Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 00:20:42 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1088) 1088 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 6378 Bonus ------- Follower Combat Kills 125 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Hacking Suite Great Axe Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Airjet Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Target Analyzer Precision Matter Filter Improved Focal Shield Corruption Screen > --- WEAPON ----------- Advanced Beam Rifle Great Maul > --- INVENTORY -------- VTOL Module Nuclear Pulse Thruster Coolant Injector Remote Datajack [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Corruption Screen Device Coolant Injector Processor Corruption Screen Protection Backup Plating I Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 1 Utility 5 | . . . . . 2 1 1 1 Weapon 1 | . . . . . . 1 . . Parts Attached 103 | 5 10 10 . . 6 18 32 22 Power 17 | 1 4 1 . . . 1 8 2 Engine 9 | 1 2 1 . . . 1 3 1 Core 8 | . 2 . . . . . 5 1 Reactor . | . . . . . . . . . Propulsion 41 | 2 2 3 . . 4 8 11 11 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 18 | . . . . . 3 . 7 8 Flight 21 | . 2 3 . . 1 8 4 3 Utility 23 | . 3 2 . . . 3 9 6 Device 15 | . 2 2 . . . 1 4 6 Storage . | . . . . . . . . . Processor 5 | . . . . . . 2 3 . Hackware . | . . . . . . . . . Protection 3 | . 1 . . . . . 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 1 4 . . 2 6 4 3 Energy Gun 8 | 1 1 2 . . . 2 1 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 3 | 1 . 2 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon 3 | . . . . . 1 1 1 . Impact Weapon 3 | . . . . . . 1 1 1 Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 1 2 Parts Lost 35 | . . 1 . . 3 . 11 20 Power 7 | . . 1 . . 1 . 2 3 Propulsion 15 | . . . . . 1 . 6 8 Utility 10 | . . . . . . . 3 7 Weapon 3 | . . . . . 1 . . 2 Highest Loss Streak 10 | . . 1 . . 3 . 7 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 67 | . 98 99 100 100 58 34 54 55 Engine 4 | . 7 7 14 14 7 2 2 . Core 3 | . 6 6 . . . . 2 6 Hover 6 | . . . . . 13 . 4 18 Flight 13 | . 24 28 28 28 7 12 7 1 Device 11 | . 12 28 28 28 14 4 6 4 Processor 9 | . . . . . . 4 19 14 Protection 2 | . 13 . . . . . 1 . Energy Gun 6 | . 14 14 14 14 6 . 1 3 Ballistic Gun 4 | . 14 14 14 14 4 . . . Impact Weapon 1 | . . . . . . 3 1 3 Slashing Weapon 1 | . . . . . . 1 4 . Naked Turns 19 | . . . . . 17 . . 2 Heaviest Build 22 | 6 9 9 7 7 10 15 22 22 Greatest Support 52 | 20 20 14 8 8 27 15 34 52 Greatest Overweight (x) 1 | . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 2 4 4 4 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1170 | 248 105 129 . . 10 216 265 197 Remotely . | . . . . . . . . . Salvage Created 1402 | . 256 205 . . . 245 380 316 Parts 68 | . 20 20 . . . 4 14 10 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 27 | . 4 9 . . . 1 5 8 Melee 8 | . . . . . . . 3 5 Guns 15 | . 3 9 . . . . 2 1 Cannons 1 | . . . . . . 1 . . AOE 1 | . 1 . . . . . . . Classes Destroyed 10 | . 3 1 . . . 1 4 1 Builder 1 | . . . . . . . 1 . Hauler 2 | . 1 . . . . . 1 . Recycler 2 | . . . . . . 2 . . Operator 1 | . . . . . . . . 1 Watcher 4 | . 2 . . . . 1 . 1 Swarmer 13 | . . 7 . . . . . 6 Grunt 7 | . 4 2 . . . 1 . . Sentry 3 | . . . . . . . 2 1 Programmer 3 | . . . . . . . 2 1 Behemoth 1 | . . . . . . . 1 . Best Kill Streak 5 | . 3 5 . . . 2 2 4 Combat Bots Only 5 | . 2 5 . . . 1 1 4 Max Kills in Single Turn 1 | . 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 549 | . 14 54 . 1 107 . 176 197 Missed 221 | . 3 22 . 1 38 . 79 78 Damage Taken 4817 | . 213 319 . . 791 . 1359 2135 Core 2351 | . 88 118 . . 463 . 678 1004 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 117 | . . . . . . . 52 65 Core Remaining (%) 50 | 100 . . . 17 15 100 20 . Volleys Fired 78 | . 13 24 . . 5 1 25 10 Largest 2 | . 2 2 . . 2 1 1 1 Hottest 79 | . 60 70 . . 79 69 61 61 Shots Fired 119 | . 26 48 . . 9 1 25 10 Gun 109 | . 26 48 . . 4 . 21 10 Cannon 5 | . . . . . 4 1 . . Launcher . | . . . . . . . . . Special 5 | . . . . . 1 . 4 . Kinetic 41 | . 13 24 . . 4 . . . Thermal 45 | . . 14 . . . . 21 10 Explosive . | . . . . . . . . . Electromagnetic 28 | . 13 10 . . 4 1 . . Robot Hit Streak 13 | . 6 7 . . 1 2 13 4 Robot Miss Streak 5 | . 3 2 . . 5 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 132 | . 16 31 . . 2 4 48 31 Core Hits 47 | . 12 15 . . . 2 14 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 Critical Strikes 17 | . . 1 . . . . 9 7 Burn 5 | . . 1 . . . . 4 . Smash 6 | . . . . . . . . 6 Sever 5 | . . . . . . . 5 . Impale 1 | . . . . . . . . 1 Melee Attacks 69 | . . . . . . 4 32 33 Impact 26 | . . . . . . 1 2 23 Slashing 33 | . . . . . . 3 30 . Piercing 10 | . . . . . . . . 10 Sneak Attacks 5 | . . . . . . 3 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3719 | . 274 331 . . 12 268 1570 1264 Guns 1065 | . 207 331 . . 12 . 395 120 Cannons 28 | . . . . . . 28 . . Explosions 67 | . 67 . . . . . . . Melee 2556 | . . . . . . 240 1175 1141 Ramming 3 | . . . . . . . . 3 Kinetic 160 | . 44 116 . . . . . . Thermal 742 | . 67 160 . . . . 395 120 Explosive . | . . . . . . . . . Electromagnetic 258 | . 163 55 . . 12 28 . . Impact 824 | . . . . . . 73 . 751 Slashing 1342 | . . . . . . 167 1175 . Piercing 390 | . . . . . . . . 390 Highest Corruption 6 | . . . . . . . . 6 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . 1 2 Effects 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 677 | . . . . . . 148 68 461 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 677 | . . . . . . 148 68 461 Knockbacks 5 | . . . . . . 2 . 3 Impact 4 | . . . . . . 1 . 3 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 67 | . 66 . . . . . . 1 Shots 2 | . 2 . . . . . . . Rammed 2 | . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 408 | . 159 408 . . . 18 168 221 Average Temperature 96 | . 50 216 . . . 13 61 75 Received Heat Transfer 699 | . 75 99 . . 108 . 174 243 Effects 3 | . . 3 . . . . . . Interference 2 | . . 2 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . 1 . . . . 2 . 7 Impact Corruptions 13 | . . . . . . 2 . 11 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . Heat Transferred 1889 | . 150 555 . . . . 962 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 338 | . 239 338 . 72 43 258 152 324 Initial 116 | . . 93 . . 27 12 116 74 Average 117 | . 149 259 . 30 29 104 54 155 Maximum Alert Level 1 | . 1 1 . . . 1 . 1 Low Security (%) 72 | 100 46 35 . 100 100 87 100 54 Level 1 27 | . 53 64 . . . 12 . 45 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 2 2 2 Investigation 4 | . 1 . . . . 2 1 . Extermination 2 | . . . . . . . 1 1 Reinforcement 2 | . . . . . 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 8 8 . 3 20 2 12 28 Peak Tracking Total 12 | . 3 3 . 3 12 2 3 7 Tactical Retreats 8 | . 2 1 . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 1 . . . . 1 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 22 | . 7 . 1 . . 6 3 5 Terminals 13 | . 6 . . . . 5 2 . Fabricators 3 | . . . . . . . . 3 Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . . . . . . 1 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 54 | . 19 . 1 . . 13 12 9 Successful 29 | . 8 . 1 . . 7 8 5 Failed 25 | . 11 . . . . 6 4 4 Catastrophic 4 | . 3 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 6 | . 2 . 1 . . . 1 2 Terminals 34 | . 17 . . . . 10 7 . Fabricators 6 | . . . . . . . . 6 Repair Stations 2 | . 2 . . . . . . . Recycling Units 10 | . . . . . . 3 5 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 19 | . 7 . 1 . . 5 6 . Record 10 | . 2 . . . . 3 5 . Branch Access Points 1 | . . . . . . 1 . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . . . 2 2 2 Report Inventory 1 | . . . . . . 1 . . Retrieve Components 5 | . . . . . . 1 2 2 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Watchers 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 . . . . 6 3 3 Full Trace Events 4 | . 1 . . . . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Robot Build Rating 16 | . . . . . . . . 16 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . . . . 10 . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 10 | . . . . 3 . 3 . 4 Largest Group 4 | . . . . 3 . 3 2 4 Highest-Rated Group 93 | . . . . 40 . 93 62 48 Highest-Rated Ally 31 | . . . . 16 . 31 31 12 Total Orders . | . . . . . . . . . Ally Attacks 54 | . . . . 15 . 28 2 9 Total Damage 765 | . . . . 188 . 466 40 71 Kills 9 | . . . . 3 . 5 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2756 | 62 354 316 171 42 172 287 762 590 Spaces Moved 5006 | 65 718 604 453 113 304 657 1144 948 Core 290 | 7 . . . . 57 102 120 4 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 109 | 58 51 . . . . . . . Hover 1095 | . . . . . 117 . 373 605 Flight 3512 | . 667 604 453 113 130 555 651 339 Fastest Speed 27 | 50 37 37 37 37 34 29 27 34 Average Speed 41 | 76 40 37 37 37 44 34 47 44 Slowest Speed 120 | 80 80 37 37 37 60 50 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 16 | . 3 6 . . . . 1 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 90 91 91 29 29 14 15 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . 5 . . . 1 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 5 | . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 5431 | 76 756 652 456 112 337 710 1289 1043 Wait 22 | . . . . . 6 3 4 9 Move 4966 | 64 711 591 452 112 303 656 1141 936 Hop 16 | . 3 6 . . . . 1 6 Pick Up 107 | 7 11 11 2 . 8 17 31 20 Fast Attach . | . . . . . . . . . Attach 72 | 5 . 1 . . 5 15 29 17 Detach 13 | . . . . . . 4 8 1 Swap 31 | . 10 9 . . 1 3 3 5 Drop 56 | . 8 10 2 . 9 7 14 6 Fire 78 | . 13 24 . . 5 1 25 10 Melee 69 | . . . . . . 4 32 33 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 397 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Entered Mines 423 | -10/Mines | Met a Derelict bent on vengeance 473 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 475 | -10/Mines | Found Prototype Device 476 | -10/Mines | Identified Exp. Sensor Array 519 | -10/Mines | Identified exit to Materials 544 | -10/Mines | Core integrity fell below 50% 591 | -10/Mines | Discovered exit to Materials (range 7) 617 | -10/Mines | Core integrity fell below 20% 732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -10/Mines | Discovered new exit (range 5) 733 | -10/Mines | Entered Exiles 742 | -10/Exiles | Met 8R-AWN 749 | -10/Exiles | Met EX-HEX 760 | -10/Exiles | Met EX-BIN 764 | -10/Exiles | Aligned with FarCom system 765 | -10/Exiles | Given EX-Vault access code 774 | -10/Exiles | Opened EX-Vault 778 | -10/Exiles | Found Field Lobotomy Kit 792 | -10/Exiles | Warned to stay clear of 0b10 Research branches 805 | -10/Exiles | Met EX-DEC 832 | -10/Exiles | Visited The Gauntlet 857 | -10/Exiles | Build established: Scavenger-Mutant 899 | -10/Exiles | Discovered new exit (range 12) 904 | -10/Exiles | Entered Mines 910 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 939 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 943 | -9/Mines | Discovered new exit (range 5) 946 | -9/Mines | Entered Materials 946 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1084 | -8/Materials | Released all parts (5) 1099 | -8/Materials | Core integrity fell below 50% 1109 | -8/Materials | Discovered new exit (range 7) 1113 | -8/Materials | Lost 3 parts (1p1n1w) 1115 | -8/Materials | Core integrity fell below 20% 1118 | -8/Materials | Entered Factory 1118 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1240 | -7/Factory | Allied Derelicts emerged from ambush trap array 1246 | -7/Factory | Identified exit to Lower Caves 1369 | -7/Factory | Discovered new exit (range 14) 1405 | -7/Factory | Entered another Factory area 1405 | -6/Factory | Accompanied by 2 allies 1405 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -6/Factory | Spotted B-75 Beast 1584 | -6/Factory | Build established: Sprinter 1596 | -6/Factory | Destroyed B-75 Beast 1625 | -6/Factory | Lost 7 parts (2p3n2u) 1680 | -6/Factory | Core integrity fell below 50% 1849 | -6/Factory | Found Prototype Processor 1850 | -6/Factory | Identified Exp. Targeting Computer 1982 | -6/Factory | Build established: Mutant 2155 | -6/Factory | Discovered new exit (range 13) 2167 | -6/Factory | Entered another Factory area 2167 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2432 | -5/Factory | Fabricated S-27 Virus? 2540 | -5/Factory | Lost 3 allies 2595 | -5/Factory | Lost 10 parts (2p4n2u2w) 2600 | -5/Factory | Core integrity fell below 50% 2649 | -5/Factory | Core integrity fell below 20% 2672 | -5/Factory | Released all parts (2) 2693 | -5/Factory | Lost 7 parts (1p2n4u) 2757 | -5/Factory | Core destroyed Last Messages --------------- Acquired Nuclear Pulse Array. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-10). Acquired Lance. ALERT: Cargo convoy en route, clear transfer corridor. Slug penetrates G-50 Soldier. Acquired 20 matter. System corrupted: Energy discharge (-27). Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. System corrupted: Heat flow error (+256). Nuclear Pulse Array destroyed. Slammed into S-27 Virus. Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | ??????????????????### ### #????????# # """ | | ??????????????????# # "" #????????# # """ | | ??????????????????# # Y" #????????# # | | ??????????????????# " "" #????????# ###### | | ??????????????????# # # ???????# ###### | | ???????????????# ######+######## # | | ??????????????####+####### ? # # " | | ?????????????# ##! # # " | | * ?????????????# """ """ ## # #! " | | #?????????????# """ """ #? """s""" # # " | | #?????????????# """ """ #??""" """ # +% " | | #?????????????# #???"" """ # # | | #?????????????# #???? ?# # [ | | #?????????????#! #????? ?# # =% | | #?????????????##################+### #####+ | | #????########## """"" """"" # w | | #????# # """"" """"" # | | #????# "" """ # """ """ # | | #????# "Y """ + # | | #????# "" """ # ] ! # | | #????# ! # ! # ############# | | " #????# """ ###########+### #???????????? | | " #????# """ #??????# s #???????????? | | " ##???# """ #??????# %% #???????????? | | #???# * #??????# +??????????? | | #########+###########@ ##??????????? | | s k #???????????? | | ##############+### k #???????????? | | #???????????? ??# #???????????? | | ############# #???????????""???# ??????????? | | ????????????# #????????????????# ?????????? | | ????????????# #????????????????# w ????????? | | ????????????# #????????????????# ???????? | | ????????????# #????????????????# ?????? | | ????????????# #????????????????## ######+##????? | | ????????????# #?????????????????# #????????????? | | ????????????# #?????????????????# #????????????? | | ????????????? ??????????????????# #????????????? | | ????????????? ??????????????????? #????????????? | | ????????????? ??????????????????? #????????????? | | ????????????? ??????????????????? #????????????? | | ????????????? ??????????????????? #????????????? | | ????????????? ??????????????????? ?????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 130 Energy Generation 26 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 160 Resistance: KI 25 Resistance: TH 20 Evasion (%) 74 Melee Accuracy 5 Target Analysis 5 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed TitaniumParticleShifter Manual? 0 Play Time 01:11:54 Cumulative 12.8 hours Start 2024.07.12 @ 23:10:21 End 2024.07.13 @ 00:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 742de8a8-4bca-42bb-b38b-b63dbd714bd0