Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 23:57:31 Player: Heni Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (775) 775 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6575 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 87/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (9) ------ Improved System Guard > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- High-capacity Storage Unit Compact Battery (200) Improved Grenade Launcher Heavy Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Thunder Leg Advanced VSS Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Medium Reactive Plating Advanced Shield Generator Stealth Drone Bay Stealth Drone Bay > --- WEAPON ----------- Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Makeshift Power Source Aluminum Leg Compact Battery Seismic Detector Scrapoid Pod Improved Grenade Launcher Heavy Missile Launcher CPS Tube CPS Tube DRS Beacon [Rating: 106] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Stealth Drone Bay Storage Large Storage Unit Processor Improved System Guard Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Slots Evolved 12 | . . . . 10 . 2 Power 1 | . . . . 1 . . Propulsion 4 | . . . . 3 . 1 Utility 7 | . . . . 6 . 1 Weapon . | . . . . . . . Parts Attached 47 | 6 . 1 9 7 6 18 Power 8 | 1 . . 3 . 2 2 Engine 3 | 1 . . 1 . . 1 Core 3 | . . . 2 . . 1 Reactor 2 | . . . . . 2 . Propulsion 15 | 2 . . . 5 1 7 Treads 2 | 2 . . . . . . Leg 9 | . . . . 5 1 3 Wheel 2 | . . . . . . 2 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 19 | 1 . 1 3 2 3 9 Device 9 | . . . . . 3 6 Storage 3 | 1 . . 2 . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 5 | . . 1 1 2 . 1 Artifact . | . . . . . . . Weapon 5 | 2 . . 3 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 31 | . . . . . 4 27 Power 6 | . . . . . . 6 Propulsion 12 | . . . . . 1 11 Utility 12 | . . . . . 3 9 Weapon 1 | . . . . . . 1 Highest Loss Streak 12 | . . . . . 3 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 1 2 3 8 8 8 7 Power . | . 1 1 . . . . Propulsion . | . . . . 1 . . Utility 2 | . . . 2 2 2 3 Weapon 2 | . 1 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 4 . . 7 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 5 | . . . 3 . . 2 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 81 | . 85 85 85 59 85 51 Engine 5 | . 14 14 5 5 3 1 Core 6 | . . . 8 3 5 2 Treads 23 | . 28 28 28 2 . . Leg 2 | . . . . 21 29 10 Device 1 | . . . . . 12 11 Storage 7 | . 14 . 8 5 5 4 Protection 10 | . . 13 12 7 13 1 Ballistic Gun 16 | . 28 28 17 . . . Slashing Weapon 4 | . . . 4 11 11 6 Peak Build Rating 106 | 6 6 9 32 62 106 101 Average Rating 22 | 5 6 8 16 53 89 54 On Entrance 30 | . 6 6 9 32 62 95 Naked Turns 1 | . . . . . . 1 Heaviest Build 103 | 12 12 25 41 77 103 80 Greatest Support 106 | 40 40 40 40 98 106 90 Greatest Overweight (x) 7 | 2 . . 1 . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 10 | 7 8 5 11 15 15 14 Most Carried 15 | 2 3 4 15 14 13 14 Average Carried 8 | 1 2 3 9 10 10 8 Final Capacity 15 | 8 8 5 15 15 15 5 Final Carried 15 | 2 3 4 15 8 13 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/DSF Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Matter Collected 876 | 290 82 10 148 . 154 192 Remotely . | . . . . . . . Salvage Created 848 | 96 139 . . . 296 317 Parts 52 | 3 9 . . . 16 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Combat Hostiles Destroyed 16 | . 6 . . . 6 4 Melee 10 | . . . . . 6 4 Guns 6 | . 6 . . . . . Classes Destroyed 10 | 1 2 . . . 1 6 Worker 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Recycler 1 | 1 . . . . . . Operator 1 | . . . . . . 1 Swarmer 6 | . 3 . . . 3 . Grunt 3 | . 3 . . . . . Sentry 1 | . . . . . . 1 Specialist 3 | . . . . . 3 . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 1 6 . . . 6 2 Combat Bots Only 6 | . 6 . . . 6 1 Max Kills in Single Turn 1 | 1 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Hostile Shots Fired 478 | . 30 . . . 182 266 Missed 136 | . 6 . . . 46 84 Hits 342 | . 24 . . . 136 182 Projectile 342 | . 24 . . . 136 182 Critical Strikes 2 | . . . . . . 2 Actively Blocked 1 | . . . . . . 1 Part Disruptions 2 | . . . . . 2 . Damage Taken 5051 | . 222 . . . 1558 3271 Core 1252 | . 30 . . . 67 1155 Absorbed by Shields 665 | . . . . . 542 123 Redirected to Shielding 104 | . . . . . . 104 Ignored by Resistances 208 | . . . . . 208 . Core Remaining (%) 93 | 100 . . 88 . 93 . Volleys Fired 25 | 5 20 . . . . . Largest 2 | 2 2 . . . . . Hottest 40 | 40 40 . . . . . Shots Fired 50 | 10 40 . . . . . Gun 50 | 10 40 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 50 | 10 40 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 6 11 . . . . . Robot Miss Streak 2 | 1 2 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 105 | 7 25 . . . 24 49 Core Hits 31 | 2 8 . . . 8 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 . . . 2 2 Destroy 1 | . 1 . . . . . Sever 4 | . . . . . 2 2 Melee Attacks 99 | . . . 7 . 32 60 Impact . | . . . . . . . Slashing 99 | . . . 7 . 32 60 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . 3 5 Combat Hostiles 3 | . . . . . 3 . Follow-up Attacks 10 | . . . . . 6 4 Damage Inflicted 3635 | 87 336 . . . 1103 2109 Guns 423 | 87 336 . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 3212 | . . . . . 1103 2109 Ramming . | . . . . . . . Kinetic 423 | 87 336 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3212 | . . . . . 1103 2109 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 3 11 Average Corruption 6 | . . . . . 2 7 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 3 16 Message Errors 5 | . . . . . 1 4 Matter Fused 8 | . . . . . 2 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 62 | . . . . . 6 56 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 62 | . . . . . 6 56 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 151 | . . . . . 5 151 Average Temperature 61 | . . . . . 5 66 Received Heat Transfer 350 | . 60 . . . 272 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 186 | 5 186 . . . 150 63 Initial 63 | . . . . . . 63 Average 35 | . 87 . . . 68 7 Influence Increases 500 | 5 216 . . . 160 119 Destroy 0b10 Robot/C 320 | . 120 . . . 120 80 Destroy 0b10 Robot/NC 20 | 5 . . . . . 15 Destroy Leader 50 | . 20 . . . 10 20 Disable Machine 15 | . 15 . . . . . Destroy Structure 5 | . 1 . . . . 4 Lose Combat Pursuer 90 | . 60 . . . 30 . Influence Decreases 500 | 5 90 126 . . 40 239 Entered New Map 119 | . . 62 . . . 57 Time Decay 254 | 5 90 64 . . . 95 Lost Part 127 | . . . . . 40 87 Squads Dispatched 6 | . 1 . . . 2 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 9 . 4 . 13 8 Peak Tracking Total 5 | . 4 . 2 . 5 4 Tactical Retreats 4 | . 2 . . . 2 . Traps | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Traps Triggered 4 | . . . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Machines Disabled 4 | . 1 . 3 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Machines Accessed 11 | . 2 . 7 1 . 1 Terminals 3 | . 2 . . 1 . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 4 . 38 3 . 3 Successful 42 | . 1 . 38 1 . 2 Failed 6 | . 3 . . 2 . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . . . . 1 Terminals 7 | . 4 . . 3 . . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 1 . 38 1 . . Record 30 | . . . 30 . . . Robot Analysis 7 | . 1 . 6 . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 139 | . . . . . . 139 Total Part Build Rating 18 | . . . . . . 18 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 7 | . 1 . 6 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -10 -7 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Turns Passed 5498 | 124 294 363 3861 46 210 600 Spaces Moved 2918 | 66 81 225 2126 27 94 299 Core 16 | 10 . . . . . 6 Treads 2488 | 56 81 225 2126 . . . Legs 401 | . . . . 27 94 280 Wheels 2 | . . . . . . 2 Hover 11 | . . . . . . 11 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 128 122 50 Average Speed 158 | 150 160 160 164 129 136 120 Slowest Speed 400 | 160 160 160 240 130 185 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 15 19 93 1 61 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 7 | . . . 7 . . . Spaces Dug 3 | . . . 1 . . 2 Terrain Destroyed 3 | . . . 1 . . 2 Melee 3 | . . . 1 . . 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Total 3611 | 78 206 228 2480 38 134 447 Wait 478 | . 105 2 308 . 2 61 Move 2912 | 65 80 224 2125 26 93 299 Hop . | . . . . . . . Pick Up 26 | 2 1 . 16 . 3 4 Fast Attach 36 | 6 . 1 6 1 3 19 Attach 14 | . . . 1 6 1 6 Detach 8 | . . 1 4 1 1 1 Swap 8 | . . . 4 2 2 . Drop 14 | . . . 11 2 . 1 Fire 25 | 5 20 . . . . . Melee 85 | . . . 5 . 24 56 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 8) 419 | -10/Materials | Entered Subcaves 420 | -10/Subcaves | Approached by a straggling Scientist 700 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 782 | -10/Subcaves | Entered Scraptown 977 | -7/Scraptown | Visited Science Testing Area 1004 | -7/Scraptown | Visited TADAMA 1411 | -7/Scraptown | Visited Bundlers 1507 | -7/Scraptown | Visited Awakened 1907 | -7/Scraptown | Visited Fellowship of the Rings 1981 | -7/Scraptown | Visited Shadow of the Wyrm 2002 | -7/Scraptown | Visited UFD Registry 2002 | -7/Scraptown | Registered with UFD as "Smoothboard" 2039 | -7/Scraptown | Visited Supply Room 2093 | -7/Scraptown | Visited Analyses Database 2131 | -7/Scraptown | Visited Science Guys 2189 | -7/Scraptown | Visited Sword Containment 2219 | -7/Scraptown | Visited Chapter 10 2261 | -7/Scraptown | Visited Research Penetration Think Tank 2296 | -7/Scraptown | Visited Derelict Rescue Squad 2308 | -7/Scraptown | Found DRS Beacon 2346 | -7/Scraptown | Visited Curators Association 2416 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2580 | -7/Scraptown | Visited Scrapoid Pod Storage 2588 | -7/Scraptown | Found Scrapoid Pod 2618 | -7/Scraptown | Visited Abandonware Association 2636 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3248 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3306 | -7/Scraptown | Discovered new exit (range 11) 4126 | -7/Scraptown | Met Optimus 4126 | -7/Scraptown | Accepted into 0bPrime 4526 | -7/Scraptown | Civil war broke out across Scraptown 4532 | -7/Scraptown | Found DM-GVY's Chainsaw 4575 | -7/Scraptown | Lost 4 allies 4622 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4639 | -7/Scraptown | Discovered new exit (range 3) 4643 | -7/Scraptown | Entered Factory 4643 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 4689 | -5/Factory | Identified exit to DSF 4689 | -5/Factory | Entered DSF 4727 | -5/DSF | Additional patrols routed to DSF 4879 | -5/DSF | Discovered new exit (range 14) 4899 | -5/DSF | Entered Factory 4899 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4930 | -4/Factory | Lost 3 parts (1n2u) 4970 | -4/Factory | System corruption reached 10% 4985 | -4/Factory | Lost 4 parts (2p1n1u) 5072 | -4/Factory | Released all parts (4) 5103 | -4/Factory | Lost 11 parts (2p5n3u1w) 5195 | -4/Factory | Spotted B-86 Titan 5374 | -4/Factory | Build established: Scavenger-Mutant 5455 | -4/Factory | Core integrity fell below 50% 5471 | -4/Factory | Core integrity fell below 20% 5478 | -4/Factory | Fabricated Lgt. Quantum Reactor? 5499 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05481_ K-01 Serf collects debris. 05482_ U-05 Engineer works on Subcomponent Replicator. 05483_ K-01 Serf collects debris. 05483_ Slug penetrates K-01 Serf. 05483_ Slug penetrates Wall. 05485_ U-05 Engineer works on Subcomponent Replicator. 05487_ Penetrated by Slug. 05487_ Lrg. Storage Unit destroyed. 05487_ U-05 Engineer works on Subcomponent Replicator. 05490_ Slug penetrates Wall. 05491_ U-05 Engineer works on Subcomponent Replicator. 05494_ Sneak attack on K-01 Serf. 05494_ K-01 Serf destroyed. 05494_ K-01 Serf collects debris. 05494_ Slug penetrates Wall. 05494_ Wheel destroyed. 05494_ K-01 Serf collects debris. 05496_ R-10 Processor collects Seismic Detector. 05498_ K-01 Serf collects debris. 05499_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????? 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""" """ #????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ?? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 800 Resistance: KI 30 Core Shielding 30 Phase Shifting 10 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexStormWell Manual? 0 Play Time 00:33:31 Cumulative 686.8 hours Start 2025.06.02 @ 23:07:16 End 2025.06.02 @ 23:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 613 Rogue 398 Adventurer 112 Explorer 103 Win Type - Total 44 Types 28/0/8/3/0/0/4/1/0/0 Lore% 77 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 21f4b0ba-be93-4435-9fd1-204b287055f2