Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 14:34:07 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (3346) 3346 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 9234 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 181 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 845/850 Matter 230/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Flying (42) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (5) --- Compact Wheel Armored Wheel Flight Unit Cesium-ion Thruster Biomechanical Wings > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Jamming Amplifier Improved Light Armor Plating Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Flight Unit Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor System Shield System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Flexi-carbon Leg Overtuned Scrapsphere High-capacity Matter Pod Improved Light Armor Plating [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . 1 Utility 4 | . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 88 | 8 4 3 31 . 9 14 2 10 7 Power 4 | 1 . . 1 . . . . 1 1 Engine 4 | 1 . . 1 . . . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 2 17 . . 5 . 4 3 Treads 22 | 2 . . 15 . . 5 . . . Leg 5 | . . 2 2 . . . . . 1 Wheel 3 | . . . . . . . . 2 1 Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . 2 1 Utility 30 | 2 2 1 5 . 5 7 1 4 3 Device 13 | 1 1 1 2 . 3 3 . 1 1 Storage 5 | 1 1 . 1 . 1 . . 1 . Processor 2 | . . . . . . . . 1 1 Hackware 2 | . . . . . . . . 1 1 Protection 8 | . . . 2 . 1 4 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 3 2 . 8 . 4 2 1 1 . Energy Gun 8 | 1 1 . 3 . 1 2 . . . Energy Cannon 3 | . . . 1 . 2 . . . . Ballistic Gun 5 | 2 . . 2 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . 1 Parts Lost 10 | . 1 1 1 . . 7 . . . Power . | . . . . . . . . . . Propulsion 7 | . . 1 . . . 6 . . . Utility 3 | . 1 . 1 . . 1 . . . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . 1 1 1 . . 2 . . . To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 1 5 10 17 24 23 23 3 4 4 Power . | . 1 1 1 1 1 . . . . Propulsion 3 | . . 2 4 5 5 5 . . . Utility 4 | . . 1 3 6 6 9 3 4 3 Weapon 6 | . 3 4 7 12 10 7 . . . Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . . 9 . 3 11 1 1 3 Power 2 | . . . 1 . . 1 . . . Propulsion 6 | . . . 1 . . 5 . . . Utility 6 | . . . . . . 2 . 1 3 Weapon 12 | . . . 6 . 3 2 1 . . Tool/Special 2 | . . . 1 . . 1 . . . Average Slot Usage (%) 90 | . 99 99 99 100 99 99 7 42 86 Engine 9 | . 14 14 11 11 9 8 . 2 10 Treads 26 | . 28 . 38 44 36 35 . . . Leg 3 | . . 27 5 . . . . . 2 Wheel 1 | . . . . . . . . 4 13 Flight 1 | . . . . . . . . 7 16 Device 11 | . 13 14 10 11 16 10 . 5 13 Storage 9 | . 14 14 11 11 10 8 . 1 3 Processor 1 | . . . . . . . . 5 12 Hackware 1 | . . . . . . . . 6 9 Protection 3 | . . . . . 8 15 . . . Energy Gun 11 | . 6 14 18 22 1 13 . . . Energy Cannon 2 | . . . . . 15 2 . . . Ballistic Gun 4 | . 19 14 2 . . . 7 3 . Peak Build Rating 41 | 9 9 16 24 24 30 33 7 28 41 Average Rating 20 | 6 8 9 20 24 28 29 3 14 37 On Entrance 13 | . 9 9 10 24 24 30 1 4 28 Avg Prop Armor Cover (%) 14 | . . . 4 . . . . 14 13 Naked Turns 61 | . . . . . . 8 53 . . Heaviest Build 111 | 13 30 33 95 95 111 110 3 13 21 Greatest Support 92 | 40 40 20 92 92 92 92 3 20 28 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . 1 . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 8 8 Average Capacity 17 | 7 9 15 19 25 25 24 5 5 6 Most Carried 25 | 2 8 13 25 25 25 25 5 7 7 Average Carried 16 | 1 5 11 18 25 24 24 4 5 4 Final Capacity 25 | 8 15 15 25 25 25 5 5 8 5 Final Carried 25 | 2 8 13 25 25 25 5 5 7 4 Class Distribution -------------------- 83% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Matter Collected 2383 | 336 139 57 606 234 178 275 198 290 70 Remotely . | . . . . . . . . . . Salvage Created 5311 | 180 475 78 1388 478 893 1621 97 . 101 Parts 260 | 18 24 3 87 18 40 65 2 . 3 Haulers Intercepted 8 | . 1 . 3 . 2 2 . . . Recyclers Shooed 7 | . . . 3 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 83 | . 9 . 29 7 15 22 1 . . Guns 48 | . 9 . 18 7 . 13 1 . . Cannons 24 | . . . 2 . 14 8 . . . AOE 8 | . . . 8 . . . . . . Classes Destroyed 12 | 3 4 . 3 1 . 1 . . . Worker 7 | 1 . . 4 . 1 1 . . . Builder 1 | . . . 1 . . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 8 | . 1 . 3 . 2 2 . . . Recycler 15 | 1 1 1 4 2 . 4 1 . 1 Watcher 6 | . 1 . 3 . 1 1 . . . Swarmer 16 | . 3 . 13 . . . . . . Grunt 37 | . 6 . 6 6 9 10 . . . Brawler 3 | . . . . 1 1 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 25 | . . . 9 . 5 10 1 . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 5 | 2 5 1 5 3 4 4 1 . 1 Combat Bots Only 5 | . 3 . 5 3 3 4 1 . . Max Kills in Single Turn 4 | 1 1 1 4 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 417 | . 65 4 116 12 59 143 6 . 12 Missed 116 | . 23 1 35 2 14 35 2 . 4 Hits 301 | . 42 3 81 10 45 108 4 . 8 Melee 9 | . . . 7 2 . . . . . Projectile 292 | . 42 3 74 8 45 108 4 . 8 AOE 4 | . . . . . . 4 . . . Critical Strikes 11 | . . . 4 . 3 4 . . . Damage Taken 4356 | . 519 52 1142 144 697 1690 55 . 57 Core 706 | . 49 . 183 52 67 321 29 . 5 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 93 | . . . . . 13 80 . . . Core Remaining (%) 61 | 100 . 80 . 41 . . . 24 . Volleys Fired 348 | 28 48 5 88 17 67 88 7 . . Largest 2 | 2 2 2 2 2 2 2 1 . . Hottest 136 | 40 76 76 124 112 136 131 25 . . Shots Fired 679 | 56 93 10 170 34 133 176 7 . . Gun 485 | 56 90 10 144 34 11 133 7 . . Cannon 183 | . . . 20 . 120 43 . . . Launcher 11 | . 3 . 6 . 2 . . . . Special . | . . . . . . . . . . Kinetic 184 | 56 76 5 40 . . . 7 . . Thermal 484 | . 14 5 124 34 131 176 . . . Explosive 9 | . 3 . 6 . . . . . . Electromagnetic 2 | . . . . . 2 . . . . Robot Hit Streak 15 | 7 11 7 15 6 10 14 10 . . Robot Miss Streak 6 | 2 2 3 2 4 6 2 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . Shots Hit Robots 455 | 34 59 7 111 21 81 134 7 . 1 Core Hits 197 | 13 28 4 57 11 29 50 4 . 1 Critical Kills 4 | 1 . . . . 2 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 28 | 1 1 1 11 2 3 9 . . . Burn 23 | . 1 1 10 2 1 8 . . . Meltdown 3 | . . . . . 2 1 . . . Destroy 2 | 1 . . 1 . . . . . . Melee Attacks 18 | . . . 3 . 3 4 . . 8 Impact 10 | . . . 3 . 3 4 . . . Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8513 | 294 562 133 2477 398 1723 2700 160 . 66 Guns 5022 | 294 538 84 1550 387 116 1893 160 . . Cannons 2509 | . . . 283 . 1585 641 . . . Explosions 665 | . 24 . 619 . 22 . . . . Melee 191 | . . . . . . 125 . . 66 Ramming 126 | . . 49 25 11 . 41 . . . Kinetic 1287 | 294 377 27 429 . . . 160 . . Thermal 6244 | . 161 57 1404 387 1701 2534 . . . Explosive 643 | . 24 . 619 . . . . . . Electromagnetic 22 | . . . . . 22 . . . . Impact 125 | . . . . . . 125 . . . Slashing 66 | . . . . . . . . . 66 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . . 35 . 13 73 . . . Projectiles 14 | . . . . . 13 1 . . . Explosions 35 | . . . 35 . . . . . . Melee 72 | . . . . . . 72 . . . Knockbacks 2 | . . 1 . . . 1 . . . Impact 2 | . . 1 . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 8 | . . . 2 3 . 3 . . . Targets Rammed 15 | . . 6 3 3 . 3 . . . Kicked 6 | . . 6 . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 220 | . 220 95 192 72 207 68 . . . Average Temperature 46 | . 65 44 49 16 70 19 . . . Received Heat Transfer 1839 | . 189 27 378 48 423 729 27 . 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted 4 | . . . 1 . 2 1 . . . Combat Hostiles 3 | . . . 1 . 1 1 . . . Parts Melted 40 | . 1 . 11 1 7 20 . . . Heat Transferred 14208 | . 481 222 3774 999 3182 5550 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 2 . . . . . . Low Security (%) 89 | 100 100 100 54 100 100 100 100 . 100 Level 1 9 | . . . 40 . . . . . . Level 2 1 | . . . 5 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 412 | 10 82 82 412 142 120 157 20 . 92 Initial 142 | . . . . 142 . 43 . . . Average 71 | 1 16 8 200 32 34 64 4 . 11 Influence Increases 3217 | 35 291 90 1043 203 497 807 74 . 177 Destroy 0b10 Robot/C 1840 | . 180 60 620 160 300 500 20 . . Destroy 0b10 Robot/NC 215 | 35 15 5 75 10 20 45 5 . 5 Destroy Leader 478 | . 34 10 162 30 86 156 . . . Allied During Kill 89 | . . 15 15 3 . 56 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . Successful Hack 291 | . 40 . 42 . 57 43 49 . 60 Disable Machine 30 | . . . . . 30 . . . . Destroy Structure 99 | . 22 . 59 . 4 7 . . 7 Partial Spotted 30 | . . . 15 . . . . . 15 Lose Combat Pursuer 135 | . . . 45 . . . . . 90 Influence Decreases 3125 | 35 291 90 676 570 393 911 74 . 85 Entered New Map 286 | . . . . 225 . 61 . . . Time Decay 2471 | 35 281 90 606 345 393 562 74 . 85 Lost Part 74 | . 10 . 10 . . 54 . . . Lost Ally 294 | . . . 60 . . 234 . . . Squads Dispatched 10 | . . . 1 . 1 4 . . 4 Investigation 3 | . . . . . . 1 . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 3 | . . . 1 . 1 1 . . . Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Distress Signals 7 | . 1 . 2 . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 13 5 48 8 24 39 1 . 6 Peak Tracking Total 10 | . 3 3 7 3 5 10 1 . 3 Tactical Retreats 5 | . . . 2 . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Traps Triggered 4 | . 1 . . . 3 . . . . Indirectly 3 | . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Accessed 64 | . 8 1 14 . 7 13 10 5 6 Terminals 41 | . 6 . 11 . 5 9 6 . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 12 | . 2 . 2 . . 2 4 . 2 Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 234 | . 33 1 54 . 23 38 36 20 29 Successful 140 | . 19 1 32 . 15 20 22 20 11 Failed 93 | . 14 . 21 . 8 18 14 . 18 Catastrophic 9 | . . . 2 . 1 3 1 . 2 Database Lockouts 1 | . . . 1 . . . . . . Manual 127 | . 25 . 34 . 10 22 21 . 15 Terminals 164 | . 25 . 43 . 19 29 27 . 21 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units 36 | . 8 . 7 . . 4 9 . 8 Scanalyzers 7 | . . . 4 . 3 . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 66 | . 7 1 14 . 5 8 7 20 4 Record 14 | . . . . . . . . 14 . Part Schematic 3 | . . . . . . . 3 . . Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 9 | . . . 1 . . 2 . 6 . Prototype ID Bank 16 | . 2 . 7 . 4 1 2 . . Open Door 3 | . . 1 . . . 2 . . . Terminal Index 2 | . . . 1 . . . 1 . . Alert Level 3 | . . . 2 . . 1 . . . Locate Traps 8 | . 2 . 1 . 1 2 . . 2 Reprogram Traps 1 | . . . 1 . . . . . . Hauler Manifests 4 | . 2 . 1 . . . . . 1 Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 2 . 2 Retrieve Components 6 | . 1 . 1 . . . 2 . 2 Scanalyzer 6 | . . . 3 . 3 . . . . Insert Component 2 | . . . 1 . 1 . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 3 | . . . 1 . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 60 | . 11 . 14 . 7 10 13 . 5 Terminals 44 | . 8 . 10 . 7 8 8 . 3 Track 7 | . 1 . 3 . 2 1 . . . Botnet 11 | . 1 . 2 . 1 2 3 . 2 Operators 1 | . 1 . . . . . . . . Skim 25 | . 5 . 5 . 4 5 5 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 16 | . 3 . 4 . . 2 5 . 2 Reject 2 | . 1 . 1 . . . . . . Recyclers 4 | . 1 . 1 . . 1 1 . . Mask 8 | . 1 . 2 . . 1 4 . . Fedlink 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 50 | . 6 . 14 . 6 12 7 . 5 Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . 8 . 9 . . . 4 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total Allies 16 | . . 3 . 1 . 12 . . . Largest Group 12 | . . 3 3 1 . 12 . . . Highest-Rated Group 235 | . . 84 79 31 . 235 . . . Highest-Rated Ally 31 | . . 31 31 31 . 31 . . . Initial UFD Resources 24 | . . . . . . . . . 24 Total Orders 2 | . . 1 . . . 1 . . . EXPLORE 1 | . . . . . . 1 . . . RETURN 1 | . . 1 . . . . . . . Ally Attacks 71 | . . 14 6 11 . 40 . . . Total Damage 668 | . . 87 126 103 . 352 . . . Kills 10 | . . 3 2 1 . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 8210 | 41 1052 1164 1811 1329 1222 316 . 818 457 Sensors 457 | . . . . . . . . . 457 Terrain 1438 | 41 122 . . . . . . 818 457 Seismic 6772 | . 930 1164 1811 1329 1222 316 . . . Robot Analysis Total 9 | . . . 1 . . 2 . 6 . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches 3 | . . 1 . . . 2 . . . Drone Recoveries 1 | . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Turns Passed 11723 | 207 1091 1171 2466 1515 1356 1863 285 1312 457 Spaces Moved 6943 | 78 561 579 1071 557 451 675 530 1791 650 Core 1655 | 4 . . . . . 17 530 1104 . Treads 3206 | 74 561 5 900 557 451 658 . . . Legs 745 | . . 574 171 . . . . . . Wheels 553 | . . . . . . . . 312 241 Hover . | . . . . . . . . . . Flight 784 | . . . . . . . . 375 409 Fastest Speed 35 | 50 160 190 120 240 240 50 50 35 42 Average Speed 139 | 154 160 190 185 240 240 222 50 54 60 Slowest Speed 240 | 160 160 240 240 240 240 240 50 100 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 5 76 90 93 98 43 90 95 85 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 10 | . . 2 2 1 . 3 . 1 1 Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . Scrap Searched 9 | . . 2 . 1 . . . 6 . Spaces Dug 19 | . 5 . 2 . 3 2 . . 7 Terrain Destroyed 90 | . 21 . 57 . 3 2 . . 7 Melee 14 | . . . 2 . 3 2 . . 7 Projectile . | . . . . . . . . . . AOE 76 | . 21 . 55 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total 8286 | 116 678 633 1370 695 584 846 543 2117 704 Wait 684 | 1 52 32 98 114 30 26 1 310 20 Move 6932 | 77 560 578 1070 556 450 674 529 1790 648 Hop 1 | . . . . . . . . . 1 Pick Up 66 | 2 9 4 25 . 8 11 2 3 2 Fast Attach 34 | 7 1 2 5 . 1 3 . 11 4 Attach 25 | . 1 1 4 . 2 7 2 . 8 Detach 13 | . . 2 2 . . . 1 . 8 Swap 88 | 1 3 2 44 5 15 18 . . . Drop 62 | . 4 1 28 . 8 12 1 3 5 Fire 348 | 28 48 5 88 17 67 88 7 . . Melee 18 | . . . 3 . 3 4 . . 8 Ram . | . . . . . . . . . . Kick 6 | . . 6 . . . . . . . Crush 9 | . . . 3 3 . 3 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / [*Low]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Discovered new exit (range 13) 987 | -10/Materials | Learned location of 2 exits from Subcaves 1033 | -10/Materials | Learned Storage trap positions 1042 | -10/Materials | Discovered new exit (range 6) 1071 | -10/Materials | Learned Storage trap positions 1099 | -10/Materials | Identified exit to Subcaves 1099 | -10/Materials | Identified exit to Materials 1116 | -10/Materials | Learned location of 1 exit from Storage 1121 | -10/Materials | Learned location of 2 exits from Materials 1299 | -10/Materials | Entered Mines 1308 | -10/Mines | Escorted by a lone wolf Derelict 1328 | -10/Mines | Learned location of Storage (-8) 1388 | -10/Mines | Learned location of Zion (-6) 1398 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1401 | -10/Mines | Found Scrap Suit 1418 | -10/Mines | Discovered exit to Materials (range 14) 1554 | -10/Mines | Discovered exit to Materials (range 9) 1920 | -10/Mines | Found a hidden stash of uninstalled traps 1943 | -10/Mines | Learned Materials garrison access intel 1993 | -10/Mines | Found the Drone Emporium 2006 | -10/Mines | Found Prototype Device 2006 | -10/Mines | Identified Thief Drone Bay 2102 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2470 | -10/Mines | Entered Materials 2470 | -9/Materials | Accompanied by 3 allies 2470 | -9/Materials | Evolved 2 slots: Propulsion x2 2471 | -9/Materials | Identified exit to Materials 2471 | -9/Materials | Identified exit to Mines 2475 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2673 | -9/Materials | Central database locked down 2811 | -9/Materials | Build established: Scavenger-Mutant 3019 | -9/Materials | Discovered exit to Materials (range 4) 3279 | -9/Materials | Learned 2 Storage zone layouts 3411 | -9/Materials | Loaded intel: 12 terminal locations 3436 | -9/Materials | Learned Storage trap positions 3450 | -9/Materials | Build established: Mutant 3453 | -9/Materials | Learned location of Mines (-9) 3511 | -9/Materials | Learned Storage security intel 3552 | -9/Materials | Learned Recycling recycling unit intel 4936 | -9/Materials | Entered Mines 5189 | -9/Mines | Core integrity fell below 50% 5352 | -9/Mines | Learned Materials non-interactive machine intel 5389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5389 | -9/Mines | Discovered new exit (range 5) 5465 | -9/Mines | Learned location of 1 exit from Lower Caves 5874 | -9/Mines | Received a Mining Laser from a helpful Derelict 5990 | -9/Mines | Discovered exit to Materials (range 9) 6062 | -9/Mines | Discovered exit to Materials (range 4) 6451 | -9/Mines | Entered Materials 6451 | -8/Materials | Evolved 2 slots: Utility x2 6452 | -8/Materials | Identified exit to Storage 6453 | -8/Materials | Loaded intel: 40 non-interactive machine locations 6454 | -8/Materials | Loaded intel: 1 garrison access location 7807 | -8/Materials | Entered Storage 7808 | -8/Storage | Identified exit to Recycling 7809 | -8/Storage | Identified exit to Factory 7811 | -8/Storage | Loaded intel: 12 trap records 9422 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9474 | -8/Storage | Learned location of Lower Caves (-7) 9510 | -8/Storage | Learned Storage trap positions 9537 | -8/Storage | Learned location of 1 exit from Storage 9569 | -8/Storage | Met a pair of Derelict thieves 9580 | -8/Storage | Learned location of Extension (-5) 9605 | -8/Storage | Learned 8 Factory zone layouts 9611 | -8/Storage | Used back door to open Recycling access 9662 | -8/Storage | Released all parts (11) 9663 | -8/Storage | Core integrity fell below 50% 9670 | -8/Storage | Entered Recycling 9671 | -8/Recycling | Identified exit to Factory 9672 | -8/Recycling | Loaded intel: 5 recycling unit locations 9686 | -8/Recycling | Lost 10 allies 9819 | -8/Recycling | Watched by a mysterious "MATRIX" hacker. 9913 | -8/Recycling | Learned location of 2 exits from Factory 9944 | -8/Recycling | Scanned before Scraplab entrance 9951 | -8/Recycling | Entered Scraplab 9955 | -8/Recycling | Discovered new exit (range 2) 9955 | -8/Recycling | Entered Scraptown 9982 | -8/Scraptown | Visited Cyclists 9990 | -8/Scraptown | Visited Awakened 10005 | -8/Scraptown | Visited UFD Registry 10005 | -8/Scraptown | Registered with UFD as "Nukemod" 10014 | -8/Scraptown | Visited Cave Peace 10028 | -8/Scraptown | Visited Supply Room 10039 | -8/Scraptown | Visited IN-MT5's Study 10070 | -8/Scraptown | Visited Observation Area 10081 | -8/Scraptown | Visited A0-MCA Data Center 10092 | -8/Scraptown | Visited Analyses Database 10126 | -8/Scraptown | Visited Chapter 10 10136 | -8/Scraptown | Visited Scrap Suit Storage 10147 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10157 | -8/Scraptown | Visited Junk Repository 10177 | -8/Scraptown | Visited Scrapoid Research Area 10193 | -8/Scraptown | Visited Abandonware Association 10198 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10199 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10264 | -8/Scraptown | Entered Cyclist Reading Room 10921 | -8/Scraptown | Found DCF Scrap (31 items) 11208 | -8/Scraptown | Met Optimus 11208 | -8/Scraptown | Accepted into 0bPrime 11221 | -8/Scraptown | Build established: Derelict-Mutant 11267 | -8/Scraptown | Entered Factory 11267 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11268 | -6/Factory | Identified exit to Factory 11481 | -6/Factory | Loaded intel: 8 recycling unit locations 11573 | -6/Factory | Learned location of Protoforge (-2) 11693 | -6/Factory | Discovered new exit (range 15) 11724 | -6/Factory | Self-destructed Last Messages --------------- UFD!SANITIZING UFD!... World map updated: -2/Protoforge. 11573_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. 11603_ Acquired Jamming Amplifier. 11606_ Dropped Ovr. Scrapsphere. 11610_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9M. 11659_ ALERT: All DSF locations entering lockdown mode. 11686_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5F layout... Downloaded map data. 11693_ EXIT=FOUND 11704_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. Map ----- +----------------------------------------------------+ | """""" !### #???????????????????????? | | """""" #######+########? ?????????????????????? | | """""" #?#??## # ??? ?? ??????????????????????? | | """""" #?#???# # ??? ??? ?????????????????????? | | #####?# #? ?? ?????????????????????????? | | ###########??#?## #?????#????????????????????????? | | ####?#######??### #?+??#??? ?????????????????????? | | ##??## ???#??#???????????????????????? | | """""""" ###### ?????#????????????????????????? | | # # ??#?#????????????????????????? | | """""""" # # ? ? ????????????????????????? | | # # ????? ???? ???????????????????? | | """""""" # # ?? ?? ?????? ????????????????? | | # # ???? w????+???????????????? | | """""""" # # ????? ??????????????????? | | # # ?? ? ??????????????????? | | """""""" # + ???????? ???? ?????????? | | # # #????#?#?????????????????? | | ########### ##### #????????????? ??????????? | | ?##?##?# #????##???????#??????????? | | ?#????## #?????????#??????????????? | | ???#?#?# #??????????#????????#????? | | ?####### #?#??#??##??#??#?#???????? | | ######## #?#??###??#??????????????? | | """T"""# ################????#????? | | ^ #@ ###??????#??? | | ^ #"" """" !#?#???#?????? | | ^ #"" """" #???????????? | | """ """ """ """ """ #"T """" ##??????????? | | """ """ """ """^""" #"" """" #???#???#???? | | """ """ """ """ """ #"" #?#????????#? | | "" "" "" "" "" + """" ##??#???????? | | "" "" "" "" "" # """" #????#??????? | | # """" ###?#?#?????? | | ! # """" #????#????#?? | | ############+##### ## #??#???#????? | | # # ## #?###???????? | | """ # """"""""" # T##+############??????????? | | """"# # ## ####??##?##???#?#?????? | | "F""# """"""""" + ### ##???????####??#??????? | | ? ??# # #?# #? ?? ????#???#??????? | | ?????# """"""""" # ### #??? ???? ????#???????? | | ???"?# ##### #?# #?? ? ? ??????#???????? | | ?? ??#?""""""""" #?### ### #? ?? ??? ??#?????????? | | ?????#? ###?# #?# # ? ?? ##???#??????? | | ???????""""""""" #??# ## #? ?? ???????????????? | | ???????? #??# < ?? +? ? ????#??????????? | | ???? ??????""""" #??# ## ???? ?? ?????????????? | | ??????? ??? ? #???####? ???#???#??????????????? | | ???????????+??###??????#?# ??##? ????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 305 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Evasion (%) 63 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Plasma Rifle | -8/Recycling | Hacked Imp. Trap Extractor | -8/Recycling | Hacked Imp. Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPersonalBlasthammer Manual? 0 Play Time 01:50:12 Cumulative 163.3 hours Start 2026.04.06 @ 10:06:17 End 2026.04.06 @ 14:34:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 98 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90565cb0-1b09-42b8-8510-8fe6c95f77ca