Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 19:30:28 Player: Memoir Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1169) 1169 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 3474 Bonus ------- Pacifist 200 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Beam Rifle Light Cannon Improved Light Cannon > --- INVENTORY -------- (None) [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device Recoil Stabilizer Storage Huge Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 25 | 1 7 9 2 6 Power 5 | 1 1 1 1 1 Engine 3 | 1 1 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 5 | . 2 2 . 1 Treads 4 | . 2 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 5 | . 2 2 . 1 Device 1 | . . . . 1 Storage 2 | . 1 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | . 2 4 1 3 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 1 . 2 Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 14 | . . 3 . 11 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 8 | . . 3 . 5 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 92 81 94 66 Engine 4 | . 14 11 5 . Core 5 | . . . 5 8 Treads 12 | . 28 22 22 3 Flight 2 | . . . . 5 Storage 10 | . 14 11 11 9 Processor 17 | . 7 14 22 18 Energy Gun 7 | . . 7 11 6 Ballistic Gun 8 | . 28 8 . 9 Ballistic Cannon 6 | . . 5 16 4 Peak Build Rating 17 | 1 7 13 14 17 Average Rating 12 | . 6 10 13 13 On Entrance 7 | . 1 7 13 14 Naked Turns . | . . . . . Heaviest Build 98 | 3 14 95 98 96 Greatest Support 43 | 3 40 43 43 43 Greatest Overweight (x) 30 | . . 2 2 30 Average Overweight (x) 3 | . . 1 2 11 Largest Inventory Capacity 25 | 5 8 25 25 25 Average Capacity 23 | 5 7 24 25 25 Most Carried 5 | 5 4 2 1 2 Average Carried . | 3 . . . . Final Capacity 25 | 5 8 25 25 25 Final Carried 5 | 5 1 . . . Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 915 | 188 . 374 32 321 Remotely . | . . . . . Salvage Created 1278 | . . 427 61 790 Parts 74 | . . 34 1 39 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 39 | . . 17 1 21 Guns 26 | . . 15 . 11 Cannons 13 | . . 2 1 10 Classes Destroyed 8 | . . 6 1 1 Worker 4 | . . . 1 3 Builder 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 18 | . . 11 . 7 Grunt 15 | . . 2 1 12 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 4 | . . 3 . 1 Best Kill Streak 7 | . . 7 1 7 Combat Bots Only 7 | . . 7 1 7 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 252 | . . 107 2 143 Missed 70 | . . 33 1 36 Damage Taken 2392 | . . 823 15 1554 Core 715 | . . 146 . 569 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 . 63 . Volleys Fired 106 | . . 50 2 54 Largest 3 | . . 2 3 3 Hottest 130 | . . 95 130 130 Shots Fired 210 | . . 78 5 127 Gun 148 | . . 63 2 83 Cannon 62 | . . 15 3 44 Launcher . | . . . . . Special . | . . . . . Kinetic 174 | . . 63 3 108 Thermal 36 | . . 15 2 19 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . . 9 1 14 Robot Miss Streak 4 | . . 4 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 123 | . . 46 2 75 Core Hits 68 | . . 25 2 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 1 . 7 Burn 4 | . . . . 4 Blast 4 | . . 1 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2164 | . 3 724 39 1398 Guns 1390 | . . 489 . 901 Cannons 742 | . . 212 33 497 Explosions . | . . . . . Melee . | . . . . . Ramming 32 | . 3 23 6 . Kinetic 1789 | . . 573 33 1183 Thermal 343 | . . 128 . 215 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . 1 1 1 4 Impact 2 | . 1 . 1 . Kinetic 5 | . . 1 . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 1 2 2 . Targets Rammed 5 | . 1 2 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 456 | . . 156 54 456 Average Temperature 100 | . . 55 22 119 Received Heat Transfer 663 | . . 114 9 540 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 . 2 Heat Transferred 1184 | . . 333 . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 296 | . . 295 79 296 Initial 39 | . . . 39 . Average 104 | . . 152 38 112 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 84 | 100 100 77 100 81 Level 1 15 | . . 22 . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 1 27 2 36 Peak Tracking Total 7 | . 1 6 2 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 1 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 2 . 1 Successful 3 | . . 2 . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 2 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 2 . 1 Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 41 | . . . 41 10 Highest-Rated Ally 31 | . . . 31 10 Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 104 | . . . 104 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3509 | 22 189 928 572 1798 Spaces Moved 732 | 31 111 247 174 169 Core 40 | 31 . . . 9 Treads 636 | . 111 247 174 104 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 56 | . . . . 56 Fastest Speed 50 | 50 160 160 320 320 Average Speed 430 | 50 160 313 320 960 Slowest Speed 1880 | 50 160 320 320 1880 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 30 22 59 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 915 | 36 122 320 182 255 Wait 21 | . . . . 21 Move 728 | 30 110 246 173 169 Hop . | . . . . . Pick Up 23 | 5 3 8 2 5 Fast Attach 1 | 1 . . . . Attach 17 | . 6 5 1 5 Detach . | . . . . . Swap 7 | . 1 4 1 1 Drop 7 | . 1 5 1 . Fire 106 | . . 50 2 54 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 1 2 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 23 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 210 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Build established: Mutant 344 | -9/Materials | Destroyed 7 combat bots 1092 | -9/Materials | Discovered new exit (range 14) 1136 | -9/Materials | Identified exit to Mines 1140 | -9/Materials | Entered Mines 1400 | -9/Mines | Learned location of 1 exit from Materials 1606 | -9/Mines | Learned location of Zion (-6) 1677 | -9/Mines | Discovered new exit (range 10) 1691 | -9/Mines | Build established: Gunner 1702 | -9/Mines | Identified exit to Materials 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Accompanied by 1 ally 1712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1713 | -8/Materials | Identified exit to Storage 2196 | -8/Materials | Destroyed 7 combat bots 2305 | -8/Materials | Lost 3 parts (1p1n1w) 2468 | -8/Materials | Build established: Mutant 3495 | -8/Materials | Core integrity fell below 50% 3503 | -8/Materials | Core integrity fell below 20% 3510 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03394_ Overheating: Short circuit. 03394_ G-47 Trooper destroyed. 03394_ U-05 Engineer builds a Door. 03395_ K-01 Serf collects debris. 03403_ Overheating: Energy bleed (-19). 03405_ K-01 Serf collects debris. 03406_ R-06 Scavenger collects Lgt. Nuclear Core. 03410_ R-06 Scavenger collects Particle Gun. 03411_ K-01 Serf collects debris. 03415_ R-06 Scavenger collects Lgt. Ion Engine. 03419_ R-06 Scavenger collects Imp. Hover Unit. 03424_ R-06 Scavenger collects Wheel. 03481_ C-30 ARC bursts open, deploying its payload. 03481_ L-31 Rogue unfolds itself. 03481_ G-47 Trooper unfolds itself. 03487_ Minigun destroyed. 03487_ Broken Lgt. Nuclear Core destroyed. 03495_ Enh. Autogun destroyed. 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[%/%% % % %% # | | ????????????????????######### %% % # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedHellfireArray Manual? 0 Play Time 00:13:09 Cumulative 3.3 hours Start 2025.02.01 @ 19:17:40 End 2025.02.01 @ 19:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b615136d-778e-4b3c-8a57-acf421cfd788