Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 19:10:45 Player: Shin Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1334) 1334 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 4441 Bonus ------- Follower Combat Kills 56 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 53/100 System Corruption 10% Temperature Cool (0) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Machine Analyzer Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Heavy Particle Cannon Scythe > --- INVENTORY (25) --- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Treads Compact Battery (200) Experimental Sensor Array Melee Analysis Suite Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Faulty Improved EM Shotgun Shock Rifle Field Laser Field Laser Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Thermal Generator Improved Heat Sink Advanced Heat Sink Huge Storage Unit Machine Analyzer Improved Trap Extractor > --- WEAPON ----------- Heavy Particle Cannon Scythe > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Compact Battery Experimental Sensor Array Melee Analysis Suite Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Improved EM Shotgun Shock Rifle Field Laser Field Laser Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Longsword +1 [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 76 | 1 16 7 4 . 48 Power 7 | . 1 2 . . 4 Engine 4 | . 1 2 . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 21 | . 9 1 1 . 10 Treads 12 | . 3 . 1 . 8 Leg . | . . . . . . Wheel 9 | . 6 1 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . . . 14 Device 8 | 1 . . . . 7 Storage 1 | . 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 31 | . 4 4 3 . 20 Energy Gun 11 | . 1 2 . . 8 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 5 | . 2 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 2 . 4 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 6 2 . . 16 Power 4 | . 1 2 . . 1 Propulsion 9 | . 2 . . . 7 Utility 8 | . 1 . . . 7 Weapon 3 | . 2 . . . 1 Highest Loss Streak 8 | . 2 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 100 79 100 97 Engine 8 | . 14 14 14 14 3 Core 2 | . . . . . 5 Treads 8 | . 7 1 13 14 9 Wheel 14 | . 20 26 14 14 8 Device 10 | . 8 . . . 16 Storage 11 | . 14 14 14 14 9 Processor 10 | . 4 14 14 14 11 Protection 7 | . . . . . 14 Energy Gun 6 | . 5 14 . . 7 Energy Cannon 3 | . . . . . 6 Ballistic Gun 7 | . 22 14 . . 2 Slashing Weapon 3 | . . . 7 28 1 Naked Turns . | . . . . . . Heaviest Build 113 | 11 87 95 95 94 113 Greatest Support 49 | 20 26 32 32 16 49 Greatest Overweight (x) 30 | . 5 5 5 5 30 Average Overweight (x) 4 | . 3 2 4 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 Most Carried 25 | 7 21 25 25 25 25 Average Carried 21 | 6 14 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 21 25 25 25 20 Class Distribution -------------------- 84% | Mutant 14% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1270 | 228 246 107 . 36 653 Remotely . | . . . . . . Salvage Created 2087 | 88 683 226 . 16 1074 Parts 135 | 7 39 20 . 3 66 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 13 7 . . 22 Guns 24 | . 13 7 . . 4 Cannons 5 | . . . . . 5 AOE 13 | . . . . . 13 Classes Destroyed 11 | 2 3 1 . . 5 Worker 2 | . . 1 . . 1 Builder 1 | . . . . . 1 Tunneler 3 | 1 . . . 1 1 Hauler 5 | . 2 . . . 3 Recycler 6 | 1 1 1 . . 3 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 18 | . 2 5 . . 11 Grunt 19 | . 11 2 . . 6 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 2 2 3 . 1 9 Combat Bots Only 8 | . 2 3 . . 8 Max Kills in Single Turn 4 | 1 1 2 . 1 4 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3630 | . 631 239 . . 2760 Core 806 | . 154 71 . . 581 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . . . . . 49 Regen/Repaired (Parts) 256 | . 22 . . . 234 Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 131 | 9 60 14 . . 48 Largest 2 | 2 2 2 . . 2 Hottest 138 | 40 85 88 . . 138 Shots Fired 253 | 18 119 29 1 . 86 Gun 221 | 18 119 29 1 . 54 Cannon 25 | . . . . . 25 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 159 | 18 111 15 . . 15 Thermal 87 | . 8 14 1 . 64 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 9 13 8 . . 12 Robot Miss Streak 5 | 5 3 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 179 | 12 83 21 . 1 62 Core Hits 102 | 4 38 12 . 1 47 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Burn 1 | . 1 . . . . Destroy 2 | . 1 1 . . . Melee Attacks 14 | . . . . 1 13 Impact . | . . . . . . Slashing 14 | . . . . 1 13 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3322 | 98 697 290 . 109 2128 Guns 1757 | 98 697 290 . . 672 Cannons 475 | . . . . . 475 Explosions 919 | . . . . . 919 Melee 171 | . . . . 109 62 Ramming . | . . . . . . Kinetic 916 | 98 573 96 . . 149 Thermal 1316 | . 124 194 . . 998 Explosive 919 | . . . . . 919 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 171 | . . . . 109 62 Piercing . | . . . . . . Highest Corruption 10 | . 2 2 2 2 10 Average Corruption 4 | . 1 2 2 2 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . 3 13 9 5 35 Message Errors 17 | . 1 6 2 3 5 Matter Fused 14 | . 1 2 2 2 7 Heat Flow Errors 8 | . . . 3 . 5 Energy Discharges 4 | . . 1 . . 3 Data Loss (minor) 7 | . . 2 . . 5 Data Loss (major) 7 | . 1 . 1 . 5 Misfires 4 | . . 1 1 . 2 Alerts 2 | . . 1 . . 1 Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 163 | . . . . . 163 Projectiles 13 | . . . . . 13 Explosions 128 | . . . . . 128 Melee 22 | . . . . . 22 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . . . 22 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 104 247 280 . 324 Average Temperature 68 | . 25 77 97 . 77 Received Heat Transfer 816 | . 285 72 . . 459 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . . . 3 Heat Transferred 2664 | . 370 444 . . 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 344 | 10 160 169 . 5 344 Initial 19 | . 6 19 . . 1 Average 108 | 3 48 58 . 2 159 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 82 | 100 100 100 . 100 67 Level 1 17 | . . . . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 8 | . 4 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 9 | . 4 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 32 7 . . 48 Peak Tracking Total 10 | . 4 3 . . 10 Tactical Retreats 8 | . 2 . . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts 23 | . . . . . 23 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . . . . . 5 Reused 2 | . . . . . 2 Traps Extracted 8 | . . . . . 8 Installed 5 | . . . . . 5 Triggered 2 | . . . . . 2 Most Traps Carried 5 | . . . . . 5 Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 6 1 2 . 5 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 15 1 6 . 13 Successful 22 | . 6 1 6 . 9 Failed 13 | . 9 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 3 . 1 . 4 Terminals 15 | . 8 . . . 7 Fabricators . | . . . . . . Repair Stations 7 | . 2 . . . 5 Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 12 | . 2 1 6 . 3 Record 5 | . . . 5 . . Open Door 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . . 4 Scan Component 3 | . 1 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 102 | . 26 . . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . Largest Group 3 | . . 3 . 2 2 Highest-Rated Group 43 | . . 40 . 43 43 Highest-Rated Ally 31 | . . 16 . 31 31 Total Orders . | . . . . . . Ally Attacks 18 | . . 6 . . 12 Total Damage 199 | . . 49 . . 150 Kills 4 | . . 3 . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6335 | 51 1415 687 760 322 3100 Spaces Moved 2990 | 22 728 437 430 182 1191 Core 4 | . . . . . 4 Treads 52 | . . . . . 52 Legs 42 | 22 20 . . . . Wheels 2892 | . 708 437 430 182 1135 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 130 130 175 130 Average Speed 168 | 120 154 131 173 175 189 Slowest Speed 1550 | 120 175 175 175 175 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 62 | 3 95 79 90 48 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 13 | . . . . . 13 Terrain Destroyed 53 | . . . . . 53 Melee 12 | . . . . . 12 Projectile 5 | . . . . . 5 AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4045 | 32 920 525 445 185 1938 Wait 684 | . 89 45 . 3 547 Move 2985 | 21 727 436 429 181 1191 Hop . | . . . . . . Pick Up 80 | 1 25 14 4 . 36 Fast Attach 6 | . . . 2 . 4 Attach 31 | 1 7 2 1 . 20 Detach 2 | . . . 2 . . Swap 39 | . 9 5 1 . 24 Drop 45 | . 3 9 6 . 27 Fire 131 | 9 60 14 . . 48 Melee 14 | . . . . 1 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 28 | . . . . . 28 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 52 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Com. Wheel 620 | -10/Materials | Discovered new exit (range 3) 872 | -10/Materials | Discovered new exit (range 8) 934 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Discovered new exit (range 13) 1236 | -10/Materials | Discovered new exit (range 15) 1467 | -10/Materials | Entered Mines 1516 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1517 | -10/Mines | Core integrity fell below 20% 1625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1680 | -10/Mines | Discovered new exit (range 5) 1712 | -10/Mines | Discovered new exit (range 8) 1806 | -10/Mines | Learned Materials non-interactive machine intel 2017 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2020 | -10/Mines | Found Prototype Device 2047 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -10/Mines | Discovered new exit (range 5) 2154 | -10/Mines | Entered Exiles 2207 | -10/Exiles | Discovered new exit (range 14) 2251 | -10/Exiles | Met 8R-AWN 2280 | -10/Exiles | Met EX-HEX 2352 | -10/Exiles | Met EX-DEC 2385 | -10/Exiles | Visited The Gauntlet 2583 | -10/Exiles | Learned location of Zion (-6) 2632 | -10/Exiles | Met EX-BIN 2653 | -10/Exiles | Aligned with FarCom system 2655 | -10/Exiles | Given EX-Vault access code 2697 | -10/Exiles | Opened EX-Vault 2709 | -10/Exiles | Found Gui. Plasma Cannon 2716 | -10/Exiles | Found Longsword +1 2754 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2895 | -10/Exiles | Discovered new exit (range 14) 2914 | -10/Exiles | Left Exiles lab with Longsword +1 2914 | -10/Exiles | Entered Mines 2958 | -9/Mines | Learned Materials stockpile data 3212 | -9/Mines | Discovered new exit (range 15) 3225 | -9/Mines | Learned location of Storage (-9) 3236 | -9/Mines | Entered Materials 3236 | -8/Materials | Accompanied by 2 allies 3236 | -8/Materials | Evolved 4 slots: Utility x4 3238 | -8/Materials | Loaded intel: 38 non-interactive machine locations 3241 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3439 | -8/Materials | Repaired Adv. Weight Redist. System 3791 | -8/Materials | Destroyed 8 combat bots 4689 | -8/Materials | Repaired Arm. Treads 5061 | -8/Materials | Build established: Trapper-Mutant 5412 | -8/Materials | Crushed by falling debris 5412 | -8/Materials | System corruption reached 10% 5443 | -8/Materials | Lost 3 parts (3u) 5862 | -8/Materials | Build established: Mutant 6296 | -8/Materials | Core integrity fell below 50% 6324 | -8/Materials | Discovered new exit (range 10) 6330 | -8/Materials | Core integrity fell below 20% 6336 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06313_ Imp. Heat Sink destroyed. 06314_ X-57 Shotgunner heat spikes uncontrollably. 06315_ Mic. Nuclear Core destroyed. 06315_ X-57 Shotgunner overheating. 06316_ X-57 Shotgunner heat damages Shotgun. 06316_ X-57 Shotgunner overheating. 06319_ X-57 Shotgunner heat damages Hrd. Medium Armor Plating, Nuclear Core, Unknown Leg, Unknown Ballistic Gun. 06319_ X-57 Shotgunner overheating. 06321_ X-57 Shotgunner heat damages Hrd. Medium Armor Plating. 06323_ X-57 Shotgunner overheating. 06324_ Slug penetrates Wall. 06324_ Lgt. Treads blasted off. 06324_ Knocked back. 06324_ EXIT=FOUND 06325_ X-57 Shotgunner heat damages Nuclear Core, Shotgun. 06326_ X-57 Shotgunner heat short circuits Nuclear Core. 06326_ X-57 Shotgunner overheating. 06332_ X-57 Shotgunner heat damages Hrd. Medium Armor Plating. 06332_ X-57 Shotgunner overheating. 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