Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 15:45:15 Player: Olafz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (156) 780 Value Destroyed (6847) 6847 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (3075) 3075 TOTAL SCORE: 18242 Bonus ------- High Alert Combat Kills 871 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Met Zhirov 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 86/100 System Corruption 39% Temperature Cool (15) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Armor Integrity Analyzer Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Kinecellerator High-powered Shock Rifle Advanced KE Penetrator Helical Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Looter] Armor Integrity Analyzer Improved Weapon Cycler Advanced Transmission Jammer Hardened Heavy Armor Plating Experimental Thermal Shield EM Disruption Field > --- WEAPON ----------- Gamma Rifle Wave Gun Wave Gun > --- INVENTORY -------- Neutrino Core Antimatter Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Large Storage Unit Advanced Energy Well Compact Matter Pod Advanced Target Analyzer Improved Phase Shifter Improved Utility Shielding Graphene Brace Antimissile System Transdimensional Reconstructor High-powered Shock Rifle Disruptor Cannon Compact HERF Cannon Hardcell Cannon Heavy Proton Missile Launcher Falx [Rating: 137] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Mass Driver Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Heavy Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . . 1 . . . . . . 1 . Utility 9 | . . 1 . 2 . 2 . . . 2 . . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 178 | . 9 7 . 1 30 . 29 . 13 11 4 2 10 4 23 35 Power 21 | . . 2 . . 6 . 4 . 1 . 1 . 1 . 3 3 Engine 7 | . . 2 . . 2 . 2 . . . 1 . . . . . Core 8 | . . . . . 4 . 2 . . . . . . . 1 1 Reactor 6 | . . . . . . . . . 1 . . . 1 . 2 2 Propulsion 48 | . 2 3 . . 9 . 6 . 7 1 . . 2 4 6 8 Treads 21 | . . 3 . . 9 . 6 . 3 . . . . . . . Leg 26 | . 2 . . . . . . . 4 1 . . 2 4 6 7 Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | . 3 1 . 1 6 . 11 . 4 6 1 2 3 . 9 7 Device 30 | . 1 . . . 4 . 7 . 2 4 . 1 1 . 7 3 Storage 5 | . 1 . . . . . 1 . 1 1 . . 1 . . . Processor 5 | . . . . . . . 1 . . . 1 1 . . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 13 | . 1 1 . 1 2 . 2 . 1 1 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | . 4 1 . . 9 . 8 . 1 4 2 . 4 . 5 17 Energy Gun 14 | . 2 1 . . 1 . 1 . . . . . . . 3 6 Energy Cannon 9 | . . . . . 2 . 2 . . . . . . . 2 3 Ballistic Gun 11 | . 2 . . . 2 . 1 . . 2 1 . 1 . . 2 Ballistic Cannon 6 | . . . . . 2 . 1 . . 1 . . 1 . . 1 Launcher 8 | . . . . . 2 . 1 . . 1 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . 1 . . 4 . . 4 Corrupted Parts 9 | . . . . . . . 1 . . . . . . 2 3 3 System Corruption 54 | . . . . . . . 6 . . . . . . 20 6 22 Parts Lost 74 | . 1 . . . 8 . 16 . 3 1 3 2 . 2 5 33 Power 10 | . . . . . 2 . 2 . . . 1 . . . . 5 Propulsion 20 | . . . . . . . 6 . 2 . . . . 1 2 9 Utility 28 | . 1 . . . 4 . 6 . 1 1 1 2 . 1 1 10 Weapon 16 | . . . . . 2 . 2 . . . 1 . . . 2 9 Highest Loss Streak 21 | . 1 . . . 4 . 9 . 2 1 2 2 . 1 4 21 To Critical Strikes 2 | . . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 88 | . 97 91 100 82 94 76 73 80 88 91 89 92 82 94 94 77 Engine 3 | . 14 11 11 9 1 7 2 6 3 . 1 5 2 . . . Core 2 | . . . . . 7 . 4 . . . . . . . 1 . Reactor 2 | . . . . . . . . . 2 5 3 . 2 5 8 7 Treads 10 | . . 18 33 27 27 23 15 20 22 . . . . . . . Leg 11 | . 28 9 . . . . . . . 23 23 23 23 18 24 15 Device 20 | . 2 11 11 9 22 23 17 20 24 32 29 22 23 22 18 22 Storage 8 | . 14 11 11 9 9 7 9 6 6 5 5 5 8 11 9 3 Processor 4 | . . . . . . . 5 6 1 . . 10 11 11 10 8 Protection 5 | . 9 8 11 10 9 . 2 6 4 4 5 5 5 5 4 3 Energy Gun 3 | . 14 11 11 9 3 . . . . . . . . . 8 7 Energy Cannon 2 | . . . . . 6 7 4 . . . . . . . 6 1 Ballistic Gun 4 | . 14 11 11 9 2 . 1 6 6 11 5 5 . 5 . . Ballistic Cannon 3 | . . . . . 5 7 3 6 6 4 5 5 . 5 . . Launcher 1 | . . . . . . . 1 . . . 4 5 . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 14 33 35 35 38 58 58 68 68 75 119 123 123 118 90 116 121 Greatest Support 108 | 20 20 60 60 60 77 77 77 68 91 75 75 75 75 80 105 108 Greatest Overweight (x) 35 | . 1 1 . . . . 2 . 3 1 1 1 1 1 1 35 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . 1 . 1 Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | . 13 15 15 15 15 15 15 15 15 19 20 20 20 20 20 18 Most Carried 20 | . 15 15 15 15 15 14 15 15 15 20 20 20 20 20 20 20 Average Carried 15 | . 11 14 15 15 14 14 13 15 14 17 19 18 19 20 18 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 14 14 15 15 15 20 18 20 20 20 16 20 Class Distribution -------------------- 36% | Scavenger-Mutant 25% | Mutant 19% | Scavenger-Tank 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Matter Collected 4501 | 200 208 79 . . 824 . 926 . 208 274 390 267 66 426 216 417 Remotely 1136 | . . . . . . . . . . 274 390 267 66 139 . . Salvage Created 7680 | . 479 218 . . 1187 . 957 . 485 248 665 459 418 443 448 1673 Parts 392 | . 35 9 . . 74 . 45 . 23 15 21 21 4 12 32 101 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 15 13 4 3 . . Prevented 23 | . . . . . . . . . . . 5 9 . 9 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 140 | . 13 4 . . 27 . 24 . 9 5 12 12 . 8 5 21 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 54 | . 13 3 . . 11 . 3 . 4 5 2 5 . 1 1 6 Cannons 51 | . . . . . 12 . 16 . 5 . 4 4 . 3 4 3 AOE 24 | . . 1 . . 3 . 3 . . . 6 2 . 2 . 7 Classes Destroyed 16 | . 4 3 . . 3 . 1 . 1 . . 1 . 1 2 . Worker 6 | . . 1 . . . . . . . 2 . . . . 1 2 Builder 7 | . . . . . . . . . . . . . . . 1 6 Hauler 2 | . 1 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 33 | . 6 . . . . . 10 . 4 3 1 7 . 2 . . Cutter 3 | . . . . . 3 . . . . . . . . . . . Grunt 51 | . 7 1 . . 6 . 8 . 3 . 8 3 . 4 . 11 Brawler 8 | . . 1 . . 2 . 3 . . . 1 1 . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . 1 Sentry 24 | . . 2 . . 14 . 1 . . 1 2 . . 1 2 1 Specialist 2 | . . . . . . . . . . . . . . . 2 . Hunter 5 | . . . . . . . 1 . 1 1 . . . . . 2 Programmer 7 | . . . . . . . . . . . . 1 . . . 6 Heavy 2 | . . . . . . . . . 1 . . . . . 1 . Behemoth 2 | . . . . . 1 . 1 . . . . . . . . . Best Kill Streak 17 | . 7 3 . . 6 . 8 . 4 3 7 4 . 4 3 17 Combat Bots Only 9 | . 7 2 . . 6 . 8 . 4 3 7 4 . 4 3 9 Max Kills in Single Turn 4 | . 2 2 . . 2 . 3 . 2 2 4 2 . 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 2 . 2 . . . 3 2 . 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1191 | . 65 15 1 . 178 . 209 . 50 42 55 52 . 42 69 413 Missed 363 | . 19 3 1 . 37 . 58 . 15 15 12 13 . 12 15 163 Damage Taken 14608 | . 456 176 . . 2483 . 2396 . 773 429 875 418 . 595 1211 4796 Core 2504 | . 88 30 . . 277 . 336 . 151 82 85 26 . 76 63 1290 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . 34 Redirected to Shielding 220 | . . . . . . . . . . . . . . 92 24 104 Ignored by Resistances 626 | . . . . . 46 . 38 . . . 52 199 . . . 291 Core Remaining (%) 75 | 100 64 . 92 . 49 . 52 . 82 . . . . 73 94 . Volleys Fired 455 | . 46 22 . . 109 . 86 . 20 10 18 19 . 26 18 81 Largest 3 | . 2 2 . . 2 . 2 . 2 3 3 3 . 3 3 3 Hottest 260 | . 85 85 . . 188 . 155 . 92 98 132 127 . 127 260 256 Shots Fired 906 | . 92 37 . . 216 . 135 . 40 21 39 44 . 58 54 170 Gun 501 | . 92 37 . . 116 . 23 . 20 21 18 19 . 26 27 102 Cannon 374 | . . . . . 96 . 109 . 20 . 18 19 . 26 27 59 Launcher 31 | . . . . . 4 . 3 . . . 3 6 . 6 . 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 467 | . 46 22 . . 98 . 80 . 40 21 36 38 . 52 . 34 Thermal 351 | . 46 15 . . 114 . 52 . . . . . . . 42 82 Explosive 7 | . . . . . 4 . 3 . . . . . . . . . Electromagnetic 81 | . . . . . . . . . . . 3 6 . 6 12 54 Robot Hit Streak 15 | . 6 10 . . 15 . 13 . 11 3 7 5 . 8 8 13 Robot Miss Streak 17 | . 7 4 . . 3 . 4 . 4 3 2 4 . 17 2 8 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . Secondary Targets 5 | . 3 . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 543 | . 51 27 . . 141 . 87 . 23 9 27 22 8 21 36 91 Core Hits 280 | . 25 13 . . 57 . 37 . 14 8 20 17 6 14 16 53 Critical Kills 6 | . . . . . 2 . 1 . . 3 . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . 4 . . 1 1 . . . . . Critical Strikes 42 | . 2 2 . . 7 . 13 . 3 4 1 1 . 1 1 7 Burn 12 | . 2 1 . . 2 . . . . . . . . . 1 6 Meltdown 2 | . . . . . 1 . 1 . . . . . . . . . Destroy 8 | . . 1 . . 1 . 1 . . 4 1 . . . . . Blast 16 | . . . . . 3 . 7 . 3 . . 1 . 1 . 1 Smash 4 | . . . . . . . 4 . . . . . . . . . Melee Attacks 25 | . . . . . . . 11 . . . . . 8 . . 6 Impact 11 | . . . . . . . 11 . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . 8 . . 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18065 | . 724 544 . . 2974 . 3329 . 899 213 1395 1065 721 983 1023 4195 Guns 5817 | . 724 316 . . 1012 . 556 . 402 176 266 203 . 210 497 1455 Cannons 7277 | . . . . . 1830 . 2343 . 497 . 478 297 . 325 522 985 Explosions 3624 | . . 225 . . 132 . 171 . . . 651 565 . 448 . 1432 Melee 1292 | . . . . . . . 259 . . . . . 721 . . 312 Ramming 55 | . . 3 . . . . . . . 37 . . . . 4 11 Kinetic 6469 | . 288 120 . . 982 . 1660 . 899 176 744 500 . 535 . 565 Thermal 6376 | . 436 196 . . 1860 . 1239 . . . 226 . . . 801 1618 Explosive 528 | . . 225 . . 132 . 171 . . . . . . . . . Electromagnetic 3345 | . . . . . . . . . . . 425 565 . 448 218 1689 Impact 259 | . . . . . . . 259 . . . . . . . . . Slashing 1033 | . . . . . . . . . . . . . 721 . . 312 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . 4 . 26 . . 1 1 2 2 22 6 39 Average Corruption 9 | . . . . . 4 . 21 . . 1 1 1 2 3 5 27 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 127 | . . . . . 27 . 43 . . . . 5 4 10 4 34 Message Errors 26 | . . . . . 6 . 8 . . . . 1 1 1 1 8 Matter Fused 28 | . . . . . 3 . 12 . . . . . 2 3 . 8 Heat Flow Errors 7 | . . . . . 3 . 1 . . . . . . 1 . 2 Energy Discharges 12 | . . . . . 2 . 5 . . . . 2 1 . . 2 Parts Rejected 3 | . . . . . 2 . . . . . . . . . . 1 Parts Fused 8 | . . . . . 2 . 4 . . . . . . 1 . 1 Data Loss (minor) 14 | . . . . . 3 . 5 . . . . 2 . 1 2 1 Data Loss (major) 10 | . . . . . 2 . 3 . . . . . . 2 1 2 Misfires 7 | . . . . . 2 . 3 . . . . . . 1 . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . 1 . 2 . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 441 | . . 16 . . 9 . 229 . . . 25 25 34 5 . 98 Projectiles 65 | . . . . . 9 . 21 . . . . . . 5 . 30 Explosions 88 | . . 16 . . . . . . . . 25 25 . . . 22 Melee 288 | . . . . . . . 208 . . . . . 34 . . 46 Knockbacks 25 | . . . . . 4 . 4 . 4 1 1 2 . 1 . 8 Impact 3 | . . . . . . . 2 . . 1 . . . . . . Kinetic 21 | . . . . . 4 . 2 . 4 . 1 2 . 1 . 7 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 273 | . . . . . 159 . 7 . . . . . . 28 . 79 Shots 11 | . . . . . 3 . 1 . . . . . . 2 . 5 Rammed 2 | . . 1 . . . . . . . . . . . . . 1 Targets Rammed 11 | . 1 1 . . . . . . . 5 . . . . 2 2 Kicked 9 | . 1 . . . . . . . . 5 . . . . 2 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 633 | . 240 42 . . 273 . 633 . . . . 26 . 196 183 390 Average Temperature 105 | . 86 13 . . 58 . 244 . . . . 9 . 145 127 160 Received Heat Transfer 3102 | . 177 60 . . 981 . 675 . 72 . 333 27 . 87 270 420 Effects 40 | . . . . . 1 . 35 . . . . . . . . 4 Shutdowns 5 | . . . . . . . 5 . . . . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . . . . Interference 10 | . . . . . . . 6 . . . . . . . . 4 Matter Decay 5 | . . . . . . . 5 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Damage (major) 15 | . . . . . . . 15 . . . . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 1 . 2 . 3 Combat Hostiles 6 | . . . . . . . . . . . . 1 . 2 . 3 Parts Fried 12 | . . . . . . . 1 . . . . 1 . 2 . 8 Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . Robots Melted 4 | . . . . . 1 . 2 . . . . . . . . 1 Combat Hostiles 4 | . . . . . 1 . 2 . . . . . . . . 1 Parts Melted 13 | . 1 . . . 3 . 2 . . . . . . . 1 6 Heat Transferred 10138 | . 1258 555 . . 2726 . 1543 . . . 200 . . . 1184 2672 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 1 . . . . 6 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Peak Influence 991 | . 190 261 23 23 991 520 860 451 517 448 . . . . 902 589 Initial 806 | . . 79 23 8 14 520 364 451 315 270 . . . . 806 418 Average 437 | . 76 141 23 10 510 520 653 451 422 311 . . . . 814 404 Maximum Alert Level 3 | . . 1 . . 3 2 3 2 2 2 . . . . 3 2 Low Security (%) 21 | . 100 71 100 100 14 . . . . . . . . . . . Level 1 26 | . . 28 . . 27 . 10 . 42 94 . . . . . 39 Level 2 24 | . . . . . 27 100 24 100 57 5 . . . . . 60 Level 3 26 | . . . . . 30 . 65 . . . . . . . 100 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . Squads Dispatched 9 | . 2 . . 1 . . . . 1 . . . . . 1 4 Investigation 2 | . 1 . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . 1 . . . . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Distress Signals 3 | . 2 . . . . . . . . . . . . 1 . . Communications Jammed 51 | . . . . . . . . . . . . . . . 5 46 Distress Signals 47 | . . . . . . . . . . . . . . . 1 46 Times Spotted 184 | . 17 6 3 . 31 . 25 . 9 7 11 14 . 13 5 43 Peak Tracking Total 10 | . 5 2 3 1 6 . 10 . 4 4 7 4 . 4 2 8 Tactical Retreats 4 | . . . . . . . 1 . . . . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Traps Triggered 13 | . 1 . . . 4 . 4 . 1 1 . . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Machines Disabled 5 | . . 1 . . 2 . . . 1 . 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . 1 . 1 . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Machines Accessed 16 | . 1 . . 1 4 1 . 1 . 2 . 1 4 . . 1 Terminals 8 | . 1 . . . 4 . . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . Total Hacks 37 | . 5 . . 1 7 1 . 1 . 2 . 1 17 . . 2 Successful 27 | . 2 . . 1 2 1 . 1 . 2 . 1 17 . . . Failed 10 | . 3 . . . 5 . . . . . . . . . . 2 Catastrophic 2 | . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 15 | . 5 . . . 7 . . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . Terminal Hacks 25 | . 2 . . . 2 . . 1 . 2 . 1 17 . . . Record 5 | . . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . . . . . . . . . . 2 . . 4 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 3 . . . . 1 . . . . . 1 Full Trace Events 3 | . . . . . 2 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Total Allies 3 | . . . 1 . 2 . . . . . . . . . . . Largest Group 2 | . . . 1 1 2 2 2 . . . . . . . . . Highest-Rated Group 51 | . . . 31 31 51 51 51 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 6 . 3 . . . . . . . . . Total Damage 86 | . . . . . 65 . 21 . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 59 | . . . . . . . . . . . . . . . 13 46 Items 59 | . . . . . . . . . . . . . . . 13 46 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Turns Passed 8039 | . 590 415 157 61 1614 17 1184 12 356 489 412 605 286 600 387 854 Spaces Moved 3607 | 1 256 190 93 36 747 11 444 8 157 222 184 286 166 272 203 331 Core 87 | . . . . . . . . . . . . . . . . 87 Treads 1610 | . . 115 93 36 747 11 444 8 156 . . . . . . . Legs 1908 | 1 256 75 . . . . . . 1 222 184 286 166 272 203 242 Wheels 2 | . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 170 170 170 163 166 160 160 160 190 190 190 120 190 108 50 Average Speed 175 | 120 162 178 170 170 166 166 197 160 173 190 190 190 146 190 141 170 Slowest Speed 1800 | 120 190 250 170 170 170 166 320 160 400 190 190 190 190 190 190 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 2 56 22 35 6 86 1 63 . 92 7 42 48 60 50 5 15 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 3 . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . . 2 3 . . . . Spaces Dug 32 | . . . . . 22 . 6 . . . . . . . 1 3 Terrain Destroyed 237 | . . 19 . . 89 . 30 . 7 10 17 12 . 19 6 28 Melee 3 | . . . . . . . 2 . . . . . . . . 1 Projectile 111 | . . . . . 12 . 20 . 7 10 10 12 . 19 6 15 AOE 123 | . . 19 . . 77 . 8 . . . 7 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Total 4495 | . 345 238 94 36 923 10 595 7 202 264 209 308 193 304 268 499 Wait 46 | . 9 . . . 2 . 2 . . 2 4 . . . 3 24 Move 3588 | . 255 189 92 35 744 10 442 7 156 221 183 285 165 271 202 331 Hop . | . . . . . . . . . . . . . . . . . Pick Up 73 | . 13 7 1 . 14 . 12 . 3 6 . 2 1 . 6 8 Fast Attach 78 | . 3 4 . 1 11 . 12 . 9 8 1 2 8 3 9 7 Attach 52 | . . . . . 8 . 10 . 2 . 2 . 2 . 10 18 Detach 20 | . 1 . . . 3 . 4 . 2 1 . . 1 1 3 4 Swap 50 | . 6 3 . . 11 . 7 . 2 3 1 . 1 1 4 11 Drop 93 | . 11 12 1 . 21 . 7 . 8 8 . . 7 2 11 5 Fire 455 | . 46 22 . . 109 . 86 . 20 10 18 19 . 26 18 81 Melee 25 | . . . . . . . 11 . . . . . 8 . . 6 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 9 | . 1 . . . . . . . . 5 . . . . 2 1 Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 2 . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 510 | -10/Materials | Destroyed 7 combat bots 530 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -9/Materials | Build established: Scavenger-Mutant 932 | -9/Materials | Discovered new exit (range 9) 1006 | -9/Materials | Entered Mines 1013 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1016 | -9/Mines | Met a Derelict bent on vengeance 1105 | -9/Mines | Build established: Mutant 1143 | -9/Mines | Discovered new exit (range 5) 1144 | -9/Mines | Received a Mining Laser from a helpful Derelict 1150 | -9/Mines | Learned Materials garrison access intel 1163 | -9/Mines | Entered Materials 1163 | -8/Materials | Accompanied by 1 ally 1163 | -8/Materials | Evolved 2 slots: Utility x2 1164 | -8/Materials | Loaded intel: 1 garrison access location 1223 | -8/Materials | Identified exit to Garrison 1224 | -8/Materials | Entered Garrison 1224 | -8/Garrison | Accompanied by 1 ally 1516 | -8/Garrison | Lost 4 parts (1p3u) 1540 | -8/Garrison | Triggered checkpoint 1548 | -8/Garrison | Triggered checkpoint 1786 | -8/Garrison | Spotted B-75 Beast 1805 | -8/Garrison | Destroyed B-75 Beast 1885 | -8/Garrison | Build established: Scavenger-Mutant 1896 | -8/Garrison | Discovered new exit (range 11) 2040 | -8/Garrison | Triggered checkpoint 2238 | -8/Garrison | Triggered checkpoint 2309 | -8/Garrison | Core integrity fell below 50% 2328 | -8/Garrison | Phase Generator disabled 2386 | -8/Garrison | Discovered new exit (range 9) 2412 | -8/Garrison | Rescued a captive Derelict 2414 | -8/Garrison | Rescued a captive Derelict 2472 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2550 | -8/Garrison | Triggered checkpoint 2603 | -8/Garrison | Discovered new exit (range 10) 2667 | -8/Garrison | Installed Relay Interface Framework 2774 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Entered Factory 2838 | -7/Factory | Accompanied by 2 allies 2838 | -7/Factory | Evolved 2 slots: Utility x2 2853 | -7/Factory | Identified exit to Garrison 2855 | -7/Factory | Entered Garrison 2855 | -7/Garrison | Accompanied by 2 allies 2893 | -7/Garrison | Triggered checkpoint 3111 | -7/Garrison | Lost 6 parts (3n2u1w) 3197 | -7/Garrison | Triggered checkpoint 3212 | -7/Garrison | System corruption reached 10% 3265 | -7/Garrison | Destroyed 8 combat bots 3267 | -7/Garrison | Triggered checkpoint 3298 | -7/Garrison | Lost 9 parts (1p3n4u1w) 3348 | -7/Garrison | Discovered new exit (range 13) 3449 | -7/Garrison | Triggered checkpoint 3509 | -7/Garrison | Triggered checkpoint 3852 | -7/Garrison | Spotted B-75 Beast 3874 | -7/Garrison | Destroyed B-75 Beast 3975 | -7/Garrison | Discovered new exit (range 8) 4009 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4039 | -7/Garrison | Entered Factory 4039 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4051 | -6/Factory | Identified exit to DSF 4051 | -6/Factory | Entered DSF 4092 | -6/DSF | Additional patrols routed to DSF 4237 | -6/DSF | Discovered new exit (range 15) 4308 | -6/DSF | Sterilization system engaged 4328 | -6/DSF | Ambient heat levels rising (+10) 4343 | -6/DSF | Ambient heat levels rising (+10) 4358 | -6/DSF | Ambient heat levels rising (+10) 4373 | -6/DSF | Ambient heat levels rising (+10) 4388 | -6/DSF | Ambient heat levels rising (+10) 4403 | -6/DSF | Ambient heat levels rising (+10) 4407 | -6/DSF | Entered Factory 4407 | -5/Factory | Evolved 2 slots: Utility x2 4742 | -5/Factory | Build established: Scavenger-Tank 4807 | -5/Factory | Found Hvy. Reactive Plating 4875 | -5/Factory | Discovered new exit (range 12) 4896 | -5/Factory | Entered Upper Caves 4940 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4986 | -5/Upper Caves | Destroyed 7 combat bots 5034 | -5/Upper Caves | Encountered a Warlord checkpoint 5182 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5228 | -5/Upper Caves | Discovered new exit (range 8) 5308 | -5/Upper Caves | Entered another Upper Caves area 5400 | -5/Upper Caves | Learned location of Warlord (-4) 5706 | -5/Upper Caves | Build established: Scavenger-Gunner 5896 | -5/Upper Caves | Discovered new exit (range 9) 5913 | -5/Upper Caves | Entered Zhirov 5913 | -5/Zhirov | Discovered new exit (range 3) 5949 | -5/Zhirov | Met Zhirov 6003 | -5/Zhirov | Found Alien Artifact 6003 | -5/Zhirov | Identified Integrated Dissipator 6003 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6115 | -5/Zhirov | Found Alien Artifact 6145 | -5/Zhirov | Learned location of Quarantine (-3) 6145 | -5/Zhirov | Learned location of Testing (-2) 6145 | -5/Zhirov | Learned location of Command (-1) 6152 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6199 | -5/Zhirov | Entered Proximity Caves 6278 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6455 | -4/Proximity Caves | Spotter reported a threat 6504 | -4/Proximity Caves | Spotter reported a threat 6525 | -4/Proximity Caves | Spotter reported a threat 6568 | -4/Proximity Caves | Spotter reported a threat 6578 | -4/Proximity Caves | Spotter reported a threat 6686 | -4/Proximity Caves | Learned location of 1 exit from Research 6751 | -4/Proximity Caves | System corruption reached 10% 6752 | -4/Proximity Caves | Discovered new exit (range 12) 6799 | -4/Proximity Caves | Entered Factory 6799 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7049 | -4/Factory | Search patrols dispatched 7129 | -4/Factory | Discovered new exit (range 3) 7182 | -4/Factory | Lost 4 parts (2n1u1w) 7186 | -4/Factory | Entered Research 7186 | -3/Research | Evolved 2 slots: Utility x2 7187 | -3/Research | Identified exit to Research 7360 | -3/Research | Found Prototype Device 7360 | -3/Research | Identified Exp. Thermal Shield 7381 | -3/Research | Build established: Scavenger-Tank 7436 | -3/Research | Search patrols dispatched 7480 | -3/Research | System corruption reached 10% 7825 | -3/Research | Destroyed 9 combat bots 7827 | -3/Research | Lost 9 parts (6n3u) 7893 | -3/Research | System corruption reached 30% 7948 | -3/Research | Core integrity fell below 50% 7970 | -3/Research | Core integrity fell below 20% 7974 | -3/Research | Identified Transdimensional Reconstructor 7974 | -3/Research | Warped through subspace 7990 | -3/Research | Lost 21 parts (5p1n6u9w) 8040 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- System corrupted: Matter fused (-9). Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired Prototype Ballistic Gun. Identified Adv. KE Penetrator. Acquired System Shield. System corrupted: Matter fused (-6). Acquired Kinecellerator. U-05 Engineer builds a Wall. T-07 Excavator destroyed. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. R-10 Processor inserts Terrain Scanner into recycling unit. Recycling unit begins recycling process. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 70. K-01 Serf destroyed. Field strength at 64. 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""?????????? | | ???????????????????????# # ""?????????? | | ???????????????????????# g # ???????????? | | ???????????????????????# s s t/ " ????????? | | ????????????????????#######s### # ????????? | | ????????????????????# # ss #???????????### | | ????????????????????# # #############T | | ????????????????????# + !%! % % | | ????????????????????# # | | ????????????????????# # | | ????????????????????# # % % | | ????????????????????# #+##+#############/# | | ????????????????????# # #??# % =%= | | ????????????????????########### #?## =% % | | ??????????????????????????????# #?##!= %% | | ??????????????????????????????# #?##**% | | ??????????????????????????????# #?##=! !=[= | | ??????????????????????????????# ! #?##!=! ** | | ??????????????????????????????#!! #?##=*% %!! | | ??????????????????????????????#!! #?##=[=%!!! | | ??????????????????????????????# #??#*!%!%%% | | ??????????????????????????????##########??#####+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 41 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Power Shielding 90 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- No Signal Challenges ------------ None Game ------ Seed SegregatorLightScanner Manual? 0 Play Time 01:23:18 Cumulative 143.3 hours Start 2024.05.12 @ 13:41:17 End 2024.05.12 @ 15:45:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 230 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50fbeb55-e36d-450e-95dc-981c0ce474a9