 | . . . . 2 . . . 3 1 . . . . . . 35 Slashing 259 | . . . . . . . 2 24 8 52 . 2 79 16 35 41 Piercing 10 | . . . . . . . . . . . . . . . . 10 Sneak Attacks 25 | . . . . 2 . . 1 2 . 5 2 . 5 . . 8 Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . . Follow-up Attacks 35 | . . . . . . . . . . 7 . . 6 3 8 11 Damage Inflicted 12041 | 11 706 36 479 293 . 8 1730 576 . 1815 . 36 1705 445 1203 2998 Guns 661 | 11 367 . . . . . 87 . . . . . . . . 196 Cannons 1217 | . . . . . . . . . . . . . . . . 1217 Explosions 2434 | . 339 . 479 143 . . 1473 . . . . . . . . . Melee 7668 | . . . . 150 . . 153 576 . 1815 . 36 1705 445 1203 1585 Ramming 61 | . . 36 . . . 8 17 . . . . . . . . . Kinetic 1782 | 11 367 . . . . . 87 . . . . . . . . 1317 Thermal 722 | . . . . . . . 626 . . . . . . . . 96 Explosive 1319 | . 339 . 479 143 . . 358 . . . . . . . . . Electromagnetic 489 | . . . . . . . 489 . . . . . . . . . Impact 294 | . . . . 150 . . . . . . . . . . . 144 Slashing 7082 | . . . . . . . 153 576 . 1815 . 36 1705 445 1203 1149 Piercing 292 | . . . . . . . . . . . . . . . . 292 Highest Corruption 17 | . . . . . . . . 2 . 14 14 14 3 3 11 17 Average Corruption 7 | . . . . . . . . 1 . 10 14 14 1 3 9 13 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . . . 7 . 23 5 14 16 16 24 51 Message Errors 41 | . . . . . . . . 1 . 6 . 5 7 3 9 10 Matter Fused 38 | . . . . . . . . 1 . 7 1 1 4 2 6 16 Heat Flow Errors 13 | . . . . . . . . 2 . 3 . 1 1 2 3 1 Energy Discharges 17 | . . . . . . . . 1 . 2 1 . 1 3 . 9 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 22 | . . . . . . . . 1 . 2 1 3 1 3 5 6 Data Loss (major) 8 | . . . . . . . . . . 2 1 . 1 . 1 3 Misfires 1 | . . . . . . . . . . . . . . . . 1 Alerts 7 | . . . . . . . . 1 . . 1 1 1 2 . 1 Misdirections 3 | . . . . . . . . . . 1 . 2 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 842 | . . . . 50 . . 93 152 . 88 . . 230 88 51 90 Projectiles 5 | . . . . . . . . . . . . . . . . 5 Explosions 92 | . . . . . . . 92 . . . . . . . . . Melee 745 | . . . . 50 . . 1 152 . 88 . . 230 88 51 85 Knockbacks 14 | . . . . 1 . . . . . . . . . . . 13 Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 13 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . 5 . . . . . 130 . . . . . . . . . Shots 5 | . 1 . . . . . 4 . . . . . . . . . Rammed 4 | . . 4 . . . . . . . . . . . . . . Targets Rammed 14 | . . 5 . . . 2 7 . . . . . . . . . Kicked 9 | . . . . . . 2 7 . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 479 | . 17 . 8 . . . . 273 . 237 . 235 89 229 280 479 Average Temperature 111 | . 3 . 8 . . . . 133 . 95 . 125 31 103 134 120 Received Heat Transfer 1661 | . 294 . 51 9 . . 27 . . 333 . . 78 . 164 705 Effects 6 | . . . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 2 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 772 | . . . . . . . 550 . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 357 | 5 257 116 282 184 . . 357 206 . . . . 334 . . . Initial 300 | . 3 100 . 105 . . . 74 . . . . 300 . . . Average 108 | 1 81 50 147 142 . . 182 93 . . . . 123 . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . . . . 1 . . . Low Security (%) 83 | 100 92 100 49 100 . 100 52 94 . . . . 81 . . . Level 1 16 | . 7 . 50 . . . 47 5 . . . . 18 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . . 4 . 1 . . 6 . 1 . Investigation 1 | . . . . . . . . 1 . . . . . . . . Extermination 7 | . . . . . . . . 2 . . . . 5 . . . Reinforcement 3 | . 1 . . . . . . 1 . . . . 1 . . . Assault 2 | . . . . . . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 5 | . 2 . 1 . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 145 | . 16 . 11 2 . . 18 11 . 18 . 3 15 9 12 30 Peak Tracking Total 13 | . 5 . 4 2 . . 4 4 . 11 . 2 3 4 8 13 Tactical Retreats 20 | . . . . . . . 1 2 . 6 . . 1 3 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 4 | . . . . . . . . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . Triggered 6 | . . . . . . . . 2 2 1 . . . . 1 . Most Traps Carried 5 | . . . . . . . . . . 5 4 4 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 8 | . 1 . 1 . . . 6 . . . . . . . . . Max in Single Turn 2 | . 1 . 1 . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 24 | . 4 1 . . 1 . 5 2 2 . 4 . 5 . . . Terminals 14 | . 4 1 . . . . 5 1 . . . . 3 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Total Hacks 81 | . 13 4 . . 1 . 14 5 7 . 28 . 9 . . . Successful 61 | . 10 2 . . 1 . 10 1 7 . 28 . 2 . . . Failed 20 | . 3 2 . . . . 4 4 . . . . 7 . . . Catastrophic 2 | . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . 8 3 . . 1 . 10 3 . . . . 3 . . 1 Terminals 38 | . 13 4 . . . . 14 3 . . . . 4 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Terminal Hacks 42 | . 3 2 . . 1 . 1 . 7 . 28 . . . . . Record 17 | . . . . . . . . . 6 . 11 . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 7 . . . . . 9 . . . . . . . . . Terminals 16 | . 7 . . . . . 9 . . . . . . . . . Botnet 7 | . 3 . . . . . 4 . . . . . . . . . Skim 9 | . 4 . . . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 1 . . . . 5 2 . . . . 5 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . . 2 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . . . 1 . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . . 2 . . . . 2 parse_system 4 | . . . . . . . . . . . 2 . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 12 | . . . . . . . . 3 . 3 . . . . . 6 Largest Group 6 | . . . . . . . . 3 . 2 . . . . . 6 Highest-Rated Group 138 | . . . . . . . . 48 . 32 . . . . . 138 Highest-Rated Ally 39 | . . . . . . . . 16 . 30 . . . . . 39 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 30 . 8 . . . . . . Total Damage 458 | . . . . . . . . 307 . 151 . . . . . . Kills 5 | . . . . . . . . 3 . 2 . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 16358 | 65 779 904 144 104 263 315 1377 1718 1183 1000 108 294 2166 759 710 4469 Spaces Moved 8480 | 36 406 559 76 78 219 166 636 766 488 482 92 244 1230 559 346 2097 Core 9 | 5 . . . . . . . . . . . . . . 3 1 Treads 1181 | 31 406 559 67 . . . . . . . . . . . . 118 Legs 4998 | . . . 9 78 219 166 636 766 488 401 . . . . 257 1978 Wheels 2292 | . . . . . . . . . . 81 92 244 1230 559 86 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 185 195 195 115 115 115 115 130 115 120 Average Speed 169 | 147 160 160 160 120 120 187 195 198 195 178 115 115 129 130 180 194 Slowest Speed 750 | 160 160 160 240 120 120 190 200 200 195 260 115 115 130 130 750 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 3 76 95 18 25 60 64 42 18 66 68 75 47 31 79 44 88 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . . . . 2 . . . 1 . . 1 1 2 Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . 1 . . . . . . 1 . . 2 . 4 1 2 Spaces Dug 61 | . . . . . . . . 15 9 3 . . 34 . . . Terrain Destroyed 277 | . 49 . 56 23 . . 86 15 9 3 . . 34 . . 2 Melee 60 | . . . . . . . . 15 8 3 . . 34 . . . Projectile 3 | . . . . . . . . . 1 . . . . . . 2 AOE 214 | . 49 . 56 23 . . 86 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 9946 | 44 482 565 90 82 219 168 725 950 709 570 93 253 1742 576 392 2286 Wait 779 | 1 13 . . . . . 4 120 207 1 . . 402 . 7 24 Move 8464 | 35 405 558 75 77 218 165 635 765 487 481 91 243 1229 558 345 2097 Hop . | . . . . . . . . . . . . . . . . . Pick Up 74 | 1 6 1 2 . 1 . 15 14 2 7 . 3 15 1 1 5 Fast Attach 45 | 6 1 . . . . 1 4 2 . 1 . 3 4 . 6 17 Attach 29 | . 1 . . . . . 3 1 . 8 . . 3 . 7 6 Detach . | . . . . . . . . . . . . . . . . . Swap 71 | . 3 1 3 1 . . 15 8 2 2 . 2 12 3 1 18 Drop 57 | . 1 . 2 . . . 15 16 1 1 . . 16 2 . 3 Fire 146 | 1 52 . 8 2 . . 25 . 2 . . . . . . 56 Melee 246 | . . . . 2 . . 2 24 8 48 2 2 61 12 25 60 Ram . | . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 2 7 . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . 20 . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 4) 632 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 13) 845 | -10/Materials | Entered Mines 1057 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1060 | -10/Mines | Found Prototype Device 1142 | -10/Mines | Discovered new exit (range 8) 1182 | -10/Mines | Learned Materials emergency access door positions 1195 | -10/Mines | Discovered new exit (range 8) 1518 | -10/Mines | Learned location of Zion (-6) 1691 | -10/Mines | Discovered new exit (range 10) 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Evolved 2 slots: Utility x2 1845 | -9/Materials | Destroyed 7 combat bots 1847 | -9/Materials | Discovered new exit (range 16) 1893 | -9/Materials | Entered Mines 1921 | -9/Mines | Learned Materials trap positions 1991 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1992 | -9/Mines | Discovered new exit (range 5) 1997 | -9/Mines | Entered Exiles 2027 | -9/Exiles | Met 8R-AWN 2047 | -9/Exiles | Met EX-HEX 2083 | -9/Exiles | Met EX-BIN 2097 | -9/Exiles | Aligned with FarCom system 2098 | -9/Exiles | Given EX-Vault access code 2135 | -9/Exiles | Opened EX-Vault 2144 | -9/Exiles | Found Longsword +1 2168 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2205 | -9/Exiles | Met EX-DEC 2248 | -9/Exiles | Discovered new exit (range 10) 2260 | -9/Exiles | Left Exiles lab with Longsword +1 2260 | -9/Exiles | Entered Mines 2547 | -8/Mines | Discovered new exit (range 15) 2552 | -8/Mines | Discovered new exit (range 8) 2575 | -8/Mines | Entered Materials 2575 | -8/Materials | Evolved 2 slots: Utility x2 2576 | -8/Materials | Loaded intel: 11 trap records 3174 | -8/Materials | Discovered new exit (range 15) 3800 | -8/Materials | Learned location of Lower Caves (-6) 3866 | -8/Materials | Learned location of Recycling (-7) 3920 | -8/Materials | Learned location of 1 exit from Recycling 3933 | -8/Materials | Build established: Gladiator 3952 | -8/Materials | Entered Factory 3952 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4221 | -7/Factory | Fabricated G-47 Trooper (x3) 4445 | -7/Factory | Identified Exp. Sensor Array 4813 | -7/Factory | Discovered new exit (range 15) 5429 | -7/Factory | Cargo convoy interrupted 5586 | -7/Factory | Discovered new exit (range 7) 5670 | -7/Factory | Entered Lower Caves 5739 | -7/Lower Caves | Encountered a Warlord checkpoint 6642 | -7/Lower Caves | Discovered new exit (range 8) 6769 | -7/Lower Caves | Learned Research emergency access door positions 6769 | -7/Lower Caves | Learned Armory stockpile data 6769 | -7/Lower Caves | Learned Extension terminal intel 6853 | -7/Lower Caves | Entered another Lower Caves area 6893 | -7/Lower Caves | Encountered a Warlord checkpoint 7123 | -7/Lower Caves | Spotted B-75 Beast 7200 | -7/Lower Caves | Crushed by falling debris 7433 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7487 | -7/Lower Caves | System corruption reached 10% 7525 | -7/Lower Caves | Core integrity fell below 50% 7536 | -7/Lower Caves | Lost 6 parts (2p4u) 7800 | -7/Lower Caves | Build established: Mutant 7841 | -7/Lower Caves | Discovered new exit (range 7) 7853 | -7/Lower Caves | Entered Data Miner 7853 | -7/Data Miner | Discovered new exit (range 6) 7875 | -7/Data Miner | Met Data Miner 7913 | -7/Data Miner | Learned location of Section 7 (-2) 7913 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7930 | -7/Data Miner | Received God Mode back door access code from Data Miner 7961 | -7/Data Miner | Entered Proximity Caves 7965 | -6/Proximity Caves | Spotter reported a threat 7965 | -6/Proximity Caves | Spotter reported a threat 8132 | -6/Proximity Caves | Identified exit to Factory 8255 | -6/Proximity Caves | Entered Factory 8255 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8761 | -6/Factory | Build established: Gladiator 9587 | -6/Factory | Discovered new exit (range 4) 9597 | -6/Factory | Identified exit to Factory 10169 | -6/Factory | Repaired Adv. Terrain Scanner 10342 | -6/Factory | Discovered new exit (range 14) 10420 | -6/Factory | Identified exit to Lower Caves 10421 | -6/Factory | Entered Lower Caves 10574 | -6/Lower Caves | Learned location of Extension (-5) 10941 | -6/Lower Caves | Encountered a Warlord checkpoint 11047 | -6/Lower Caves | Discovered new exit (range 13) 11142 | -6/Lower Caves | Build established: Derelict-Gladiator 11180 | -6/Lower Caves | Entered another Lower Caves area 11226 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11346 | -6/Lower Caves | System corruption reached 10% 11377 | -6/Lower Caves | Lost 8 parts (1n6u1w) 11584 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11674 | -6/Lower Caves | Build established: Derelict-Mutant 11774 | -6/Lower Caves | Discovered new exit (range 9) 11890 | -6/Lower Caves | Entered Zion 12004 | -6/Zion | Discovered new exit (range 15) 12061 | -6/Zion | Gained Derelict followers 12194 | -6/Zion | System corruption cleaned by Quarantine Array 12350 | -6/Zion | Found Prototype Device 12373 | -6/Zion | Identified Bomb Factory No. 2 12737 | -6/Zion | Found CR-A16's Pointy Stick 12758 | -6/Zion | Learned location of Quarantine (-3) 13068 | -6/Zion | Gained Derelict followers 14830 | -6/Zion | Build established: Scavenger-Mutant 15502 | -6/Zion | Rebuked by Imprinter 15514 | -6/Zion | Attacked by Zionites 15548 | -6/Zion | Core integrity fell below 50% 15597 | -6/Zion | Destroyed 8 combat bots 15599 | -6/Zion | Lost 11 parts (2p2n6u1w) 16059 | -6/Zion | Core integrity fell below 20% 16091 | -6/Zion | Lost 3 parts (1p1n1w) 16359 | -6/Zion | Destroyed by 35-6HL(z) with Makeshift Laser Last Messages --------------- 16294_ Acquired 23 matter. 16298_ Acquired 2 matter. 16300_ Acquired 5 matter. 16302_ Acquired 14 matter. 16315_ Acquired 8 matter. 16316_ System corrupted: Heat flow error (+188). 16333_ System corrupted: Component data lost. 0B-1WZ(z) bursts out of the Twisted Machinery. 16334_ Angular Momentum Engine destroyed. 16336_ WN-H5X(z) heat short circuits Mak. Leg. 16338_ 0B-1WZ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 16338_ Lgt. Nuclear Core destroyed. 16343_ WN-H5X(z) heat damages Fission Core, Imp. EM Pulse Cannon, Mak. Leg. 16343_ Phasing Sabre follow-up attack on WN-H5X(z). 16343_ WN-H5X(z) destroyed. 16351_ System corrupted: Component data lost. 16352_ 35-6HL(z) pulls a Mak. Laser out of the Twisted Machinery. 16356_ Imp. Hacking Suite destroyed. 16356_ 0B-1WZ(z) destroyed. 16358_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ???????????#"" """ ""#""""#?#"### | | ???????????#"" "" "" """""""#"?##??? | | ??????????"""" """" """"#""""###?????? | | ??????????""" "" """"" """#?####???????? | | ?????????#" """ """""" ""#????????????? | | ?????????""" """" ""##"" " "#"#??????????? | | ??????????"""""""""" """##" " ""#???????????? | | ??????????#"#""""#"" "###"" " "###??????????? | | ??????????###""#"""" "##""" """#??????????? | | ??????????#"#""""#" ""##" """""#?????????? | | ??????????#"""""""" """"" ""#"""#?????????? | | ?????????##"" "" """" """""#?????????? | | ?????????#"" """ ""#?????????? | | ?????????#""" "" ""#?????????? | | ?????????#""" """ ""##?????????? | | ?????????##"" """""" """#?????????? | | ??????????##" """"""" ""#?????????? | | ???????????#" """ """""""##?????????? | | ???????????#"" """" #""#""""#?????????? | | ???????????#""" """"""" """#"#""#?????????? | | ???????????#""""""" """##"" """#??????????????? | | ##?????????#""##""" ""#"" """#??????????????? | | #"#######??###?##""" """#" ""##??????????????? | | ##""""""##########""" """z """#????????????### | | """""""" *#" "##"""" " """#####???????##"# | | #" *=/=/* !!""""""" @"" ""#"""#########""" | | " /*= * * """"""##"##"""" | | "" =! *=/** /% % " """""""""""""" | | "" " " ]= *""""" " """ | | """"## /%# """ " "" " | | """#### ####" | | ""##?#"" """" % | | #" "#??#"" """ | | "" ""#??##" """ | | "" ""#### """ """"""" | | "" ""##"" """"" """""""""""" " | | " "###" """"" """#"""#""#"""""" | | "#= ""##"" " """ """#"###"######""" | | ## ######"" "" """"""##"""#???##"" | | * [ #????##"" """ "#"""""###?#""" | | #????#"""" "" """ """" """###"" | | #????#"""""""" "" """"" """""" | | ## #????###""###" """ | | ?######??????###"?#" """ | | ####??????????????#"" "" "" """"" | | """"??????????????#"" """" """"" "" | | #####?????????????#"" """"" "# | | " #?????????????#""" ""##""" "" | | """ #?????????????#"""""""""""##"" """"""" ""# | | " " #??????????????#"""""#"###?#""" """""#"""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: EM 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Force Boost 20 Salvage Targeting 1 Offensive Hacking 23 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lance | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupPlasmaGreatsword Manual? 0 Play Time 01:11:28 Cumulative 174.6 hours Start 2024.08.31 @ 18:50:37 End 2024.08.31 @ 20:00:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 218a0c54-0d38-47cc-a25b-9f0ac7ae1636