Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.21 @ 17:14:09 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (468) 2340 Value Destroyed (22576) 22576 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 30436 Bonus ------- None Cogmind --------- Core Integrity 1135/1300 Matter 300/300 Energy 24/880 System Corruption 8% Temperature Cool (52) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Energy Well Energy Well Enhanced Optical Array Experimental Targeting Computer Advanced Transmission Jammer (fused) Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced Recalibrator > --- WEAPON (3) ------- Compact HERF Cannon Cooled Plasma Cannon Heavy Neutron Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Heavy Treads Improved Heat Sink Improved Cooling System Advanced Target Analyzer Matter Filter Kinecellerator Advanced Focal Shield Advanced Shield Generator Long-range Tractor Beam HERF Cannon Cooled Plasma Cannon Mass Driver Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Rocket Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Energy Well Enhanced Optical Array Experimental Targeting Computer Hardened Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Focal Shield Advanced Hacking Suite System Guard > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Heavy Neutron Cannon > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Light Antimatter Reactor Heavy Treads Improved Heavy Treads Improved Heat Sink Improved Cooling System Improved Target Analyzer Advanced Target Analyzer Matter Filter Kinecellerator Improved Transmission Jammer Advanced Shield Generator Long-range Tractor Beam HERF Cannon Assault Cannon Mass Driver Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Rocket Array [Rating: 146] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Airjet Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 12 | . 1 1 1 2 2 2 2 1 Weapon 1 | . . 1 . . . . . . Parts Attached 195 | 8 6 16 14 40 23 26 45 17 Power 16 | 1 . 2 3 3 . 2 1 4 Engine 9 | 1 . 2 3 3 . . . . Core . | . . . . . . . . . Reactor 7 | . . . . . . 2 1 4 Propulsion 33 | 2 3 3 3 7 4 3 5 3 Treads 29 | . 2 3 3 7 3 3 5 3 Leg 3 | 2 1 . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 105 | 3 3 4 5 22 15 15 29 9 Device 39 | 1 . 2 2 7 6 1 15 5 Storage 16 | 1 1 . . 4 1 4 4 1 Processor 15 | . 2 1 1 1 3 2 5 . Hackware 10 | . . . . 3 1 4 2 . Protection 25 | 1 . 1 2 7 4 4 3 3 Artifact . | . . . . . . . . . Weapon 41 | 2 . 7 3 8 4 6 10 1 Energy Gun 2 | . . 2 . . . . . . Energy Cannon 5 | . . . . . . . 4 1 Ballistic Gun 21 | 2 . 5 3 6 1 3 1 . Ballistic Cannon 12 | . . . . 1 3 3 5 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 4 3 3 1 . Parts Lost 25 | . . . . 1 2 2 15 5 Power 2 | . . . . . . 1 1 . Propulsion 1 | . . . . . . . 1 . Utility 17 | . . . . 1 1 1 9 5 Weapon 5 | . . . . . 1 . 4 . Highest Loss Streak 2 | . . . . 1 1 1 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 1 8 9 9 17 20 24 21 20 Power 1 | . 1 1 1 1 2 2 1 2 Propulsion 2 | . 3 3 2 1 1 1 3 1 Utility 9 | 1 2 2 2 8 13 14 9 8 Weapon 5 | . . 1 4 4 4 6 6 7 Tool/Special . | . . . . . . . . . Unused Backups 67 | . . 4 7 16 8 7 13 12 Power 11 | . . 1 1 2 1 . 4 2 Propulsion 8 | . . 2 . 3 1 . 1 1 Utility 29 | . . 1 2 5 5 6 4 6 Weapon 19 | . . . 4 6 1 1 4 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 93 98 97 96 92 91 90 85 Engine 4 | . 12 9 8 6 5 2 . . Reactor 1 | . . . . . . 2 4 4 Treads 15 | . 16 19 24 21 17 12 9 9 Device 15 | . . 9 13 13 13 10 22 22 Storage 6 | . 12 10 8 7 6 5 5 10 Processor 14 | . 6 10 8 7 16 21 20 12 Hackware 6 | . . . . 7 6 10 7 4 Protection 7 | . 11 9 8 10 6 6 4 7 Ballistic Gun 10 | . 24 24 20 17 7 3 3 . Ballistic Cannon 6 | . . . . 3 10 12 10 1 Peak Build Rating 146 | 7 9 20 41 60 79 108 130 146 Average Rating 80 | 5 7 16 35 54 73 99 120 142 On Entrance 50 | . 7 8 20 41 60 77 108 130 Naked Turns . | . . . . . . . . . Heaviest Build 164 | 22 22 34 40 91 126 138 153 164 Greatest Support 150 | 20 40 40 65 78 84 97 105 150 Greatest Overweight (x) 7 | 7 2 . . 1 2 2 1 1 Average Overweight (x) . | 1 . . . . . 1 1 . Largest Inventory Capacity 25 | 10 10 10 10 20 25 25 25 25 Average Capacity 20 | 8 10 10 10 17 20 25 25 25 Most Carried 25 | 3 10 10 10 20 25 25 25 25 Average Carried 19 | 1 8 9 9 17 20 24 23 23 Final Capacity 25 | 10 10 10 10 20 25 25 25 25 Final Carried 25 | 3 9 10 10 20 25 25 25 22 Class Distribution -------------------- 69% | Hacker-Gunner 22% | Hacker-Tank 5% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 13979 | 255 295 652 754 2442 1741 3062 4364 414 Remotely . | . . . . . . . . . Salvage Created 19049 | . 330 1105 1117 3766 1577 2673 6745 1736 Parts 997 | . 28 74 82 226 80 147 292 68 Haulers Intercepted 8 | . 1 3 . 2 . 1 1 . Recyclers Shooed 9 | . . . . 1 . 2 6 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 366 | . 6 22 21 71 33 56 127 30 Guns 159 | . 6 22 21 57 12 15 26 . Cannons 187 | . . . . 14 21 40 90 22 AOE 9 | . . . . . . 1 6 2 Classes Destroyed 17 | . 6 4 1 3 1 . 2 . Worker 16 | . 1 . . 4 3 4 3 1 Builder 11 | . . 1 . 2 . 4 4 . Tunneler 6 | . . 1 2 1 1 1 . . Hauler 8 | . 1 3 . 2 . 1 1 . Recycler 13 | . 1 . . 1 . 4 7 . Operator 12 | . . 2 1 4 . 3 1 1 Watcher 36 | . 3 4 5 6 5 2 11 . Swarmer 61 | . 4 8 5 10 2 3 23 6 Cutter 3 | . . . . . . . 3 . Grunt 81 | . 2 6 6 19 10 16 18 4 Brawler 7 | . . . . 3 1 1 1 1 Duelist 5 | . . . . 2 1 . 1 1 Sentry 57 | . . 8 9 13 5 3 17 2 Hunter 24 | . . . 1 4 4 6 6 3 Programmer 124 | . . . . 20 9 27 55 13 Heavy 1 | . . . . . . . 1 . Behemoth 3 | . . . . . 1 . 2 . Best Kill Streak 13 | . 4 5 3 4 5 13 6 5 Combat Bots Only 6 | . 4 4 3 4 3 5 6 5 Max Kills in Single Turn 4 | . 2 2 2 2 2 2 4 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . . 1 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 2059 | . 24 51 94 474 301 303 612 200 Missed 654 | . 5 19 36 179 98 82 183 52 Hits 1405 | . 19 32 58 295 203 221 429 148 Melee 13 | . . . . 7 . . 1 5 Projectile 1392 | . 19 32 58 288 203 221 428 143 AOE 4 | . . . . . . 2 2 . Critical Strikes 57 | . 1 2 1 9 3 5 23 13 Actively Blocked 42 | . . . . . 1 5 23 13 Part Disruptions 8 | . 1 . . 1 . 1 2 3 Damage Taken 15190 | . 160 240 506 2046 1982 2865 5501 1890 Core 965 | . 21 24 52 128 73 131 371 165 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 7 | . . . . . . . 7 . Redirected to Shielding 156 | . . . . . . . 156 . Ignored by Resistances 10037 | . 104 155 314 1324 1230 1680 3773 1457 Regen/Repaired (Parts) 1524 | . 106 72 . 173 468 62 643 . Core Remaining (%) 87 | 100 91 94 90 81 91 86 67 . Volleys Fired 895 | . 28 64 62 168 104 125 280 64 Largest 3 | . 2 3 3 3 3 3 3 3 Hottest 320 | . 40 96 98 96 114 124 147 320 Shots Fired 2537 | . 56 183 163 503 311 376 780 165 Gun 1238 | . 56 183 163 447 135 90 164 . Cannon 1297 | . . . . 56 176 286 616 163 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 2208 | . 56 167 147 503 311 376 637 11 Thermal 291 | . . . . . . . 143 148 Explosive 2 | . . . . . . . . 2 Electromagnetic 36 | . . 16 16 . . . . 4 Robot Hit Streak 98 | . 22 29 86 50 50 98 51 72 Robot Miss Streak 3 | . 3 1 3 2 2 2 3 1 Penetration Max 2 | . . . . 1 2 1 1 . Secondary Targets 11 | . 1 2 2 6 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 1981 | . 42 138 133 399 250 302 590 127 Core Hits 886 | . 16 50 53 180 93 141 295 58 Critical Kills 46 | . . . . 4 8 2 29 3 Critical Parts Destroyed 66 | . . 1 . 3 15 6 41 . Critical Strikes 170 | . . 1 . 11 28 32 94 4 Meltdown 6 | . . . . . . . 3 3 Destroy 108 | . . 1 . 7 23 8 69 . Blast 56 | . . . . 4 5 24 22 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 56050 | . 569 2023 2303 8299 4963 10512 21467 5914 Guns 21565 | . 533 1995 2211 7083 1469 3113 5161 . Cannons 31835 | . . . . 1058 3411 7150 14655 5561 Explosions 2332 | . . . 90 61 58 210 1560 353 Melee . | . . . . . . . . . Ramming 318 | . 36 28 2 97 25 39 91 . Kinetic 43511 | . 533 1693 1825 8141 4880 10263 15863 313 Thermal 10906 | . . . 90 . 58 210 5358 5190 Explosive 507 | . . . . 61 . . 155 291 Electromagnetic 808 | . . 302 386 . . . . 120 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 2 5 7 11 13 8 Average Corruption 4 | . . . 1 3 4 5 5 7 Corruption Purged 8 | . . . . . 1 . 7 . Corruption Blocked . | . . . . . . . . . Effects 709 | . . . 19 163 111 134 256 26 Message Errors 178 | . . . 7 36 28 33 69 5 Matter Fused 160 | . . . 4 37 20 37 54 8 Heat Flow Errors 90 | . . . 1 24 18 9 36 2 Energy Discharges 88 | . . . 4 26 15 14 26 3 Parts Rejected 5 | . . . . 3 . 2 . . Parts Fused 7 | . . . . 1 1 2 2 1 Data Loss (minor) 76 | . . . 1 19 10 12 30 4 Data Loss (major) 32 | . . . 1 5 7 8 9 2 Misfires 31 | . . . 1 4 7 8 10 1 Alerts 20 | . . . . 6 1 1 12 . Misdirections 1 | . . . . . . 1 . . Weapon Failures 21 | . . . . 2 4 7 8 . Overload Shots 25 | . . . . . . . . 25 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Overflow Damage 1470 | . . . . 43 80 259 818 270 Projectiles 1082 | . . . . 43 62 259 455 263 Explosions 388 | . . . . . 18 . 363 7 Melee . | . . . . . . . . . Knockbacks 183 | . . . . 8 17 53 103 2 Impact . | . . . . . . . . . Kinetic 173 | . . . . 8 17 50 96 2 Secondary 10 | . . . . . . 3 7 . Self-Inflicted Damage 410 | . . . . . 74 . 336 . Shots 11 | . . . . . 4 . 7 . Rammed 30 | . 4 4 . 8 4 2 8 . Targets Rammed 41 | . 6 4 1 12 5 5 8 . Kicked 2 | . 2 . . . . . . . Crushed 9 | . . . 1 4 1 3 . . Highest Temperature 513 | . 26 10 244 234 243 409 260 513 Average Temperature 79 | . 12 10 36 77 92 117 39 187 Received Heat Transfer 3207 | . 66 132 270 678 546 708 675 132 Effects 9 | . . . . . . 2 1 6 Shutdowns 2 | . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . 1 1 . Interference 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (major) 2 | . . . . . . . . 2 Siege Activations 2 | . . . . . . . 1 1 Total Turns 38 | . . . . . . . 35 3 Longest Duration 35 | . . . . . . . 35 3 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . . . . . . 5 6 Combat Hostiles 11 | . . . . . . . 5 6 Parts Melted 44 | . . . . . . . 22 22 Heat Transferred 12370 | . . . 50 . 50 100 6800 5370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 98 | 100 100 100 100 100 100 99 95 100 Level 1 1 | . . . . . . . 4 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 325 | . 86 81 120 127 126 200 325 151 Initial 60 | . . . . . . . 60 . Average 18 | . 4 9 12 8 6 26 33 28 Influence Increases 11929 | . 204 660 668 2284 1176 1896 4263 778 Destroy 0b10 Robot/C 7320 | . 120 440 420 1420 660 1120 2540 600 Destroy 0b10 Robot/NC 510 | . 30 55 40 100 45 95 135 10 Destroy Leader 2118 | . 38 154 150 496 230 286 664 100 Successful Hack 335 | . . 7 . 82 107 49 90 . Disable Machine 320 | . . . 16 52 48 44 156 4 Destroy Structure 1011 | . 1 4 27 44 71 212 588 64 Partial Spotted 45 | . . . . 30 15 . . . Lose Combat Pursuer 270 | . 15 . 15 60 . 90 90 . Influence Decreases 11903 | . 204 660 668 2284 1176 1729 4430 752 Entered New Map 107 | . . . . . . . 107 . Time Decay 11540 | . 204 655 668 2274 1115 1719 4183 722 Lost Part 180 | . . . . 10 . . 140 30 Purge Threat 76 | . . 5 . . 61 10 . . Squads Dispatched 109 | . . 1 . 35 12 16 39 6 Investigation 8 | . . . . 3 1 1 3 . Extermination 69 | . . . . 18 9 10 27 5 Reinforcement 17 | . . 1 . 6 1 5 3 1 Assault . | . . . . . . . . . Garrison 15 | . . . . 8 1 . 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . 1 . 3 2 . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 18 | . . 5 1 5 1 3 2 1 Communications Jammed 5 | . . . . . . . . 5 Distress Signals 5 | . . . . . . . . 5 Times Spotted 501 | . 13 38 29 104 47 78 150 42 Peak Tracking Total 6 | . 2 5 4 6 3 6 6 4 Tactical Retreats 16 | . 1 . 1 3 . 5 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 37 | . 2 2 3 4 10 6 9 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 81 | . . . 4 13 12 11 40 1 Max in Single Turn 5 | . . . 1 3 4 2 5 1 Garrison Access 11 | . . . . 2 3 1 3 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 89 | . 2 5 . 23 20 10 23 6 Terminals 41 | . 1 3 . 12 9 4 10 2 Fabricators 9 | . . . . 2 2 2 3 . Repair Stations 16 | . 1 2 . 4 4 1 4 . Recycling Units 4 | . . . . . 1 2 1 . Scanalyzers 7 | . . . . 2 1 . 2 2 Garrison Access 12 | . . . . 3 3 1 3 2 Total Hacks 266 | . 5 9 . 59 53 26 96 18 Successful 170 | . 5 6 . 37 35 13 61 13 Failed 96 | . . 3 . 22 18 13 35 5 Catastrophic 17 | . . . . 4 1 3 9 . Database Lockouts . | . . . . . . . . . Manual 76 | . . 4 . 21 19 5 25 2 Terminals 134 | . 1 6 . 30 26 11 55 5 Fabricators 35 | . . . . 8 7 6 14 . Repair Stations 44 | . 4 3 . 10 11 3 13 . Recycling Units 12 | . . . . . 4 5 3 . Scanalyzers 24 | . . . . 6 2 . 6 10 Garrison Access 17 | . . . . 5 3 1 5 3 Terminal Hacks 71 | . 1 4 . 16 12 5 32 1 Record 28 | . . . . 3 . . 24 1 Part Schematic 18 | . . . . 8 4 1 5 . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 3 | . . 2 . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Fabricator Index 1 | . . . . 1 . . . . Repair Station Index 4 | . . . . 1 1 1 1 . Scanalyzer Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 9 | . . 2 . . 5 1 1 . Extermination Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . Fabricator Hacks 26 | . . . . 6 6 3 11 . Network Status 2 | . . . . . . . 2 . Load Schematic 13 | . . . . 3 3 2 5 . Build 11 | . . . . 3 3 1 4 . Repair Station Hacks 36 | . 4 2 . 7 10 3 10 . Scan Component 19 | . 2 1 . 4 5 2 5 . Repair 17 | . 2 1 . 3 5 1 5 . Recycling Unit Hacks 6 | . . . . . 4 1 1 . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 3 | . . . . . 1 1 1 . Scanalyzer 20 | . . . . 6 . . 4 10 Insert Component 8 | . . . . 2 . . 2 4 Analyze 12 | . . . . 4 . . 2 6 Garrison Access Hacks 11 | . . . . 2 3 1 3 2 Seal Access 11 | . . . . 2 3 1 3 2 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 6 | . . 2 1 1 . 1 1 . Used . | . . . . . . . . . Hacking Detections 69 | . . 4 . 18 16 9 18 4 Full Trace Events 6 | . . . . 3 . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 24 | . . . . 9 4 1 6 4 Parts Built 15 | . . . . 5 5 1 4 . Authchips . | . . . . . . . . . Time 857 | . . . . 119 215 31 492 . Total Part Build Rating 65 | . . . . 17 21 5 22 . Parts Repaired 16 | . 2 1 . 3 5 1 4 . Time 482 | . 52 32 . 104 134 14 146 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . . . . 10 10 . Parts Scanalyzed 8 | . . . . 2 . . 2 4 Part Schematics Acquired 8 | . . . . 2 . . 2 4 Parts Damaged 3 | . . . . . . . 1 2 Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 20631 | 29 8 . . . . 5171 13435 1988 Optics 20594 | . . . . . . 5171 13435 1988 Sensors 31 | 29 . . . . . . 2 . T.N.C. 8 | . 8 . . . . . . . Jamming 633 | . . . . . . . . 633 ECM 1016 | . . . . . . . 1016 . Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 45550 | 138 1985 2567 2544 11183 6412 5298 13435 1988 Spaces Moved 19007 | 63 1073 1414 1476 5042 2368 1928 4934 709 Core 25 | 25 . . . . . . . . Treads 18632 | . 761 1414 1476 5042 2368 1928 4934 709 Legs 350 | 38 312 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 155 145 160 240 232 160 Average Speed 212 | 196 169 160 157 203 239 244 235 231 Slowest Speed 400 | 400 260 160 165 238 320 320 245 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 96 88 94 89 54 36 84 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . . 3 4 Terrain Destroyed 580 | . . . 32 33 58 104 318 35 Melee . | . . . . . . . . . Projectile 256 | . . . 2 19 7 82 121 25 AOE 324 | . . . 30 14 51 22 197 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 22282 | 74 1182 1584 1586 5610 2889 2231 6197 929 Wait 1653 | . 53 56 . 229 318 85 804 108 Move 18999 | 62 1072 1413 1475 5041 2367 1927 4933 709 Hop . | . . . . . . . . . Pick Up 140 | 3 6 8 10 37 19 14 35 8 Fast Attach 172 | 7 9 13 10 33 27 20 42 11 Attach 45 | 1 2 1 . 5 5 5 20 6 Detach 12 | 1 3 . 1 2 1 . 2 2 Swap 63 | . . 7 6 17 3 14 10 6 Drop 242 | . 3 18 21 64 34 30 57 15 Fire 895 | . 28 64 62 168 104 125 280 64 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 39 | . 4 4 1 12 5 5 8 . Escape Stasis 20 | . . . . 2 6 6 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 139 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 13) 311 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Discovered exit to Materials (range 16) 622 | -10/Materials | Discovered exit to Materials (range 11) 948 | -10/Materials | Discovered exit to Materials (range 5) 1066 | -10/Materials | Repaired Lgt. Treads 1094 | -10/Materials | Repaired Lgt. Treads 1698 | -10/Materials | Identified exit to Subcaves 1698 | -10/Materials | Discovered exit to Subcaves (range 7) 2124 | -10/Materials | Entered another Materials area 2124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2467 | -9/Materials | Identified exit to Mines 2467 | -9/Materials | Discovered exit to Mines (range 10) 2653 | -9/Materials | Build established: Hacker-Gunner 2986 | -9/Materials | Identified exit to Materials 2986 | -9/Materials | Discovered exit to Materials (range 4) 3524 | -9/Materials | Discovered exit to Mines (range 10) 4239 | -9/Materials | Discovered exit to Materials (range 16) 4322 | -9/Materials | Repaired Hrd. Light Armor Plating 4691 | -9/Materials | Entered another Materials area 4691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5164 | -8/Materials | Identified exit to Factory 5164 | -8/Materials | Discovered exit to Factory (range 9) 6502 | -8/Materials | Discovered exit to Factory (range 16) 6672 | -8/Materials | Discovered exit to Factory (range 8) 7235 | -8/Materials | Entered Factory 7235 | -7/Factory | Evolved 2 slots: Utility x2 7535 | -7/Factory | Build established: Hacker-Tank 8175 | -7/Factory | Identified exit to Factory 8175 | -7/Factory | Discovered exit to Factory (range 16) 8437 | -7/Factory | Fabricated Adv. Treads (x2) 8482 | -7/Factory | Fabricated Adv. Treads (x2) 8673 | -7/Factory | Discovered exit to Factory (range 6) 8991 | -7/Factory | Identified exit to Lower Caves 8991 | -7/Factory | Discovered exit to Lower Caves (range 16) 9089 | -7/Factory | Discovered exit to Factory (range 5) 9732 | -7/Factory | Repaired Hrd. Medium Armor Plating 9777 | -7/Factory | Repaired Gauss Rifle 10249 | -7/Factory | Build established: Hacker-Gunner 11353 | -7/Factory | Garrison activated, responded to threat 11837 | -7/Factory | Identified exit to Storage 11837 | -7/Factory | Discovered exit to Storage (range 15) 12018 | -7/Factory | Discovered exit to Storage (range 3) 12947 | -7/Factory | Build established: Hacker-Tank 13464 | -7/Factory | Found Prototype Launcher 13464 | -7/Factory | Identified Rocket Array 13696 | -7/Factory | Discovered exit to Lower Caves (range 10) 14153 | -7/Factory | Garrison activated, responded to threat 14332 | -7/Factory | Repaired Imp. Cooling System 14934 | -7/Factory | Discovered exit to Factory (range 5) 15350 | -7/Factory | Garrison activated, responded to threat 15996 | -7/Factory | Garrison activated, responded to threat 15997 | -7/Factory | Build established: Hacker-Gunner 16432 | -7/Factory | Fabricated Imp. Heavy Armor Plating (x1) 18418 | -7/Factory | Entered another Factory area 18418 | -6/Factory | Evolved 2 slots: Utility x2 18702 | -6/Factory | Fabricated Med. Treads (x2) 18799 | -6/Factory | Fabricated Med. Treads (x2) 19317 | -6/Factory | Identified exit to Lower Caves 19975 | -6/Factory | Garrison activated, responded to threat 20257 | -6/Factory | Found Prototype Processor 20257 | -6/Factory | Identified Exp. Targeting Computer 21172 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 21985 | -6/Factory | Found Unknown Device 21985 | -6/Factory | Identified Launcher Loader 22129 | -6/Factory | Repaired Cld. Deuterium Engine 22161 | -6/Factory | Repaired Imp. Cooling System 22725 | -6/Factory | Repaired Med. Treads 22934 | -6/Factory | Identified exit to Factory 22934 | -6/Factory | Discovered exit to Factory (range 5) 23967 | -6/Factory | Spotted B-75 Beast 24005 | -6/Factory | Destroyed B-75 Beast 24315 | -6/Factory | Repaired Adv. Assault Cannon 24605 | -6/Factory | Discovered exit to Factory (range 16) 24723 | -6/Factory | Repaired Assault Cannon 24830 | -6/Factory | Entered another Factory area 24830 | -5/Factory | Evolved 2 slots: Utility x2 26514 | -5/Factory | Identified exit to Factory 26514 | -5/Factory | Discovered exit to Factory (range 16) 26543 | -5/Factory | Discovered exit to Factory (range 15) 27039 | -5/Factory | Build established: Hacker-Tank 27259 | -5/Factory | Fabricated Imp. Heavy Armor Plating (x1) 27568 | -5/Factory | Build established: Hacker-Gunner 28666 | -5/Factory | Identified exit to Upper Caves 28666 | -5/Factory | Discovered exit to Upper Caves (range 10) 28968 | -5/Factory | System corruption reached 10% 29610 | -5/Factory | Repaired Imp. Cooling System 30128 | -5/Factory | Entered another Factory area 30128 | -4/Factory | Evolved 2 slots: Utility x2 30298 | -4/Factory | Spotted B-86 Titan 31067 | -4/Factory | Identified exit to Research 31067 | -4/Factory | Discovered exit to Research (range 21) 31431 | -4/Factory | Identified exit to Armory 31431 | -4/Factory | Discovered exit to Armory (range 21) 32281 | -4/Factory | Found Prototype Hackware 32281 | -4/Factory | Identified Exp. System Shield 32483 | -4/Factory | Repaired Hrd. Heavy Armor Plating 33323 | -4/Factory | Repaired Fusion Reactor 33347 | -4/Factory | Repaired Kinecellerator 34382 | -4/Factory | Repaired Matter Filter 34442 | -4/Factory | Spotted B-86 Titan 35011 | -4/Factory | Build established: Wizard-Gunner 35134 | -4/Factory | Discovered exit to Research (range 5) 35269 | -4/Factory | Fabricated Hvy. Neutron Cannon (x1) 36076 | -4/Factory | Build established: Hacker-Gunner 36633 | -4/Factory | Fabricated Cld. Plasma Cannon (x1) 38094 | -4/Factory | Discovered exit to Research (range 21) 39045 | -4/Factory | System corruption reached 10% 39188 | -4/Factory | Fabricated Imp. Heavy Armor Plating (x1) 39342 | -4/Factory | Fabricated Cld. Plasma Cannon (x1) 39558 | -4/Factory | Identified exit to Upper Caves 39558 | -4/Factory | Discovered exit to Upper Caves (range 21) 39925 | -4/Factory | Discovered exit to Research (range 17) 41013 | -4/Factory | Discovered exit to Upper Caves (range 16) 41354 | -4/Factory | Garrison activated, responded to threat 41446 | -4/Factory | Destroyed B-86 Titan 41764 | -4/Factory | Build established: Hacker-Tank 42405 | -4/Factory | Garrison activated, responded to threat 43201 | -4/Factory | Sterilization system engaged 43201 | -4/Factory | Non-combat units ordered to evacuate 43301 | -4/Factory | Combat units ordered to evacuate 43468 | -4/Factory | Destroyed B-86 Titan 43501 | -4/Factory | Ambient heat levels rising (+10) 43563 | -4/Factory | Entered Research 43563 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 45489 | -3/Research | Identified exit to Testing 45489 | -3/Research | Discovered exit to Testing (range 12) 45551 | -3/Research | Self-destructed Last Messages --------------- 45510_ Adv. Power Amplifier destroyed. 45512_ Y-72 Warden destroyed. 45515_ Acquired 16 matter. 45519_ System corrupted: FCS attempts to trigger Cld. Plasma Cannon. 45519_ System corrupted: Cld. Plasma Cannon misfires. 45530_ Acquired Unknown Device. 45530_ Identified Adv. Recalibrator. 45541_ Acquired 10 matter. 45544_ W-44 Eye distress signal jammed. 45547_ System corrupted: Heat flow error (+283). 45547_ U-05 Engineer builds a Door. 45547_ W-44 Eye distress signal jammed. 45548_ P-80 Master suffers critical hit (Meltdown). 45548_ Imp. Antigrav System melted. 45548_ Adv. Target Analyzer melted. 45548_ Sml. Battery melted. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# """ #?????????????????????????????????? | | ###### """" #?????????????????????????????????? | | # """" #?????????????????????????????????? | | # """ #?????????????????????????????????? | | # #????????#+#??????????????????????? | | + #???????? ??????????????????????? | | # ###########???????? /??????????????????????? | | # # #???????? > ??????????????????????? | | # # #????????[ ??????????????????????? | | # # #???????? ??????????????????????? | | # # """ #????????# #??????????????????????? | | # # "Y[ #????????# ######+##+###??????????? | | + + " " #????????# # ??????????? | | # # #????????# # ?#?????????? | | # # #????????# # """"""" !#?????????? | | # #################### # """"""" #?????????? | | # w ^ # ! """"""" #?????????? | | # % ^#= #?????????? | | # u %@u%! p #?????????? | | # [*;[! """"""" #?????????? | | # %##########+##########;=p """"""" #?????????? | | # %##???# #????## = """"""" #?????????? | | # %##???# #?????# #?????????? | | ##???# """ =#?????# #?????????? | | ##???# """ #?????##############?????????? | | % !% #????# """ #????????????????????????????? | | *%=| #????# = #????????????????????????????? | | #+#######?# #????????????????????????????? | | =%== #?# #????????????????????????????? | | !=*! #?###########????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | !! #????????????????????????????????????????? | | !!! #????????????????????????????????????????? | | !!! #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 28 Energy Capacity 880 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Imp. Cryofiber Web | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Imp. Heavy Armor Plating | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Force Field | -7/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Hvy. Neutron Cannon | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Linear Accelerator | -5/Factory | Hacked Adv. Heavy Treads | -4/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Cld. Plasma Cannon | -4/Factory | Hacked Adv. Cooling System | -4/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Scanalyzed Antimatter Reactor | -4/Factory | Scanalyzed Imp. Cooling System | -3/Research | Scanalyzed Imp. Heavy Treads | -3/Research | Scanalyzed Kinecellerator | -3/Research | Scanalyzed Adv. Shield Generator | -3/Research | Scanalyzed Robot Schematics ------------------ D-53 Grenadier | -7/Factory | Hacked Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Imp. Heavy Armor Plating | x1 | -7/Factory Med. Treads | x2 | -6/Factory Med. Treads | x2 | -6/Factory Imp. Heavy Armor Plating | x1 | -6/Factory Imp. Heavy Armor Plating | x1 | -5/Factory Hvy. Neutron Cannon | x1 | -4/Factory Cld. Plasma Cannon | x1 | -4/Factory Imp. Heavy Armor Plating | x1 | -4/Factory Cld. Plasma Cannon | x1 | -4/Factory Repaired ---------- Lgt. Treads | 54% | -10/Materials Lgt. Treads | 70% | -10/Materials Hrd. Light Armor Plating | 60% | -9/Materials Hrd. Medium Armor Plating | 63% | -7/Factory Gauss Rifle | 71% | -7/Factory Imp. Cooling System | 35% | -7/Factory Cld. Deuterium Engine | 35% | -6/Factory Imp. Cooling System | 67% | -6/Factory Med. Treads | 43% | -6/Factory Adv. Assault Cannon | 14% | -6/Factory Assault Cannon | 16% | -6/Factory Imp. Cooling System | 11% | -5/Factory Hrd. Heavy Armor Plating | 16% | -4/Factory Fusion Reactor | 33% | -4/Factory Kinecellerator | 32% | -4/Factory Matter Filter | 35% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Gun Specialist Maximum Efficiency Challenges ------------ None Game ------ Seed DisintegrationSchematicPower Manual? 0 Play Time 04:21:25 Cumulative 85.6 hours Start 2025.07.04 @ 12:28:35 End 2025.08.21 @ 17:14:09 Sessions 19 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 1 Adventurer 26 Explorer 23 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1765a673-ffa8-4e1f-9127-c703687a5588