Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 20:11:29 Player: korgoth Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (3695) 3695 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 12108 Bonus ------- High Alert Combat Kills 98 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 54/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (7) --- Centrium Leg Centrium Leg > --- UTILITY (10) ----- Experimental Target Analyzer > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Advanced VSS Leg Centrium Leg Improved Cesium-ion Thruster Cooled Impulse Thruster Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Cooled Impulse Thruster > --- UTILITY ---------- Experimental Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Compact Ion Cannon Linear Accelerator > --- INVENTORY -------- Centrium Leg Improved Cesium-ion Thruster Heavy Machine Gun [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Flight Unit Improved Cesium-ion Thruster Utility Medium Armor Plating Device Gravity Neutralizer Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Mace Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . . 1 . . 1 . . 1 . 1 Utility 8 | . . 1 . . . 1 2 2 1 . . . 1 . Weapon 2 | . . . . . . . . . . . . 1 1 . Parts Attached 147 | 9 7 5 . 2 . 22 1 41 10 3 . 4 8 35 Power 19 | 1 1 . . . . 2 . 5 2 . . . 1 7 Engine 5 | 1 1 . . . . . . 3 . . . . . . Core 9 | . . . . . . 2 . 2 2 . . . 1 2 Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 34 | 2 . 1 . 2 . 4 1 11 1 . . 1 . 11 Treads 11 | 2 . 1 . 2 . 4 . . . . . . . 2 Leg 14 | . . . . . . . 1 6 . . . . . 7 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 5 1 . . 1 . 2 Utility 47 | 2 2 1 . . . 10 . 15 3 . . 2 5 7 Device 14 | 1 . . . . . 1 . 2 2 . . 1 3 4 Storage 5 | 1 1 . . . . 1 . . 1 . . . . 1 Processor 4 | . 1 . . . . 1 . . . . . 1 . 1 Hackware 5 | . . . . . . . . 3 . . . . 1 1 Protection 19 | . . 1 . . . 7 . 10 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 4 4 3 . . . 6 . 10 4 3 . 1 2 10 Energy Gun 8 | . . . . . . 2 . 3 . . . . . 3 Energy Cannon 16 | . 2 1 . . . 2 . 3 1 2 . . . 5 Ballistic Gun 12 | 4 1 2 . . . . . . 2 1 . . 1 1 Ballistic Cannon 3 | . . . . . . . . 2 . . . . . 1 Launcher 3 | . . . . . . 1 . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 1 . . 1 . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . 1 . 3 3 . . . 2 7 Parts Lost 64 | . . . . . . 4 . 26 1 1 . 2 1 29 Power 10 | . . . . . . . . 4 . . . . . 6 Propulsion 18 | . . . . . . 2 . 7 . . . 1 . 8 Utility 25 | . . . . . . 2 . 11 1 1 . . 1 9 Weapon 11 | . . . . . . . . 4 . . . 1 . 6 Highest Loss Streak 11 | . . . . . . 4 . 11 1 1 . 2 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 100 100 100 100 100 92 84 74 53 56 52 59 63 47 Engine 4 | . 14 11 11 11 11 2 . 1 . . . . . . Core 2 | . . . . . . 6 7 3 5 5 5 5 4 1 Treads 16 | . 28 33 33 33 33 29 23 7 . . . . . 1 Leg 3 | . . . . . . . 7 12 . . . . . 5 Flight 6 | . . . . . . . . 3 23 23 23 25 19 12 Device 4 | . 6 . . . . . . 1 12 16 11 12 17 7 Storage 6 | . 14 11 11 11 11 9 7 5 . . . . . . Processor 4 | . 7 11 11 11 11 4 . . . . . . . 1 Hackware 2 | . . . . . . . . 7 . . . . 2 5 Protection 9 | . . 11 11 11 11 22 23 17 . . . . 3 1 Energy Cannon 7 | . 16 20 11 11 11 9 7 2 1 1 5 5 4 2 Ballistic Gun 4 | . 11 1 11 11 11 . . . 7 4 5 4 4 1 Piercing Weapon 1 | . . . . . . . . 1 . 3 . 5 4 2 Peak Build Rating 114 | 7 13 17 16 18 18 44 30 53 65 71 59 73 88 114 Average Rating 40 | 5 10 16 16 16 18 24 29 42 55 64 59 68 78 78 On Entrance 33 | . 7 13 16 16 18 18 27 30 45 65 59 59 59 77 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 13 33 40 39 39 39 56 54 78 29 28 23 28 39 57 Greatest Support 210 | 40 40 63 63 63 63 89 68 68 43 31 31 37 40 210 Greatest Overweight (x) 16 | . . . . . . 2 . 16 . . . . . 12 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 7 10 15 15 15 15 15 15 13 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 13 14 5 5 5 5 5 5 Average Carried 9 | 1 8 14 15 14 15 12 12 9 4 4 5 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 2 15 15 15 15 15 13 13 5 5 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 14% | Sprinter 10% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Infiltrator-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 2353 | 283 248 65 . . . 245 . 789 117 159 . . . 447 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3875 | 101 318 327 . . . 330 . 1008 225 184 . 199 . 1183 Parts 156 | 4 20 22 . . . 13 . 37 20 8 . 4 . 28 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 67 | . 6 7 . . . 11 . 17 5 5 . 1 . 15 Melee 4 | . . . . . . . . 3 . . . . . 1 Guns 13 | . 4 . . . . 3 . 3 2 1 . . . . Cannons 23 | . 2 7 . . . 3 . 4 . 1 . 1 . 5 AOE 15 | . . . . . . 2 . 7 3 2 . . . 1 Classes Destroyed 15 | 2 4 3 . . . 3 . 1 1 . . . . 1 Worker 2 | . . 1 . . . . . . 1 . . . . . Builder 5 | . 1 . . . . . . 2 1 . . . . 1 Tunneler 2 | 1 . . . . . . . . 1 . . . . . Recycler 4 | 1 . . . . . . . 2 . . . 1 . . Operator 2 | . 1 . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 11 | . . . . . . 4 . 2 1 4 . . . . Grunt 27 | . 6 5 . . . 5 . 9 1 . . . . 1 Brawler 2 | . . 1 . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 7 | . . 1 . . . . . 3 . . . 1 . 2 Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 10 | . . . . . . 1 . 2 . . . . . 7 Programmer 7 | . . . . . . . . 1 2 . . . . 4 Heavy 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 2 5 . . . 6 . 8 5 5 . 2 . 7 Combat Bots Only 6 | . 2 2 . . . 6 . 6 3 5 . 1 . 6 Max Kills in Single Turn 3 | 1 1 1 . . . 1 . 3 3 2 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 1 2 . . . 1 Melee 1 | . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1436 | . 30 16 . . . 65 . 343 22 25 4 19 22 890 Missed 555 | . 8 3 . . . 14 . 88 8 13 1 5 12 403 Damage Taken 13860 | . 294 163 . . . 906 . 4417 268 230 57 279 127 7119 Core 2593 | . 105 13 . . . 260 . 559 30 71 17 59 17 1462 Absorbed by Shields 195 | . . . . . . . . . 46 . . . . 149 Reduced by Siege Mode 47 | . . . . . . . . . . . . . . 47 Redirected to Shielding 127 | . . . . . . . . 127 . . . . . . Regen/Repaired (Parts) 566 | . . . . . . . . 566 . . . . . . Core Remaining (%) 80 | 100 58 . . . 96 52 100 34 . . 88 94 98 . Volleys Fired 231 | 8 24 19 . . . 31 . 84 15 7 . 7 . 36 Largest 3 | 2 2 2 . . . 2 . 2 2 2 . 2 . 3 Hottest 340 | 40 136 136 . . . 250 . 250 73 250 . 120 . 340 Shots Fired 353 | 16 47 34 . . . 49 . 103 30 11 . 14 . 49 Gun 170 | 16 41 5 . . . 22 . 36 25 5 . 7 . 13 Cannon 167 | . 6 29 . . . 23 . 60 . 6 . 7 . 36 Launcher 16 | . . . . . . 4 . 7 5 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 155 | 16 41 5 . . . . . 41 25 5 . 7 . 15 Thermal 146 | . 6 29 . . . 45 . 19 . 6 . 7 . 34 Explosive 16 | . . . . . . 4 . 7 5 . . . . . Electromagnetic 36 | . . . . . . . . 36 . . . . . . Robot Hit Streak 12 | 5 6 5 . . . 5 . 9 5 2 . 2 . 12 Robot Miss Streak 8 | 1 2 4 . . . 3 . 5 2 8 . 3 . 3 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 215 | 11 31 17 . . . 30 . 63 17 4 . 7 . 35 Core Hits 153 | 3 14 9 . . . 19 . 45 15 8 . 4 . 36 Critical Kills 3 | . . . . . . 1 . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 . 1 1 . . 1 . 4 Meltdown 1 | . . . . . . 1 . . . . . . . . Destroy 2 | . . . . . . . . . 1 . . 1 . . Blast 4 | . . . . . . . . . . . . . . 4 Corrupt 1 | . . . . . . . . 1 . . . . . . Melee Attacks 62 | . . . . . . . . 13 1 . . 11 20 17 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . 13 1 . . 11 20 17 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7524 | 140 457 359 . . . 877 . 2370 885 239 . 263 . 1934 Guns 1930 | 140 373 12 . . . 273 . 274 449 29 . 179 . 201 Cannons 2699 | . 84 347 . . . 227 . 945 . 27 . 84 . 985 Explosions 2531 | . . . . . . 377 . 850 436 183 . . . 685 Melee 359 | . . . . . . . . 301 . . . . . 58 Ramming 5 | . . . . . . . . . . . . . . 5 Kinetic 2139 | 140 373 12 . . . . . 609 449 29 . 179 . 348 Thermal 3362 | . 84 347 . . . 598 . 516 . 210 . 84 . 1523 Explosive 1385 | . . . . . . 279 . 670 436 . . . . . Electromagnetic 274 | . . . . . . . . 274 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 359 | . . . . . . . . 301 . . . . . 58 Highest Corruption 13 | . . . . . . . 2 13 3 3 3 . . 6 Average Corruption 7 | . . . . . . . 2 10 2 3 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . 37 3 2 . . . 20 Message Errors 13 | . . . . . . . . 8 . . . . . 5 Matter Fused 12 | . . . . . . . . 8 . 1 . . . 3 Heat Flow Errors 10 | . . . . . . . . 6 1 . . . . 3 Energy Discharges 8 | . . . . . . . . 3 1 . . . . 4 Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . 7 . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . . 19 . 37 53 . . . . 23 Projectiles 64 | . . . . . . 19 . 22 . . . . . 23 Explosions 68 | . . . . . . . . 15 53 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 7 . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 5 . . . . . 1 Secondary 2 | . . . . . . . . 2 . . . . . . Self-Inflicted Damage 66 | . . . . . . . . 7 . 8 . . . 51 Shots 6 | . . . . . . . . 1 . 1 . . . 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 705 | . 240 405 . . . 705 . 602 233 390 1 259 267 458 Average Temperature 194 | . 97 128 . . . 322 . 179 129 127 1 146 137 172 Received Heat Transfer 1566 | . 165 96 . . . 180 . 681 . 27 18 36 48 315 Effects 70 | . . 2 . . . 45 . 19 . 1 . . . 3 Shutdowns 16 | . . . . . . 9 . 5 . 1 . . . 1 Energy Bleed 10 | . . 1 . . . 6 . 3 . . . . . . Interference 5 | . . . . . . 3 . 2 . . . . . . Matter Decay 4 | . . . . . . 1 . 2 . . . . . 1 Short Circuit 9 | . . 1 . . . 6 . 1 . . . . . 1 Damage (minor) 5 | . . . . . . 4 . 1 . . . . . . Damage (major) 18 | . . . . . . 14 . 4 . . . . . . Damage (core) 3 | . . . . . . 2 . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . 8 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . 3 . . . 1 . . . 8 Combat Hostiles 12 | . . . . . . 3 . . . 1 . . . 8 Parts Melted 48 | . . . . . . 9 . 11 . . . 1 . 27 Heat Transferred 10788 | . 148 629 . . . 1762 . 1890 . 1157 . 111 . 5091 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 481 | 10 169 269 104 . . 259 49 259 389 . . 239 255 481 Initial 181 | . 6 27 104 . . . 49 23 126 . . 181 120 143 Average 123 | 2 61 82 104 . . 102 49 37 242 . . 191 118 304 Maximum Alert Level 2 | . . 1 . . . 1 . 1 1 . . 1 1 2 Low Security (%) 78 | 100 100 88 100 . 100 71 100 98 57 . . 79 97 24 Level 1 16 | . . 11 . . . 28 . 1 42 . . 20 2 49 Level 2 4 | . . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 . . . 1 . 8 7 . . . 7 8 Investigation 8 | . . 1 . . . . . 1 2 . . . 4 . Extermination 6 | . . . . . . . . 1 2 . . . 1 2 Reinforcement 16 | . 1 . . . . 1 . 3 3 . . . 2 6 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 9 | . . 2 . . . 1 . 2 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 11 11 . . . 18 . 22 9 20 3 5 18 39 Peak Tracking Total 11 | . 2 10 . . . 4 . 4 3 11 3 5 9 11 Tactical Retreats 27 | . . 3 . . . . . 4 1 3 . . 6 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 6 | . . 1 . . . . 1 1 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 10 | . . 1 . . . 3 . 5 . 1 . . . . Max in Single Turn 2 | . . 1 . . . 1 . 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 26 | . . 2 . 2 . 3 . 3 8 . . 1 5 2 Terminals 11 | . . 1 . . . 3 . . 3 . . . 3 1 Fabricators 5 | . . . . . . . . . 3 . . . 2 . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 Recycling Units 3 | . . . . . . . . 1 2 . . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 56 | . . 6 . 2 . 6 . 10 16 . . 1 12 3 Successful 30 | . . 5 . 2 . 1 . 5 10 . . . 5 2 Failed 26 | . . 1 . . . 5 . 5 6 . . 1 7 1 Catastrophic 7 | . . 1 . . . 1 . . 2 . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . . 2 . 1 . 5 . . 2 . . . 6 . Terminals 20 | . . 2 . . . 6 . . 4 . . . 7 1 Fabricators 12 | . . . . . . . . . 7 . . . 5 . Repair Stations 6 | . . . . . . . . 4 . . . . . 2 Recycling Units 8 | . . . . . . . . 3 5 . . . . . Scanalyzers 8 | . . 4 . . . . . 3 . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . 2 . 1 . . 1 . . . 2 1 Record 2 | . . . . 1 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . 1 . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 5 . . . 3 . Load Schematic 6 | . . . . . . . . . 3 . . . 3 . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 4 | . . . . . . . . 3 . . . . . 1 Scan Component 3 | . . . . . . . . 2 . . . . . 1 Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . Process 1 | . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . 4 . . . . . 2 . . . . . . Insert Component 3 | . . 2 . . . . . 1 . . . . . . Analyze 3 | . . 2 . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . 2 . . . 2 . 2 4 . . . 5 . Full Trace Events 9 | . . 2 . . . 1 . 1 2 . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . 109 . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . 7 . . . . . Retrieved Matter 7 | . . . . . . . . . 7 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies 2 | . . . 2 . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . Highest-Rated Group 48 | . . . 48 48 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 8007 | 127 783 623 346 826 160 882 157 1402 544 227 3 143 681 1103 Spaces Moved 8225 | 59 379 341 194 514 99 399 101 836 922 707 9 338 1815 1512 Core 13 | 8 . . . . . . . 2 . . . . . 3 Treads 2300 | 51 379 341 194 514 99 399 101 210 . . . . . 12 Legs 404 | . . . . . . . . 202 . . . . . 202 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5508 | . . . . . . . . 422 922 707 9 338 1815 1295 Fastest Speed 25 | 50 160 160 160 160 160 155 155 27 27 28 28 25 28 28 Average Speed 75 | 145 160 160 160 160 160 181 155 121 27 28 28 25 28 51 Slowest Speed 850 | 160 160 160 160 160 160 320 155 850 28 28 28 28 28 650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered 3 | . . . . . . . . 3 . . . . . . Exploration Rate (%) 27 | 4 48 33 47 64 27 35 3 14 19 66 5 7 21 26 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 43 | . . . . . . . . . 1 . . 11 20 11 Terrain Destroyed 173 | . . . . . . 15 . 52 52 5 . 16 20 13 Melee 43 | . . . . . . . . . 1 . . 11 20 11 Projectile 44 | . . . . . . 2 . 13 17 5 . 5 . 2 AOE 86 | . . . . . . 13 . 39 34 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Total 9561 | 84 508 387 230 518 101 512 102 1098 1183 726 8 365 1962 1777 Wait 651 | . 74 10 37 . 3 31 . 86 210 2 . 1 96 101 Move 8207 | 58 378 340 193 513 98 398 100 835 917 706 8 337 1814 1512 Hop 2 | . . . . . . . . . 2 . . . . . Pick Up 155 | 9 19 8 . 1 . 14 1 27 15 4 . 4 14 39 Fast Attach . | . . . . . . . . . . . . . . . Attach 115 | 7 . 4 . . . 15 1 34 5 3 . 4 7 35 Detach 18 | . . . . . . 6 . 5 . . . . . 7 Swap 33 | 2 7 1 . 2 . 7 . 7 5 . . . 1 1 Drop 75 | . 6 5 . 2 . 10 . 7 13 4 . 1 10 17 Fire 231 | 8 24 19 . . . 31 . 84 15 7 . 7 . 36 Melee 62 | . . . . . . . . 13 1 . . 11 20 17 Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 13) 821 | -10/Materials | Discovered new exit (range 13) 837 | -10/Materials | Identified exit to Mines 861 | -10/Materials | Discovered new exit (range 12) 871 | -10/Materials | Identified exit to Materials 890 | -10/Materials | Identified exit to Subcaves 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Discovered new exit (range 3) 1340 | -9/Materials | Identified exit to Materials 1515 | -9/Materials | Identified exit to Mines 1515 | -9/Materials | Identified exit to Storage 1534 | -9/Materials | Entered Mines 1535 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1538 | -9/Mines | Identified exit to Zion 1558 | -9/Mines | Found a hidden stash of uninstalled traps 1872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1874 | -9/Mines | Discovered new exit (range 5) 1879 | -9/Mines | Identified exit to Exiles 1880 | -9/Mines | Entered Exiles 1880 | -9/Exiles | Accompanied by 2 allies 1904 | -9/Exiles | Discovered new exit (range 15) 1910 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1919 | -9/Exiles | Met 8R-AWN 1946 | -9/Exiles | Met EX-HEX 2023 | -9/Exiles | Met EX-DEC 2032 | -9/Exiles | Learned location of Zion (-7) 2074 | -9/Exiles | Met EX-BIN 2095 | -9/Exiles | Aligned with FarCom system 2096 | -9/Exiles | Given EX-Vault access code 2501 | -9/Exiles | Opened EX-Vault 2528 | -9/Exiles | Found Firepult 2559 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2689 | -9/Exiles | Discovered new exit (range 11) 2705 | -9/Exiles | Identified exit to Mines 2706 | -9/Exiles | Left Exiles lab with Firepult 2706 | -9/Exiles | Entered Mines 2814 | -8/Mines | Build established: Scavenger-Mutant 2829 | -8/Mines | Discovered exit to Materials (range 15) 2866 | -8/Mines | Entered Materials 2866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3199 | -8/Materials | Build established: Mutant 3442 | -8/Materials | Lost 4 parts (2n2u) 3444 | -8/Materials | Found Prototype Device 3483 | -8/Materials | Identified Active Sensor Suite 3561 | -8/Materials | Discovered new exit (range 16) 3748 | -8/Materials | Entered Factory 3748 | -7/Factory | Evolved 2 slots: Utility x2 3818 | -7/Factory | Discovered new exit (range 8) 3905 | -7/Factory | Entered another Factory area 3905 | -6/Factory | Evolved 2 slots: Utility x2 4213 | -6/Factory | Build established: Hacker-Mutant 4306 | -6/Factory | Crushed by falling debris 4337 | -6/Factory | Lost 3 parts (1p1n1u) 4383 | -6/Factory | Repaired Hrd. Heavy Armor Plating 4499 | -6/Factory | Crushed by falling debris 4537 | -6/Factory | Lost 5 parts (2n3u) 4699 | -6/Factory | Crushed by falling debris 4699 | -6/Factory | System corruption reached 10% 4730 | -6/Factory | Lost 3 parts (1p1u1w) 4970 | -6/Factory | Garrison activated, responded to threat 5011 | -6/Factory | Lost 11 parts (1p3n5u2w) 5029 | -6/Factory | Core integrity fell below 50% 5056 | -6/Factory | Lost 4 parts (1p1n1u1w) 5222 | -6/Factory | Discovered new exit (range 16) 5307 | -6/Factory | Entered another Factory area 5307 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5351 | -5/Factory | Fabricated Hacking Suite? 5530 | -5/Factory | Build established: Sprinter 5719 | -5/Factory | Discovered new exit (range 8) 5811 | -5/Factory | Fabricated Hacking Suite? 5851 | -5/Factory | Entered Upper Caves 5854 | -5/Upper Caves | Learned Factory non-interactive machine intel 5909 | -5/Upper Caves | Encountered a Warlord checkpoint 5997 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6020 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6064 | -5/Upper Caves | Learned Factory terminal intel 6075 | -5/Upper Caves | Discovered new exit (range 12) 6078 | -5/Upper Caves | Entered another Upper Caves area 6078 | -5/Upper Caves | Discovered new exit (range 8) 6081 | -5/Upper Caves | Entered Factory 6081 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6082 | -4/Factory | Loaded intel: 201 non-interactive machine locations 6083 | -4/Factory | Loaded intel: 26 terminal locations 6194 | -4/Factory | Discovered new exit (range 16) 6219 | -4/Factory | Spotted B-86 Titan 6224 | -4/Factory | Entered Research 6224 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6380 | -3/Research | Found Gamma Bomb Array 6390 | -3/Research | Discovered new exit (range 16) 6685 | -3/Research | Build established: Infiltrator-Sprinter 6699 | -3/Research | Identified exit to Armory 6699 | -3/Research | Identified exit to Testing 6905 | -3/Research | Entered another Research area 6905 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7096 | -2/Research | Identified exit to DSF 7362 | -2/Research | Build established: Hacker-Sprinter 7429 | -2/Research | Lost 7 parts (1p1n4u1w) 7500 | -2/Research | Found Prototype Device 7502 | -2/Research | Identified Exp. Force Field 7555 | -2/Research | Found Prototype Processor 7556 | -2/Research | Identified Exp. Target Analyzer 7574 | -2/Research | Lost 4 parts (1n2u1w) 7702 | -2/Research | Lost 4 parts (2p1n1u) 7706 | -2/Research | Found Prototype Device 7707 | -2/Research | Identified Adv. Kinecellerator 7711 | -2/Research | Core integrity fell below 50% 7868 | -2/Research | Core integrity fell below 20% 7945 | -2/Research | Lost 10 parts (2p5n3w) 8008 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- System corrupted: Energy discharge (-11). Acquired 5 matter. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Centrium Leg destroyed. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Acquired Imp. Fusion Compressor. Acquired Centrium Leg. Slug penetrates Wall. >%OTMORRYPNF=FVJBASBPH %&WF: Penetrated by Slug. System corrupted: Energy discharge (-4). Slug penetrates Wall. Acquired Adv. VSS Leg. System corrupted: Matter fused (-10). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# #? #???????????????# | | ???????????# #? #???????????????# | | ???????????# #?? #???????????????# | | ???????????# #??#####???????????????# | | ???????????# #??????????????????????# | | ???????????# #??????????????????????# | | ???????????# ##########?????????????### | | ???????????# + #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# ##########???????????????? | | ???????????# + #???????????????? | | ???????????# #hh #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# # """#???????????????? | | ???????????# % # """#???????????????? | | ???????????# # """#???????????????? | | ???????????# # #???????????????? | | ???????????# #@ #???????????????? | | ???????????# ###############??????????? | | ???????????# + #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# ##"############??????????? | | ?????????### ##"############??????????? | | ?????????# # ""T " #??????????? | | ?????????# # #########??? | | ?????????# # ## #??? | | ?????????# + ## #??? | | ?????????# # ## #??? | | ?????????# !# ! ## #??? | | ?????????# # ! %! ## #??? | | ?????????## ###### ####### #??? | | ??????????# # %= # #??? | | ??????????# # % # #### | | ??????????# / % # # | | ??????????# # ! #! # | | ??????????# # # # | | ??????????# # # # | | ??????????# ############### ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 1350 Utility Shielding 66 Phase Shifting 15 Evasion (%) 72 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterCompositeBeam Manual? 0 Play Time 02:36:50 Cumulative 35.2 hours Start 2024.09.02 @ 12:03:22 End 2024.09.02 @ 20:11:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 24 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7194e3a-2402-4ac4-8bfd-f199f02f24c0