Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 22:56:07 Player: Nalesnig Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2058) 2058 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1039) 1039 TOTAL SCORE: 7027 Bonus ------- Follower Combat Kills 239 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 470/490 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Coil Gun Coil Gun > --- INVENTORY (10) --- EM Shield Drone Bay (2/2) Cooled Pulse Rifle Cooled Plasma Cannon Improved Heavy Machine Gun Overtuned Coil Gun Overtuned Coil Gun Mining Claw Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Thermal Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Medium Storage Unit EM Shield Drone Bay Drone Bay Cooled Pulse Rifle Force Rifle Coil Gun Coil Gun Improved Heavy Machine Gun Overtuned Coil Gun Overtuned Coil Gun Improved Grenade Launcher Plasma Cutter Mining Claw [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 65 | 7 3 9 13 . 5 28 Power 9 | 1 1 1 1 . . 5 Engine 9 | 1 1 1 1 . . 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 1 3 4 . 2 8 Treads 1 | . . 1 . . . . Leg 18 | 2 1 2 3 . 2 8 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . 2 3 . 1 6 Device 8 | 1 . . 2 . 1 4 Storage 4 | 1 . 1 1 . . 1 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 1 3 5 . 2 9 Energy Gun 11 | 2 . 2 1 . 1 5 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | . 1 1 2 . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 7 | . . 2 2 . . 3 Corrupted Parts 2 | 1 1 . . . . . System Corruption 5 | 1 4 . . . . . Parts Lost 32 | . 3 2 2 . 1 24 Power 6 | . 1 . 1 . 1 3 Propulsion 15 | . 1 2 1 . . 11 Utility 5 | . . . . . . 5 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 9 | . 2 2 2 . 1 9 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 3 4 10 14 14 13 Power 1 | . 1 2 1 1 1 . Propulsion 1 | . . . 1 3 3 . Utility 2 | . . . 3 4 2 2 Weapon 5 | . 1 1 3 4 7 8 Tool/Special . | . . . . . . . Unused Backups 16 | . . 1 1 2 1 11 Power 1 | . . 1 . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . . . 3 Weapon 10 | . . . 1 . 1 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 95 98 100 88 87 Engine 11 | . 13 11 10 11 11 11 Leg 28 | . 27 25 28 33 33 21 Device 17 | . 14 11 11 11 22 23 Storage 10 | . 14 11 11 11 11 6 Processor 4 | . . 10 11 11 . 4 Energy Gun 11 | . 25 11 11 11 . 16 Energy Cannon 2 | . . . 5 11 . 1 Ballistic Gun 1 | . 2 11 4 . . . Special Melee Weapon 3 | . . . . . 10 . Peak Build Rating 67 | 7 7 14 19 21 25 67 Average Rating 22 | 5 6 11 15 19 15 52 On Entrance 12 | . 7 7 14 17 17 23 Naked Turns . | . . . . . . . Heaviest Build 63 | 14 14 24 35 40 36 63 Greatest Support 65 | 20 20 30 30 30 40 65 Greatest Overweight (x) 17 | . 4 2 2 1 1 17 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 12 | 7 8 9 11 15 15 14 Most Carried 15 | 2 4 8 15 15 15 15 Average Carried 11 | 1 3 4 10 14 14 13 Final Capacity 15 | 8 8 10 15 15 15 10 Final Carried 15 | 2 4 7 15 15 14 8 Class Distribution -------------------- 46% | Commander-Mutant 18% | Mutant 17% | Scavenger-Mutant 13% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1122 | 190 135 93 244 31 101 328 Remotely . | . . . . . . . Salvage Created 2843 | 128 536 281 640 59 269 930 Parts 170 | 14 35 23 36 4 9 49 Haulers Intercepted 6 | . 2 . 3 . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 54 | . 11 8 9 1 5 20 Guns 47 | . 11 8 7 . 5 16 Cannons 5 | . . . 1 1 . 3 AOE 2 | . . . 1 . . 1 Classes Destroyed 16 | 2 4 1 1 . 4 4 Worker 1 | . . . . . . 1 Builder 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 6 | . 2 . 3 . . 1 Recycler 2 | 1 . . 1 . . . Operator 3 | . 1 . 1 . . 1 Swarmer 21 | . 3 3 3 . . 12 Grunt 17 | . 8 2 4 . . 3 Duelist 1 | . . . . . . 1 Sentry 7 | . . 3 2 1 . 1 Specialist 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Explorer 1 | . . . . . 1 . Ranger 1 | . . . . . 1 . Guru 1 | . . . . . 1 . Scrapper 2 | . . . . . 2 . Best Kill Streak 5 | 4 4 5 3 1 5 5 Combat Bots Only 5 | . 4 5 3 1 5 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 434 | . 76 53 47 4 10 244 Missed 114 | . 16 19 17 . 2 60 Hits 320 | . 60 34 30 4 8 184 Melee 1 | . . . . . 1 . Projectile 319 | . 60 34 30 4 7 184 AOE 1 | . . . . . . 1 Critical Strikes 13 | . 1 1 1 . . 10 Damage Taken 4697 | . 671 374 286 48 76 3242 Core 1128 | . 159 63 25 . 13 868 Absorbed by Shields 33 | . . . . 13 20 . Ignored by Resistances 179 | . . . . . . 179 Core Remaining (%) 70 | 100 36 . . . 74 . Volleys Fired 201 | 6 69 20 40 3 8 55 Largest 3 | 2 2 2 2 1 1 3 Hottest 248 | 80 80 76 113 68 100 248 Shots Fired 378 | 12 123 37 73 3 8 122 Gun 336 | 12 123 37 56 . 8 100 Cannon 40 | . . . 17 3 . 20 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 54 | . 14 20 20 . . . Thermal 237 | 6 63 17 20 3 8 120 Explosive 2 | . . . . . . 2 Electromagnetic 85 | 6 46 . 33 . . . Robot Hit Streak 21 | 7 21 5 8 1 6 12 Robot Miss Streak 5 | 1 4 3 4 2 1 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 233 | 10 71 22 46 1 7 76 Core Hits 121 | 5 27 14 23 2 6 44 Critical Kills 4 | . . . 2 . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 2 1 2 . 3 4 Burn 6 | . . 1 . . 3 2 Meltdown 1 | . . . 1 . . . Destroy 3 | . . . 1 . . 2 Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4683 | 122 875 263 835 47 193 2348 Guns 3454 | 122 829 261 544 . 188 1510 Cannons 533 | . . . 204 21 . 308 Explosions 655 | . 46 . 87 . . 522 Melee . | . . . . . . . Ramming 41 | . . 2 . 26 5 8 Kinetic 362 | . 68 124 170 . . . Thermal 2947 | 67 425 137 291 21 188 1818 Explosive 522 | . . . . . . 522 Electromagnetic 811 | 55 382 . 374 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | 1 5 . 2 2 2 4 Average Corruption 2 | 1 2 . 2 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 12 . 3 8 22 . Message Errors 7 | . 1 . . 2 4 . Matter Fused 12 | . 4 . 1 3 4 . Heat Flow Errors 5 | . . . . 1 4 . Energy Discharges 7 | . 3 . 1 . 3 . Data Loss (minor) 10 | . 3 . . 2 5 . Data Loss (major) 3 | . . . 1 . 2 . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . . . 1 Projectiles . | . . . . . . . Explosions 1 | . . . . . . 1 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 8 | . . 1 . 3 1 3 Kicked 8 | . . 1 . 3 1 3 Crushed . | . . . . . . . Highest Temperature 791 | 72 188 139 270 133 421 791 Average Temperature 130 | 32 62 52 87 56 190 265 Received Heat Transfer 1379 | . 300 108 93 14 . 864 Effects 29 | . . . . . 1 28 Shutdowns 9 | . . . . . 1 8 Energy Bleed 3 | . . . . . . 3 Interference 7 | . . . . . . 7 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . . . 1 . 7 7 Heat Transferred 5513 | 150 850 370 470 37 585 3051 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . 86 Level 1 3 | . . . . . . 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 318 | 5 138 180 160 76 . 318 Initial 58 | . 3 50 42 58 . . Average 41 | 1 32 93 54 9 . 44 Influence Increases 1996 | 20 400 277 558 76 . 665 Destroy 0b10 Robot/C 1120 | . 220 160 300 40 . 400 Destroy 0b10 Robot/NC 95 | 20 15 . 45 . . 15 Destroy Leader 264 | . 54 50 88 . . 72 Allied During Kill 109 | . . . 91 18 . . Successful Hack 101 | . 30 7 11 18 . 35 Disable Machine 105 | . 30 . 15 . . 60 Destroy Structure 37 | . 6 . 8 . . 23 Lose Combat Pursuer 165 | . 45 60 . . . 60 Influence Decreases 1762 | 15 285 294 509 228 . 431 Entered New Map 227 | . 2 70 61 94 . . Time Decay 1173 | 15 253 214 311 134 . 246 Lost Part 226 | . 30 10 10 . . 176 Lost Ally 39 | . . . 30 . . 9 Purge Threat 97 | . . . 97 . . . Squads Dispatched 8 | . 1 1 . . . 6 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 6 | . 2 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 22 12 17 2 12 36 Peak Tracking Total 11 | . 4 7 3 1 5 11 Tactical Retreats 6 | . 2 2 . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . 2 . 1 . . 4 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 30 | . 5 2 5 5 5 8 Terminals 22 | . 4 2 5 4 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 79 | . 14 7 10 14 17 17 Successful 49 | . 8 5 5 9 17 5 Failed 30 | . 6 2 5 5 . 12 Catastrophic 7 | . 1 . 2 2 . 2 Database Lockouts . | . . . . . . . Manual 6 | . 5 . 1 . . . Terminals 57 | . 12 7 10 12 . 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . 2 . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 44 | . 6 5 5 7 17 4 Record 11 | . . . . . 11 . Part Schematic 4 | . . . . 4 . . Robot Analysis 5 | . . . . . 5 . Prototype ID Bank 2 | . . . . 1 . 1 Open Door 2 | . . . 2 . . . Branch Access Points 2 | . 2 . . . . . Emergency Access Points 2 | . 1 1 . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 2 | . . 1 . . . 1 Maintenance Status 2 | . . 1 . . . 1 Surveillance Status 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 . . . . 1 Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . 1 Used 1 | . 1 . . . . . Hacking Detections 20 | . 5 1 3 4 . 7 Full Trace Events 5 | . 1 . . 3 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . 1 6 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 17 | . . . 11 6 . . Largest Group 14 | . . . 11 14 11 2 Highest-Rated Group 150 | . . . 104 150 118 32 Highest-Rated Ally 27 | . . . 16 27 27 27 Total Orders 2 | . . . 1 1 . . EXPLORE 2 | . . . 1 1 . . Ally Attacks 64 | . . . 42 5 17 . Total Damage 714 | . . . 444 60 210 . Kills 14 | . . . 10 1 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 5402 | 3 878 441 757 419 1687 1217 Sensors 926 | . . . . . . 926 Seismic 4529 | 3 878 441 757 419 1687 344 Robot Analysis Total 5 | . . . . . 5 . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . 1 1 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 6093 | 72 878 441 787 879 1687 1349 Spaces Moved 3043 | 37 381 203 327 411 1131 553 Core 7 | 3 2 . . . . 2 Treads 13 | . . . 13 . . . Legs 3013 | 34 379 203 304 411 1131 551 Wheels 10 | . . . 10 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 115 190 115 115 Average Speed 155 | 114 121 160 151 190 146 177 Slowest Speed 900 | 120 250 260 260 190 200 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 66 14 60 97 83 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . 3 . 7 . 1 23 Melee . | . . . . . . . Projectile 8 | . . . . . 1 7 AOE 26 | . 3 . 7 . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4039 | 51 676 284 535 505 1168 820 Wait 563 | . 218 42 120 12 12 159 Move 3038 | 36 380 202 326 410 1131 553 Hop . | . . . . . . . Pick Up 46 | 2 3 6 11 3 4 17 Fast Attach 30 | 7 5 2 2 . 1 13 Attach 17 | . 1 2 1 1 2 10 Detach 2 | . . . . . 2 . Swap 29 | . . 5 14 1 2 7 Drop 23 | . . 4 7 3 6 3 Fire 201 | 6 69 20 40 3 8 55 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . 1 . 3 . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 79 | . . . 10 69 . . Trap . | . . . . . . . Miscellaneous 4 | . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 800 | -10/Materials | Core integrity fell below 50% 863 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -9/Materials | Build established: Scavenger-Mutant 1173 | -9/Materials | Discovered new exit (range 4) 1392 | -9/Materials | Entered Storage 1947 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2075 | -9/Storage | Met 01-MTF 2151 | -9/Storage | Used back door to open Recycling access 2151 | -9/Storage | Discovered new exit (range 5) 2179 | -9/Storage | Entered Recycling 2179 | -9/Recycling | Accompanied by 9 allies (01-MTF) 2246 | -9/Recycling | Build established: Commander-Mutant 2422 | -9/Recycling | Discovered new exit (range 49) 2973 | -9/Recycling | Scanned before Scraplab entrance 3015 | -9/Recycling | Entered Scraplab 3025 | -9/Recycling | Lost 3 allies 3030 | -9/Recycling | Discovered new exit (range 3) 3058 | -9/Recycling | Entered Scraptown 3058 | -9/Scraptown | Accompanied by 11 allies 3269 | -9/Scraptown | Visited UFD Registry 3269 | -9/Scraptown | Registered with UFD as "Boltstep" 3301 | -9/Scraptown | Visited Spacefarers 3393 | -9/Scraptown | Visited SPCMW 3423 | -9/Scraptown | Visited Comm Corps 3533 | -9/Scraptown | Visited Cyclists 3550 | -9/Scraptown | Entered Cyclist Reading Room 3581 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3645 | -9/Scraptown | Discovered new exit (range 11) 3990 | -9/Scraptown | Visited Symbiants 4041 | -9/Scraptown | Visited Cartography Club 4090 | -9/Scraptown | Visited Analyses Database 4119 | -9/Scraptown | Visited Scrap Suit Storage 4164 | -9/Scraptown | Visited Scrapoid Pod Storage 4185 | -9/Scraptown | Visited Modified Component R&D 4297 | -9/Scraptown | Visited Supply Room 4358 | -9/Scraptown | Visited Botcube Research 4374 | -9/Scraptown | Visited Science Guys 4592 | -9/Scraptown | Met Optimus 4592 | -9/Scraptown | Accepted into 0bPrime 4703 | -9/Scraptown | Civil war broke out across Scraptown 4728 | -9/Scraptown | Discovered new exit (range 5) 4745 | -9/Scraptown | Entered Factory 4745 | -6/Factory | Accompanied by 2 allies 4745 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4776 | -6/Factory | Lost 9 allies 5042 | -6/Factory | Core integrity fell below 50% 5082 | -6/Factory | Lost 8 parts (2p4n1u1w) 5151 | -6/Factory | Lost 3 parts (2n1w) 5303 | -6/Factory | Garrison activated, responded to threat 5514 | -6/Factory | Build established: Scavenger-Skirmisher 6058 | -6/Factory | Lost 3 parts (1p1n1u) 6073 | -6/Factory | Cargo convoy interrupted 6081 | -6/Factory | Core integrity fell below 20% 6094 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06090_ R-10 Processor collects VTOL Module. 06090_ U-05 Engineer lays Concrete. 06091_ Slug penetrates X-62 Marksman. 06091_ Penetrated by Slug. 06091_ Adv. Heat Sink destroyed. 06091_ U-05 Engineer lays Concrete. 06091_ Penetrated by Slug. 06091_ U-05 Engineer lays Concrete. 06091_ Penetrated by Slug. 06091_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 06092_ U-05 Engineer lays Concrete. 06092_ Penetrated by Slug. 06092_ Carbon-fiber Leg destroyed. 06092_ Cld. Pulse Rifle destroyed. 06093_ M-28 Smith repairs R-10 Processor. 06093_ Cld. Pulse Rifle destroyed. 06093_ U-05 Engineer lays Concrete. 06094_ K-01 Serf destroyed. 06094_ U-05 Engineer lays Concrete. 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"""" #??????????????????? | | ??????????? !!! u """" k#????????##########? | | ??????????!! % u"""" ########## ?? | | ????? = !! u= u # ?? | | ???? =%[ """ % h% h"""" # """ ""?? | | ???? * """ ux """ k # """ """? | | ??? =% R % "" x x """ #[ """ """ | | ??? = % mp *%= %+[* | | ??? ! ! up @ %########### | | ??? i =# | | ??????########## ####;#### # | | ???????????????#### # # | | ??????????????????# """ """ # # | | ??????????????????# """ """ # =!# | | ??????????????????# """ """ # # % | | ? +??????????????# # %# % = | | ? #??????????????# """ """ # / % | | #??????????????# """ """ # #% | | ####???????????# """ """ # # | | ????????????????? ?? # # | | ??????????????? ?? # # | | ??????????????? ?? # ########### | | ???????????????? ??? # #?????????? | | ?????????????????###????## #?????????? | | #???????????????????????? #?????????? | | #??????????????????????? #?????????? | | #??????????????????????# #?????????? | | #??????????????????????# #?????????? | | #???????????????????????+## ??????????? | | #?????????????????????????# ??????????? | | ########????????????????????????? ??????????? | | ## #??????????????????????????? ??????????? | | ## """#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Imp. Shield Generator | -9/Recycling | Hacked Plasma Cutter | -9/Recycling | Hacked Lgt. Deuterium Engine | -9/Recycling | Hacked Imp. Light Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionDecoderBrace Manual? 0 Play Time 00:52:15 Cumulative 40.3 hours Start 2025.05.16 @ 22:03:59 End 2025.05.16 @ 22:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a37bca3a-dc94-4c3e-88d2-437b22f47398