Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 17:36:07 Player: Drone Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (3843) 3843 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 8839 Bonus ------- High Alert Combat Kills 558 Entered DSFs 500 Friendly Fire -302 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Field Recycling Unit > --- WEAPON ----------- Autogun Autogun Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Medium Treads Rocket Launcher Long-range Missile Launcher Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . 1 . 1 1 . 1 Weapon 2 | . . 1 . 1 . . . Parts Attached 114 | 6 13 11 3 54 6 12 9 Power 12 | 1 1 2 . 3 1 3 1 Engine 6 | 1 1 1 . 2 . 1 . Core 6 | . . 1 . 1 1 2 1 Reactor . | . . . . . . . . Propulsion 18 | 2 2 2 . 8 . 2 2 Treads 11 | 2 2 . . 3 . 2 2 Leg . | . . . . . . . . Wheel 7 | . . 2 . 5 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 4 1 1 7 3 1 1 Device 8 | . 2 1 1 3 . 1 . Storage 4 | 1 1 . . 1 . . 1 Processor 5 | . 1 . . 2 2 . . Hackware 1 | . . . . 1 . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 65 | 2 6 6 2 36 2 6 5 Energy Gun 12 | 1 1 2 1 6 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 33 | 1 4 1 . 22 1 4 . Ballistic Cannon . | . . . . . . . . Launcher 16 | . . 3 1 8 . 1 3 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes 6 | . . 1 1 3 . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 40 | . . . 1 11 . 10 18 Power 7 | . . . . 2 . 3 2 Propulsion 9 | . . . . 3 . 2 4 Utility 5 | . . . 1 . . 1 3 Weapon 19 | . . . . 6 . 4 9 Highest Loss Streak 17 | . . . 1 4 . 5 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 100 91 97 96 85 73 Engine 6 | . 14 9 . 3 7 4 . Core 4 | . . 1 11 5 7 7 10 Treads 13 | . 28 20 . 5 . 9 15 Wheel 6 | . . 1 22 11 15 2 . Device 9 | . 4 11 3 11 7 14 11 Storage 10 | . 14 11 11 9 7 7 13 Processor 12 | . 7 11 11 15 15 13 5 Energy Gun 7 | . 7 6 9 9 7 7 . Ballistic Gun 21 | . 20 18 22 25 23 15 15 Launcher 1 | . . 7 1 . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 83 | 10 17 24 37 52 52 62 83 Greatest Support 84 | 40 40 40 24 42 20 56 84 Greatest Overweight (x) 18 | . . 1 1 4 2 18 17 Average Overweight (x) . | . . . . 1 2 1 . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 10 14 15 15 15 Most Carried 15 | 3 9 10 10 15 11 10 7 Average Carried 9 | . 6 8 10 12 9 7 3 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 10 | 1 9 10 10 10 9 8 . Class Distribution -------------------- 62% | Gunner 29% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 3445 | 150 241 458 30 2172 . 150 244 Remotely 1322 | . . 458 . 864 . . . Salvage Created 4624 | . 701 662 43 2378 . 321 519 Parts 274 | . 31 52 2 144 . 26 19 Haulers Intercepted 3 | . . 1 . 2 . . . Recyclers Shooed 6 | . 4 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 96 | . 12 13 3 50 . 10 8 Guns 69 | . 11 10 1 36 . 9 2 Cannons 1 | . 1 . . . . . . AOE 26 | . . 3 2 14 . 1 6 Classes Destroyed 15 | . 5 4 . 6 . . . Worker 7 | . 2 1 . 4 . . . Builder 8 | . . 1 . 5 . . 2 Tunneler 1 | . . . . 1 . . . Hauler 3 | . . 1 . 2 . . . Recycler 11 | . 2 2 . 6 . . 1 Operator 3 | . . 1 . 2 . . . Drone 1 | . . . . 1 . . . Watcher 10 | . 2 3 . 5 . . . Swarmer 28 | . 3 6 . 12 . 7 . Grunt 47 | . 9 5 3 24 . . 6 Brawler 3 | . . . . 2 . . 1 Sentry 12 | . . 2 . 9 . 1 . Specialist 1 | . . . . 1 . . . Hunter 3 | . . . . 1 . 1 1 Heavy 2 | . . . . 1 . 1 . Best Kill Streak 16 | . 4 5 8 16 . 4 9 Combat Bots Only 9 | . 3 4 3 9 . 4 6 Max Kills in Single Turn 5 | . 2 3 1 5 . 2 5 Gunslinging 1 | . . . . . . 1 . Exploded 4 | . . 3 1 3 . 1 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 611 | . 61 35 12 201 . 133 169 Missed 197 | . 18 16 2 64 . 47 50 Damage Taken 6932 | . 511 212 123 2335 . 1219 2532 Core 1467 | . 66 39 . 319 . 182 861 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 73 . 90 42 . 74 . Volleys Fired 267 | . 63 30 6 134 . 22 12 Largest 4 | . 2 3 3 4 . 4 4 Hottest 160 | . 90 88 88 160 . 146 117 Shots Fired 792 | . 125 70 18 474 . 77 28 Gun 748 | . 120 66 13 449 . 76 24 Cannon . | . . . . . . . . Launcher 39 | . . 4 5 25 . 1 4 Special 5 | . 5 . . . . . . Kinetic 554 | . 69 48 12 349 . 52 24 Thermal 165 | . 56 . . 85 . 24 . Explosive 39 | . . 4 5 25 . 1 4 Electromagnetic 34 | . . 18 1 15 . . . Robot Hit Streak 12 | . 8 12 7 9 . 5 8 Robot Miss Streak 12 | . 3 7 3 12 . 5 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 14 | . 2 2 . 6 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . Shots Hit Robots 428 | . 75 37 9 241 . 45 21 Core Hits 282 | . 32 34 6 157 . 23 30 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 3 . . 3 . . . Burn 4 | . 2 . . 2 . . . Destroy 2 | . 1 . . 1 . . . Melee Attacks 4 | . . . . . . . 4 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11196 | . 875 800 423 6883 . 956 1259 Guns 6973 | . 872 606 96 4204 . 859 336 Cannons . | . . . . . . . . Explosions 4136 | . . 194 327 2656 . 97 862 Melee 61 | . . . . . . . 61 Ramming 23 | . . . . 23 . . . Kinetic 4862 | . 469 324 73 3053 . 607 336 Thermal 1717 | . 406 . . 1059 . 252 . Explosive 3942 | . . 194 327 2562 . 97 762 Electromagnetic 591 | . . 282 23 186 . . 100 Impact 61 | . . . . . . . 61 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 277 | . . 30 . 204 . . 43 Projectiles . | . . . . . . . . Explosions 277 | . . 30 . 204 . . 43 Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 226 | . . . . 90 . . 136 Shots 7 | . . . . 3 . . 4 Rammed 4 | . . . . 4 . . . Targets Rammed 4 | . . . . 4 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 461 | . 100 45 102 461 . 146 207 Average Temperature 90 | . 30 16 53 107 . 66 99 Received Heat Transfer 2158 | . 249 69 84 765 . 84 907 Effects 7 | . . . . 7 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 2 | . . . . 2 . . . Matter Decay 1 | . . . . 1 . . . Damage (major) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 7 . . 1 . . . Heat Transferred 3819 | . 1203 . . 2098 . 518 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 1049 | . 222 344 221 1049 343 403 384 Initial 343 | . . 12 108 85 343 240 211 Average 399 | . 76 200 215 709 343 288 252 Maximum Alert Level 3 | . 1 1 1 3 1 2 1 Low Security (%) 36 | 100 96 46 4 8 . . . Level 1 30 | . 3 53 95 15 100 91 100 Level 2 3 | . . . . 6 . 8 . Level 3 30 | . . . . 69 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 2 | . . . . 1 . 1 . Squads Dispatched 22 | . 5 4 . 10 . 1 2 Investigation 5 | . 2 2 . . . . 1 Extermination . | . . . . . . . . Reinforcement 15 | . 3 2 . 8 . 1 1 Assault 1 | . . . . 1 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 8 | . 1 1 . 6 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 23 19 3 67 . 12 13 Peak Tracking Total 6 | . 4 4 3 6 . 4 6 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 5 | . 3 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 13 | . 1 . 3 7 . . 2 Max in Single Turn 2 | . 1 . 2 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 20 | . 5 5 1 6 1 . 2 Terminals 15 | . 3 4 . 5 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 49 | . 8 12 1 22 2 . 4 Successful 27 | . 6 8 1 9 1 . 2 Failed 21 | . 2 4 . 12 1 . 2 Catastrophic 6 | . . 1 . 3 . . 2 Database Lockouts 1 | . . . . 1 . . . Manual . | . . . . . . . . Terminals 42 | . 5 10 . 21 2 . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 4 6 1 9 1 . 2 Record 11 | . 2 3 . 5 . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 3 . 5 1 . 1 Full Trace Events 5 | . . 1 . 3 . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 42 | . 42 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 28 | . . . 20 8 . . . Drone Recoveries 15 | . . . . 15 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 5636 | 168 1353 713 169 2467 135 303 328 Spaces Moved 2980 | 54 688 384 149 1344 113 102 146 Core 11 | 3 . . . . . 3 5 Treads 1675 | 51 688 338 . 379 . 78 141 Legs . | . . . . . . . . Wheels 1294 | . . 46 149 965 113 21 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 90 90 105 110 110 160 Average Speed 145 | 153 160 151 94 136 110 196 189 Slowest Speed 950 | 160 160 160 105 320 110 950 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 89 43 39 95 4 77 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 218 | . . 17 10 159 . 4 28 Melee . | . . . . . . . . Projectile 6 | . . . . 5 . 1 . AOE 212 | . . 17 10 154 . 3 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3734 | 139 822 456 163 1698 123 159 174 Wait 231 | 73 27 7 4 105 . 15 . Move 2973 | 53 687 383 148 1343 112 101 146 Hop . | . . . . . . . . Pick Up 87 | 7 19 13 1 33 3 9 2 Fast Attach 4 | . 2 . 1 1 . . . Attach 57 | 6 4 4 . 20 4 9 10 Detach 6 | . . 2 . 3 1 . . Swap 54 | . 7 7 2 33 2 3 . Drop 47 | . 13 10 1 22 1 . . Fire 267 | . 63 30 6 134 . 22 12 Melee 4 | . . . . . . . 4 Ram 4 | . . . . 4 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 7) 1015 | -10/Materials | Discovered new exit (range 7) 1452 | -10/Materials | Discovered new exit (range 9) 1522 | -10/Materials | Entered another Materials area 1522 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1814 | -9/Materials | Build established: Gunner 1859 | -9/Materials | Discovered new exit (range 13) 1968 | -9/Materials | Identified exit to Mines 1968 | -9/Materials | Identified exit to Storage 2235 | -9/Materials | Entered Mines 2293 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2356 | -9/Mines | Found the Drone Emporium 2360 | -9/Mines | Found Prototype Device 2360 | -9/Mines | Identified Sensor Drone Bay 2397 | -9/Mines | Discovered new exit (range 8) 2404 | -9/Mines | Identified exit to Materials 2404 | -9/Mines | Entered Materials 2404 | -8/Materials | Accompanied by 12 allies 2404 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2510 | -8/Materials | Garrison activated, responded to threat 2585 | -8/Materials | Discovered new exit (range 15) 2619 | -8/Materials | Identified exit to Factory 3048 | -8/Materials | Destroyed 9 combat bots 3115 | -8/Materials | Lost 3 allies 3406 | -8/Materials | Discovered exit to Factory (range 15) 3781 | -8/Materials | Central database locked down 3933 | -8/Materials | Discovered exit to Factory (range 13) 3934 | -8/Materials | Core integrity fell below 50% 4013 | -8/Materials | Lost 4 parts (1p1n2w) 4404 | -8/Materials | First assault squad dispatched 4671 | -8/Materials | Sterilization system engaged 4671 | -8/Materials | Non-combat units ordered to evacuate 4771 | -8/Materials | Combat units ordered to evacuate 4871 | -8/Materials | Entered Factory 4871 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5003 | -7/Factory | Identified exit to DSF 5006 | -7/Factory | Entered DSF 5034 | -7/DSF | Additional patrols routed to DSF 5110 | -7/DSF | Lost 5 parts (1p1n3w) 5274 | -7/DSF | Sterilization system engaged 5286 | -7/DSF | Discovered new exit (range 15) 5294 | -7/DSF | Ambient heat levels rising (+10) 5307 | -7/DSF | Identified exit to Factory 5309 | -7/DSF | Ambient heat levels rising (+10) 5309 | -7/DSF | Entered Factory 5309 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5540 | -6/Factory | Build established: Skirmisher 5595 | -6/Factory | System corruption reached 10% 5613 | -6/Factory | Core integrity fell below 50% 5630 | -6/Factory | Core integrity fell below 20% 5637 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05590_ The unstable cave ceiling collapses. 05593_ Acquired Corrupted Mace. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 05594_ Integrated Corrupted Mace (+10). 05596_ I>RSRDPQ =6AA BQKPY<7=PKA5 05629_ U-05 Engineer builds a Wall. 05629_ U-05 Engineer lays Concrete. 05636_ U-05 Engineer builds a Wall. 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""" ??? #""" ##?????? | | ??????????????? + ????[ #""" ##?????? | | ??????????????? # ! ???? # ##?????? | | ??????????????? # ##????#####+####?????? | | ??????????????? # ##????##### ####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control Hey, That's Mine! Please Form A Line Release The Drones! Significant Disruption Troublemaker Use The Force Challenges ------------ None Game ------ Seed TrapRagnarokKit Manual? 0 Play Time 01:18:48 Cumulative 4.1 hours Start 2024.07.16 @ 16:18:05 End 2024.07.16 @ 17:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f2d58c6-2b0f-4380-a2a5-ffa4106718f7