Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 18:19:33 Player: Momo Result: Destroyed by O0-4QV(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (277) 277 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 5902 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 0/150 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Warm (181) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON (2) ------- Small Laser > --- INVENTORY (6) ---- Wheel Hacking Suite Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Hover Unit > --- UTILITY ---------- Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Wheel Hacking Suite Mining Laser Mining Laser [Rating: 18] Favorites ----------- Power None Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 4 5 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 1 | . 1 . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 1 | . 1 4 Power . | . . . Propulsion . | . . 1 Utility . | . . 1 Weapon . | . . 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 58 | . 57 70 Wheel 24 | . 25 9 Hover 3 | . 2 9 Device 3 | . 2 14 Processor 1 | . 1 14 Energy Gun 4 | . 3 14 Ballistic Gun 19 | . 20 9 Special Weapon 1 | . 1 . Peak Build Rating 18 | 4 18 18 Average Rating 6 | 3 6 17 On Entrance 7 | . 4 18 Avg Prop Armor Cover (%) 14 | . 14 14 Naked Turns . | . . . Heaviest Build 4 | 4 4 4 Greatest Support 26 | 26 26 3 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 5 6 6 Average Capacity 5 | 5 5 6 Most Carried 4 | . 4 4 Average Carried 1 | . 1 4 Final Capacity 6 | 5 6 6 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 445 | 107 338 . Remotely . | . . . Salvage Created 389 | . 389 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 72 | . 55 17 Missed 19 | . 14 5 Hits 53 | . 41 12 Projectile 53 | . 41 12 Critical Strikes 1 | . 1 . Damage Taken 658 | . 408 250 Core 254 | . 130 124 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 42 2 Largest 2 | . 2 2 Hottest 100 | . 100 60 Shots Fired 71 | . 67 4 Gun 65 | . 61 4 Cannon . | . . . Launcher . | . . . Special 6 | . 6 . Kinetic 57 | . 55 2 Thermal 14 | . 12 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 5 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 37 4 Core Hits 21 | . 20 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 560 | . 518 42 Guns 536 | . 494 42 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 472 | . 450 22 Thermal 88 | . 68 20 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 201 | . 4 201 Average Temperature 63 | . 2 186 Received Heat Transfer 195 | . 123 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 150 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 169 | . 169 . Initial . | . . . Average 75 | . 78 . Influence Increases 365 | . 365 . Destroy 0b10 Robot/C 240 | . 240 . Destroy Leader 40 | . 40 . Successful Hack 36 | . 36 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 334 | . 246 88 Entered New Map 58 | . . 58 Time Decay 226 | . 226 . Lost Part 50 | . 20 30 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 23 4 Peak Tracking Total 6 | . 6 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 22 | . 22 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 2 | . 2 . Largest Group 2 | . 2 1 Highest-Rated Group 20 | . 20 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 59 | . 9 50 Good Acts 1 | . 1 . Bad Acts 2 | . 1 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 600 | 28 557 15 Spaces Moved 547 | 26 512 9 Core 450 | 1 440 9 Treads . | . . . Legs . | . . . Wheels 97 | 25 72 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 100 Average Speed 76 | 87 75 100 Slowest Speed 100 | 90 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 70 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 5 | . 5 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 639 | 29 599 11 Wait 34 | . 34 . Move 545 | 25 511 9 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 8 | 4 4 . Attach 1 | . 1 . Detach 1 | . 1 . Swap 2 | . 2 . Drop . | . . . Fire 44 | . 42 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 9) 111 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Central database locked down 200 | -10/Materials | Discovered new exit (range 15) 254 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Discovered new exit (range 4) 268 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Prayed at D.C.S.S. Altar Unit 529 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 585 | -10/Materials | Identified exit to Subcaves 586 | -10/Materials | Entered Subcaves 586 | -10/Subcaves | Accompanied by 1 ally 587 | -10/Subcaves | Approached by a straggling Scientist 588 | -10/Subcaves | Learned Materials stockpile data 593 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 601 | -10/Subcaves | Core integrity fell below 20% 601 | -10/Subcaves | Destroyed by O0-4QV(R) with Subdweller Laser Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 00587_ E9-9I5(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00588_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 00590_ E9-9I5(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00593_ QB-IY2(R) emerges from the Twisted Machinery. 00593_ Com. Wheel destroyed. 00596_ Hover Unit destroyed. 00598_ X0-1V1 wants to heat up the action around here (+214 heat). 00599_ Assault Rifle destroyed. 00601_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###???###???????????????? | | ??????????????????????#### ### #???????????????? | | ?????????????????????? ##??????????????? | | ??????????????????????? ???????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????## # #????????????????? | | ?????????????????????????# R #?##?????????????? | | ?????????????????????????# R# ## #?????????????? | | ????????????????????????## o #?????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????# #??????????????? | | ???????????????????????## ###### #??????????????? | | ???????????????????????# @""#???? #??????????????? | | ??????????????????????#RR"" #???? ??????????????? | | ?????????????????????# """ ??? ##?????????????? | | ???????????????????? 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""?????????#??????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? #???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed PiercelightProtonExpander Manual? 0 Play Time 00:08:58 Cumulative 473.6 hours Start 2026.07.27 @ 18:09:50 End 2026.07.27 @ 18:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 236 Adventurer 0 Explorer 4 Win Type - Total 26 Types 9/1/2/6/1/2/3/1/1/0 Lore% 69 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 564858f7-c40b-4b18-8b85-aaed988853e0