Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 20:28:20 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4240 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 252/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Light Treads Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Light Assault Rifle [Rating: 3] Favorites ----------- Power None Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility None Weapon None Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 4 | . . 2 . 1 1 . . Utility 3 | . . . . 1 . 2 . Weapon . | . . . . . . . . Parts Attached 1 | . . . . 1 . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 1 | . . . . 1 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) . | . . . . 3 . . . Naked Turns 456 | . 46 31 61 48 175 6 89 Heaviest Build . | . . . . . . . . Greatest Support 5 | 3 3 3 3 5 3 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 Average Carried 5 | . 5 5 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Matter Collected 200 | 200 . . . . . . . Remotely . | . . . . . . . . Salvage Created 23 | . . . . . 23 . . Parts 3 | . . . . . 3 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . Worker 1 | . . . . . 1 . . Best Kill Streak 1 | . . . . . 1 . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Damage Taken 1202 | . 9 120 7 249 219 . 598 Core 1173 | . 9 120 7 220 219 . 598 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 96 . 68 60 68 . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 2 | . . . . . 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 24 | . . . . . 24 . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 24 | . . . . . 24 . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . 11 . . Shots . | . . . . . . . . Rammed 4 | . . . . . 4 . . Targets Rammed 4 | . . . . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 432 | . . 69 . 45 39 . 279 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Peak Influence 86 | . 45 18 36 48 86 42 . Initial 42 | . . 18 6 13 21 42 . Average 34 | . 11 18 18 30 50 42 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . 1 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 6 3 5 4 6 . 11 Peak Tracking Total 10 | . 8 3 4 3 3 . 10 Tactical Retreats 4 | . . . 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Accessed 2 | . . . . 1 1 . . Terminals 2 | . . . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . 2 1 . . Successful . | . . . . . . . . Failed 3 | . . . . 2 1 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 2 1 . . Terminals 3 | . . . . 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Turns Passed 485 | . 46 31 61 77 175 6 89 Spaces Moved 978 | 1 92 61 121 174 342 11 176 Core 898 | 1 92 61 121 94 342 11 176 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 80 | . . . . 80 . . . Fastest Speed 35 | 50 50 50 50 35 50 50 50 Average Speed 48 | 50 50 50 50 43 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 26 10 54 21 15 . 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Total 975 | . 91 60 120 173 345 10 176 Wait . | . . . . . . . . Move 969 | . 91 60 120 171 341 10 176 Hop 1 | . . . . 1 . . . Pick Up . | . . . . . . . . Fast Attach 1 | . . . . 1 . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 4 | . . . . . 4 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 7) 44 | -10/Materials | Discovered new exit (range 7) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x2 74 | -9/Materials | Discovered new exit (range 8) 78 | -9/Materials | Entered Mines 81 | -9/Mines | Assembled infested the area 86 | -9/Mines | Assisted by a Guerilla fighting off Assembled 90 | -9/Mines | Learned location of Zion (-6) 135 | -9/Mines | Discovered new exit (range 8) 139 | -9/Mines | Entered Materials 139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 212 | -8/Materials | Discovered new exit (range 8) 216 | -8/Materials | Entered Factory 216 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 301 | -7/Factory | Build established: Mutant 382 | -7/Factory | Discovered new exit (range 16) 391 | -7/Factory | Entered another Factory area 391 | -6/Factory | Evolved 2 slots: Utility x2 391 | -6/Factory | Discovered new exit (range 11) 397 | -6/Factory | Entered Lower Caves 471 | -6/Lower Caves | Core integrity fell below 50% 478 | -6/Lower Caves | Learned Factory trap positions 486 | -6/Lower Caves | Self-destructed Last Messages --------------- 00339_ K-01 Serf destroyed. 00346_ T-07 Excavator is excavating. 00375_ K-01 Serf cleans the Neutrino Reactor. 00382_ EXIT=FOUND 00387_ Slammed into U-05 Engineer. 00387_ Destabilizing: Core damaged (-7). 00387_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00389_ Knocked back. 00390_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00391_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00408_ S3-XL6(S) destroyed. 00465_ Critical hit (Burn: +37). 00478_ Acquired derelict log, extracted data. Data stored: Factory trap records. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????## ##??????????????####### | | ?????##????????????###??# ##????????????## | | ???### ????????????# ##?# #??####?###??# | | ???# ##??????????# ##?# #?## ## #?## ## | | ???# ??????????# #### ### ### #### | | ???# ?????????## ## ### #??# | | ??## #???# #### g ### #??# | | ??# ###### @ ### ### ####??# | | ??# ###### gg #?# ## ##?????# | | ??# #?# ##### l ##### #?# ##??????# | | ??# ### %g #???## #?# ##?????? | | ??# g g #????####?## #?????? | | ??# ######### ##?????????# ##?????? | | ??# #???????## #?????????# ###??????# | | ??# ########## #?????????## ##???????? | | ??## ##??????????# ##????????? | | ???# ##???????????# #??????????## | | ???# ## ############???????????? #???????????? | | ???##?#####?????????????????????? ##???????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? ##????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? # ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? # ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaThermicModule Manual? 0 Play Time 00:07:49 Cumulative 346.4 hours Start 2022.05.04 @ 20:21:42 End 2022.05.04 @ 20:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e71a5a3-d4b8-45a3-ae74-e47990bc8300