Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 08:51:10 Player: Lintence Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (970) 970 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2790 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Carbon-fiber Leg Improved Targeting Computer Improved Targeting Computer Ion Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Carbon-fiber Leg Improved Targeting Computer Improved Targeting Computer Beam Rifle Particle Gun Ion Cannon Grenade Launcher Heavy Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 41 | 6 6 17 12 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 13 | 2 1 6 4 Treads 1 | . . 1 . Leg 12 | 2 1 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 . 7 3 Device 4 | . . 3 1 Storage 2 | 1 . 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 11 | 2 3 3 3 Energy Gun 4 | 1 1 . 2 Energy Cannon 4 | . 2 1 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Corrupted Parts 1 | . 1 . . System Corruption 7 | . 7 . . Parts Lost 15 | . 1 1 13 Power 5 | . 1 1 3 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 13 | . 1 1 13 To Critical Strikes . | . . . . Average Backups 6 | 1 3 7 8 Power 1 | . 1 1 . Propulsion 1 | . . 1 2 Utility 1 | . . 2 2 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 8 | . . 4 4 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 4 | . . 2 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 74 86 95 Engine 9 | . 4 11 8 Leg 25 | . 27 24 25 Device 11 | . . 12 15 Storage 10 | . 14 11 9 Processor 6 | . . 1 18 Protection 1 | . . 2 . Energy Gun 4 | . 26 . . Energy Cannon 15 | . . 21 15 Peak Build Rating 31 | 6 8 15 31 Average Rating 13 | 4 5 12 22 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) 7 | . 8 7 . Naked Turns . | . . . . Heaviest Build 29 | 13 16 27 29 Greatest Support 54 | 20 20 30 54 Greatest Overweight (x) 4 | 3 1 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 2 6 10 10 Average Carried 7 | 1 3 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 5 10 6 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 723 | 168 143 299 113 Remotely . | . . . . Salvage Created 1135 | . 219 492 424 Parts 76 | . 8 35 33 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 12 13 Guns 4 | . 3 . 1 Cannons 13 | . . 8 5 AOE 11 | . . 4 7 Classes Destroyed 9 | . 2 4 3 Builder 2 | . . . 2 Hauler 2 | . . 2 . Recycler 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 11 | . . 4 7 Grunt 9 | . 3 3 3 Sentry 6 | . . 5 1 Specialist 2 | . . . 2 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 170 | . 13 41 116 Missed 55 | . 5 18 32 Hits 115 | . 8 23 84 Projectile 115 | . 8 23 84 AOE 2 | . . . 2 Critical Strikes 6 | . . 2 4 Damage Taken 2357 | . 214 389 1754 Core 609 | . . 59 550 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 85 . Volleys Fired 68 | . 12 29 27 Largest 2 | . 2 2 2 Hottest 136 | . 80 136 136 Shots Fired 113 | . 24 49 40 Gun 26 | . 24 . 2 Cannon 73 | . . 41 32 Launcher 14 | . . 8 6 Special . | . . . . Kinetic . | . . . . Thermal 75 | . . 41 34 Explosive 14 | . . 8 6 Electromagnetic 24 | . 24 . . Robot Hit Streak 21 | . 6 4 21 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 73 | . 16 25 32 Core Hits 48 | . 8 19 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2186 | . 254 825 1107 Guns 246 | . 217 . 29 Cannons 1022 | . . 450 572 Explosions 918 | . 37 375 506 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1088 | . 37 450 601 Explosive 881 | . . 375 506 Electromagnetic 217 | . 217 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 . . Average Corruption 7 | . 7 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Parts Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 133 | . 74 38 21 Projectiles . | . . . . Explosions 133 | . 74 38 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 326 | . 122 138 66 Shots 9 | . 2 5 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | . 156 207 204 Average Temperature 54 | . 57 48 64 Received Heat Transfer 444 | . 54 93 297 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1887 | . . 814 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 58 53 Level 1 34 | . . 41 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 284 | . 72 259 284 Initial 86 | . . 9 86 Average 116 | . 33 124 167 Influence Increases 951 | . 122 445 384 Destroy 0b10 Robot/C 560 | . 60 240 260 Destroy 0b10 Robot/NC 40 | . 5 15 20 Destroy Leader 136 | . 10 76 50 Successful Hack 13 | . . 13 . Disable Machine 90 | . 15 60 15 Destroy Structure 112 | . 32 41 39 Influence Decreases 801 | . 100 261 440 Entered New Map 133 | . . 13 120 Time Decay 518 | . 90 238 190 Lost Part 150 | . 10 10 130 Squads Dispatched 4 | . . 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 5 15 19 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 4 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 9 | . . 7 2 Successful 7 | . . 6 1 Failed 2 | . . 1 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 3 1 Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Level Access Points 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 3 1 Retrieve Study 4 | . . 3 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1314 | 65 212 655 382 Spaces Moved 763 | 40 130 364 229 Core 15 | 9 . . 6 Treads 10 | . . 10 . Legs 738 | 31 130 354 223 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 129 | 136 123 142 112 Slowest Speed 260 | 200 190 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 31 36 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . 33 44 35 Melee . | . . . . Projectile . | . . . . AOE 112 | . 33 44 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 966 | 47 156 454 309 Wait 35 | . . 14 21 Move 760 | 39 129 363 229 Hop . | . . . . Pick Up 21 | 2 4 11 4 Fast Attach 19 | 6 5 7 1 Attach 8 | . 2 1 5 Detach 1 | . . 1 . Swap 29 | . 2 12 15 Drop 25 | . 2 16 7 Fire 68 | . 12 29 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 726 | -9/Materials | Build established: Scavenger-Mutant 877 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Utility x2 1262 | -8/Materials | Discovered new exit (range 10) 1298 | -8/Materials | Core integrity fell below 50% 1313 | -8/Materials | Core integrity fell below 20% 1315 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01298_ U-05 Engineer lays Concrete. 01299_ The unstable cave ceiling collapses. 01299_ U-05 Engineer lays Concrete. 01300_ U-05 Engineer builds a Wall. 01302_ The unstable cave ceiling collapses. 01304_ U-05 Engineer builds a Wall. 01304_ Imp. Heat Sink destroyed. 01304_ Critical hit (Blast). 01304_ Knocked back. 01305_ Acquired 15 matter. 01308_ U-05 Engineer builds a Wall. 01309_ Acquired Lgt. Ion Engine. 01309_ Beam Rifle destroyed. 01310_ U-05 Engineer lays Concrete. 01310_ Knocked back. 01311_ U-05 Engineer lays Concrete. 01314_ Lgt. Ion Engine destroyed. 01314_ U-05 Engineer lays Concrete. 01315_ The unstable cave ceiling collapses. 01315_ U-05 Engineer builds a Wall. 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Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponSniperSightfinder Manual? 0 Play Time 00:16:56 Cumulative 79.7 hours Start 2026.02.15 @ 08:34:12 End 2026.02.15 @ 08:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3270a518-49f5-498b-a2ee-b518096aafbc