Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 21:01:34 Player: celerysam Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (33) 165 Value Destroyed (1084) 1084 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 7933 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 103/300 Energy 28/100 System Corruption 24% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Triangulator Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Coolant Injector Energy Well Advanced Weight Redist. System Improved Reaction Control System Cloaking Device > --- WEAPON ----------- Coil Gun KE Penetrator Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Biomechanical Wings Advanced Weight Redist. System Triangulator Improved Datajack [Rating: 89] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . 2 . . . . 2 . . . 1 . . . Utility 4 | . . . . . . 1 . 1 . . 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 106 | 6 2 6 3 1 . 8 15 11 6 2 13 11 1 21 Power 16 | 1 . 1 1 . . 2 2 1 3 . 2 3 . . Engine 8 | 1 . 1 1 . . 1 2 1 1 . . . . . Core 8 | . . . . . . 1 . . 2 . 2 3 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 47 | 2 2 2 1 1 . 3 10 6 2 1 7 2 . 8 Treads 4 | . . . 1 1 . . 2 . . . . . . . Leg 4 | . 2 2 . . . . . . . . . . . . Wheel 5 | 2 . . . . . . . . . . . . . 3 Hover 9 | . . . . . . . 3 . . . . 1 . 5 Flight 25 | . . . . . . 3 5 6 2 1 7 1 . . Utility 22 | 1 . 1 . . . 1 2 1 1 . 2 4 1 8 Device 16 | . . 1 . . . . 2 . 1 . 2 3 1 6 Storage 2 | 1 . . . . . . . 1 . . . . . . Processor 3 | . . . . . . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 . 2 1 . . 2 1 3 . 1 2 2 . 5 Energy Gun 8 | 1 . 1 1 . . 1 1 2 . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 5 | 1 . 1 . . . . . 1 . . 2 . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . 1 . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . . . 2 3 . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 System Corruption 21 | . . . . . . . . . . . . . . 21 Parts Lost 41 | . . . 1 . . 2 2 3 . 1 . 7 5 20 Power 3 | . . . . . . . . . . . . 1 1 1 Propulsion 21 | . . . . . . 1 1 3 . 1 . 3 3 9 Utility 11 | . . . . . . 1 1 . . . . 2 1 6 Weapon 6 | . . . 1 . . . . . . . . 1 . 4 Highest Loss Streak 15 | . . . 1 . . 2 2 3 . 1 . 7 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 90 99 100 100 88 64 87 84 91 94 74 43 44 Engine 7 | . 14 11 11 11 11 11 6 13 6 6 5 . . . Core 2 | . . . . . . 2 . . 5 6 5 9 6 3 Treads 8 | . . . 7 18 22 15 1 . . . . . . . Leg 13 | . 17 44 36 25 22 16 . . . . . . . . Hover 1 | . . . . . . . 7 . . . . 1 2 9 Flight 9 | . . . . . . 1 22 36 38 40 39 23 7 2 Device 11 | . . 2 11 11 11 8 6 13 13 13 20 16 17 14 Storage 8 | . 14 11 11 11 11 9 5 5 6 6 5 5 5 3 Processor 1 | . . . . . . 7 7 6 6 6 1 . . 4 Energy Gun 7 | . 14 11 10 11 11 8 4 11 6 6 3 . . 1 Ballistic Gun 7 | . 14 11 11 11 11 1 . . . . 3 10 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 40 | 12 12 19 22 22 22 31 21 30 32 34 39 40 34 32 Greatest Support 93 | 32 32 52 52 39 26 40 31 34 34 35 52 52 34 93 Greatest Overweight (x) 6 | . . . . . . 6 1 1 . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 6 | 5 7 6 7 7 8 7 6 4 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 6 5 4 5 5 5 5 5 . Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Sprinter 5% | Sprinter 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Derelict-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1104 | 227 . 60 143 . . 14 122 65 67 106 155 139 . 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1014 | . 45 60 127 . . 20 316 88 74 106 13 110 . 55 Parts 62 | . 2 6 4 . . . 23 7 6 4 1 7 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 2 3 . 15 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 25 | . 1 1 4 . . . 8 1 3 4 . 2 . 1 Melee 1 | . . . . . . . . . . 1 . . . . Guns 21 | . 1 1 4 . . . 6 1 3 3 . 2 . . Cannons 1 | . . . . . . . . . . . . . . 1 AOE 2 | . . . . . . . 2 . . . . . . . Classes Destroyed 12 | . 1 1 2 . . 1 4 1 . . . 1 . 1 Worker 1 | . . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . 1 . 1 . . 1 . . . Watcher 3 | . . . . . . . 3 . . . . . . . Swarmer 11 | . . . 2 . . . 2 . 3 4 . . . . Cutter 3 | . . . . . . . 3 . . . . . . . Grunt 5 | . 1 . 1 . . . 3 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 1 1 2 . . 1 9 1 4 4 1 2 . 1 Combat Bots Only 5 | . 1 1 2 . . . 5 1 4 4 . 2 . 1 Max Kills in Single Turn 5 | . 1 1 1 . . 1 5 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 610 | . 6 8 49 . . 35 64 12 2 13 4 94 16 307 Missed 261 | . 3 3 20 . . 12 34 4 1 7 1 53 5 118 Damage Taken 6014 | . 32 101 267 . . 681 398 230 14 91 56 773 229 3142 Core 1751 | . 10 . 43 . . 273 68 14 . . 20 147 20 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 96 . . . 89 50 90 . . 98 . . 81 . Volleys Fired 47 | . 3 4 11 . . 4 . 2 . . . 13 1 9 Largest 2 | . 2 2 2 . . 2 . 1 . . . 2 1 2 Hottest 193 | . 60 65 88 . . 107 . 80 . . . 63 66 193 Shots Fired 172 | . 6 6 20 . . 6 45 30 4 11 5 26 1 12 Gun 160 | . 6 6 20 . . 4 45 30 4 11 5 26 . 3 Cannon 12 | . . . . . . 2 . . . . . . 1 9 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 51 | . 3 4 11 . . 3 . . . . . 26 1 3 Thermal 112 | . . . 5 . . 3 45 30 4 11 5 . . 9 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 9 | . 3 2 4 . . . . . . . . . . . Robot Hit Streak 10 | . 3 3 5 . . 1 6 9 9 10 2 4 2 3 Robot Miss Streak 10 | . 1 2 10 . . 6 3 4 . 2 3 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . Autonomous 94 | . . . . . . . 45 28 4 11 6 . . . Shots Hit Robots 113 | . 4 3 14 . . 2 31 22 4 9 3 13 1 7 Core Hits 58 | . 3 2 12 . . 2 15 7 3 5 . 5 . 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 . Critical Strikes 3 | . . . 1 . . . . . . . . . 1 1 Destroy 2 | . . . 1 . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . 4 3 . . 3 Impact 3 | . . . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 4 3 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3687 | . 92 37 205 . . 75 1450 705 111 258 98 331 24 301 Guns 2782 | . 48 37 205 . . 48 956 705 111 230 57 331 . 54 Cannons 193 | . . . . . . 27 . . . . . . 24 142 Explosions 609 | . 44 . . . . . 494 . . . . . . 71 Melee 103 | . . . . . . . . . . 28 41 . . 34 Ramming . | . . . . . . . . . . . . . . . Kinetic 656 | . 35 14 106 . . 42 . . . . . 331 24 104 Thermal 2285 | . 44 . 57 . . 33 956 705 111 230 57 . . 92 Explosive 494 | . . . . . . . 494 . . . . . . . Electromagnetic 149 | . 13 23 42 . . . . . . . . . . 71 Impact 34 | . . . . . . . . . . . . . . 34 Slashing . | . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . 28 41 . . . Highest Corruption 24 | . . . . . . . . 3 3 3 . 3 3 24 Average Corruption 5 | . . . . . . . . 2 3 3 . 2 3 22 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 2 1 . 2 2 8 Message Errors 4 | . . . . . . . . . . 1 . . 1 2 Matter Fused 2 | . . . . . . . . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . . 1 . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . . . 37 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 37 | . . . . . . . . . . . 37 . . . Knockbacks 3 | . . . . . . . . . . . . . . 3 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 330 | . 12 14 60 . . 24 39 197 199 112 197 330 3 82 Average Temperature 109 | . 9 14 16 . . 9 14 117 130 44 92 154 3 37 Received Heat Transfer 493 | . 18 36 18 . . 36 69 27 . . 27 120 36 106 Effects 2 | . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2975 | . 100 . 75 . . 74 1184 913 148 296 74 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 418 | . 47 64 114 . . 6 418 331 . . 247 . . 255 Initial 204 | . . 19 24 . . . . 204 . . 187 . . 196 Average 82 | . 27 40 102 . . 4 107 255 . . 212 . . 185 Maximum Alert Level 2 | . . . . . . . 2 1 . . 1 . . 1 Low Security (%) 83 | 100 100 100 100 . 100 100 71 . . . 8 . . 84 Level 1 15 | . . . . . . . 22 100 . . 91 . . 16 Level 2 . | . . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . 3 4 3 . . . . . 4 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 13 | . . . . . . 3 4 3 . . . . . 3 Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . . . . . . . 2 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 123 | . 2 1 8 . 3 8 28 13 3 8 2 24 4 19 Peak Tracking Total 16 | . 2 1 3 . 3 8 9 7 3 4 1 16 4 13 Tactical Retreats 16 | . . . . . . . 4 2 . . 1 6 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . 1 1 . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . 4 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 7 | . . . . . . . 2 1 . . . . . 4 Max in Single Turn 2 | . . . . . . . 2 1 . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 14 | . 2 . . 3 . . 2 3 . . 1 2 1 . Terminals 6 | . 2 . . . . . 1 2 . . 1 . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 22 | . 3 . . 7 . . 2 4 . . 1 4 1 . Successful 18 | . 3 . . 7 . . . 2 . . 1 4 1 . Failed 4 | . . . . . . . 2 2 . . . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . Terminals 8 | . 3 . . . . . 1 3 . . 1 . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 17 | . 3 . . 7 . . . 1 . . 1 4 1 . Record 9 | . . . . 6 . . . . . . . 3 . . Open Door 2 | . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . . . 2 3 . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 2 | . . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . . 2 . . Highest-Rated Group 62 | . . . . . . . . . . . . 62 . . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 14 . . Total Damage 185 | . . . . . . . . . . . . 185 . . Kills 1 | . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 3135 | 89 166 84 212 548 498 136 222 92 109 46 115 397 121 300 Spaces Moved 4575 | 76 133 54 141 454 410 80 507 300 453 147 337 874 237 372 Core 333 | 10 . . . . . 3 . . . . . . 107 213 Treads 52 | . . . . . . 52 . . . . . . . . Legs 1146 | . 72 54 141 454 410 15 . . . . . . . . Wheels 156 | 66 61 . . . . . . . . . . . . 29 Hover 203 | . . . . . . . 3 . . . . . 70 130 Flight 2685 | . . . . . . 10 504 300 453 147 337 874 60 . Fastest Speed 20 | 50 100 120 120 120 120 37 24 20 20 20 20 25 34 44 Average Speed 58 | 93 110 120 120 120 120 140 36 22 21 20 22 30 48 61 Slowest Speed 350 | 100 120 120 120 120 120 350 77 99 27 20 25 35 60 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 2 2 1 1 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 32 7 37 87 82 18 17 10 55 19 9 92 30 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . 1 1 . 3 . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 34 | . 3 . . . . 1 14 2 . 3 5 4 . 2 Melee 2 | . . . . . . . . . . . 2 . . . Projectile 23 | . . . . . . 1 8 2 . 3 3 4 . 2 AOE 9 | . 3 . . . . . 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 4934 | 93 147 66 166 457 416 95 541 317 463 157 377 980 241 418 Wait 107 | . . . 8 . 7 . . . . 5 4 75 . 8 Move 4547 | 75 132 53 140 453 409 75 502 297 450 146 336 871 236 372 Hop 7 | . . . . . . 2 2 1 1 . . 1 . . Pick Up 55 | 12 5 2 2 1 . 3 13 2 2 . 8 3 1 1 Fast Attach 46 | . 2 1 . . . 1 9 7 1 2 2 5 . 16 Attach 35 | 6 . 2 1 . . 4 5 2 1 . 4 3 1 6 Detach 1 | . . . . . . . . . . . . 1 . . Swap 27 | . . 3 2 1 . 3 1 2 4 . 7 3 . 1 Drop 52 | . 5 1 2 2 . 3 9 4 4 . 13 5 2 2 Fire 47 | . 3 4 11 . . 4 . 2 . . . 13 1 9 Melee 10 | . . . . . . . . . . 4 3 . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Propulsion x2 276 | -9/Materials | Discovered new exit (range 11) 317 | -9/Materials | Build established: Mutant 340 | -9/Materials | Entered Mines 546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -9/Mines | Discovered new exit (range 5) 552 | -9/Mines | Entered Exiles 585 | -9/Exiles | Met 8R-AWN 608 | -9/Exiles | Met EX-HEX 651 | -9/Exiles | Met EX-BIN 664 | -9/Exiles | Aligned with FarCom system 665 | -9/Exiles | Given EX-Vault access code 705 | -9/Exiles | Opened EX-Vault 717 | -9/Exiles | Found AWS/Thermal 782 | -9/Exiles | Warned to stay clear of 0b10 Research branches 818 | -9/Exiles | Met EX-DEC 825 | -9/Exiles | Learned location of Zion (-6) 874 | -9/Exiles | Visited The Gauntlet 1086 | -9/Exiles | Discovered new exit (range 14) 1100 | -9/Exiles | Left Exiles lab with AWS/Thermal 1100 | -9/Exiles | Entered Mines 1578 | -8/Mines | Discovered new exit (range 15) 1598 | -8/Mines | Entered Materials 1598 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1733 | -8/Materials | Discovered new exit (range 3) 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Propulsion x2 1952 | -7/Factory | Discovered new exit (range 15) 1956 | -7/Factory | Entered another Factory area 1956 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2044 | -6/Factory | Discovered new exit (range 9) 2048 | -6/Factory | Entered Lower Caves 2067 | -6/Lower Caves | Lost 3 parts (3n) 2099 | -6/Lower Caves | Build established: Scavenger-Sprinter 2128 | -6/Lower Caves | Discovered new exit (range 13) 2157 | -6/Lower Caves | Entered another Lower Caves area 2158 | -6/Lower Caves | Encountered a Warlord checkpoint 2199 | -6/Lower Caves | Discovered new exit (range 15) 2203 | -6/Lower Caves | Entered Factory 2203 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -5/Factory | Discovered new exit (range 9) 2318 | -5/Factory | Entered Upper Caves 2320 | -5/Upper Caves | Learned Factory trap positions 2396 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2474 | -5/Upper Caves | Learned Factory stockpile data 2474 | -5/Upper Caves | Learned Armory security intel 2474 | -5/Upper Caves | A Commander dispatched an escort 2512 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 2623 | -5/Upper Caves | Discovered new exit (range 15) 2715 | -5/Upper Caves | Entered another Upper Caves area 2715 | -5/Upper Caves | Discovered new exit (range 7) 2731 | -5/Upper Caves | Build established: Mutant 2737 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2770 | -5/Upper Caves | Lost 3 parts (1p2n) 2836 | -5/Upper Caves | Entered Factory 2836 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2837 | -4/Factory | Loaded intel: 104 trap records 2900 | -4/Factory | Discovered new exit (range 5) 2902 | -4/Factory | Identified exit to Upper Caves 3044 | -4/Factory | System corruption reached 10% 3082 | -4/Factory | Core integrity fell below 50% 3094 | -4/Factory | Spotted B-86 Titan 3112 | -4/Factory | Lost 15 parts (1p7n4u3w) 3113 | -4/Factory | Core integrity fell below 20% 3136 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03118_ Recycling Unit disabled. 03118_ Force Lance tumbles out of recycling unit. 03126_ X-72 Disruptor Imp. Cooling System blasted off. 03126_ X-72 Disruptor knocked back. 03128_ FQE2S>R |I0LWPCYBFDF40BV8OZ 03128_ X-72 Disruptor knocked back. 03130_ G-67 Veteran IFF system glitched. 03132_ Penetrated by Slug. 03132_ Stasis Canceller destroyed. 03132_ Slug penetrates Recycling Unit. 03132_ Slug penetrates G-67 Veteran. 03133_ Slug penetrates X-72 Disruptor. 03133_ Slug penetrates G-67 Veteran. 03133_ G-67 Veteran suffers critical hit (Destroy). 03133_ G-67 Veteran destroyed. 03133_ X-72 Disruptor destroyed. 03133_ Critical hit (Burn: +50). 03136_ Penetrated by Slug. 03136_ Imp. Datajack destroyed. 03136_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????+ #??# """ # !! # | | ???????????????# #??# # # | | ???????????????# #??# # # | | ???????????????# #??# # # | | ???????????????# #??# ########## | | ???????????????# ##########+############### | | ???????????????# ^ | | ?????????????### ^ | | ?????????????? 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