Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 22:16:10 Player: Pyr0 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (82) 410 Value Destroyed (2948) 2948 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 9718 Bonus ------- High Alert Combat Kills 100 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 7/100 System Corruption 14% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Signal Interpreter Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON ----------- Barrage Gun Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Large Battery Large Matter Pod Melee Analysis Suite Core Analyzer Tractor Beam Recalibrator Heart of Steel Particle Gun Flak Cannon Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . Utility 5 | . . . . . 1 1 . . . . 2 . 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 121 | 5 3 4 6 14 28 21 7 2 . 8 1 13 9 Power 21 | 1 . 1 . 2 6 4 . . . 3 . 3 1 Engine 11 | 1 . 1 . 1 2 3 . . . 3 . . . Core 10 | . . . . 1 4 1 . . . . . 3 1 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 . . 5 4 9 4 1 2 . 1 . 4 1 Treads . | . . . . . . . . . . . . . . Leg 16 | . . . . . 6 4 1 2 . 1 . 2 . Wheel 12 | 2 . . 5 . 2 . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . 4 1 . . . . . . . . Utility 25 | . 2 . 1 3 5 5 2 . . . 1 2 4 Device 15 | . 1 . 1 1 4 3 2 . . . . 1 2 Storage 5 | . 1 . . 1 1 1 . . . . . . 1 Processor 4 | . . . . 1 . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 1 3 . 5 8 8 4 . . 4 . 4 3 Energy Gun 8 | 1 . 2 . . 1 3 . . . . . 1 . Energy Cannon 2 | . . . . . 1 . . . . . . . 1 Ballistic Gun 15 | 1 . 1 . 3 2 4 . . . 3 . 1 . Ballistic Cannon 6 | . . . . 1 3 1 . . . . . 1 . Launcher 6 | . . . . . . . 2 . . 1 . 1 2 Special Weapon 2 | . 1 . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 68 | . . 2 9 4 13 3 1 . . 7 . 13 16 Power 18 | . . 1 1 1 3 3 . . . 3 . 3 3 Propulsion 18 | . . . 5 2 4 . 1 . . 1 . 3 2 Utility 12 | . . . 1 . 2 . . . . . . 2 7 Weapon 20 | . . 1 2 1 4 . . . . 3 . 5 4 Highest Loss Streak 9 | . . 2 9 3 4 1 1 . . 4 . 7 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 91 79 63 74 75 93 92 92 95 93 72 62 Engine 7 | . 14 10 8 5 5 8 7 7 7 12 13 4 . Core 5 | . . . . 1 8 5 7 7 7 1 . 4 7 Leg 19 | . . . . . 14 10 30 30 30 29 26 14 . Wheel 4 | . 28 28 31 3 4 9 . . . . . 1 9 Flight 1 | . . . . 20 2 . . . . . . . . Device 6 | . 7 14 8 1 6 6 7 7 7 7 6 9 7 Storage 7 | . 11 14 11 9 9 7 7 7 7 7 6 6 5 Processor 12 | . . . . 5 9 9 15 15 15 15 13 13 20 Energy Gun 1 | . 4 9 9 . 3 . . . . . . 3 2 Ballistic Gun 9 | . 14 9 9 12 4 12 8 7 7 13 13 7 3 Slashing Weapon 2 | . . . . . 1 . 6 7 7 2 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 7 27 28 29 24 30 68 69 60 60 69 69 69 59 Greatest Support 74 | 20 20 20 40 16 56 72 72 72 72 74 74 74 56 Greatest Overweight (x) 18 | . 1 1 7 7 2 3 1 . . 1 . 2 18 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 13 15 15 11 8 19 20 20 20 20 20 20 19 Most Carried 20 | 5 7 11 12 10 10 16 20 20 20 20 14 14 13 Average Carried 14 | 2 5 8 11 7 6 12 18 19 20 17 14 11 11 Final Capacity 20 | 5 15 15 15 8 10 20 20 20 20 20 20 20 5 Final Carried 20 | 5 7 11 10 7 10 15 20 20 20 15 14 13 . Class Distribution -------------------- 38% | Scavenger-Assassin 19% | Mutant 19% | Scavenger-Skirmisher 17% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Matter Collected 3211 | 283 50 136 27 229 565 688 328 20 . 388 . 251 246 Remotely 618 | . . . . . 220 38 177 . . . . . 183 Salvage Created 3042 | 44 . 62 40 256 906 588 382 . . 238 . 324 202 Parts 147 | 6 . 6 2 17 39 28 7 . . 15 . 17 10 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 12 5 . 16 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 69 | 1 . 1 2 5 16 12 3 . . 14 . 12 3 Melee 4 | . . . 2 . 2 . . . . . . . . Guns 43 | 1 . 1 . 5 10 6 2 . . 10 . 5 3 Cannons 11 | . . . . . 4 4 . . . . . 3 . AOE 10 | . . . . . . 1 1 . . 4 . 4 . Classes Destroyed 18 | 2 . 3 1 1 3 2 1 . . 1 . 3 1 Worker 1 | 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . Recycler 4 | . . . . 2 1 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . 2 . . . Watcher 2 | . . . . . . 2 . . . . . . . Swarmer 20 | . . . 2 3 1 . . . . 10 . 4 . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 24 | 1 . . . 2 10 3 2 . . . . 3 3 Sentry 8 | . . . . . 3 5 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 7 | . . . . . 2 3 . . . 2 . . . Programmer 1 | . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 . 2 1 3 3 4 1 . . 4 . 7 3 Combat Bots Only 7 | 1 . 1 1 3 3 3 1 . . 4 . 7 3 Max Kills in Single Turn 2 | 1 . 1 1 1 1 1 1 . . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . . 2 . 1 . Melee 1 | . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 1061 | 4 . 9 117 43 203 304 19 . . 94 . 80 188 Missed 363 | 4 . 1 27 11 73 146 5 . . 24 . 24 48 Damage Taken 8159 | . . 249 613 251 1454 1101 249 . . 785 . 995 2462 Core 2058 | . . 86 166 77 316 118 58 . . 109 . 119 1009 Absorbed by Shields 72 | . . . 72 . . . . . . . . . . Ignored by Resistances 2345 | . . 70 206 78 417 352 71 . . 234 . 273 644 Regen/Repaired (Parts) 117 | . . . . . 117 . . . . . . . . Core Remaining (%) 65 | 100 . 65 . 39 42 . . . . 59 . 86 . Volleys Fired 372 | 4 15 12 6 49 130 48 13 . . 37 . 30 28 Largest 3 | 2 1 2 2 2 2 3 3 . . 3 . 3 3 Hottest 148 | 70 100 70 70 57 122 90 106 . . 90 . 148 104 Shots Fired 554 | 8 15 21 8 53 159 106 27 . . 68 . 56 33 Gun 452 | 8 . 21 8 47 133 87 19 . . 62 . 40 27 Cannon 60 | . . . . 6 26 19 . . . . . 6 3 Launcher 27 | . . . . . . . 8 . . 6 . 10 3 Special 15 | . 15 . . . . . . . . . . . . Kinetic 431 | 4 . 9 6 53 131 90 19 . . 62 . 31 26 Thermal 90 | 4 15 9 2 . 28 16 . . . . . 15 1 Explosive 25 | . . . . . . . 8 . . 6 . 10 1 Electromagnetic 8 | . . 3 . . . . . . . . . . 5 Robot Hit Streak 36 | 7 . 11 5 15 36 17 14 . . 7 . 14 12 Robot Miss Streak 9 | . . 2 3 2 5 6 3 . . 9 . 5 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . Shots Hit Robots 439 | 7 . 16 5 41 136 84 25 . . 51 . 46 28 Core Hits 299 | 3 . 5 5 18 65 56 29 . . 51 . 50 17 Critical Kills 2 | . . . . . . 1 . . . 1 . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . . . . . Critical Strikes 10 | . . . . 3 2 2 . . . 1 . 2 . Burn 4 | . . . . . 1 1 . . . . . 2 . Destroy 5 | . . . . 3 . 1 . . . 1 . . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 19 | . . . . . 15 1 3 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 19 | . . . . . 15 1 3 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8809 | 84 . 187 141 370 1763 1524 1031 . . 1028 . 2030 651 Guns 4598 | 84 . 187 65 312 1127 1007 302 . . 550 . 624 340 Cannons 1092 | . . . . 58 372 442 . . . . . 149 71 Explosions 2408 | . . . . . . 75 456 . . 478 . 1250 149 Melee 534 | . . . . . 261 . 273 . . . . . . Ramming 177 | . . . 76 . 3 . . . . . . 7 91 Kinetic 4817 | 48 . 79 65 370 1254 1236 302 . . 550 . 573 340 Thermal 791 | 36 . 97 . . 245 213 . . . . . 200 . Explosive 2259 | . . . . . . 75 456 . . 478 . 1250 . Electromagnetic 216 | . . 11 . . . . . . . . . . 205 Impact 15 | . . . . . . . . . . . . . 15 Slashing 534 | . . . . . 261 . 273 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 . . . . . . . . 14 Average Corruption 3 | . . . 2 2 . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . 4 . . . . . . . . 6 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . 3 . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 87 | . . . . 2 12 . 69 . . . . 4 . Projectiles 2 | . . . . 2 . . . . . . . . . Explosions 4 | . . . . . . . . . . . . 4 . Melee 81 | . . . . . 12 . 69 . . . . . . Knockbacks 19 | . . . . 2 9 4 . . . . . 4 . Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . 2 9 4 . . . . . 2 . Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 156 | . . . 34 . . . . . . . . 78 44 Shots 2 | . . . . . . . . . . . . 2 . Rammed 27 | . . . 13 . . . . . . . . . 14 Targets Rammed 29 | . . . 13 . 1 . . . . . . 1 14 Kicked 2 | . . . . . 1 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | 27 60 36 8 11 291 339 182 . . 54 . 169 162 Average Temperature 67 | 12 35 15 6 2 86 86 70 . . 22 . 76 71 Received Heat Transfer 2343 | . . . 228 108 873 315 93 . . . . 180 546 Effects 6 | . . . . . 3 3 . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 7 | . . . . . 1 3 . . . . . 2 1 Heat Transferred 2294 | 111 . 296 . . 666 592 . . . . . 629 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Peak Influence 566 | 25 29 44 85 108 223 332 . . . . 450 523 566 Initial 450 | . 13 9 14 9 35 55 . . . . 450 277 237 Average 123 | 5 20 29 36 64 64 114 . . . . 450 419 333 Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 2 2 Low Security (%) 74 | 100 100 100 100 100 99 72 . . . . . . . Level 1 19 | . . . . . . 27 . . . . . 48 75 Level 2 5 | . . . . . . . . . . . 100 51 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 23 | . . . 1 . 8 7 . . . . . 2 5 Investigation 15 | . . . 1 . 8 3 . . . . . . 3 Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 4 | . . . . . . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Distress Signals 4 | . . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | 1 . 13 17 6 28 18 5 . . 17 . 12 32 Peak Tracking Total 22 | 1 . 22 10 4 6 3 2 . . 4 . 4 10 Tactical Retreats 12 | . . . 2 . 1 2 . . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 3 | . . . . . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 7 | . . . . . . . 1 . . . . 6 . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 4 | . . . . . 1 2 . . . . . 1 . Max in Single Turn 2 | . . . . . 1 2 . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 32 | . 2 . 4 . 10 6 1 1 4 . 1 . 3 Terminals 16 | . 2 . 3 . 6 3 . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 2 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 138 | . 10 . 15 . 43 33 1 1 27 . 1 . 7 Successful 99 | . 7 . 5 . 31 26 1 1 27 . 1 . . Failed 39 | . 3 . 10 . 12 7 . . . . . . 7 Catastrophic 8 | . . . 3 . 1 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 8 . 3 . 12 4 2 . 2 . 1 . . Terminals 65 | . 10 . 14 . 26 11 . . . . 1 . 3 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 9 | . . . . . 5 4 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 28 | . . . . . 10 18 . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . 2 Terminal Hacks 61 | . 6 . 3 . 15 7 1 1 27 . 1 . . Record 25 | . . . . . 10 4 . . 11 . . . . Part Schematic 11 | . . . . . . 2 . . 9 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . 3 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Repair Station Index 2 | . . . 1 . 1 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 3 1 . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 27 | . . . . . 10 17 . . . . . . . Insert Component 13 | . . . . . 5 8 . . . . . . . Analyze 14 | . . . . . 5 9 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . 2 1 . . . . . . . Terminals 5 | . 1 . 1 . 2 1 . . . . . . . Track 5 | . 1 . 1 . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 3 . 10 5 . . . . 1 . 3 Full Trace Events 17 | . 1 . 3 . 7 3 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 5 10 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 5 8 . . . . . . . Part Schematics Acquired 13 | . . . . . 5 8 . . . . . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . Highest-Rated Group 45 | . . . . 45 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . Total Damage 61 | . . . . . 61 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Turns Passed 8994 | 96 201 118 236 396 1182 1439 2372 782 128 1334 8 240 462 Spaces Moved 6188 | 96 126 78 221 467 683 511 1906 646 107 945 5 84 313 Core 49 | 36 . . 2 8 . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . Legs 4418 | . . . . . 401 337 1906 646 107 945 5 71 . Wheels 1245 | 60 126 78 219 74 191 174 . . . . . 13 310 Hover . | . . . . . . . . . . . . . . Flight 476 | . . . . 385 91 . . . . . . . . Fastest Speed 31 | 50 80 95 80 31 34 100 120 120 120 120 125 115 100 Average Speed 111 | 68 91 95 87 52 109 114 120 120 120 125 125 154 114 Slowest Speed 950 | 80 95 95 400 440 200 330 190 120 120 190 125 196 950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 2 . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 20 14 22 77 49 9 99 68 77 81 . 93 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 12 | . . . . 1 . . 8 2 . 1 . . . Spaces Dug 33 | . 15 . . 1 16 1 . . . . . . . Terrain Destroyed 247 | . 15 . . 7 16 22 26 . . 73 . 88 . Melee 11 | . . . . . 10 1 . . . . . . . Projectile 28 | . 15 . . 7 6 . . . . . . . . AOE 208 | . . . . . . 21 26 . . 73 . 88 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Total 7752 | 118 166 100 253 572 952 1292 1964 653 106 1042 6 146 382 Wait 857 | . 15 . 4 30 43 680 22 . . 50 . . 13 Move 6166 | 95 125 77 220 462 682 510 1899 645 106 944 5 83 313 Hop 5 | . . . . 2 . . 3 . . . . . . Pick Up 118 | 12 6 6 3 11 33 19 7 3 . 3 . 10 5 Fast Attach . | . . . . . . . . . . . . . . Attach 105 | 5 2 3 5 11 25 17 6 . . 8 1 13 9 Detach 20 | . . 1 1 . 3 7 6 . . . . 2 . Swap 16 | . 1 1 1 3 3 4 1 2 . . . . . Drop 38 | 2 2 . . 4 17 6 3 3 . . . 1 . Fire 372 | 4 15 12 6 49 130 48 13 . . 37 . 30 28 Melee 19 | . . . . . 15 1 3 . . . . . . Ram 27 | . . . 13 . . . . . . . . . 14 Kick 2 | . . . . . 1 . . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 7 | . . . . . . . 1 . . . . 6 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Entered Mines 299 | -10/Mines | Assembled infested the area 304 | -10/Mines | Assisted by a Guerilla fighting off Assembled 324 | -10/Mines | Build established: Mutant 347 | -10/Mines | Met a Derelict bent on vengeance 358 | -10/Mines | Discovered new exit (range 15) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x2 644 | -9/Materials | Discovered new exit (range 9) 652 | -9/Materials | Entered Mines 680 | -9/Mines | Lost 9 parts (1p5n1u2w) 704 | -9/Mines | Learned Materials garrison access intel 783 | -9/Mines | Core integrity fell below 50% 883 | -9/Mines | Learned 2 Materials zone layouts 963 | -9/Mines | Discovered new exit (range 5) 1013 | -9/Mines | Lost 3 parts (1p1n1w) 1048 | -9/Mines | Entered Materials 1048 | -8/Materials | Accompanied by 1 ally 1048 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1049 | -8/Materials | Identified exit to Factory 1050 | -8/Materials | Loaded intel: 1 garrison access location 1055 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1182 | -8/Materials | Lost 4 parts (1p2n1w) 1425 | -8/Materials | Lost 3 parts (1p1n1w) 1487 | -8/Materials | Build established: Scavenger-Mutant 1548 | -8/Materials | Repaired Faulty Adv. Beam Cannon 2095 | -8/Materials | Core integrity fell below 50% 2230 | -8/Materials | Entered Factory 2230 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2606 | -7/Factory | Build established: Mutant 3188 | -7/Factory | Garrison activated, responded to threat 3444 | -7/Factory | Build established: Skirmisher 3620 | -7/Factory | Discovered new exit (range 11) 3631 | -7/Factory | Identified exit to Lower Caves 3669 | -7/Factory | Entered Lower Caves 3824 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3982 | -7/Lower Caves | Found Prototype Device 4039 | -7/Lower Caves | Encountered a Warlord checkpoint 4169 | -7/Lower Caves | Build established: Scavenger-Assassin 4654 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4932 | -7/Lower Caves | Spotted B-75 Beast 4963 | -7/Lower Caves | Destroyed B-75 Beast 5000 | -7/Lower Caves | Learned Factory security intel 5161 | -7/Lower Caves | Discovered new exit (range 8) 5170 | -7/Lower Caves | Identified exit to Lower Caves 6041 | -7/Lower Caves | Entered another Lower Caves area 6063 | -7/Lower Caves | Discovered new exit (range 9) 6074 | -7/Lower Caves | Identified exit to Factory 6424 | -7/Lower Caves | Discovered new exit (range 16) 6443 | -7/Lower Caves | Identified exit to Data Miner 6823 | -7/Lower Caves | Entered Data Miner 6823 | -7/Data Miner | Discovered new exit (range 6) 6831 | -7/Data Miner | Identified exit to Proximity Caves 6853 | -7/Data Miner | Met Data Miner 6892 | -7/Data Miner | Learned location of Section 7 (-2) 6892 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6924 | -7/Data Miner | Received God Mode back door access code from Data Miner 6951 | -7/Data Miner | Entered Proximity Caves 7069 | -6/Proximity Caves | Spotter reported a threat 7444 | -6/Proximity Caves | Spotter reported a threat 7497 | -6/Proximity Caves | Spotter reported a threat 7762 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 7771 | -6/Proximity Caves | Learned location of 2 exits from Factory 7776 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 8206 | -6/Proximity Caves | Spotted B-75 Beast 8270 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8285 | -6/Proximity Caves | Entered Factory 8285 | -6/Factory | Evolved 2 slots: Utility x2 8286 | -6/Factory | Identified exit to Lower Caves 8287 | -6/Factory | Identified exit to Factory 8293 | -6/Factory | Identified exit to DSF 8293 | -6/Factory | Entered DSF 8310 | -6/DSF | Additional patrols routed to DSF 8387 | -6/DSF | Lost 5 parts (1p2n1u1w) 8467 | -6/DSF | Lost 7 parts (2p1n4w) 8475 | -6/DSF | Destroyed 7 combat bots 8476 | -6/DSF | Sterilization system engaged 8491 | -6/DSF | Discovered exit to Factory (range 15) 8496 | -6/DSF | Ambient heat levels rising (+10) 8511 | -6/DSF | Ambient heat levels rising (+10) 8526 | -6/DSF | Ambient heat levels rising (+10) 8533 | -6/DSF | Entered Factory 8533 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8911 | -5/Factory | Lost 5 parts (1p2u2w) 8931 | -5/Factory | System corruption reached 10% 8969 | -5/Factory | Core integrity fell below 50% 8976 | -5/Factory | Core integrity fell below 20% 8987 | -5/Factory | Identified Heart of Steel 8995 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Knocked back. P-70 Sage resets X-72 Disruptor, system corruption cleaned. P-70 Sage resets H-71 Marshal, system corruption cleaned. Knocked back. Fusion Compressor destroyed. Imp. Proton Missile Launcher destroyed. Enh. Optical Array destroyed. Slammed into P-70 Sage. P-70 Sage resets P-70 Sage, system corruption cleaned. Lrg. Battery destroyed. Core Analyzer destroyed. Critical hit (Blast). System corrupted: Matter fused (-8). Hcp. Storage Unit destroyed. Identified Heart of Steel. [Achievement: Risk Taker] Acquired 5 matter. Extracted 48 matter. Extracted 10 matter. W-25 Informer distress signal alerts nearby ally. 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Beam Cannon | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Tractor Beam | -7/Factory | Scanalyzed Lrg. Battery | -7/Factory | Scanalyzed Power Sword | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Hunted I Survived The Infestation Let's See Who's Tougher Librarian Party Time Remodeling Risk Taker Slippery One The Oracle Troublemaker True Hacker Challenges ------------ None Game ------ Seed TransportPointyShielding Manual? 0 Play Time 02:50:39 Cumulative 6.8 hours Start 2024.05.25 @ 19:03:11 End 2024.05.25 @ 22:16:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 128x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d3d208c-5157-4e25-88bc-c31a9ffe883d