Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 06:30:47 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2215) 2215 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5285 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Treads High-capacity Battery (250) Medium Matter Pod (100) Large Matter Pod (150) Weight Redist. System Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Authchip [R/NC] Improved EM Shotgun Field Laser Gatling Laser Minigun Shock Bomb Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Precision Assault Rifle Precision Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads High-capacity Battery Medium Matter Pod Large Matter Pod Weight Redist. System Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Authchip [R/NC] Improved EM Shotgun Field Laser Gatling Laser Minigun Shock Bomb Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 63 | 7 6 29 . 10 11 Power 11 | 1 2 6 . . 2 Engine 8 | 1 1 5 . . 1 Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 21 | 2 1 11 . 4 3 Treads 21 | 2 1 11 . 4 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 3 . 4 1 Device 3 | 1 1 . . 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . . 3 . 2 1 Artifact . | . . . . . . Weapon 19 | 2 1 9 . 2 5 Energy Gun 6 | . 1 2 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 6 . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 Parts Lost 31 | . 4 10 . 4 13 Power 6 | . 2 2 . . 2 Propulsion 13 | . 1 4 . 3 5 Utility 4 | . . 1 . 1 2 Weapon 8 | . 1 3 . . 4 Highest Loss Streak 13 | . 2 8 . 3 13 To Critical Strikes . | . . . . . . Average Backups 11 | 2 8 10 20 18 18 Power 1 | . 1 . 2 2 1 Propulsion 2 | 1 3 1 5 3 2 Utility 5 | . 2 4 9 8 8 Weapon 2 | . . 2 4 3 5 Tool/Special . | . . . . . . Unused Backups 23 | 2 4 3 . 1 13 Power 2 | 2 . . . . . Propulsion 7 | . 3 3 . . 1 Utility 11 | . 1 . . 1 9 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 90 100 98 94 Engine 7 | . 12 4 11 9 6 Core 3 | . 1 5 . . 6 Treads 28 | . 28 27 33 35 28 Device 10 | . 14 10 11 2 6 Storage 11 | . 14 11 11 9 7 Processor 2 | . . . . 8 7 Protection 6 | . . 9 11 14 6 Energy Gun 5 | . 1 4 11 9 11 Ballistic Gun 15 | . 22 16 11 7 5 Peak Build Rating 38 | 7 12 24 24 30 38 Average Rating 17 | 4 8 14 24 28 33 On Entrance 15 | . 7 12 24 24 27 Naked Turns . | . . . . . . Heaviest Build 76 | 15 50 57 57 60 76 Greatest Support 92 | 40 46 75 75 92 89 Greatest Overweight (x) 15 | 1 1 1 . . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 20 Most Carried 20 | 4 11 20 20 20 20 Average Carried 11 | 2 8 10 20 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 8 20 20 17 17 Class Distribution -------------------- 55% | Mutant 27% | Scavenger-Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2239 | 302 757 627 . 327 226 Remotely . | . . . . . . Salvage Created 3191 | 146 833 1201 . 651 360 Parts 208 | 9 70 80 . 27 22 Haulers Intercepted 9 | . 1 5 . 1 2 Recyclers Shooed 4 | . 1 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 60 | . 18 23 . 13 6 Guns 51 | . 18 22 . 8 3 AOE 9 | . . 1 . 5 3 Classes Destroyed 13 | 2 6 1 . 1 3 Worker 5 | . 3 1 . 1 . Builder 3 | . 2 . . . 1 Tunneler 6 | 2 2 1 . . 1 Hauler 9 | . 1 5 . 1 2 Recycler 5 | 1 1 1 . 2 . Watcher 6 | . 3 3 . . . Swarmer 23 | . 9 9 . 5 . Grunt 24 | . 9 7 . 7 1 Brawler 1 | . . . . 1 . Sentry 7 | . . 7 . . . Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 9 | 2 8 9 . 8 2 Combat Bots Only 8 | . 5 8 . 3 2 Max Kills in Single Turn 2 | 1 2 2 . 2 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 623 | . 116 222 . 123 162 Missed 176 | . 42 61 . 38 35 Hits 447 | . 74 161 . 85 127 Melee 3 | . . . . 3 . Projectile 444 | . 74 161 . 82 127 Critical Strikes 12 | . 2 2 . 4 4 Damage Taken 6089 | . 698 1657 . 1293 2441 Core 1249 | . 98 372 . 70 709 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . Core Remaining (%) 63 | 100 60 . 7 87 . Volleys Fired 291 | 8 74 113 . 60 36 Largest 3 | 2 2 2 . 2 3 Hottest 171 | 40 85 86 . 108 171 Shots Fired 545 | 16 143 189 . 112 85 Gun 525 | 16 143 186 . 106 74 Cannon . | . . . . . . Launcher 20 | . . 3 . 6 11 Special . | . . . . . . Kinetic 388 | 16 138 145 . 55 34 Thermal 120 | . 5 41 . 46 28 Explosive 20 | . . 3 . 6 11 Electromagnetic 17 | . . . . 5 12 Robot Hit Streak 12 | 2 12 11 . 11 8 Robot Miss Streak 11 | 2 5 11 . 6 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 4 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 326 | 9 77 121 . 63 56 Core Hits 157 | 4 46 55 . 32 20 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 9 | . 1 7 . 1 . Burn 6 | . . 5 . 1 . Destroy 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5733 | 113 1091 1644 . 1537 1348 Guns 4638 | 113 1075 1527 . 1039 884 Cannons . | . . . . . . Explosions 1058 | . . 105 . 498 455 Melee . | . . . . . . Ramming 37 | . 16 12 . . 9 Kinetic 3288 | 113 1048 1081 . 517 529 Thermal 1279 | . 27 446 . 531 275 Explosive 883 | . . 105 . 389 389 Electromagnetic 246 | . . . . 100 146 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 5 5 5 5 Average Corruption 3 | . 1 5 5 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 16 28 2 3 . Message Errors 9 | . 2 7 . . . Matter Fused 14 | . 2 9 1 2 . Heat Flow Errors 4 | . 1 2 . 1 . Energy Discharges 9 | . 3 6 . . . Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 8 | . 4 4 . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . 17 . Projectiles . | . . . . . . Explosions 17 | . . . . 17 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . . 12 . 66 . Shots 6 | . . 3 . 3 . Rammed 6 | . 3 2 . . 1 Targets Rammed 7 | . 3 2 . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 520 | . 94 380 . 391 520 Average Temperature 133 | . 19 93 . 168 164 Received Heat Transfer 1809 | . 183 429 . 522 675 Effects 15 | . . 3 . 5 7 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . 2 1 Interference 3 | . . . . 3 . Short Circuit 1 | . . 1 . . . Damage (minor) 3 | . . 2 . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 . 2 . Heat Transferred 3023 | . 74 1406 . 1049 494 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 95 | 100 100 100 100 51 100 Level 1 4 | . . . . 48 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | 5 184 195 49 324 147 Initial 131 | . . 16 49 11 131 Average 80 | . 75 79 42 160 67 Influence Increases 2226 | 15 567 814 . 494 336 Destroy 0b10 Robot/C 1200 | . 360 460 . 260 120 Destroy 0b10 Robot/NC 170 | 15 60 55 . 20 20 Destroy Leader 350 | . 98 156 . 52 44 Successful Hack 56 | . 33 23 . . . Disable Machine 270 | . 15 60 . 105 90 Destroy Structure 135 | . 1 30 . 57 47 Lose Combat Pursuer 45 | . . 30 . . 15 Influence Decreases 2224 | 15 528 724 100 233 624 Entered New Map 280 | . . 23 80 18 159 Time Decay 1507 | 15 488 474 20 175 335 Lost Part 310 | . 40 100 . 40 130 Purge Threat 127 | . . 127 . . . Squads Dispatched 17 | . 3 4 . 2 8 Investigation 8 | . 2 3 . . 3 Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 1 . 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 28 39 . 23 18 Peak Tracking Total 7 | . 4 7 . 5 6 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 18 | . 1 4 . 7 6 Max in Single Turn 2 | . 1 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 19 | . 5 8 . 2 4 Terminals 16 | . 4 6 . 2 4 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 50 | . 10 24 . 5 11 Successful 24 | . 5 17 . 1 1 Failed 26 | . 5 7 . 4 10 Catastrophic 8 | . 3 . . 1 4 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 44 | . 8 20 . 5 11 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 13 . 1 1 Record 2 | . . 1 . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . 1 2 . . . Disarm Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Security Status 1 | . 1 . . . . Hauler Manifests 2 | . . 2 . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 7 . 2 3 Full Trace Events 8 | . 2 3 . . 3 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1642 | 13 581 . . 131 917 Seismic 594 | 13 581 . . . . ECM 1048 | . . . . 131 917 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5054 | 157 1562 1900 44 446 945 Spaces Moved 2216 | 82 630 840 28 160 476 Core 24 | 20 . . . . 4 Treads 2192 | 62 630 840 28 160 472 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 178 | 138 208 172 160 160 165 Slowest Speed 800 | 160 240 240 160 160 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 80 75 13 33 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . 27 . 53 48 Melee . | . . . . . . Projectile . | . . . . . . AOE 128 | . . 27 . 53 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2800 | 110 739 1125 27 237 562 Wait 101 | . . 84 . . 17 Move 2211 | 81 629 839 27 159 476 Hop . | . . . . . . Pick Up 83 | 12 16 38 . 5 12 Fast Attach 1 | . . 1 . . . Attach 39 | 7 5 16 . 6 5 Detach . | . . . . . . Swap 30 | . 5 13 . 5 7 Drop 37 | 2 7 19 . 2 7 Fire 291 | 8 74 113 . 60 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 3 2 . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Identified exit to Mines 758 | -10/Materials | Derelicts attacked the area 941 | -10/Materials | Discovered new exit (range 5) 1264 | -10/Materials | Discovered new exit (range 11) 1720 | -10/Materials | Entered another Materials area 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -9/Materials | Repaired Weight Redist. System 2029 | -9/Materials | Destroyed 8 combat bots 2053 | -9/Materials | Lost 8 parts (2p3n1u2w) 2108 | -9/Materials | Discovered new exit (range 15) 2138 | -9/Materials | Core integrity fell below 50% 2527 | -9/Materials | Discovered new exit (range 11) 2577 | -9/Materials | Build established: Scavenger-Mutant 2908 | -9/Materials | Discovered new exit (range 16) 3019 | -9/Materials | Core integrity fell below 20% 3342 | -9/Materials | Discovered new exit (range 3) 3620 | -9/Materials | Entered Mines 3627 | -9/Mines | Learned 2 Materials zone layouts 3651 | -9/Mines | Discovered new exit (range 6) 3664 | -9/Mines | Entered Materials 3664 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3820 | -8/Materials | Build established: Mutant 4067 | -8/Materials | Lost 3 parts (3n) 4086 | -8/Materials | Discovered new exit (range 16) 4110 | -8/Materials | Entered Factory 4110 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4335 | -7/Factory | Discovered new exit (range 13) 4414 | -7/Factory | Build established: Gunner 4728 | -7/Factory | Discovered new exit (range 14) 4885 | -7/Factory | Cargo convoy interrupted 5024 | -7/Factory | Core integrity fell below 50% 5034 | -7/Factory | Core integrity fell below 20% 5055 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04991_ U-05 Engineer builds a Wall. 04991_ Imp. Treads destroyed. 04991_ Hrd. Medium Armor Plating destroyed. 04991_ H-61 Shepherd destroyed. 04996_ U-05 Engineer builds a Wall. 04996_ Lgt. Nuclear Core destroyed. 04998_ Hvy. Missile Launcher destroyed. 05000_ U-05 Engineer lays Concrete. 05003_ Acquired 16 matter. 05003_ U-05 Engineer lays Concrete. 05004_ Lgt. Treads destroyed. 05004_ U-05 Engineer lays Concrete. 05008_ A-02 Transporter destroyed. 05008_ U-05 Engineer lays Concrete. 05009_ U-05 Engineer destroyed. 05010_ Destroyed Particle Gun. 05014_ The unstable cave ceiling collapses. 05019_ Prc. Assault Rifle destroyed. 05027_ ECM Suite destroyed. 05045_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????##############????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ?????????????####### #????? | | ?????????????# # #????? | | ?????????????# # #????? | | ?????????????# < # #????? | | ?????????????# + #????? | | ?############# # #????? | | # # # #????? | | # # # #????? | | # # # #????? | | # # ################### | | # ! # | | # + | | # # """" """" """" | | # # """" """" """" | | # # %"""" """" """" | | # ######## %"""" """" """" | | # #???# "" """" """" | | # #???# # = = " """ | | ################## gg% | | ???# g g % | | ???# ^ = / | | ???# ^^ @ ! [ | | ???# | #### | / | | ???# # #=%= | | ???# """"" "" p ### # | | ???# """"" """"" =! #?# """ | | ???# """ """ ![]##?# # """ | | ???# [=%#??# # | | ???# """"" """"" [=#??# ##### | | ???# """"" """"" !####+#+####### | | ???# """ """ # # | | ???# # # | | ???# """"" # # | | ???# """"" # """ """ = # | | ???# """ # """ """ # | | ???? # """ """ # | | ???????? # "" "" # | | ??????########### ^ # "" "" # | | ??????# ==/ # ^ # # | | ??????# ==/ # # # | | ??????#! =// # # # | | ??????# # # # | | ????#########+### ^ ####+######### | | ????# ##### #??# #???????? | | ????# #???? #??# #???????? | | ????# ]]] #????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAlloyDeflector Manual? 0 Play Time 00:43:27 Cumulative 11.2 hours Start 2025.07.19 @ 05:45:19 End 2025.07.19 @ 06:30:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5c3a651-2aa9-450d-a795-721cbcfa77d2