Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 02:50:33 Player: Artackni Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (288) 1440 Value Destroyed (17814) 17814 Prototype IDs (386) 7720 Alien Tech Used (1) 200 Bonus (30382) 30382 TOTAL SCORE: 68256 Bonus ------- High Alert Combat Kills 1289 Follower Combat Kills 50 Entered Garrisons 800 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -157 Cogmind --------- Core Integrity 1335/1600 Matter 280/300 Energy 597/600 System Corruption 22% Temperature Cool (0) Movement Rolling (144) Ox3 Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (3) --- Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY (15) ----- Advanced Heat Sink Advanced Cooling System Experimental Cooling System Huge Storage Unit Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer (fused) Jamming Amplifier Heavy Armor Plating Advanced Hardlight Generator > --- WEAPON (5) ------- Phase Gun Phase Gun Phase Gun Enhanced Quantum Rifle Phasing Sabre > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Centrium Wheel Centrium Wheel Centrium Wheel Experimental Cooling System Launcher Loader Long-range Tractor Beam Transdimensional Reconstructor Quantum Rifle Helical Railgun Helical Railgun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Optical Array Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Jamming Amplifier Centrium Light Armor Plating Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Vortex Chain Reactor Centrium Wheel Advanced Cooling System Experimental Cooling System Launcher Loader Heavy Armor Plating Thermal Barrier Advanced Hardlight Generator Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Enhanced Quantum Rifle Helical Railgun Helical Railgun Smartbomb Launcher Phasing Sabre [Rating: 204] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 . . . 1 . . . 2 . 1 . . . . 2 . . . . . . 2 . 2 1 . Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 280 | 6 9 . 3 . 5 18 1 14 8 2 9 10 4 7 11 3 2 8 3 19 16 15 4 1 6 11 . 17 37 12 19 Power 32 | 1 2 . . . 1 1 . 1 1 . . . 1 1 1 . 1 1 1 1 3 2 . 1 2 2 . 1 5 . 2 Engine 9 | 1 1 . . . 1 . . 1 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . Core 8 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . 2 . 1 1 1 . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . 1 1 . 1 5 . 2 Propulsion 50 | 2 2 . 1 . . 2 . 4 4 2 2 . 1 2 2 . 1 3 . 2 1 4 . . . 3 . 4 . 4 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Wheel 46 | 2 2 . 1 . . 2 . 3 4 2 2 . 1 2 2 . 1 2 . 2 1 4 . . . 2 . 3 . 4 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 1 1 . 2 . 2 7 1 4 2 . 4 6 2 . 6 2 . 4 . 11 8 7 3 . 2 4 . 4 18 5 8 Device 73 | . 1 . . . 2 3 1 2 1 . 2 3 2 . 5 1 . 1 . 6 5 6 2 . 2 4 . 3 12 3 6 Storage 6 | 1 . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Processor 12 | . . . . . . . . . . . . 1 . . . 1 . . . 2 1 1 . . . . . . 4 2 . Hackware 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Protection 20 | . . . . . . 3 . 2 1 . 2 1 . . 1 . . 1 . 2 2 . 1 . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 4 . . . 2 8 . 5 1 . 3 4 . 4 2 1 . . 2 5 4 2 1 . 2 2 . 8 14 3 5 Energy Gun 28 | . 2 . . . . . . 2 . . 3 1 . . 1 . . . . 2 1 . . . 1 1 . . 8 1 5 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 6 . . . Ballistic Gun 32 | 2 . . . . . 6 . 2 1 . . . . 2 . . . . . 3 3 2 1 . . 1 . 2 5 2 . Ballistic Cannon 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 . . . . . . . . . . . . . 1 . . 6 . 2 . . . . 2 . . 1 8 1 . Parts Lost 95 | . 6 . . . . 12 . 10 . 3 . 2 . 7 1 . . . 1 5 2 4 . . 9 11 . 7 . . 15 Power 9 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 3 . . . . 2 Propulsion 27 | . 2 . . . . 2 . 4 . 2 . 1 . 4 . . . . 1 2 1 1 . . 1 2 . 1 . . 3 Utility 34 | . . . . . . 3 . 2 . . . . . 1 1 . . . . 3 1 2 . . 6 4 . 4 . . 7 Weapon 25 | . 2 . . . . 6 . 4 . 1 . 1 . 2 . . . . . . . . . . 2 2 . 2 . . 3 Highest Loss Streak 9 | . 2 . . . . 6 . 5 . 3 . 1 . 5 1 . . . 1 2 1 3 . . 9 6 . 4 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 7 8 8 11 17 18 19 18 19 19 17 19 18 18 18 18 17 17 17 17 18 18 18 19 18 13 14 16 20 21 19 Power 2 | . . . . . 3 3 3 3 3 2 2 1 1 3 2 2 1 1 2 2 2 2 2 2 1 1 1 1 2 3 2 Propulsion 2 | 1 2 3 2 3 4 2 4 2 2 2 1 3 3 1 2 3 2 1 1 . 3 1 2 2 2 2 3 2 4 4 3 Utility 7 | . 3 3 3 5 7 7 7 7 9 9 9 10 10 10 10 9 9 8 8 8 5 7 7 7 7 3 4 2 5 8 6 Weapon 4 | . 1 2 2 2 2 5 4 4 4 5 3 3 4 2 2 3 4 5 5 5 5 4 6 7 6 5 5 8 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 1 . 1 . 3 3 1 3 4 . 4 4 . 1 1 1 . 1 . 2 1 1 1 . 1 . . 2 9 1 7 Power 7 | . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 Propulsion 10 | . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . 2 2 1 . Utility 14 | . . . . . 1 . . . 2 . . 2 . . 1 . . 1 . . 1 1 . . . . . . 3 . 2 Weapon 20 | . 1 . . . 1 . . 3 1 . 4 1 . . . . . . . 2 . . 1 . 1 . . . 4 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 88 100 100 100 88 94 93 84 95 73 99 99 92 97 90 93 94 93 92 93 88 90 100 100 99 79 66 71 92 99 96 Engine 2 | . 7 . . . 8 2 . 8 7 7 7 7 6 6 11 11 11 7 3 . . . . . . . . . . . . Core 2 | . 2 14 14 14 . 5 9 . . . . . . . . . . . 1 1 . 1 10 10 8 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 5 8 10 8 . . 1 4 4 4 7 8 8 Wheel 15 | . 25 28 28 28 18 16 18 11 18 19 23 22 13 18 16 17 17 16 15 14 10 10 15 15 14 11 9 9 13 12 11 Device 23 | . 11 14 14 14 21 8 12 13 15 19 21 22 32 33 28 23 23 22 23 26 24 22 30 31 30 32 28 30 36 29 27 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 7 | . . . . . . . . . . . . . . . . 4 5 5 5 9 11 15 10 10 9 2 . . 6 22 22 Protection 5 | . . . . . . 14 9 2 11 3 8 7 6 6 4 5 5 5 5 5 4 5 5 5 4 . . . 5 4 3 Energy Gun 9 | . 4 . . . . . . 1 15 8 29 26 20 15 9 6 11 11 6 8 10 10 9 10 7 7 4 . 8 11 17 Ballistic Gun 8 | . 7 . . . . 20 30 27 8 6 . . . 8 6 11 11 8 3 6 8 8 10 10 9 8 9 4 6 6 1 Impact Weapon 2 | . 13 28 28 28 18 5 6 3 5 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 204 | 6 13 12 13 13 29 37 33 42 46 45 46 48 57 60 78 79 79 92 90 112 110 109 103 101 105 111 88 130 189 203 204 Average Rating 92 | 4 8 12 12 13 24 33 31 34 43 32 44 44 56 57 72 76 77 83 87 102 104 104 102 101 100 92 88 118 162 192 183 On Entrance 65 | . 6 12 12 13 13 29 32 33 42 45 26 45 45 57 49 75 76 79 88 90 98 101 102 101 101 63 88 88 114 188 189 Avg Prop Armor Cover (%) 6 | . . . . . . . . 7 5 . . . . . . . . 1 . . . . . . . 5 5 8 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 11 17 17 52 52 71 78 63 86 95 89 95 90 80 83 117 116 114 114 127 136 121 120 120 102 108 109 93 157 183 170 195 Greatest Support 48 | 20 20 20 20 20 20 20 20 20 42 36 30 30 30 30 48 48 48 48 48 48 44 40 34 34 34 32 22 48 48 48 48 Greatest Overweight (x) 16 | . 1 . 2 2 3 16 3 6 5 5 3 3 3 7 5 2 2 7 3 3 2 9 3 2 3 4 4 11 3 4 7 Average Overweight (x) 2 | . . . . 2 2 3 3 3 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 4 5 2 3 3 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 5 8 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Most Carried 25 | 7 8 8 9 13 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 18 16 21 25 25 25 Average Carried 19 | 3 7 8 8 11 17 18 19 18 19 18 17 19 18 19 19 19 19 19 19 19 19 19 19 20 19 15 16 17 23 24 22 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 7 8 8 9 13 18 18 20 20 20 18 20 20 18 19 20 20 20 20 19 20 19 20 20 20 19 16 16 21 25 25 16 Class Distribution -------------------- 30% | Scavenger-Tank 20% | Scavenger-Gunner 18% | Scavenger-Skirmisher 11% | Mutant 7% | Infiltrator-Gunner 4% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Tank | -5/Factory Infiltrator-Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Zhirov Infiltrator-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/DSF Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 8981 | 304 208 . . 30 74 882 72 609 221 . 87 417 . 118 . 292 104 415 204 506 915 540 227 20 . 560 . 233 729 552 662 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15115 | 123 616 . . 85 49 718 116 586 524 . 87 938 . 191 31 234 51 415 504 643 1215 890 328 27 . 915 . 423 147 1635 3624 Parts 735 | 7 43 . . 8 6 39 7 28 29 . 8 28 . 19 . 9 3 3 15 42 50 48 17 3 . 25 . 12 5 121 160 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . . . . . . . 9 3 2 13 . . . 15 3 . 21 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 240 | . 15 . . 2 1 18 . 19 4 . 1 25 . 3 6 4 1 . 11 7 27 12 4 1 . 16 . 8 1 19 35 Melee 8 | . 3 . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Guns 163 | . 11 . . . . 6 . 10 3 . 1 24 . 3 1 3 1 . 7 7 12 9 4 1 . 13 . 1 1 19 26 Cannons 16 | . . . . . 1 8 . . . . . . . . . . . . 2 . . . . . . 1 . 4 . . . AOE 42 | . . . . . . . . 8 . . . . . . 5 . . . . . 14 2 . . . 2 . 3 . . 8 Classes Destroyed 21 | 2 6 . . 1 1 3 . 1 . . . 2 . 1 . . . . . . 2 . . . . . . . 1 1 . Worker 14 | . 1 . . 1 . . . . 4 . 2 . . . . . . . . . . 3 . . . . . . . . 3 Builder 14 | . 2 . . 1 . . 3 . 2 . . . . . . . . . . . . 2 . . . . . . . 4 . Tunneler 8 | 2 1 . . 2 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycler 12 | 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . 6 Operator 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Swarmer 51 | . 6 . . . . . . 3 . . . 10 . . . 1 . . 7 . 7 . . 1 . 5 . . . 3 8 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Saboteur 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 74 | . 9 . . . . 7 . 9 1 . . 6 . . . 1 1 . 3 1 11 6 1 . . 3 . . . 3 12 Brawler 6 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 3 . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Sentry 26 | . . . . . 1 5 . 4 1 . 1 1 . . . 1 . . 1 2 3 1 . . . 2 . . . 2 1 Specialist 16 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 5 . . 8 Hunter 16 | . . . . . . 4 . 1 . . . 4 . . . . . . . 2 . . 3 . . . . 2 . . . Programmer 26 | . . . . . . . . 2 2 . . 1 . . . . . . . 2 . 3 . . . 1 . 1 . 11 3 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 8 | . . . . 2 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 5 . . 1 1 3 5 6 5 . 1 4 . 2 6 3 1 . 5 2 4 8 2 1 . 5 . 3 1 5 9 Combat Bots Only 8 | . 4 . . 1 1 3 . 6 1 . 1 4 . 2 6 3 1 . 5 2 4 7 2 1 . 5 . 3 1 3 8 Max Kills in Single Turn 9 | 1 1 . . 1 1 1 1 2 2 . 1 2 . 1 5 1 1 . 2 1 4 2 1 1 . 2 . 2 1 2 9 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 Exploded 8 | . . . . . . . . 2 . . . . . . 5 . . . . . 4 2 . . . 1 . 2 . . 8 Melee 1 | . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 1500 | . 82 . . 7 . 133 . 116 23 3 18 78 . 40 17 62 . . 45 112 103 90 68 1 75 52 . 182 2 79 112 Missed 448 | . 20 . . 2 . 33 . 36 10 . 6 27 . 8 7 22 . . 10 33 19 17 33 . 21 8 . 78 2 26 30 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 1052 | . 62 . . 5 . 100 . 80 13 3 12 51 . 32 10 40 . . 35 79 84 73 35 1 54 44 . 104 . 53 82 Melee 29 | . . . . 2 . 6 . . . 3 . . . . 4 . . . . . . . . . 2 12 . . . . . Projectile 1023 | . 62 . . 3 . 94 . 80 13 . 12 51 . 32 6 40 . . 35 79 84 73 35 1 52 32 . 104 . 53 82 AOE 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 53 | . . . . . . 2 . 5 . 1 . . . . . 3 . . . 8 11 5 . . 5 4 . 3 . . 6 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Damage Taken 17846 | . 597 . . 122 . 1839 . 1135 134 102 86 576 . 614 189 683 . . 509 1313 1551 1386 363 12 857 1031 . 1402 . 643 2702 Core 2087 | . 131 . . 52 . 250 . 141 12 26 10 19 . 86 . 69 . . 27 201 176 112 21 . 109 229 . 151 . 33 232 Absorbed by Shields 3162 | . . . . . . . . 64 . . . 34 . . 40 104 . . 127 180 225 210 216 6 162 119 . 248 . 366 1061 Redirected to Shielding 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 965 | . . . . . . 63 . . 6 22 12 85 . . . . . . . 22 28 33 123 . 56 70 . 258 . 187 . Regen/Repaired (Parts) 461 | . . . . . . . . . . . . . . . . . . . . 216 . . . . 104 . . . 64 . 77 Core Remaining (%) 72 | 100 . . . 26 . . . 28 . . . 90 . 89 . . . . 90 . . . . . . 26 . 88 100 . 83 Volleys Fired 582 | 11 52 . . . 2 43 2 47 19 . 5 37 1 6 3 9 2 . 19 19 59 35 12 1 1 31 . 40 9 38 79 Largest 5 | 2 2 . . . 2 4 3 4 4 . 4 4 3 4 3 4 4 . 4 4 4 4 4 4 1 4 . 4 4 5 5 Hottest 423 | 40 60 . . . 80 136 84 112 216 . 320 320 240 268 183 211 211 . 211 229 280 237 237 234 50 241 . 366 305 358 423 Shots Fired 1858 | 22 82 . . . 4 137 6 102 52 . 20 116 3 20 7 39 8 . 64 74 174 132 48 4 1 104 . 70 31 174 364 Gun 1685 | 22 82 . . . . 81 6 90 52 . 20 110 3 20 6 39 8 . 52 74 161 129 48 4 . 97 . 13 31 174 363 Cannon 126 | . . . . . 4 56 . . . . . . . . . . . . 12 . . . . . 1 5 . 48 . . . Launcher 43 | . . . . . . . . 12 . . . 2 . . 1 . . . . . 13 3 . . . 2 . 9 . . 1 Special 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Kinetic 787 | 22 64 . . . 4 137 6 89 20 . . . . 7 2 19 4 . 26 42 63 64 24 2 . 52 . 10 19 64 47 Thermal 982 | . 18 . . . . . . 1 32 . 20 110 3 13 4 20 4 . 26 32 98 65 24 2 . 45 . 27 12 110 316 Explosive 43 | . . . . . . . . 12 . . . 2 . . 1 . . . . . 13 3 . . . 2 . 9 . . 1 Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 12 . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 12 . . . Robot Hit Streak 26 | 7 10 . . . 3 7 2 12 15 . 10 15 3 12 1 11 8 . 13 8 17 13 4 2 . 21 . 6 6 16 26 Robot Miss Streak 9 | 3 4 . . . . 5 1 4 6 . 3 6 2 3 6 4 1 . 3 6 9 3 3 1 . 6 . 2 4 3 4 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . . 2 . . . 1 1 Secondary Targets 33 | . 1 . . . . . . 3 . . . 7 . 1 . 1 . . 2 1 2 2 1 . . 2 . . . 6 4 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . 1 . 1 . . 1 1 1 1 1 . . 1 . . . 1 1 Shots Hit Robots 1145 | 14 58 . . 7 1 75 6 58 33 . 10 92 3 17 1 25 5 13 44 40 87 87 23 2 . 60 . 37 17 101 229 Core Hits 651 | 4 24 . . 3 1 28 2 39 24 . 8 69 1 12 10 17 5 5 23 29 60 36 13 1 . 29 . 19 9 54 126 Critical Kills 7 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 1 1 Critical Parts Destroyed 17 | . 1 . . 2 . 2 1 3 1 . . . . . . . . . . 1 1 1 . . . 1 . . 2 1 . Critical Strikes 40 | . 1 . . 2 . 7 1 3 1 . . . . . . . . . 1 1 4 2 . . . 5 . 5 3 2 2 Burn 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . 1 Destroy 20 | . 1 . . . . 3 1 2 1 . . . . . . . . . . 1 3 1 . . . 1 . . 3 2 1 Blast 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 4 | . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . Melee Attacks 161 | . 18 . . 11 2 17 3 17 1 . . 13 . 5 2 3 . 13 . 15 . 7 2 . 4 . . . . 7 21 Impact 70 | . 18 . . 11 2 17 3 17 1 . . . . 1 . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . . 13 . 4 2 3 . 13 . 15 . 7 2 . 4 . . . . 7 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 6 . . 3 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38320 | 157 1239 . . 501 23 1762 225 2070 784 . 225 1869 56 431 606 618 110 1069 993 1015 4427 3135 604 44 . 2266 . 2433 370 3518 7770 Guns 26209 | 157 544 . . . . 720 61 966 784 . 225 1849 56 431 68 574 110 . 768 925 2125 2472 604 44 . 1621 . 196 370 3518 7021 Cannons 2660 | . . . . . 23 759 . . . . . . . . . . . . 225 . . . . . . 269 . 1384 . . . Explosions 6329 | . . . . . . . . 852 . . . 20 . . 538 . . . . . 2302 663 . . . 376 . 853 . . 725 Melee 3098 | . 695 . . 501 . 283 164 252 . . . . . . . 44 . 1069 . 90 . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Kinetic 9932 | 157 433 . . . 23 1479 61 966 243 . . . . 118 23 174 40 . 268 455 878 1092 259 21 . 685 . 140 173 1485 759 Thermal 17555 | . 111 . . . . . . . 541 . 225 1849 56 313 45 400 70 . 500 470 1247 1380 345 23 . 936 . 552 197 2033 6262 Explosive 6329 | . . . . . . . . 852 . . . 20 . . 538 . . . . . 2302 663 . . . 376 . 853 . . 725 Electromagnetic 421 | . . . . . . . . . . . . . . . . . . . 225 . . . . . . . . 196 . . . Impact 1895 | . 695 . . 501 . 283 164 252 . . . . . . . . . . . . . . . . . . . . . . . Slashing 1203 | . . . . . . . . . . . . . . . . 44 . 1069 . 90 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 961 | . . . . . . . . . . . . . . . . . . . . . . . . . . 269 . 692 . . . Highest Corruption 22 | . . . . . . . . 6 1 9 9 5 . . 2 2 2 2 2 3 3 9 9 9 9 20 . 9 2 7 22 Average Corruption 6 | . . . . . . . . 5 1 7 5 4 . . 2 2 2 2 2 1 3 3 9 9 7 14 . 3 2 3 15 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 373 | . . . . . . . . 29 3 5 6 34 . . 5 10 7 3 8 5 23 19 17 12 2 36 . 11 7 21 110 Message Errors 87 | . . . . . . . . 4 . . 3 7 . . 1 2 1 1 2 2 8 2 8 5 1 7 . . 1 5 27 Matter Fused 73 | . . . . . . . . 7 1 1 1 11 . . . 1 2 . 1 . 2 1 5 3 . 9 . 3 1 6 18 Heat Flow Errors 50 | . . . . . . . . 6 . 2 2 6 . . 1 . 1 1 2 2 1 3 . 1 . 3 . 1 2 4 12 Energy Discharges 52 | . . . . . . . . 2 1 . . 2 . . 2 2 1 . 2 . 7 8 3 1 . 5 . . 1 2 13 Parts Rejected 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Data Loss (minor) 46 | . . . . . . . . 5 1 1 . 4 . . 1 1 . 1 1 1 2 1 . 1 1 5 . 3 2 1 14 Data Loss (major) 12 | . . . . . . . . 1 . . . . . . . 1 1 . . . 1 1 . 1 . . . 2 . . 4 Misfires 13 | . . . . . . . . 1 . . . 1 . . . 3 . . . . 1 2 . . . 3 . . . . 2 Alerts 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . . 1 1 Weapon Failures 25 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 2 . 2 . 1 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1100 | . 185 . . 125 . 48 64 41 . . . . . . 22 . . 386 . . 77 . . . . . . 144 . . 8 Projectiles 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 . . . Explosions 114 | . . . . . . . . 7 . . . . . . 22 . . . . . 77 . . . . . . . . . 8 Melee 842 | . 185 . . 125 . 48 64 34 . . . . . . . . . 386 . . . . . . . . . . . . . Knockbacks 7 | . 2 . . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . 2 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 17 . 38 . . . 14 . . 36 . . . . . . 21 . . . . . . . . 24 Shots 7 | . . . . . . 1 . 3 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 18 . . 2 6 396 . 212 260 240 215 252 18 8 170 402 158 150 422 367 473 143 30 238 . 420 . 354 22 148 295 Average Temperature 96 | . 8 . . 2 4 112 . 58 84 115 95 91 12 5 67 157 73 84 150 128 119 20 16 94 . 128 . 92 17 49 82 Received Heat Transfer 3262 | . 144 . . 20 . 426 . 307 51 . 36 171 . 9 . 445 . . 38 192 790 248 . . 48 92 . 154 . 37 54 Effects 19 | . . . . . . 5 . . . . . . . . . 1 . . 1 5 4 . . . . 1 . . . . 2 Shutdowns 6 | . . . . . . 1 . . . . . . . . . . . . 1 1 2 . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Interference 8 | . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 3 . . 3 . 1 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 5 | . 1 . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 14 | . 3 . . 1 . 1 7 . . . . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 20 | . 10 . . 4 . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 1 . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 1 . . . . . . . . 1 Parts Melted 84 | . . . . . . . . . 2 . 1 6 . 1 . 1 . . 5 3 13 8 2 . . 6 . . . 8 28 Heat Transferred 24663 | . 250 . . . . . . . 1200 . 525 3947 125 700 100 747 162 . 1019 781 1903 1887 481 37 . 1295 . 518 259 2368 6359 Parts Sabotaged 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Maximum Alert Level 4 | . . . . . . 3 1 4 2 . . 3 2 2 . . . . . . 4 2 . . . . . 1 1 1 2 Low Security (%) 50 | 100 100 100 . 100 100 16 . . . 100 100 22 . . 100 . . . . 100 14 . . . . . 100 57 97 93 29 Level 1 14 | . . . . . . 36 100 13 . . . 20 . 77 . . . . . . 22 1 . . . . . 42 2 6 31 Level 2 24 | . . . . . . 35 . 19 100 . . 33 100 22 . . . . . . 19 98 . . . . . . . . 38 Level 3 9 | . . . . . . 11 . 64 . . . 22 . . . . . . . . 41 . . . . . . . . . . Level 4 . | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1221 | 10 158 36 . 5 31 772 380 1221 640 148 47 1058 555 425 186 . . . . 63 1178 613 . . . . . 385 216 269 628 Initial 640 | . . 36 . . 1 . 376 224 640 148 47 . 555 367 186 . . . . . . 613 . . . . . 3 216 . 166 Average 285 | 1 96 21 . . 5 368 364 753 495 107 9 463 540 387 65 . . . . 14 582 512 . . . . . 206 30 74 342 Influence Increases 9147 | 15 518 . . 22 35 892 29 1097 176 . 49 1098 . 99 35 90 20 15 255 335 1188 424 100 65 30 340 5 445 28 579 1163 Destroy 0b10 Robot/C 4660 | . 300 . . . 20 360 . 380 80 . 20 500 . 80 . 80 20 . 220 140 540 240 80 20 . 320 . 160 20 380 700 Destroy 0b10 Robot/NC 300 | 15 40 . . 20 . . 25 . 45 . 15 . . . 5 . . 15 . 10 . 25 . . . . . . 5 30 50 Destroy Leader 710 | . 72 . . . 10 20 . 40 30 . 10 50 . 10 . 10 . . 20 42 50 40 20 . . 20 . 30 . 94 142 Allied During Kill 11 | . . . . . . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . Successful Hack 100 | . 14 . . . . 7 4 42 2 . 4 . . . 8 . . . . 10 . . . . . . 5 . . . 4 Disable Machine 345 | . . . . . . . . 60 15 . . 75 . . . . . . . 60 30 . . . . . . 15 . 30 60 Anti-Garrison Action 1450 | . . . . . . 400 . 350 . . . 350 . . . . . . . . 350 . . . . . . . . . . Destroy Structure 851 | . 2 . . 2 5 60 . 165 4 . . 45 . 1 22 . . . . 28 173 74 . . . . . 150 3 30 87 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 705 | . 90 . . . . 45 . 60 . . . 75 . . . . . . 15 45 45 45 . 45 30 . . 90 . . 120 Influence Decreases 8582 | 15 424 88 6 17 40 120 456 221 973 356 117 40 533 268 387 92 22 15 255 335 20 1005 432 229 121 340 . 65 413 318 859 Entered New Map 3478 | . . 58 6 . 4 . 396 121 581 276 21 . 503 158 170 3 2 . . . . 555 218 49 91 . . 2 169 . 95 Time Decay 4212 | 15 364 30 . 17 36 . 60 . 392 50 96 . 30 . 207 89 20 15 245 298 . 410 214 180 . 268 . . 244 318 614 Lost Part 832 | . 60 . . . . 120 . 100 . 30 . 20 . 70 10 . . . 10 37 20 40 . . 30 72 . 63 . . 150 Lost Ally 60 | . . . . . . . . . . . . 20 . 40 . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . . . 1 . . . 5 . . . . 1 1 . . . . 6 . 3 . . . . . 3 1 11 12 Investigation 7 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 Extermination 16 | . . . . . . . . . 3 . . . . . . . . . . 4 . 2 . . . . . . . 3 4 Reinforcement 19 | . 4 . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . 3 1 1 6 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 41 | . 6 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 5 2 26 Communications Jammed 57 | . . . . . . . . 14 . . 2 . . 2 . . . . . . . 26 1 . 4 . . . . 1 7 Distress Signals 47 | . . . . . . . . 14 . . . . . . . . . . . . . 26 1 . 4 . . . . . 2 Times Spotted 320 | . 26 . . 11 2 22 . 21 6 4 2 27 . 11 6 4 1 . 12 15 18 19 5 4 11 13 . 11 9 24 36 Peak Tracking Total 19 | . 4 . . 19 2 9 . 6 2 4 1 4 1 5 6 3 1 . 3 5 5 6 2 3 7 7 . 5 4 5 6 Tactical Retreats 28 | . 6 . . 1 . 1 . 2 . . . 3 . . . . . . 1 2 1 2 . 1 1 . . 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 38 | . 1 . . . . 6 . 8 1 . . 7 . 2 1 . . . . 5 4 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 47 | . . . . . . 7 . 10 1 . . 10 . . . . . . . 4 7 . . . 1 . . 1 . 2 4 Max in Single Turn 3 | . . . . . . 2 . 2 1 . . 3 . . . . . . . 1 1 . . . 1 . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 17 | . . . . . . 5 . 4 . . . 3 . . . . . . . . 5 . . . . . . . . . . Phase Generator 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 40 | . 4 . 1 . 1 1 1 3 2 . 1 1 1 . 1 1 1 5 1 3 2 1 . . 3 . 1 . . 3 2 Terminals 19 | . 4 . . . . 1 . 3 1 . . 1 1 . 1 . . . 1 1 2 . . . . . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . 1 . Total Hacks 78 | . 8 . 1 . 3 2 2 7 3 . 3 3 1 . 1 1 1 18 1 4 4 1 . . 6 . 2 . . 3 3 Successful 48 | . 4 . 1 . 1 1 1 3 1 . 1 . 1 . 1 1 1 18 1 2 1 . . . 6 . 1 . . . 2 Failed 30 | . 4 . . . 2 1 1 4 2 . 2 3 . . . . . . . 2 3 1 . . . . 1 . . 3 1 Catastrophic 10 | . . . . . . . . 1 2 . . 2 . . . . . . . 1 1 . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 8 . 2 . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . 3 Terminals 35 | . 8 . . . . 2 . 7 2 . . 3 1 . 1 . . . 1 1 4 . . . . . 2 . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 13 | . . . . . 3 . 2 . 1 . 3 . . . . . . . . 2 . 1 . . . . . . . 1 . Terminal Hacks 38 | . . . 1 . . 1 . 3 1 . . . 1 . 1 1 1 18 1 . 1 . . . 6 . 1 . . . 1 Record 8 | . . . . . . . . . 1 . . . . . . . . 6 1 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . Open Door 6 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 2 . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Terminals 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 1 1 1 3 2 . 1 1 . . . . . . . 1 1 1 . . . . . . . 3 . Full Trace Events 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 71 | . . . . . . 18 . 16 . . . 12 . . . . . . . . 20 . . . . . . . 5 . . Machine Destruction 71 | . . . . . . 18 . 16 . . . 12 . . . . . . . . 20 . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 42 | . . . . . . . . . . . . 42 42 42 . . . . . . . . . . . . . . . . . Highest-Rated Ally 21 | . . . . . . . . . . . . 21 21 21 . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 41 | . . . . . . . 8 8 18 18 18 18 26 26 25 25 25 25 24 24 24 33 33 33 33 32 32 32 41 40 40 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . 4 . 15 . . . . . . . . . . . . . . . . . Total Damage 253 | . . . . . . . . . . . . 88 . 165 . . . . . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Active Infowar (turns) 20350 | . 726 74 350 592 197 87 . 1206 926 100 404 1222 76 292 480 682 320 316 617 1444 1217 988 447 377 847 685 53 368 1683 1402 2172 Optics 3769 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1100 1402 1267 Sensors 1444 | . . . . . . . . . . . . . . . . . . . . . . . 68 377 847 152 . . . . . Terrain 109 | . . . . . 105 4 . . . . . . . . . . . . . . . . . . . . . . . . . Structural 171 | . . . . . 168 3 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2026 | . 726 74 350 592 197 87 . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1057 | . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . 870 . . Cloaking 2643 | . . . . . . . . . . . . . . . 222 487 161 316 416 1041 . . . . . . . . . . . Jamming 18305 | . . . . . . . . 1206 926 100 404 1222 76 292 480 682 320 298 617 1444 1217 988 447 377 846 685 53 368 1683 1402 2172 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . . . . . 1 2 . 2 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 22345 | 114 868 74 350 592 197 1362 132 1233 926 100 404 1223 76 292 574 682 320 316 617 1444 1217 988 447 377 847 855 53 369 1683 1402 2211 Spaces Moved 13884 | 86 694 93 387 394 127 788 88 647 568 91 298 776 54 152 382 485 234 191 391 852 695 616 336 321 662 556 36 134 1041 780 929 Core 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13880 | 83 694 93 387 394 127 787 88 647 568 91 298 776 54 152 382 485 234 191 391 852 695 616 336 321 662 556 36 134 1041 780 929 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 110 110 110 125 125 116 95 110 110 110 110 115 130 130 130 130 123 125 125 116 116 116 113 145 130 130 141 144 Average Speed 127 | 78 81 80 88 110 120 126 125 147 130 106 112 111 124 114 130 130 130 132 133 129 129 127 116 116 119 132 145 175 149 148 150 Slowest Speed 850 | 80 95 80 110 110 125 850 125 175 175 160 125 125 125 185 175 130 130 205 145 145 130 225 131 116 131 145 145 255 150 150 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 85 26 70 77 14 69 6 80 19 82 9 77 2 94 9 61 37 61 61 16 82 20 58 61 89 83 3 82 38 22 30 Regions Visited 31 Branch Regions 12 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 1 . . 1 1 . Scrap Searched 15 | . . 1 . 2 . . . . . . . . . . . 2 2 . 2 . . . 3 1 . 2 . . . . . Spaces Dug 55 | . 2 . . 2 4 2 . . . . . . . 1 2 2 . . . 10 . 7 2 . 3 . . . . 5 13 Terrain Destroyed 632 | . 2 . . 2 5 80 1 139 . . . 54 . 1 12 3 . . . 14 66 40 10 1 3 44 . 113 . 13 29 Melee 53 | . 2 . . 2 2 2 . . . . . . . 1 2 2 . . . 10 . 7 2 . 3 . . . . 5 13 Projectile 91 | . . . . . 3 2 1 4 . . . . . . . 1 . . . 4 9 16 8 1 . 20 . 13 . 5 4 AOE 487 | . . . . . . 76 . 134 . . . 54 . . 10 . . . . . 57 17 . . . 24 . 100 . 3 12 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res DSF Res Acc Com Total 17264 | 109 890 92 394 537 165 1023 101 818 710 93 350 1012 60 250 445 514 247 237 445 1123 937 743 362 324 709 635 36 234 1158 947 1564 Wait 1584 | . 107 . . 132 11 85 . 24 89 . 20 104 . 62 30 5 2 . 24 150 73 37 2 1 21 16 . 14 2 88 485 Move 13853 | 85 693 92 386 393 127 787 87 646 568 90 297 775 53 151 381 484 233 190 390 851 692 615 335 320 661 555 36 133 1040 779 928 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 7 9 . 2 4 13 12 5 12 11 . 11 8 1 5 6 2 2 6 1 14 10 11 3 . 5 7 . 13 20 6 8 Fast Attach 113 | 6 2 . . . . 14 . 4 3 1 1 2 . 2 6 3 1 5 . 7 11 3 . . 1 7 . 6 20 2 6 Attach 135 | . 5 . . . 4 10 1 9 3 2 6 4 3 3 3 . 2 1 1 7 13 8 . . 2 14 . 11 4 3 16 Detach 42 | . . . . . . 3 . 2 1 . 1 2 . . . . 1 2 . 3 4 4 . . . 4 . 6 7 . 2 Swap 191 | . 3 . 3 . 1 7 1 8 2 . 3 14 1 3 8 3 1 8 8 23 16 10 6 1 7 1 . 6 19 16 12 Drop 208 | . 3 . 3 . 5 5 2 6 13 . 6 8 1 5 6 5 3 12 2 18 27 13 2 1 7 . . 5 37 8 5 Fire 582 | 11 52 . . . 2 43 2 47 19 . 5 37 1 6 3 9 2 . 19 19 59 35 12 1 1 31 . 40 9 38 79 Melee 156 | . 16 . . 8 2 17 3 17 1 . . 13 . 5 2 3 . 13 . 15 . 7 2 . 4 . . . . 7 21 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 184 | . . . . . . 40 . 43 . . . 45 . 8 . . . . . 16 32 . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Core integrity fell below 50% 715 | -10/Materials | Derelicts attacked the area 983 | -10/Materials | Entered Mines 994 | -10/Mines | Met a Derelict bent on vengeance 1016 | -10/Mines | Learned location of Zion (-6) 1047 | -10/Mines | Learned location of Storage (-8) 1050 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1054 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1054 | -10/Mines | Discovered new exit (range 5) 1057 | -10/Mines | Entered Exiles 1077 | -10/Exiles | Met 8R-AWN 1108 | -10/Exiles | Met EX-HEX 1129 | -10/Exiles | Met EX-BIN 1152 | -10/Exiles | Aligned with FarCom system 1153 | -10/Exiles | Given EX-Vault access code 1171 | -10/Exiles | Opened EX-Vault 1178 | -10/Exiles | Found Cloak of Protection 1195 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1219 | -10/Exiles | Met EX-DEC 1265 | -10/Exiles | Discovered new exit (range 12) 1407 | -10/Exiles | Left Exiles lab with Cloak of Protection 1407 | -10/Exiles | Entered Mines 1408 | -9/Mines | Assembled infested the area 1649 | -9/Mines | Learned 2 Materials zone layouts 1982 | -9/Mines | Discovered new exit (range 14) 1999 | -9/Mines | Entered Materials 1999 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2196 | -8/Materials | Identified exit to Garrison 2196 | -8/Materials | Entered Garrison 2256 | -8/Garrison | Triggered checkpoint 2309 | -8/Garrison | Garrison Relay disabled 2370 | -8/Garrison | Garrison Relay disabled 2592 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Spotted B-75 Beast 2686 | -8/Garrison | Destroyed B-75 Beast 2705 | -8/Garrison | Lost 6 parts (1p1n4w) 2835 | -8/Garrison | Phase Generator disabled 2965 | -8/Garrison | Build established: Scavenger-Tank 2969 | -8/Garrison | Discovered new exit (range 10) 2985 | -8/Garrison | Garrison Relay disabled 3042 | -8/Garrison | Triggered checkpoint 3084 | -8/Garrison | Discovered new exit (range 10) 3186 | -8/Garrison | Triggered checkpoint 3214 | -8/Garrison | Triggered checkpoint 3225 | -8/Garrison | Garrison Relay disabled 3370 | -8/Garrison | Triggered checkpoint 3405 | -8/Garrison | Garrison Relay disabled 3558 | -8/Garrison | Entered Materials 3570 | -8/Materials | Identified exit to Garrison 3690 | -8/Materials | Entered Garrison 3782 | -8/Garrison | Core integrity fell below 50% 3817 | -8/Garrison | Build established: Scavenger-Skirmisher 3830 | -8/Garrison | Triggered checkpoint 3851 | -8/Garrison | Garrison Relay disabled 3985 | -8/Garrison | Triggered checkpoint 3986 | -8/Garrison | Triggered checkpoint 4076 | -8/Garrison | Triggered checkpoint 4076 | -8/Garrison | Triggered checkpoint 4130 | -8/Garrison | Lost 5 parts (2n2u1w) 4253 | -8/Garrison | Discovered new exit (range 11) 4333 | -8/Garrison | Garrison Relay disabled 4504 | -8/Garrison | Discovered new exit (range 10) 4560 | -8/Garrison | Triggered checkpoint 4613 | -8/Garrison | Garrison Relay disabled 4759 | -8/Garrison | Discovered new exit (range 14) 4780 | -8/Garrison | Phase Generator disabled 4837 | -8/Garrison | Discovered new exit (range 64) 4837 | -8/Garrison | Discovered new exit (range 76) 4837 | -8/Garrison | Discovered new exit (range 23) 4837 | -8/Garrison | Discovered new exit (range 67) 4906 | -8/Garrison | Garrison Relay disabled 4923 | -8/Garrison | Entered Factory 4923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5540 | -7/Factory | Build established: Scavenger-Tank 5563 | -7/Factory | Discovered new exit (range 9) 5849 | -7/Factory | Sucked down chute 5849 | -7/Factory | Entered Waste 5857 | -7/Waste | Spotted C-40 Crusher 5864 | -7/Waste | EMP discharged 5869 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5876 | -7/Waste | Spotted C-40 Crusher 5887 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5890 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5891 | -7/Waste | Spotted C-40 Crusher 5898 | -7/Waste | Spotted C-40 Crusher 5910 | -7/Waste | Spotted C-40 Crusher 5921 | -7/Waste | Lost 3 parts (2n1w) 5929 | -7/Waste | Spotted C-40 Crusher 5938 | -7/Waste | Discovered new exit (range 12) 5949 | -7/Waste | Entered Factory 6241 | -7/Factory | Identified exit to Garrison 6353 | -7/Factory | Entered Garrison 6475 | -7/Garrison | Triggered checkpoint 6483 | -7/Garrison | Build established: Scavenger-Skirmisher 6593 | -7/Garrison | Triggered checkpoint 6661 | -7/Garrison | Triggered checkpoint 6682 | -7/Garrison | Garrison Relay disabled 6706 | -7/Garrison | Discovered new exit (range 11) 6809 | -7/Garrison | Discovered new exit (range 9) 6887 | -7/Garrison | Phase Generator disabled 6895 | -7/Garrison | Heavy support dispatched to Factory 6915 | -7/Garrison | Triggered checkpoint 7079 | -7/Garrison | H-XX Assembler disabled 7341 | -7/Garrison | Discovered new exit (range 11) 7347 | -7/Garrison | Garrison Relay disabled 7397 | -7/Garrison | Triggered checkpoint 7424 | -7/Garrison | Build established: Skirmisher 7455 | -7/Garrison | Triggered checkpoint 7494 | -7/Garrison | Garrison Relay disabled 7576 | -7/Garrison | Entered Factory 7576 | -6/Factory | Accompanied by 2 allies 7576 | -6/Factory | Evolved 2 slots: Utility x2 7651 | -6/Factory | Identified exit to DSF 7652 | -6/Factory | Entered DSF 7652 | -6/DSF | Accompanied by 2 allies 7673 | -6/DSF | Additional patrols routed to DSF 7881 | -6/DSF | Discovered new exit (range 11) 7944 | -6/DSF | Entered Factory 7944 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7973 | -5/Factory | Lost 5 parts (3n1u1w) 8230 | -5/Factory | Identified exit to Upper Caves 8295 | -5/Factory | Assembled infested ambush trap array 8440 | -5/Factory | Found Prototype Launcher 8440 | -5/Factory | Identified Smartbomb Launcher 8518 | -5/Factory | Entered Upper Caves 8525 | -5/Upper Caves | Met a Warlord Commander 8526 | -5/Upper Caves | Learned location of Warlord (-4) 8527 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8531 | -5/Upper Caves | Found Encrypted Comm Array 8766 | -5/Upper Caves | Spotted B-75 Beast 8839 | -5/Upper Caves | Learned Factory emergency access door positions 8863 | -5/Upper Caves | Build established: Infiltrator-Gunner 8988 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9074 | -5/Upper Caves | Destroyed B-75 Beast 9195 | -5/Upper Caves | Discovered new exit (range 5) 9200 | -5/Upper Caves | Entered another Upper Caves area 9311 | -5/Upper Caves | Build established: Tank 9466 | -5/Upper Caves | Learned Factory stockpile data 9502 | -5/Upper Caves | Discovered new exit (range 15) 9520 | -5/Upper Caves | Entered Zhirov 9520 | -5/Zhirov | Discovered new exit (range 3) 9544 | -5/Zhirov | Met Zhirov 9569 | -5/Zhirov | Learned location of Quarantine (-2) 9569 | -5/Zhirov | Learned location of Testing (-3) 9569 | -5/Zhirov | Learned location of Command (-1) 9591 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9613 | -5/Zhirov | Found Alien Artifact 9629 | -5/Zhirov | Found Alien Artifact 9629 | -5/Zhirov | Identified Integrated Reactor 9629 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9716 | -5/Zhirov | Build established: Infiltrator-Gunner 9836 | -5/Zhirov | Entered Proximity Caves 10074 | -4/Proximity Caves | Learned 4 Research zone layouts 10090 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10258 | -4/Proximity Caves | Spotted B-86 Titan 10392 | -4/Proximity Caves | Learned Research machine intel 10443 | -4/Proximity Caves | Discovered new exit (range 9) 10453 | -4/Proximity Caves | Entered Factory 10453 | -4/Factory | Evolved 2 slots: Utility x2 10454 | -4/Factory | Identified exit to Armory 10580 | -4/Factory | Discovered new exit (range 15) 11143 | -4/Factory | Build established: Scavenger-Tank 11817 | -4/Factory | Discovered new exit (range 6) 11824 | -4/Factory | Found Prototype Processor 11824 | -4/Factory | Identified Exp. Signal Interpreter 11825 | -4/Factory | Identified exit to Upper Caves 11874 | -4/Factory | Identified exit to Garrison 11893 | -4/Factory | Spotted B-86 Titan 11897 | -4/Factory | Entered Garrison 12035 | -4/Garrison | Garrison Relay disabled 12079 | -4/Garrison | Triggered checkpoint 12132 | -4/Garrison | Triggered checkpoint 12191 | -4/Garrison | Spotted B-86 Titan 12280 | -4/Garrison | Destroyed B-86 Titan 12301 | -4/Garrison | Found Hvy. Reflective Plating 12355 | -4/Garrison | Triggered checkpoint 12402 | -4/Garrison | Triggered checkpoint 12503 | -4/Garrison | Build established: Scavenger-Gunner 12566 | -4/Garrison | Discovered new exit (range 10) 12582 | -4/Garrison | Discovered new exit (range 74) 12582 | -4/Garrison | Discovered new exit (range 62) 12582 | -4/Garrison | Discovered new exit (range 6) 12593 | -4/Garrison | Triggered checkpoint 12610 | -4/Garrison | Garrison Relay disabled 12752 | -4/Garrison | Garrison Relay disabled 12788 | -4/Garrison | Garrison Relay disabled 12837 | -4/Garrison | Identified exit to Factory 12839 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12939 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13069 | -4/Garrison | Garrison Relay disabled 13097 | -4/Garrison | Triggered checkpoint 13114 | -4/Garrison | Entered Factory 13119 | -4/Factory | Build established: Scavenger-Skirmisher 13364 | -4/Factory | First assault squad dispatched 13943 | -4/Factory | Lost 3 parts (1p1n1u) 13951 | -4/Factory | Destroyed 7 combat bots 14058 | -4/Factory | Discovered exit to Upper Caves (range 16) 14102 | -4/Factory | Entered Upper Caves 14166 | -4/Upper Caves | Build established: Scavenger-Tank 14543 | -4/Upper Caves | Discovered new exit (range 6) 14549 | -4/Upper Caves | Entered another Upper Caves area 14635 | -4/Upper Caves | Discovered new exit (range 11) 14754 | -4/Upper Caves | Learned Research garrison access intel 14905 | -4/Upper Caves | Learned Research security intel 14920 | -4/Upper Caves | Discovered new exit (range 6) 14926 | -4/Upper Caves | Entered Warlord 14964 | -4/Warlord | System corruption cleaned by Quarantine Array 15178 | -4/Warlord | Visited the Vortex Lab 15188 | -4/Warlord | Found Prototype Energy Cannon 15194 | -4/Warlord | Warlord's base attacked by MAIN.C 15339 | -4/Warlord | Met Warlord 15515 | -4/Warlord | Identified Vortex Cannon 15530 | -4/Warlord | Found Prototype Reactor 15536 | -4/Warlord | Found Prototype Device 15536 | -4/Warlord | Identified Exp. Focal Shield 15544 | -4/Warlord | Warlord forces counterattacked 15611 | -4/Warlord | Lost 6 allies 15730 | -4/Warlord | Opened side exit 15760 | -4/Warlord | Discovered new exit (range 13) 15762 | -4/Warlord | Core integrity fell below 50% 15773 | -4/Warlord | Entered Proximity Caves 15801 | -3/Proximity Caves | Lost 9 parts (1n6u2w) 16122 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16141 | -3/Proximity Caves | System corruption reached 10% 16176 | -3/Proximity Caves | Lost 6 parts (1p1n3u1w) 16452 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16619 | -3/Proximity Caves | Discovered new exit (range 8) 16628 | -3/Proximity Caves | Entered Research 16628 | -3/Research | Evolved 2 slots: Utility x2 16629 | -3/Research | Identified exit to Testing 16631 | -3/Research | Loaded intel: 119 machine locations 16632 | -3/Research | Loaded intel: 2 garrison access locations 16681 | -3/Research | Identified exit to DSF 16681 | -3/Research | Entered DSF 16684 | -3/DSF | Identified Vortex Chain Reactor 16708 | -3/DSF | Additional patrols routed to DSF 16971 | -3/DSF | Sterilization system engaged 16978 | -3/DSF | Lost 4 parts (3u1w) 16991 | -3/DSF | Ambient heat levels rising (+10) 17006 | -3/DSF | Ambient heat levels rising (+10) 17021 | -3/DSF | Ambient heat levels rising (+10) 17032 | -3/DSF | Discovered new exit (range 11) 17036 | -3/DSF | Ambient heat levels rising (+10) 17050 | -3/DSF | Entered Research 17050 | -2/Research | Warlord forces began assault on 0b10 17050 | -2/Research | Evolved 2 slots: Utility x2 17075 | -2/Research | Distinguished unit "Death Star" dispatched to help 17075 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 17112 | -2/Research | Lost 3 allies 17157 | -2/Research | Lost 3 allies 17160 | -2/Research | Research machine network offline 17310 | -2/Research | Found Unknown Device 17310 | -2/Research | Identified Launcher Loader 17384 | -2/Research | Found Prototype Device 17384 | -2/Research | Identified Thermal Barrier 17494 | -2/Research | Borebot progress halted 17540 | -2/Research | Borebot progress halted 17605 | -2/Research | P-80 Master assimilated allied XS-U81(g) 17608 | -2/Research | P-80 Master assimilated allied TW-QUV(g) 17612 | -2/Research | Spotted Striker 17617 | -2/Research | Destroyed Striker 17627 | -2/Research | Found Prototype Processor 17627 | -2/Research | Identified Exp. Core Analyzer 17750 | -2/Research | Spotted Striker 17750 | -2/Research | Spotted Striker 17793 | -2/Research | Borebot progress halted 18111 | -2/Research | Spotted B-90 Cyclops 18216 | -2/Research | Found Unknown Device 18216 | -2/Research | Identified Quantum Capacitor 18416 | -2/Research | Discovered new exit (range 21) 18450 | -2/Research | Found Exp. Core Analyzer 18457 | -2/Research | Found Prototype Processor 18457 | -2/Research | Identified Exp. Targeting Computer 18484 | -2/Research | Found Prototype Device 18484 | -2/Research | Identified Exp. ECM Suite 18553 | -2/Research | Given Cave Seal Controls access code 18725 | -2/Research | Build established: Scavenger-Gunner 18733 | -2/Research | Entered Access 18733 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18773 | -1/Access | Garrison activated, responded to threat 19147 | -1/Access | Garrison activated, responded to threat 19700 | -1/Access | Energy Cycler disabled 20125 | -1/Access | Discovered new exit (range 8) 20135 | -1/Access | Entered Command 20540 | -1/Command | System corruption reached 10% 21176 | -1/Command | Lost 3 parts (3n) 21240 | -1/Command | Lost 4 parts (2p1u1w) 21487 | -1/Command | Disengaged cave seal 21487 | -1/Command | Derelicts emerged from the dark tunnel 21487 | -1/Command | Welcomed Warlord to Command 21562 | -1/Command | Destroyed 8 combat bots 21607 | -1/Command | Lost 6 allies 21621 | -1/Command | Spotted B-99 Colossus 21734 | -1/Command | Lost 6 allies 21814 | -1/Command | Warlord commented on Warlord statues 21828 | -1/Command | Spotted Combat Programmer 21828 | -1/Command | Spotted Combat Programmer 21832 | -1/Command | Spotted M Guard 21856 | -1/Command | Destroyed Combat Programmer 21863 | -1/Command | Warlord destroyed during the assault 21882 | -1/Command | Destroyed Combat Programmer 21894 | -1/Command | All MAIN.C guards destroyed 21906 | -1/Command | Lost 5 parts (5u) 21983 | -1/Command | Disengaged cave seal 22028 | -1/Command | Lost 3 allies 22131 | -1/Command | Met MAIN.C 22148 | -1/Command | 0b10 Conduit disabled 22172 | -1/Command | MAIN.C activated Command garrisons 22193 | -1/Command | Identified Transdimensional Reconstructor 22193 | -1/Command | Discovered new exit (range 46) 22193 | -1/Command | Discovered new exit (range 91) 22193 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22209 | -1/Command | Lost 4 allies 22346 | *** | Establishing 0b11! Last Messages --------------- 22232_ Slug penetrates IT-ATK(h). 22242_ System corrupted: Phase Gun failed to cycle. 22242_ Adv. Visual Processing Unit melted. 22242_ W-44 Eye destroyed. 22248_ Acquired 39 matter. 22252_ H-88 Terminator destroyed. 22255_ System corrupted: Phase Gun failed to cycle. 22255_ R-10 Processor suffers critical hit (Burn). 22255_ R-10 Processor destroyed. 22256_ System corrupted: Matter fused (-9). 22258_ Acquired 18 matter. 22270_ W-44 Eye knocked back. 22272_ System corrupted: Energy discharge (-174). 22272_ W-44 Eye suffers critical hit (Destroy). 22272_ W-44 Eye destroyed. 22291_ Door Terminal disabled. 22300_ BKEFUO/NMJWX=O|EJL7B< U/ZLB 22327_ 1N#QHI1BRJIUSQOIS DB/VZ%LG%TH|H 22345_ System corrupted: Matter fused (-10). [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # ## # # #?# #########?#?# | | ##### # ##! # # #?# # #?#?# | | ###?# ###########%* # # #?# %# * #?#?## | | ""#?# #""""""#??#= ######### #?# # ! #?#??? | | ""#?# + """#??# #???????# #?# # #?#### | | ""#?# + """#??# #???????# #?# # #????? | | T"#?# + """#??# !%######### #?# # #????? | | ""#?# #""""""#??# [* =#?# + !] #????? | | " #############??# !%[ #?# # ! #????? | | ###""#?#T"#??????#* =%%== =*#?# %# #????? | | ###T"### "########[[%"########!#?#%!############## | | ^ *%= # #??#%#?# | | ^ # #??#*#?# | | ^ ! *%] =####!###/#######""####"" | | ### # + !=%!% ] ####"" | | ## #?# ^ # ! # =! % #][] | | ##+##### # # = #[][ ! | | # ^^ # + #!!! | | + ######### + # #!!!** | | "" # #???????# # # """"T"""" ###### | | """" # ######### ###### """"""""""" #????? | | """" !# ##= ## #????#############;/"###????? | | "" # ## + #?########### H #???????? | | # ##!!! #### #?# L ]] #???????? | | ] # ##!!! #??# #?# gL h ] #???????? | | ######## ##!! !#??# #?# @ ## #???????? | | ???????# ## #??# #?# ## =###+####????? | | ######## ## #### ######## # #????? | | #####"## ####### # #????? | | # # #????? | | + #????? | | #### # #????? | | ########## #??# # #????? | | #########?### ###??# + #????? | | + #???# #????############# #????? | | ####### #??## ##???????????????# #????? | | ??????# =] #### * #???????????????########????? | | ??????# ! ]! + !%[#???????????????????????????? | | ??????# ####%! #???????????????????????????? | | ??????# #??#####???????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# ! #??????????????????????????????????? | | ??????# ] #??????????????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Coolant Potential 80 Energy Generation 77 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Propulsion Shielding 33 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 12 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Commander 0b11 No Explosion For You void main() Challenges ------------ None Game ------ Seed CatalystCooledJets Manual? 0 Play Time 04:19:00 Cumulative 210.8 hours Start 2026.06.08 @ 19:34:50 End 2026.06.13 @ 02:50:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 1 Total 11 Types 8/1/1/0/0/0/0/0/0/1 Lore% 71 Gallery% 68 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e70958-89e8-464b-a190-d2366c0a8d5c