Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 10:02:25

Player: Darcyisverycute

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (26)       5200
Robots Destroyed (467)     2335
Value Destroyed (23059)    23059
Prototype IDs (96)         1920
Alien Tech Used (15)       3000
Bonus (27367)              27367
              TOTAL SCORE: 67381

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    6280
Follower Combat Kills      3006
Network Hubs Disabled      800
Aligned with FarCom        300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Hacked Protovariant        500
Met R17 at Research        2000
Scanned by Researcher      500
Met Sigix                  2000
Activated Exoskeleton      3000
Win                        3000
Friendly Fire              -419

 Cogmind 
---------
Core Integrity             737/1600
Matter                     321/425
Energy                     42/100
System Corruption          12%
Temperature                Cool (22) +ITN
Movement                   Treading (225) Ox1
Location                   To Fleet Rendezvous

 Parts 
-------
>               --- POWER (3) --------
                Matter Drive
>               --- PROPULSION (8) ---
                Biometal Medium Treads
                Biometal Medium Treads
>               --- UTILITY (12) -----
                2N-1CE's Frost Array
  High-capacity Storage Unit
       Advanced Signal Interpreter
                Terrain Scan Processor
       Advanced Terrain Scan Processor
   Experimental Core Analyzer
       Improved Armor Integrity Analyzer
       Improved Utility Shielding
                SHELL Armor
                Spacefold Activator
>               --- WEAPON (3) -------
        Compact HERF Cannon
                Sigix Shearcannon
>               --- INVENTORY (22) ---
       Advanced Heat Sink
       Improved Energy Well (400)
       Improved Utility Shielding
       Improved Utility Shielding
                Transdimensional Reconstructor
                Transdimensional Reconstructor
                Transdimensional Reconstructor
                Terrabomb
                Terrabomb
                Microwarp Drive
                Core Cannon
                Helical Railgun
          Heavy Proton Missile Launcher
       Enhanced Force Lance

 Peak State 
------------
>               --- POWER ------------
          Micro Antimatter Reactor
          Light Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
       Improved Heavy Siege Treads
                Biometal Leg
       Enhanced Biometal Leg
       Enhanced Biometal Leg
       Enhanced Biometal Leg
                Centrium Leg
   High-density Centrium Wheel
>               --- UTILITY ----------
       Advanced Heat Sink
                2N-1CE's Frost Array
  High-capacity Storage Unit
       Advanced Signal Interpreter
                Terrain Scan Processor
       Advanced Terrain Scan Processor
   Experimental Core Analyzer
       Improved Armor Integrity Analyzer
                Centrium Light Armor Plating
                Microwarp Drive
>               --- WEAPON -----------
        Compact HERF Cannon
          Heavy Machine Gun
       Enhanced Force Lance
>               --- INVENTORY --------
                Matter Drive
                Biometal Leg
       Improved Energy Well
       Improved Utility Shielding
       Improved Utility Shielding
       Improved Utility Shielding
                SHELL Armor
                Transdimensional Reconstructor
                Transdimensional Reconstructor
                Transdimensional Reconstructor
                Terrabomb
                Terrabomb
                Spacefold Activator
                Core Cannon
                Sigix Shearcannon
                Helical Railgun
          Heavy Proton Missile Launcher
       Enhanced Force Lance
[Rating: 234]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Ion Engine
  Power Core               Light Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Centrium Leg
  Wheel                    Armored Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Cooled VTOL Module
Utility                    Huge Storage Unit
  Device                   Advanced Cooling System
  Storage                  Huge Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Medium Armor Plating
  Artifact                 Microwarp Drive
Weapon                     Improved EM Shotgun
  Energy Gun               Improved EM Shotgun
  Energy Cannon            Advanced Plasma Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Great Maul
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   2   2   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Propulsion               5    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Utility                  10   | .   .   .   .   .   .   .   2   .   2   2   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   1   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             417  | 7   6   2   17  .   23  14  9   11  17  20  2   20  3   9   1   6   24  8   7   11  62  23  53  22  21  19  
  Power                    52   | 1   1   .   1   .   2   2   .   1   3   1   .   4   .   1   .   .   2   2   2   .   5   1   9   4   5   5   
    Engine                 15   | 1   1   .   1   .   1   1   .   1   2   .   .   3   .   .   .   .   .   .   1   .   1   .   .   1   1   .   
    Core                   7    | .   .   .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   
    Reactor                30   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   2   1   .   3   1   9   3   4   5   
  Propulsion               110  | 2   .   .   4   .   10  2   2   5   .   9   .   8   .   3   1   .   6   3   .   2   18  4   13  7   5   6   
    Treads                 39   | 2   .   .   1   .   8   1   1   2   .   2   .   4   .   .   1   .   2   3   .   .   1   2   3   .   2   4   
    Leg                    43   | .   .   .   .   .   2   1   .   .   .   2   .   4   .   3   .   .   2   .   .   .   15  2   2   5   3   2   
    Wheel                  18   | .   .   .   2   .   .   .   .   2   .   4   .   .   .   .   .   .   2   .   .   2   .   .   4   2   .   .   
    Hover                  7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   
    Flight                 3    | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  156  | 2   2   .   4   .   5   6   4   2   5   7   2   5   1   2   .   6   11  1   4   5   26  12  21  9   10  4   
    Device                 77   | 1   1   .   .   .   3   2   2   1   2   4   1   2   1   1   .   4   4   .   2   .   16  6   16  4   4   .   
    Storage                16   | 1   1   .   2   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   3   1   .   1   1   
    Processor              29   | .   .   .   1   .   1   .   1   1   3   1   1   2   .   .   .   2   1   .   .   .   6   1   4   1   2   1   
    Hackware               9    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   4   .   1   .   .   .   .   
    Protection             23   | .   .   .   1   .   1   2   .   .   .   1   .   1   .   1   .   .   2   1   2   1   2   1   .   4   1   2   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Weapon                   99   | 2   3   2   8   .   6   4   3   3   9   3   .   3   2   3   .   .   5   2   1   4   13  6   10  2   1   4   
    Energy Gun             30   | 1   1   .   4   .   2   .   1   3   2   .   .   .   .   2   .   .   .   .   .   1   7   1   4   1   .   .   
    Energy Cannon          17   | .   .   .   .   .   .   .   .   .   2   .   .   .   1   1   .   .   2   1   .   .   .   3   5   1   .   1   
    Ballistic Gun          20   | 1   1   1   .   .   3   3   .   .   1   .   .   1   .   .   .   .   3   1   1   1   1   .   .   .   1   1   
    Ballistic Cannon       9    | .   .   .   2   .   .   .   1   .   2   2   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Launcher               11   | .   .   1   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   .   .   .   
    Special Weapon         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   1   .   .   1   .   .   2   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  78   | .   .   .   3   .   5   7   2   4   4   1   .   .   .   4   .   1   .   3   .   1   13  8   8   7   6   1   
  Corrupted Parts          18   | .   .   .   .   .   2   4   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   5   1   .   1   1   
    System Corruption      74   | .   .   .   .   .   7   5   .   .   .   12  .   .   .   .   .   .   .   9   .   .   .   25  10  .   3   3   
Parts Lost                 130  | .   3   .   .   .   11  3   1   4   1   22  .   11  .   .   .   .   15  .   1   8   3   .   20  10  8   9   
  Power                    24   | .   1   .   .   .   1   .   .   1   .   2   .   2   .   .   .   .   1   .   .   2   1   .   4   1   4   4   
  Propulsion               37   | .   .   .   .   .   7   .   .   1   .   6   .   5   .   .   .   .   5   .   .   1   1   .   6   1   .   4   
  Utility                  41   | .   .   .   .   .   2   .   1   1   .   7   .   2   .   .   .   .   5   .   .   3   1   .   10  6   2   1   
  Weapon                   28   | .   2   .   .   .   1   3   .   1   1   7   .   2   .   .   .   .   4   .   1   2   .   .   .   2   2   .   
  Highest Loss Streak      6    | .   3   .   .   .   6   1   1   1   1   5   .   3   .   .   .   .   5   .   1   4   1   .   3   5   3   6   
  To Critical Strikes      11   | .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   3   .   .   .   
Average Backups            16   | 2   8   10  21  25  12  11  22  23  22  20  18  19  21  21  23  23  22  22  22  20  13  12  11  9   9   16  
  Power                    .    | .   .   .   .   .   .   .   1   .   1   1   .   .   2   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   4   8   1   1   2   4   1   1   3   3   3   2   2   1   .   .   .   1   1   .   .   1   1   .   
  Utility                  7    | .   5   7   7   6   5   4   9   7   10  9   10  11  10  11  13  14  14  12  11  8   4   5   4   2   2   5   
  Weapon                   5    | 1   2   3   9   10  5   4   8   9   9   6   4   3   2   4   6   5   5   8   8   6   6   5   5   4   3   4   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             76   | .   .   1   10  .   15  6   3   5   3   1   .   2   1   2   .   3   1   3   1   5   6   .   1   .   .   7   
  Power                    6    | .   .   .   1   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               11   | .   .   .   2   .   2   .   1   4   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Utility                  41   | .   .   1   5   .   10  6   2   1   1   1   .   2   1   1   .   2   .   1   1   1   3   .   .   .   .   2   
  Weapon                   11   | .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   1   .   2   .   2   2   .   .   .   .   .   
  Tool/Special             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   5   
Average Slot Usage (%)     88   | .   99  100 99  100 94  52  97  96  95  88  88  88  99  95  100 93  92  89  78  81  89  91  86  80  79  82  
  Engine                   3    | .   13  14  11  11  5   2   3   8   2   3   .   2   5   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   3   .   5   .   3   .   .   1   .   .   .   .   2   4   .   .   1   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   1   5   1   .   2   5   5   5   5   10  9   5   9   7   7   6   6   
  Treads                   9    | .   28  28  12  11  11  13  27  19  7   2   5   14  11  4   .   .   2   9   15  12  .   3   4   3   4   6   
  Leg                      11   | .   .   .   .   .   7   .   .   .   .   1   .   4   17  23  28  30  26  10  .   .   31  27  14  17  20  17  
  Wheel                    5    | .   .   .   20  22  12  1   .   6   15  10  11  4   .   .   .   .   .   .   .   1   .   .   5   2   4   1   
  Device                   10   | .   14  14  2   .   .   .   9   12  15  21  23  16  17  13  16  10  7   10  9   9   13  15  19  8   5   6   
  Storage                  6    | .   14  14  11  11  8   4   9   9   7   6   5   5   5   5   5   5   5   5   5   5   3   4   4   4   4   4   
  Processor                12   | .   .   .   3   .   7   9   .   9   14  16  11  13  23  23  23  25  18  15  15  12  16  16  14  15  12  18  
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   2   5   1   .   .   .   .   3   10  7   3   .   1   4   4   1   .   
  Protection               3    | .   .   .   4   11  4   .   15  4   3   1   .   2   .   2   .   .   4   .   2   9   .   .   .   4   6   3   
  Energy Gun               5    | .   10  .   20  16  9   3   .   12  10  2   .   .   .   1   7   10  .   .   .   1   11  4   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   10  5   3   .   1   3   8   4   2   
  Ballistic Gun            5    | .   16  13  8   .   18  13  12  4   .   .   .   1   .   .   .   .   7   4   .   6   .   .   .   .   .   2   
  Ballistic Cannon         1    | .   .   .   2   11  4   .   11  5   4   6   11  .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   4   2   1   .   8   16  11  6   .   .   .   4   1   .   2   3   1   2   .   
Peak Build Rating          234  | 7   8   8   22  21  36  42  46  52  55  69  55  76  81  100 98  107 121 144 158 158 154 173 187 209 231 234 
  Average Rating           93   | 5   7   7   18  20  23  11  36  40  49  55  53  58  78  87  92  97  110 131 141 143 129 164 169 172 207 213 
  On Entrance              77   | .   7   8   8   21  21  28  30  31  44  50  54  52  75  81  98  90  107 118 144 158 .   151 171 148 204 195 
Naked Turns                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   
Heaviest Build             165  | 15  21  22  103 103 103 97  105 106 110 119 111 120 102 112 113 116 131 147 154 165 100 100 93  126 137 132 
  Greatest Support         240  | 40  40  40  40  24  60  60  60  60  24  36  32  99  45  120 120 132 133 240 240 240 194 172 172 150 160 160 
  Greatest Overweight (x)  14   | .   .   .   4   4   8   8   1   8   4   9   3   7   2   2   .   .   11  1   .   14  1   .   5   5   1   2   
  Average Overweight (x)   1    | .   .   .   3   4   4   .   1   2   3   4   3   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   10  10  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  15  15  15  15  17  22  
  Average Capacity         19   | 7   9   10  22  25  21  12  25  25  25  25  25  25  25  25  25  25  24  25  25  24  14  15  15  15  15  21  
  Most Carried             25   | 5   10  10  25  25  25  25  25  25  25  25  20  25  25  25  25  25  25  25  25  24  15  15  15  15  17  22  
  Average Carried          18   | 2   8   10  22  24  13  11  23  24  24  22  19  21  24  24  25  24  24  24  24  22  13  14  14  14  14  20  
  Final Capacity           25   | 8   10  10  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   15  15  15  15  17  22  
  Final Carried            25   | 5   10  10  25  25  25  24  24  25  25  20  20  25  25  25  25  25  25  25  24  .   15  15  15  15  17  17  

 Class Distribution 
--------------------
 26% | Scavenger-Mutant
 12% | Mutant
 12% | Scavenger-Gunner
  8% | Tank
  7% | Alien-Mutant
  7% | Gunner
  7% | Scavenger-Tank
  5% | Scavenger-Skirmisher
  5% | Scavenger-Assassin
  3% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Gunner | -9/Materials
                 Tank | -9/Mines
     Scavenger-Gunner | -9/Exiles
               Mutant | -8/Mines
       Scavenger-Tank | -8/Materials
     Scavenger-Mutant | -8/Storage
               Mutant | -7/Factory
     Scavenger-Mutant | -6/Factory
   Scavenger-Assassin | -5/Factory
     Scavenger-Mutant | -5/Upper Caves
     Scavenger-Mutant | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
     Scavenger-Gunner | -4/Proximity Caves
               Gunner | -4/Factory
     Scavenger-Gunner | -4/Extension
       Scavenger-Tank | -4/Cetus
     Scavenger-Mutant | -4/Archives
       Scavenger-Tank | -4/Hub_04(d)
 Scavenger-Skirmisher | -3/Research
     Scavenger-Mutant | -3/Quarantine
   Scavenger-Assassin | -2/Research
 Scavenger-Skirmisher | -2/Testing
         Alien-Mutant | -2/Section 7
     Scavenger-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Matter Collected           13180 | 282  310  99   403  64   1095 580  336  563  444  906  .    619  90   130  67   95   567  120  165  774  1433 527  1361 762  833  555  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            23246 | 111  447  60   1468 79   534  290  532  640  479  1590 .    1088 .    328  .    181  1073 217  440  967  2108 1302 4453 1197 2157 1505 
  Parts                    1088  | 8    22   8    86   6    61   19   31   43   26   74   .    48   .    3    .    12   43   6    27   55   65   58   193  64   67   63   
Haulers Intercepted        13    | .    1    .    4    .    .    .    1    2    1    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
Recyclers Shooed           8     | .    .    .    .    .    .    .    .    1    .    6    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      37    | .    .    .    .    .    .    .    .    .    .    .    .    35   .    1    1    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Combat Hostiles Destroyed  339  | .   9   6   24  5   5   5   8   10  9   24  .   20  .   .   .   3   13  2   1   24  27  21  50  23  35  15  
  Melee                    21   | .   .   .   .   .   .   .   .   .   .   1   .   13  .   .   .   1   .   .   .   1   .   .   4   .   .   1   
  Guns                     94   | .   9   .   18  2   1   1   3   8   .   2   .   .   .   .   .   1   4   .   .   13  12  15  5   .   .   .   
  Cannons                  78   | .   .   .   .   .   .   .   3   1   4   5   .   6   .   .   .   .   7   1   1   1   .   .   15  13  18  3   
  AOE                      85   | .   .   6   6   3   4   4   2   1   4   13  .   1   .   .   .   .   .   .   .   9   8   .   10  8   2   4   
Classes Destroyed          29   | 2   2   1   5   .   3   .   2   1   1   2   .   2   .   .   .   .   1   .   .   1   2   .   1   .   1   2   
  Worker                   20   | .   .   .   .   .   .   .   .   3   2   4   .   .   .   .   .   .   .   .   .   3   1   .   .   3   1   3   
  Builder                  30   | .   .   .   3   .   .   .   1   1   1   4   .   .   .   .   .   .   2   .   .   1   .   .   6   6   1   4   
  Tunneler                 6    | 2   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler                   13   | .   1   .   4   .   .   .   1   2   1   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Recycler                 19   | 1   .   .   1   .   .   2   2   .   1   4   .   .   .   .   .   .   1   .   .   .   .   .   4   1   2   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Operator                 15   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   9   1   .   1   1   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  12   | .   .   .   1   .   .   .   2   .   .   2   .   .   .   .   .   .   .   2   .   .   .   2   1   .   2   .   
  Swarmer                  79   | .   .   6   4   4   .   4   .   3   4   3   .   4   .   .   .   1   2   .   .   4   6   7   12  9   5   1   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Grunt                    95   | .   9   .   11  1   .   .   4   .   2   6   .   12  .   .   .   .   1   .   .   4   7   6   6   8   13  5   
  Brawler                  7    | .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   2   1   
  Duelist                  6    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   1   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Sentry                   43   | .   .   .   7   .   .   .   1   6   1   2   .   1   .   .   .   2   6   .   1   3   6   .   3   .   4   .   
  Specialist               11   | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   .   
  Hunter                   17   | .   .   .   .   .   .   .   1   1   1   3   .   .   .   .   .   .   .   .   .   1   2   .   6   .   .   2   
  Programmer               47   | .   .   .   .   .   .   .   .   .   1   4   .   1   .   .   .   .   2   .   .   3   1   5   16  5   6   3   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Quarantine Guard         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  S7 Guard                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Lightning                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alpha 7                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           17   | 2   2   3   5   3   5   4   6   4   6   9   .   4   .   .   .   1   3   3   3   8   4   12  10  10  7   17  
  Combat Bots Only         12   | .   2   3   4   3   4   4   3   3   4   5   .   4   .   .   .   1   2   2   1   8   4   12  10  7   6   11  
Max Kills in Single Turn   8    | 1   2   3   3   2   2   3   5   2   3   8   .   1   .   .   .   1   1   1   1   2   3   1   4   4   4   4   
  Gunslinging              1    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   3   3   2   2   3   2   1   2   4   .   1   .   .   .   .   .   .   .   2   3   .   4   4   1   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   1   .   .   1   .   .   1   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-DEC (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-HEX (-9/Exiles)
  1C-UTU (-8/Mines)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Hostile Shots Fired        2667  | .    56   6    66   13   80   12   46   61   32   221  .    138  1    .    .    5    101  9    14   286  84   70   510  169  482  205  
  Missed                   834   | .    12   3    22   2    15   6    10   11   10   66   .    46   .    .    .    1    24   3    4    91   33   22   188  55   144  66   
  Hits                     1833  | .    44   3    44   11   65   6    36   50   22   155  .    92   1    .    .    4    77   6    10   195  51   48   322  114  338  139  
    Melee                  41    | .    .    .    .    .    .    5    4    .    .    .    .    1    1    .    .    .    .    .    .    .    3    .    2    4    7    14   
    Projectile             1792  | .    44   3    44   11   65   1    32   50   22   155  .    91   .    .    .    4    77   6    10   195  48   48   320  110  331  125  
    AOE                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Strikes         129   | .    1    .    1    .    33   1    2    2    .    4    .    3    .    .    .    .    8    .    .    16   4    4    15   2    26   7    
  Part Disruptions         17    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    6    2    4    1    
    Actively Blocked       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Damage Taken               41886 | .    597  45   555  130  1275 328  633  644  343  2993 .    1662 8    .    .    81   2002 82   269  4473 1401 1137 6801 3032 8966 4429 
  Core                     4668  | .    100  17   39   19   227  86   32   50   89   736  .    231  .    .    .    .    111  .    22   310  98   176  278  415  769  863  
  Absorbed by Shields      742   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   79   .    .    .    .    639  .    .    .    
  Reduced by Siege Mode    103   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    89   .    .    8    .    .    .    
  Redirected to Shielding  94    | .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    83   .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    
  Regen/Repaired (Parts)   9741  | .    .    .    .    .    .    .    .    .    58   .    .    .    .    .    .    .    .    .    .    .    .    441  2393 1585 4682 582  
Core Remaining (%)         56    | 100  .    53   .    .    .    7    .    85   87   13   .    .    .    .    76   .    .    .    .    61   .    78   .    .    15   46   
Volleys Fired              1477  | 4    49   4    68   8    90   138  34   31   17   51   1    19   .    .    1    25   80   12   7    72   77   89   277  96   207  20   
  Largest                  3     | 2    2    1    3    3    3    1    3    3    3    3    2    3    .    .    3    3    3    3    3    3    3    3    2    3    2    1    
  Hottest                  430   | 70   100  30   120  120  91   45   87   132  124  174  81   114  .    .    169  169  229  277  214  240  216  168  240  334  430  180  
Shots Fired                2249  | 8    94   4    170  20   217  138  98   79   39   104  2    28   .    .    3    37   151  18   20   166  174  95   271  92   202  19   
  Gun                      1240  | 8    91   .    155  12   195  135  51   58   12   26   .    .    .    .    2    18   64   .    7    100  155  83   68   .    .    .    
  Cannon                   871   | .    .    .    11   6    1    .    46   21   23   62   2    24   .    .    1    19   87   18   13   49   .    12   198  80   189  9    
  Launcher                 135   | .    .    4    4    2    21   3    1    .    4    16   .    4    .    .    .    .    .    .    .    17   19   .    5    12   13   10   
  Special                  3     | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  844   | 4    78   .    64   6    192  111  97   30   22   47   2    24   .    .    1    4    69   .    7    83   3    .    .    .    .    .    
  Thermal                  847   | 4    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   81   6    7    66   152  83   183  78   162  .    
  Explosive                76    | .    .    4    4    2    21   3    1    .    4    16   .    4    .    .    .    .    .    .    .    17   .    .    .    .    .    .    
  Electromagnetic          476   | .    6    .    102  12   4    24   .    49   13   41   .    .    .    .    2    18   1    12   6    .    19   12   88   14   40   13   
  Slashing                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Robot Hit Streak         36    | 5    6    .    21   5    25   6    9    12   9    18   1    9    .    .    7    7    11   2    8    8    23   19   36   11   7    5    
  Robot Miss Streak        11    | 2    4    .    4    4    4    11   7    4    4    6    4    9    .    .    2    6    4    2    4    5    2    2    8    6    10   5    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    
  Secondary Targets        10    | .    1    .    3    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    
    Max Gunslinging Chain  2     | .    1    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    
  Capacitor                332   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    74   258  .    .    .    
Shots Hit Robots           1463  | 5    58   .    113  11   142  61   58   56   24   92   2    64   .    40   3    14   104  6    28   105  112  63   186  34   66   16   
  Core Hits                916   | 4    23   6    64   7    58   22   32   28   22   83   1    48   .    7    2    11   44   6    10   73   60   36   85   54   60   70   
  Critical Kills           15    | .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    3    1    .    3    1    .    .    1    3    .    
  Critical Parts Destroyed 13    | .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    1    .    .    5    2    .    .    .    1    .    
  Critical Strikes         68    | .    .    .    .    .    1    1    3    1    1    5    .    7    .    .    .    .    4    3    1    9    9    6    7    1    5    4    
    Burn                   16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    6    5    .    .    .    
    Meltdown               8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    1    3    .    
    Destroy                17    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    8    4    .    .    .    2    .    
    Blast                  4     | .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                5     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    
    Smash                  5     | .    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  13    | .    .    .    .    .    .    .    .    1    .    .    .    5    .    .    .    .    .    .    1    1    .    .    1    .    .    4    
Melee Attacks              340   | .    .    .    .    .    .    .    2    15   30   52   1    53   1    40   .    3    .    .    17   14   .    8    64   .    19   21   
  Impact                   56    | .    .    .    .    .    .    .    .    .    14   39   1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 263   | .    .    .    .    .    .    .    2    15   16   13   .    51   1    40   .    3    .    .    17   14   .    8    64   .    19   .    
  Piercing                 21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   
  Sneak Attacks            42    | .    .    .    .    .    .    .    1    4    3    4    .    2    .    .    .    .    .    .    11   1    .    1    11   .    .    4    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           64009 | 61   773  224  2182 380  2735 788  1043 1315 1075 4472 21   2559 .    446  53   349  3234 692  1701 5970 4445 2689 9983 4281 8330 4208 
  Guns                     16473 | 61   773  .    1552 132  2169 588  242  647  122  382  .    .    .    .    38   221  937  .    105  1884 2980 2037 1603 .    .    .    
  Cannons                  21454 | .    .    .    124  .    .    .    495  237  324  1092 21   432  .    .    15   96   2297 427  248  807  .    435  5404 3177 4900 923  
  Explosions               17572 | .    .    224  506  248  566  200  234  85   364  2278 .    237  .    .    .    .    .    265  .    2814 1465 .    843  1104 3350 2789 
  Melee                    8340  | .    .    .    .    .    .    .    72   346  265  707  .    1888 .    446  .    .    .    .    1348 465  .    217  2118 .    80   388  
  Ramming                  170   | .    .    .    .    .    .    .    .    .    .    13   .    2    .    .    .    32   .    .    .    .    .    .    15   .    .    108  
  Kinetic                  9235  | 23   656  .    351  .    2112 558  737  257  292  768  21   432  .    .    15   96   1126 .    105  1660 26   .    .    .    .    .    
  Thermal                  22609 | 38   63   .    293  .    .    .    .    65   .    259  .    .    .    .    .    .    2108 399  130  1031 3005 2037 4522 3132 4729 798  
  Explosive                7834  | .    .    224  213  248  566  200  234  20   364  2019 .    237  .    .    .    .    .    .    .    2814 .    .    .    .    695  .    
  Electromagnetic          14939 | .    54   .    1325 132  57   30   .    627  154  706  .    .    .    .    38   221  .    293  118  .    1414 435  3328 1149 2826 2032 
  Impact                   784   | .    .    .    .    .    .    .    .    .    164  518  .    102  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 8050  | .    .    .    .    .    .    .    72   346  101  189  .    1786 .    446  .    .    .    .    1348 465  .    217  2118 .    80   882  
  Piercing                 388   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    388  
Highest Corruption         68    | .    .    .    .    .    7    12   7    7    1    27   .    1    1    1    1    .    .    9    9    9    2    25   34   46   68   12   
  Average Corruption       15    | .    .    .    .    .    6    7    6    7    1    14   .    1    1    1    1    .    .    7    6    6    1    5    20   35   56   5    
  Corruption Purged        11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    2    .    .    .    .    .    
  Corruption Blocked       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Effects                  567   | .    .    .    .    .    62   40   12   26   1    36   .    9    3    3    1    .    .    3    12   16   2    21   113  63   128  16   
    Message Errors         131   | .    .    .    .    .    14   10   4    4    .    8    .    4    1    2    .    .    .    .    2    9    .    2    24   15   27   5    
    Matter Fused           117   | .    .    .    .    .    14   8    2    6    1    8    .    3    .    .    .    .    .    2    2    1    1    4    23   11   27   4    
    Heat Flow Errors       46    | .    .    .    .    .    2    4    3    1    .    2    .    1    .    .    1    .    .    1    3    2    1    4    9    2    9    1    
    Energy Discharges      62    | .    .    .    .    .    11   6    2    3    .    6    .    1    2    1    .    .    .    .    .    .    .    4    13   3    8    2    
    Parts Rejected         14    | .    .    .    .    .    1    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    1    1    
    Parts Fused            6     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    1    .    
    Data Loss (minor)      64    | .    .    .    .    .    8    6    1    2    .    4    .    .    .    .    .    .    .    .    4    2    .    3    12   9    13   .    
    Data Loss (major)      17    | .    .    .    .    .    2    1    .    2    .    1    .    .    .    .    .    .    .    .    1    .    .    1    4    1    4    .    
    Misfires               27    | .    .    .    .    .    2    1    .    5    .    3    .    .    .    .    .    .    .    .    .    1    .    .    5    3    6    1    
    Alerts                 6     | .    .    .    .    .    1    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    
    Misdirections          17    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    5    1    8    .    
    Weapon Failures        60    | .    .    .    .    .    7    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    12   13   23   2    
Overload Shots             101   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    33   41   25   .    .    .    
  Effects                  10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    3    1    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    
    Heat Surge             4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
Overflow Damage            3997  | .    .    .    5    5    .    5    32   24   99   324  .    156  .    34   .    .    7    3    468  148  .    .    1093 713  658  223  
  Projectiles              1689  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    3    .    34   .    .    304  706  635  .    
  Explosions               203   | .    .    .    5    5    .    5    .    .    25   31   .    .    .    .    .    .    .    .    .    98   .    .    4    7    23   .    
  Melee                    2105  | .    .    .    .    .    .    .    32   24   74   293  .    156  .    34   .    .    .    .    468  16   .    .    785  .    .    223  
Knockbacks                 37    | .    .    .    2    .    .    .    6    1    6    17   1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   5     | .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  31    | .    .    .    2    .    .    .    6    1    3    14   1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1654  | .    .    20   16   53   24   39   30   40   44   598  .    .    .    .    .    .    .    .    .    .    65   .    93   23   497  112  
  Shots                    46    | .    .    1    1    2    1    1    1    1    1    10   .    .    .    .    .    .    .    .    .    .    5    .    6    2    13   1    
  Rammed                   3     | .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             12    | .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    2    .    .    .    .    .    .    3    .    .    4    
  Kicked                   9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    3    .    .    4    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        589   | 27   75   .    296  176  206  235  545  189  402  230  .    268  .    .    236  270  442  195  178  406  404  352  464  589  176  78   
  Average Temperature      98    | 12   24   .    79   81   40   105  118  64   94   49   .    86   .    .    96   91   102  106  89   156  102  94   112  150  60   78   
  Received Heat Transfer   5192  | .    330  .    225  .    36   .    234  135  48   348  .    590  .    .    .    18   238  .    27   396  202  139  1128 306  594  198  
  Effects                  39    | .    .    .    3    .    .    .    6    .    1    .    .    .    .    .    .    .    3    .    .    4    1    2    8    11   .    .    
    Shutdowns              14    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    2    1    .    4    4    .    .    
    Energy Bleed           6     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    .    .    
    Interference           8     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    3    .    .    .    
    Matter Decay           3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (major)         5     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Damage (core)          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Siege Activations          6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    3    .    
  Total Turns              85    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   33   .    .    19   .    23   .    
  Longest Duration         33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   33   .    .    19   .    14   .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           55    | .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    .    1    .    1    .    .    3    3    15   1    13   11   
  Combat Hostiles          45    | .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    3    3    14   1    13   7    
  Parts Fried              114   | .    .    .    4    .    .    .    .    5    3    5    .    .    .    .    .    2    .    3    .    .    13   8    37   5    12   17   
  Impact Corruptions       12    | .    .    .    .    .    .    .    .    .    3    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Robots Melted              19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    4    5    2    1    3    .    
  Combat Hostiles          15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    4    3    2    1    2    .    
  Parts Melted             83    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    .    .    22   25   20   3    5    .    
  Heat Transferred         25501 | 111  185  .    300  .    .    .    .    100  .    250  .    .    .    .    .    .    2750 350  200  1496 5794 4030 5532 1511 2325 567  
Parts Sabotaged            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      21    | .    .    .    4    .    .    .    .    1    .    2    .    .    .    .    .    .    .    1    .    .    3    .    2    .    3    5    

 Alert                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Maximum Alert Level        5     | .    .    .    1    1    .    .    .    .    .    2    1    .    .    .    .    .    1    1    1    4    3    3    4    4    5    5    
  Low Security (%)         43    | 100  100  100  81   71   .    100  100  100  100  29   6    .    .    .    .    100  88   51   43   31   .    .    .    .    .    .    
  Level 1                  12    | .    .    .    18   28   .    .    .    .    .    17   93   .    .    .    .    .    11   48   56   7    .    23   31   .    .    .    
  Level 2                  21    | .    .    .    .    .    .    .    .    .    .    52   .    .    .    .    .    .    .    .    .    7    91   68   9    31   23   .    
  Level 3                  14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    51   8    8    47   63   29   .    
  Level 4                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    10   4    27   2    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   97   
Peak Influence             3465  | 10   107  95   381  249  .    116  106  177  174  554  240  .    .    .    .    101  260  274  293  1133 743  728  1437 1117 2471 3465 
  Initial                  1480  | .    .    5    .    132  .    .    41   31   65   81   240  .    .    .    .    .    30   133  90   34   591  415  357  807  609  1480 
  Average                  461   | 1    28   26   135  183  .    3    48   42   48   323  221  .    .    .    .    53   49   199  206  588  560  548  722  859  1136 2525 
Influence Increases        16887 | 15   274  176  804  297  .    141  327  426  350  1144 15   580  .    15   23   209  678  331  313  1665 802  742  2124 931  2472 2033 
  Destroy 0b10 Robot/C     7800  | .    180  120  480  200  .    80   160  200  180  500  .    400  .    .    20   100  400  140  80   600  540  420  1000 460  900  640  
  Destroy 0b10 Robot/NC    660   | 15   5    .    45   .    .    10   35   35   35   80   .    5    .    15   .    .    30   10   45   45   20   15   65   50   30   70   
  Destroy Leader           1504  | .    52   20   160  30   .    10   46   74   52   136  .    40   .    .    .    20   52   .    .    142  116  74   182  50   144  104  
  Allied During Kill       879   | .    .    .    .    18   .    .    .    .    .    5    .    .    .    .    3    19   88   74   125  218  .    .    .    .    88   241  
  Successful Hack          399   | .    4    .    21   .    .    .    9    19   26   30   .    .    .    .    .    16   33   8    .    20   .    26   115  72   .    .    
  Select Force Hacks       100   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  .    .    .    .    .    .    
  Disable Machine          1275  | .    .    15   15   30   .    15   15   60   15   240  15   .    .    .    .    15   .    .    45   165  15   75   105  105  300  30   
  Anti-Garrison Action     150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  
  Destroy Structure        2260  | .    3    21   53   19   .    26   17   38   42   108  .    .    .    .    .    24   60   54   18   300  66   42   297  119  605  348  
  Partial Spotted          15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    
  Lose Combat Pursuer      1845  | .    30   .    30   .    .    .    45   .    .    45   .    135  .    .    .    15   15   45   .    75   45   75   360  75   405  450  
Influence Decreases        13564 | 15   259  191  463  467  171  33   361  354  330  819  311  645  130  15   23   146  502  344  440  637  1190 844  1324 1284 1089 1177 
  Entered New Map          4587  | .    .    10   .    209  171  .    67   43   81   85   251  73   25   .    .    .    33   106  136  65   536  324  280  630  475  987  
  Time Decay               7199  | 15   229  181  463  198  .    33   284  281  249  494  60   472  105  15   23   146  331  198  294  392  624  510  664  404  534  .    
  Lost Part                1082  | .    30   .    .    .    .    .    10   30   .    220  .    100  .    .    .    .    102  .    10   80   30   .    200  100  80   90   
  Lost Ally                396   | .    .    .    .    60   .    .    .    .    .    20   .    .    .    .    .    .    36   40   .    100  .    10   30   .    .    100  
  Purge Threat             300   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  150  .    .    
Squads Dispatched          118   | .    3    .    5    .    .    .    2    3    5    5    .    .    .    .    .    .    1    .    .    9    4    4    16   9    18   34   
  Investigation            15    | .    1    .    3    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    4    2    .    2    .    .    .    
  Extermination            19    | .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    2    .    1    7    3    3    .    
  Reinforcement            30    | .    2    .    2    .    .    .    1    1    1    4    .    .    .    .    .    .    .    .    .    3    2    3    5    4    1    1    
  Assault                  50    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    14   32   
  Garrison                 4     | .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Distress Signals           35   | .   1   .   6   .   .   1   1   1   .   1   .   .   .   .   .   .   3   2   .   3   2   3   4   1   2   4   
Communications Jammed      54   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   34  .   .   19  .   .   .   
  Distress Signals         53   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   34  .   .   18  .   .   .   
Times Spotted              670  | .   18  6   37  9   17  5   15  16  10  35  1   25  2   .   1   4   27  10  9   43  33  28  85  33  97  104 
  Peak Tracking Total      24   | .   4   3   4   4   9   4   5   4   2   4   1   9   1   .   1   4   5   5   1   9   6   7   10  6   24  22  
  Tactical Retreats        73   | .   2   .   2   .   6   .   2   .   .   2   .   4   .   .   .   1   1   2   .   3   1   5   17  3   9   13  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Traps Triggered            15   | .   2   .   2   .   .   .   1   .   .   1   .   .   .   .   .   1   4   .   .   .   .   3   1   .   .   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         5    | .   .   .   .   .   .   .   .   .   .   .   .   5   3   3   2   2   2   2   2   2   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Machines Disabled          107  | .   .   1   1   2   11  1   1   4   1   16  1   .   .   .   .   1   .   .   3   11  1   6   7   9   27  3   
  Max in Single Turn       9    | .   .   1   1   1   2   1   1   1   1   9   1   .   .   .   .   1   .   .   1   1   1   1   1   1   3   1   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   1   1   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Machines Sabotaged         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Machines Accessed          82   | .   3   .   7   .   1   .   1   4   4   3   1   1   .   4   .   4   11  1   .   6   3   7   7   7   7   .   
  Terminals                60   | .   2   .   7   .   .   .   1   4   1   3   1   .   .   .   .   2   11  1   .   5   2   6   4   4   6   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Recycling Units          3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   1   .   
Total Hacks                240  | .   5   .   23  .   1   .   3   15  9   9   2   1   .   17  .   8   22  1   .   19  6   20  30  35  14  .   
  Successful               119  | .   2   .   11  .   1   .   2   7   4   5   .   1   .   17  .   2   13  1   .   10  1   7   17  15  3   .   
  Failed                   120  | .   3   .   12  .   .   .   1   8   5   4   2   .   .   .   .   6   9   .   .   9   5   12  13  20  11  .   
    Catastrophic           32   | .   .   .   2   .   .   .   .   2   1   .   .   .   .   .   .   2   3   .   .   3   3   2   1   6   7   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Manual                   127  | .   5   .   18  .   1   .   3   6   4   5   2   .   .   .   .   5   14  1   .   11  2   12  13  19  6   .   
  Terminals                178  | .   4   .   23  .   .   .   3   15  2   9   2   .   .   .   .   3   22  1   .   16  2   19  23  22  12  .   
  Fabricators              13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   8   .   .   
  Repair Stations          8    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   
  Recycling Units          7    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   3   .   1   1   1   2   .   
Terminal Hacks             55   | .   .   .   3   .   1   .   .   3   .   3   .   1   .   17  .   .   6   1   .   3   1   4   5   5   2   .   
  Record                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                10   | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   4   1   .   .   .   1   .   1   1   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Locate Traps             7    | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   1   1   .   .   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   
  Proto ID Catalog         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   1   .   
  Seal Access              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   1   .   
Unauthorized Hacks         55   | .   2   .   8   .   .   .   2   4   3   2   .   .   .   .   .   1   7   .   .   6   .   2   11  7   .   .   
  Terminals                44   | .   1   .   8   .   .   .   2   4   1   2   .   .   .   .   .   .   7   .   .   6   .   2   6   5   .   .   
    Botnet                 19   | .   .   .   3   .   .   .   1   2   1   1   .   .   .   .   .   .   2   .   .   2   .   1   3   3   .   .   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Skim                   20   | .   1   .   5   .   .   .   1   2   .   1   .   .   .   .   .   .   5   .   .   1   .   1   2   1   .   .   
    Sabotage               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   
    Report                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Fabnet                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Patch                  3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         55   | .   2   .   7   .   .   .   1   4   3   3   1   .   .   .   .   4   8   .   .   5   3   2   4   5   3   .   
  Full Trace Events        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Autooverrided            9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
Robots Rewired             2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Total Allies               26    | .    .    .    .    3    .    .    .    .    .    .    .    2    .    .    .    .    6    5    .    .    .    .    .    .    1    9    
  Largest Group            6     | .    .    .    .    3    .    .    .    .    .    .    .    2    2    2    2    2    3    6    6    5    .    .    .    .    1    4    
  Highest-Rated Group      1392  | .    .    .    .    40   .    .    .    .    .    .    .    59   59   59   59   59   239  633  633  480  .    .    .    .    1204 1392 
  Highest-Rated Ally       1204  | .    .    .    .    16   .    .    .    .    .    .    .    30   30   30   30   30   159  159  153  96   .    .    .    .    1204 1204 
Total Orders               17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   1    3    .    .    .    
  EXPLORE                  13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    1    3    .    .    .    
  RETURN                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    
Ally Attacks               328   | .    .    .    .    25   .    .    .    .    .    9    .    .    3    .    3    8    51   33   17   52   .    .    .    .    36   91   
  Total Damage             17385 | .    .    .    .    243  .    .    .    .    .    479  .    .    104  .    58   98   1183 1169 885  2320 .    .    .    .    3603 7243 
  Kills                    68    | .    .    .    .    5    .    .    .    .    .    1    .    .    1    .    1    2    9    5    3    9    .    .    .    .    10   22   
Allies Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    2    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Turrets Deployed           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Active Infowar (turns)     16715 | 27   409  114  347  .    .    .    610  547  798  1196 129  2118 452  532  270  338  1293 418  645  439  2100 1260 2176 497  .    .    
  Optics                   2462  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1837 625  .    .    .    .    
  Sensors                  6451  | .    .    .    .    .    .    .    .    .    394  290  74   599  .    .    .    114  486  6    .    .    1348 1083 1576 481  .    .    
  Terrain                  5945  | .    .    .    .    .    .    .    173  .    .    72   129  1522 452  532  270  277  .    .    .    .    798  141  1305 274  .    .    
  Structural               461   | .    .    .    .    .    .    .    .    .    .    166  .    .    .    .    .    .    .    .    .    .    .    .    .    295  .    .    
  Seismic                  6722  | 27   392  114  347  .    .    .    456  547  798  1110 129  1530 204  .    259  120  .    .    .    .    689  .    .    .    .    .    
  Decoding                 3088  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    293  1293 418  645  439  .    .    .    .    .    .    
  T.N.C.                   662   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    662  .    .    .    .    .    
  Machine Analysis         568   | .    .    .    .    .    .    .    .    .    568  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Jamming                  2931  | .    .    .    .    .    .    .    .    .    430  618  .    .    .    .    .    .    .    .    58   245  .    169  1411 .    .    .    
  ECM                      19    | .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Robot Analysis Total       7     | .    .    .    1    .    .    .    .    .    .    1    .    .    .    4    .    .    .    .    .    .    .    1    .    .    .    .    
Derelict Logs Recovered    5     | .    .    2    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Drone Launches             24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   1    6    .    .    .    
  Drone Recoveries         19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    3    .    .    .    
Decoded 0b10 Intel         30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    14   2    2    6    .    .    .    .    .    .    
  Traps                    14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    11   .    .    .    .    .    .    .    .    .    
  Emergency Access         10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    5    .    .    .    .    .    .    
  Garrisons                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Exits                    5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    1    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Turns Passed               27786 | 114  728  613  1454 406  3046 1272 655  877  798  1303 129  2118 452  532  270  338  1293 418  645  952  2131 1387 2532 971  1746 606  
Spaces Moved               15140 | 53   336  367  779  250  1590 1101 203  333  394  554  82   667  167  218  215  215  677  210  285  360  1449 992  1435 556  1003 649  
  Core                     923   | 2    .    .    .    .    .    876  .    .    .    .    .    .    .    .    .    .    .    .    .    1    44   .    .    .    .    .    
  Treads                   2560  | 51   336  367  23   .    188  182  203  181  .    1    .    144  .    .    .    .    .    177  285  358  .    .    20   .    41   3    
  Legs                     6817  | .    .    .    .    .    121  .    .    .    .    .    .    113  167  218  215  215  675  33   .    .    1388 992  1018 553  775  334  
  Wheels                   4383  | .    .    .    756  250  1281 43   .    152  394  553  82   410  .    .    .    .    2    .    .    1    .    .    397  3    40   19   
  Hover                    17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  90   150  90   50   240  150  135  116  145  145  260  120  120  115  112  160  160  50   50   105  106  120  105  104  
  Average Speed            140   | 155  160  160  137  150  166  83   240  209  149  156  145  212  260  172  120  115  145  164  160  180  117  107  115  121  126  111  
  Slowest Speed            560   | 160  160  160  240  150  560  480  240  320  150  560  145  480  260  260  120  120  245  190  160  290  190  108  200  190  270  260  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    2    5    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Spacefolds               6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    
  Microwarps               42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   32   
Exploration Rate (%)       52    | 4    71   85   74   57   92   31   22   57   13   23   2    72   36   60   43   6    85   66   94   44   90   87   37   63   70   27   
  Regions Visited          26
    Branch Regions         16
  Pre-discovered Areas     7     | .    .    1    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        20    | .    .    .    1    .    .    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             6     | .    .    1    .    1    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 347   | .    2    14   17   .    .    .    2    8    19   29   .    6    .    .    .    11   5    .    .    12   16   22   85   28   59   12   
Terrain Destroyed          1082  | .    3    23   56   23   14   26   16   37   41   119  .    33   .    .    .    12   31   18   5    176  30   24   121  35   190  49   
  Melee                    127   | .    .    .    .    .    .    .    1    5    19   22   .    6    .    .    .    3    .    .    .    3    .    6    39   .    11   12   
  Projectile               352   | .    3    .    .    .    .    .    4    4    .    .    .    .    .    .    .    9    31   2    5    34   18   18   65   35   123  1    
  AOE                      602   | .    .    23   56   23   14   26   11   28   22   97   .    27   .    .    .    .    .    16   .    139  12   .    17   .    56   35   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  Tes  Sec  Acc  
Total                      19403 | 73   424  389  1033 268  1837 1328 305  441  516  819  87   1285 185  298  223  264  847  270  443  493  1723 1249 2105 740  1255 503  
  Wait                     1248  | 5    15   13   104  5    14   18   27   3    35   93   .    484  .    .    .    1    18   16   109  5    41   59   117  17   49   .    
  Move                     14721 | 52   335  366  778  249  1589 1100 202  332  393  553  81   666  166  217  214  214  676  209  284  359  1448 991  1434 555  870  388  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  320   | 5    10   1    33   2    46   20   10   15   7    10   1    14   4    8    .    4    13   7    5    5    27   13   20   7    19   14   
  Fast Attach              281   | 7    .    1    4    .    23   17   2    5    4    16   .    11   3    10   1    1    14   4    4    2    35   20   39   24   20   14   
  Attach                   128   | .    4    .    2    .    5    3    6    3    2    15   1    6    .    1    .    1    4    .    4    3    7    7    11   8    20   15   
  Detach                   71    | .    .    .    .    .    9    5    1    2    1    5    .    2    .    1    .    .    .    .    5    .    10   4    7    7    7    5    
  Swap                     405   | .    8    2    21   2    7    7    11   17   23   20   2    13   3    2    5    9    14   8    3    20   46   26   92   14   23   7    
  Drop                     365   | .    3    2    22   2    54   20   10   18   5    4    .    7    8    19   2    4    8    14   5    7    30   32   41   12   21   15   
  Fire                     1477  | 4    49   4    68   8    90   138  34   31   17   51   1    19   .    .    1    25   80   12   7    72   77   89   277  96   207  20   
  Melee                    333   | .    .    .    .    .    .    .    2    15   29   51   1    48   1    40   .    3    .    .    17   14   .    8    64   .    19   21   
  Ram                      2     | .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    3    .    .    4    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    
  Rewire                   14    | .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub])
-10/Mines (discovered 2 exits: *Mat / [*Sub])
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials
-8/Storage (discovered 2 exits: *Fac / Rec)
-7/Factory
-6/Factory (discovered 3 exits: *Fac x3)
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 4 exits: *Res x3 / *Qua)
-3/Quarantine
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-2/Testing (discovered 2 exits: *Sec / [*Frg])
-2/Section 7
-1/Access
To Fleet Rendezvous

 History 
---------
  Turn | Location           | Event
    15 | -11/Scrapyard      | Discovered new exit (range 16)
   115 | -11/Scrapyard      | Entered Materials
   222 | -10/Materials      | Discovered new exit (range 9)
   318 | -10/Materials      | Build established: Mutant
   495 | -10/Materials      | Discovered new exit (range 12)
   691 | -10/Materials      | Discovered new exit (range 6)
   725 | -10/Materials      | Lost 3 parts (1p2w)
   747 | -10/Materials      | Discovered new exit (range 5)
   769 | -10/Materials      | Discovered new exit (range 8)
   843 | -10/Materials      | Entered Mines
   852 | -10/Mines          | Met a Derelict bent on vengeance
   919 | -10/Mines          | Assembled infested the area
   924 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
   950 | -10/Mines          | Learned location of Zion (-6)
  1178 | -10/Mines          | Discovered new exit (range 12)
  1338 | -10/Mines          | Learned Materials garrison access intel
  1412 | -10/Mines          | Discovered new exit (range 9)
  1456 | -10/Mines          | Entered Materials
  1456 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  1738 | -9/Materials       | Build established: Gunner
  1821 | -9/Materials       | Discovered new exit (range 12)
  2275 | -9/Materials       | Discovered new exit (range 16)
  2572 | -9/Materials       | Build established: Tank
  2626 | -9/Materials       | Identified exit to Materials
  2688 | -9/Materials       | Learned location of 1 exit from Recycling
  2713 | -9/Materials       | Learned Storage trap positions
  2715 | -9/Materials       | Learned 2 Storage zone layouts
  2717 | -9/Materials       | Learned location of Storage (-8)
  2729 | -9/Materials       | Identified exit to Mines
  2910 | -9/Materials       | Entered Mines
  2956 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3139 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3150 | -9/Mines           | Learned Materials garrison access intel
  3202 | -9/Mines           | Discovered exit to Materials (range 9)
  3237 | -9/Mines           | Lost 3 allies
  3309 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3310 | -9/Mines           | Discovered new exit (range 5)
  3316 | -9/Mines           | Entered Exiles
  3339 | -9/Exiles          | Discovered new exit (range 15)
  3357 | -9/Exiles          | Met 8R-AWN
  3378 | -9/Exiles          | Met EX-HEX
  3436 | -9/Exiles          | Met EX-DEC
  3531 | -9/Exiles          | Discovered new exit (range 10)
  3614 | -9/Exiles          | Met EX-BIN
  3635 | -9/Exiles          | Aligned with FarCom system
  3636 | -9/Exiles          | Given EX-Vault access code
  3672 | -9/Exiles          | Opened EX-Vault
  3681 | -9/Exiles          | Found Cloak of Protection
  3685 | -9/Exiles          | Found Army-in-a-Box
  3688 | -9/Exiles          | Found Trap Reconfigurator
  3717 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4459 | -9/Exiles          | Attacked by the Exiles
  4634 | -9/Exiles          | Core integrity fell below 50%
  4651 | -9/Exiles          | Lost 6 parts (3n2u1w)
  4657 | -9/Exiles          | Destroyed 8R-AWN
  4699 | -9/Exiles          | Found Prototype Device
  4699 | -9/Exiles          | Identified AS-neutralizer No. 17b
  4731 | -9/Exiles          | Build established: Scavenger-Gunner
  5277 | -9/Exiles          | Destroyed EX-DEC
  5318 | -9/Exiles          | Destroyed EX-BIN
  5395 | -9/Exiles          | Destroyed EX-HEX
  5499 | -9/Exiles          | Found Deploy-a-Sentry
  6362 | -9/Exiles          | Left Exiles lab with Deploy-a-Sentry
  6362 | -9/Exiles          | Entered Mines
  6432 | -8/Mines           | 1C-UTU came to Exiles' defense
  6731 | -8/Mines           | Build established: Mutant
  6796 | -8/Mines           | Core integrity fell below 20%
  7157 | -8/Mines           | Destroyed 1C-UTU
  7162 | -8/Mines           | Found Prototype Protection
  7162 | -8/Mines           | Identified 1C-UTU's Buckler
  7168 | -8/Mines           | Found Prototype Device
  7168 | -8/Mines           | Identified Exp. Actuator Array
  7226 | -8/Mines           | Found Corrupted Prototype Slashing Weapon
  7497 | -8/Mines           | Discovered exit to Materials (range 10)
  7522 | -8/Mines           | System corruption reached 10%
  7523 | -8/Mines           | Identified 1C-UTU's Sword "Lootmaker"
  7634 | -8/Mines           | Entered Materials
  7634 | -8/Materials       | Evolved 2 slots: Utility x2
  7635 | -8/Materials       | Loaded intel: 1 garrison access location
  7916 | -8/Materials       | Garrison activated, responded to threat
  7935 | -8/Materials       | Build established: Scavenger-Tank
  8039 | -8/Materials       | Discovered new exit (range 10)
  8289 | -8/Materials       | Identified exit to Storage
  8289 | -8/Materials       | Entered Storage
  8290 | -8/Storage         | Identified exit to Recycling
  8291 | -8/Storage         | Loaded intel: 16 trap records
  9043 | -8/Storage         | Garrison activated, responded to threat
  9157 | -8/Storage         | Discovered new exit (range 7)
  9166 | -8/Storage         | Entered Factory
  9166 | -7/Factory         | Evolved 2 slots: Utility x2
  9572 | -7/Factory         | Discovered new exit (range 10)
  9623 | -7/Factory         | Identified exit to Factory
  9964 | -7/Factory         | Entered another Factory area
  9964 | -6/Factory         | Evolved 2 slots: Utility x2
 10284 | -6/Factory         | Discovered new exit (range 15)
 10347 | -6/Factory         | Identified exit to Factory
 10480 | -6/Factory         | Lost 4 parts (1n1u2w)
 10589 | -6/Factory         | Lost 4 parts (1n1u2w)
 10620 | -6/Factory         | System corruption reached 10%
 10623 | -6/Factory         | Core integrity fell below 50%
 10653 | -6/Factory         | Lost 5 parts (1p1n3u)
 10855 | -6/Factory         | Build established: Scavenger-Mutant
 10867 | -6/Factory         | Core integrity fell below 20%
 10879 | -6/Factory         | Discovered exit to Factory (range 9)
 10897 | -6/Factory         | Lost 5 parts (1p2n1u1w)
 11218 | -6/Factory         | Discovered exit to Factory (range 7)
 11220 | -6/Factory         | DAS Turret deployed
 11267 | -6/Factory         | Entered another Factory area
 11267 | -5/Factory         | Evolved 2 slots: Propulsion x2
 11387 | -5/Factory         | Discovered new exit (range 6)
 11394 | -5/Factory         | Identified exit to Upper Caves
 11396 | -5/Factory         | Entered Upper Caves
 11795 | -5/Upper Caves     | Learned Factory terminal intel
 12563 | -5/Upper Caves     | Spotted B-75 Beast
 12833 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 13083 | -5/Upper Caves     | Lost 3 parts (1p1n1u)
 13147 | -5/Upper Caves     | Build established: Scavenger-Gladiator
 13343 | -5/Upper Caves     | Discovered new exit (range 8)
 13509 | -5/Upper Caves     | Identified exit to Upper Caves
 13514 | -5/Upper Caves     | Entered another Upper Caves area
 13514 | -5/Upper Caves     | Accompanied by 2 allies
 13514 | -5/Upper Caves     | Spotted KA-38F(f)
 13516 | -5/Upper Caves     | Encountered a Master Thief
 13516 | -5/Upper Caves     | Allies destroyed KA-38F(f)
 13621 | -5/Upper Caves     | Discovered new exit (range 15)
 13644 | -5/Upper Caves     | Learned Factory stockpile data
 13648 | -5/Upper Caves     | Build established: Scavenger-Mutant
 13901 | -5/Upper Caves     | Discovered new exit (range 16)
 13953 | -5/Upper Caves     | Identified exit to Zhirov
 13966 | -5/Upper Caves     | Entered Zhirov
 13966 | -5/Zhirov          | Accompanied by 2 allies
 13966 | -5/Zhirov          | Discovered new exit (range 3)
 14013 | -5/Zhirov          | Met Zhirov
 14065 | -5/Zhirov          | Learned location of Quarantine (-3)
 14065 | -5/Zhirov          | Learned location of Testing (-2)
 14065 | -5/Zhirov          | Learned location of Command (-1)
 14089 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 14128 | -5/Zhirov          | Found Alien Artifact
 14128 | -5/Zhirov          | Identified Integrated Reactor
 14128 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 14409 | -5/Zhirov          | Found Alien Artifact
 14497 | -5/Zhirov          | Identified exit to Proximity Caves
 14498 | -5/Zhirov          | Entered Proximity Caves
 14498 | -4/Proximity Caves | Accompanied by 2 allies
 14647 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14756 | -4/Proximity Caves | Discovered new exit (range 8)
 14764 | -4/Proximity Caves | Identified exit to Factory
 14768 | -4/Proximity Caves | Entered Factory
 14768 | -4/Factory         | Accompanied by 2 allies
 14768 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 14770 | -4/Factory         | Loaded intel: 28 terminal locations
 15094 | -4/Factory         | Discovered new exit (range 9)
 15102 | -4/Factory         | Identified exit to Extension
 15106 | -4/Factory         | Entered Extension
 15106 | -4/Extension       | Accompanied by 2 allies
 15437 | -4/Extension       | Lost 4 parts (1p2n1w)
 15546 | -4/Extension       | Rescued a captive Derelict
 15547 | -4/Extension       | Rescued a captive Derelict
 15568 | -4/Extension       | Rescued a captive Derelict
 15669 | -4/Extension       | Build established: Scavenger-Gunner
 15742 | -4/Extension       | Spotted B-86 Titan
 15768 | -4/Extension       | Allies destroyed B-86 Titan
 15776 | -4/Extension       | P-70 Sage assimilated allied NX-B7T(h)
 15823 | -4/Extension       | Spotted B-86 Titan
 15859 | -4/Extension       | Destroyed B-86 Titan
 15889 | -4/Extension       | Lost 5 parts (2n3u)
 16018 | -4/Extension       | Rescued A7
 16131 | -4/Extension       | Rescued a captive Derelict
 16132 | -4/Extension       | Rescued a captive Derelict
 16163 | -4/Extension       | Build established: Scavenger-Tank
 16371 | -4/Extension       | Discovered new exit (range 10)
 16373 | -4/Extension       | Discovered new exit (range 6)
 16395 | -4/Extension       | Identified exit to Cetus
 16399 | -4/Extension       | Entered Cetus
 16399 | -4/Cetus           | Accompanied by 3 allies (A7)
 16404 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16432 | -4/Cetus           | Spotted Cetus Guard
 16433 | -4/Cetus           | Spotted Cetus Guard
 16438 | -4/Cetus           | Destroyed Cetus Guard
 16439 | -4/Cetus           | Allies destroyed Cetus Guard
 16441 | -4/Cetus           | Spotted Cetus Guard
 16443 | -4/Cetus           | Destroyed Cetus Guard
 16559 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 16578 | -4/Cetus           | Started Cetus Manufacturing Module
 16587 | -4/Cetus           | Identified exit to Archives
 16603 | -4/Cetus           | Manufactured an Enhanced Grunt
 16628 | -4/Cetus           | Manufactured an Enhanced Grunt
 16653 | -4/Cetus           | Manufactured an Enhanced Grunt
 16669 | -4/Cetus           | Spotted Cetus Guard
 16673 | -4/Cetus           | Spotted Cetus Guard
 16676 | -4/Cetus           | Spotted Cetus Guard
 16678 | -4/Cetus           | Manufactured an Enhanced Grunt
 16679 | -4/Cetus           | Allies destroyed Cetus Guard
 16682 | -4/Cetus           | Allies destroyed Cetus Guard
 16693 | -4/Cetus           | Identified exit to Research
 16703 | -4/Cetus           | Manufactured an Enhanced Grunt
 16730 | -4/Cetus           | Met Revision 17
 16817 | -4/Cetus           | Entered Archives
 16817 | -4/Archives        | Accompanied by 6 allies (A7)
 16823 | -4/Archives        | Received a hacking code to weaken MAIN.C
 16927 | -4/Archives        | Discovered new exit (range 15)
 16931 | -4/Archives        | Identified exit to Hub_04(d)
 17166 | -4/Archives        | Build established: Scavenger-Mutant
 17307 | -4/Archives        | Unable to access archive contents
 17462 | -4/Archives        | Entered Hub_04(d)
 17462 | -4/Hub_04(d)       | Accompanied by 5 allies
 17762 | -4/Hub_04(d)       | Network Hub disabled
 17817 | -4/Hub_04(d)       | Network Hub disabled
 17820 | -4/Hub_04(d)       | Spotted Lightning
 17820 | -4/Hub_04(d)       | Spotted Lightning
 17823 | -4/Hub_04(d)       | Spotted Lightning
 17833 | -4/Hub_04(d)       | Destroyed Lightning
 17840 | -4/Hub_04(d)       | Destroyed Lightning
 17867 | -4/Hub_04(d)       | Destroyed Lightning
 17888 | -4/Hub_04(d)       | Destroyed 8 combat bots
 17889 | -4/Hub_04(d)       | Lost 5 allies
 17893 | -4/Hub_04(d)       | Spotted Lightning
 17895 | -4/Hub_04(d)       | Spotted Lightning
 17897 | -4/Hub_04(d)       | Spotted Lightning
 17913 | -4/Hub_04(d)       | Destroyed Lightning
 17938 | -4/Hub_04(d)       | Destroyed Lightning
 17976 | -4/Hub_04(d)       | Destroyed Lightning
 18055 | -4/Hub_04(d)       | Network Hub disabled
 18252 | -4/Hub_04(d)       | Build established: Scavenger-Tank
 18386 | -4/Hub_04(d)       | Network Hub disabled
 18387 | -4/Hub_04(d)       | Spotted Lightning
 18388 | -4/Hub_04(d)       | Spotted Lightning
 18389 | -4/Hub_04(d)       | Spotted Lightning
 18414 | -4/Hub_04(d)       | Released all parts (12)
 18414 | -4/Hub_04(d)       | Entered Research
 18414 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 18438 | -3/Research        | Lost 4 parts (1p2u1w)
 18447 | -3/Research        | Found Prototype Launcher
 18449 | -3/Research        | Found Prototype Launcher
 18450 | -3/Research        | Identified Tactical Quantum Warhead (x2)
 18541 | -3/Research        | Identified exit to DSF
 18614 | -3/Research        | Revision forces began assault on 0b10
 18672 | -3/Research        | Met up with Revision 17++
 18708 | -3/Research        | Found Prototype Processor
 18708 | -3/Research        | Identified Spectral Analyzer
 19114 | -3/Research        | Research terminal network offline
 19382 | -3/Research        | Found Quantum Capacitor
 19449 | -3/Research        | Build established: Skirmisher
 19571 | -3/Research        | Discovered new exit (range 94)
 19676 | -3/Research        | Discovered new exit (range 48)
 19685 | -3/Research        | Found Gamma Bomb Array
 19704 | -3/Research        | Found Exp. Targeting Computer
 19706 | -3/Research        | Found Prototype Device
 19706 | -3/Research        | Identified Adv. Kinecellerator
 19766 | -3/Research        | Identified exit to Research
 19924 | -3/Research        | Spotted Striker
 19988 | -3/Research        | Build established: Scavenger-Skirmisher
 20098 | -3/Research        | Spotted Striker
 20107 | -3/Research        | Spotted Striker
 20159 | -3/Research        | Destroyed Striker
 20166 | -3/Research        | Destroyed Striker
 20224 | -3/Research        | Discovered exit to Research (range 50)
 20448 | -3/Research        | Spotted Striker
 20497 | -3/Research        | Spotted Striker
 20502 | -3/Research        | Destroyed Striker
 20503 | -3/Research        | Spotted Executioner
 20507 | -3/Research        | Destroyed Executioner
 20532 | -3/Research        | Discovered new exit (range 12)
 20544 | -3/Research        | Identified exit to Quarantine
 20545 | -3/Research        | Entered Quarantine
 20559 | -3/Quarantine      | Found Alien Reactor
 20602 | -3/Quarantine      | Cryocooling Duct disabled
 20613 | -3/Quarantine      | Discovered exit to Research (range 65)
 20617 | -3/Quarantine      | Ambient heat levels rising (+20)
 20617 | -3/Quarantine      | Non-combat units ordered to evacuate
 20676 | -3/Quarantine      | Found Alien Energy Cannon
 20676 | -3/Quarantine      | Identified Core Cannon
 20945 | -3/Quarantine      | Found Alien Slashing Weapon
 20945 | -3/Quarantine      | Identified Sigix Broadsword
 21027 | -3/Quarantine      | Cryocooling Duct disabled
 21042 | -3/Quarantine      | Ambient heat levels rising (+20)
 21042 | -3/Quarantine      | Combat units ordered to evacuate
 21054 | -3/Quarantine      | Destroyed 12 combat bots
 21142 | -3/Quarantine      | Quarantine Guard activated
 21161 | -3/Quarantine      | Met incapacitated Sigix Warrior
 21161 | -3/Quarantine      | Lockdown squad dispatched
 21163 | -3/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 21166 | -3/Quarantine      | Unlocked Sigix quarantine chamber
 21172 | -3/Quarantine      | Found Sigix Containment Pod
 21220 | -3/Quarantine      | Spotted Lightning
 21256 | -3/Quarantine      | Spotted Quarantine Guard
 21306 | -3/Quarantine      | Build established: Scavenger-Mutant
 21416 | -3/Quarantine      | Spotted Quarantine Guard
 21504 | -3/Quarantine      | Destroyed Quarantine Guard
 21572 | -3/Quarantine      | Central database locked down
 21581 | -3/Quarantine      | Spotted Quarantine Guard
 21639 | -3/Quarantine      | Spotted Quarantine Guard
 21654 | -3/Quarantine      | Found Alien Artifact
 21654 | -3/Quarantine      | Identified Core Reset Matrix
 21654 | -3/Quarantine      | Identified Matter Drive
 21654 | -3/Quarantine      | Used Core Reset Matrix
 21658 | -3/Quarantine      | Sensed 1 artifact in vicinity
 21663 | -3/Quarantine      | Discovered exit to Research (range 8)
 21796 | -3/Quarantine      | Spotted Quarantine Guard
 21826 | -3/Quarantine      | Destroyed Quarantine Guard
 21877 | -3/Quarantine      | Destroyed Quarantine Guard
 21891 | -3/Quarantine      | System corruption reached 10%
 21932 | -3/Quarantine      | Entered Research
 21932 | -2/Research        | Evolved 2 slots: Utility x2
 22069 | -2/Research        | Destroyed 8 combat bots
 22365 | -2/Research        | Build established: Scavenger-Assassin
 22642 | -2/Research        | Spotted B-90 Cyclops
 22678 | -2/Research        | Destroyed B-90 Cyclops
 22750 | -2/Research        | System corruption reached 10%
 22796 | -2/Research        | Destroyed 10 combat bots
 22914 | -2/Research        | Destroyed 7 combat bots
 22924 | -2/Research        | Lost 3 parts (3n)
 23233 | -2/Research        | Discovered new exit (range 11)
 23363 | -2/Research        | Lost 3 parts (1p1n1u)
 23489 | -2/Research        | System corruption reached 30%
 23526 | -2/Research        | Lost 3 parts (1n2u)
 23682 | -2/Research        | First assault squad dispatched
 24192 | -2/Research        | Spotted B-90 Cyclops
 24218 | -2/Research        | Destroyed B-90 Cyclops
 24259 | -2/Research        | Identified exit to Testing
 24464 | -2/Research        | Entered Testing
 24689 | -2/Testing         | Found Prototype Energy Cannon
 24689 | -2/Testing         | Identified Null Cannon
 24889 | -2/Testing         | Lost 5 parts (1p2u2w)
 24896 | -2/Testing         | Build established: Scavenger-Skirmisher
 24964 | -2/Testing         | First assault squad dispatched
 24968 | -2/Testing         | Found Prototype Protection
 24968 | -2/Testing         | Identified SHELL Armor
 24972 | -2/Testing         | Found Prototype Protection
 24972 | -2/Testing         | Identified Lgt. Regenerative Plating
 24975 | -2/Testing         | Found Lgt. Regenerative Plating
 24978 | -2/Testing         | Found Lgt. Regenerative Plating
 25015 | -2/Testing         | Found Prototype Device
 25015 | -2/Testing         | Identified 2N-1CE's Frost Array
 25114 | -2/Testing         | Destroyed 7 combat bots
 25182 | -2/Testing         | Protovariant out of control (PD-RQGX7STV3M)
 25182 | -2/Testing         | Unleashed a protovariant (PD-RQGX7STV3M)
 25344 | -2/Testing         | Spotted Fortress
 25372 | -2/Testing         | Build established: Alien-Mutant
 25429 | -2/Testing         | Discovered new exit (range 6)
 25429 | -2/Testing         | Discovered new exit (range 6)
 25434 | -2/Testing         | Identified exit to Section 7
 25435 | -2/Testing         | Entered Section 7
 25436 | -2/Section 7       | Detected hypermatrix surge
 25436 | -2/Section 7       | Sensed 22 artifacts in vicinity
 25446 | -2/Section 7       | Spotted S7 Guard
 25460 | -2/Section 7       | Found Integrated Thermoelectric Network
 25460 | -2/Section 7       | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential
 25482 | -2/Section 7       | Destroyed S7 Guard
 25523 | -2/Section 7       | Spotted S7 Guard
 25542 | -2/Section 7       | Found Core Regenerator
 25604 | -2/Section 7       | Destroyed S7 Guard
 25610 | -2/Section 7       | Found Corrupted Prototype Protection
 25610 | -2/Section 7       | Identified Hvy. Regenerative Plating
 25613 | -2/Section 7       | Spotted B-90 Cyclops
 25652 | -2/Section 7       | Found Prototype Processor
 25652 | -2/Section 7       | Identified Exp. Core Analyzer
 25845 | -2/Section 7       | Found Spacefold Activator
 25997 | -2/Section 7       | Found Microwarp Drive
 26050 | -2/Section 7       | Found Integrated Reactor
 26050 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 26185 | -2/Section 7       | First assault squad dispatched
 26232 | -2/Section 7       | Discovered new exit (range 13)
 26248 | -2/Section 7       | Spotted S7 Guard
 26352 | -2/Section 7       | Core integrity fell below 50%
 26457 | -2/Section 7       | Spotted Alpha 7
 26458 | -2/Section 7       | Spotted Alpha 7
 26498 | -2/Section 7       | Spotted B-99 Colossus
 26554 | -2/Section 7       | Used Core Regenerator, restored core integrity (+362)
 26563 | -2/Section 7       | Destroyed Alpha 7
 26575 | -2/Section 7       | Destroyed Alpha 7
 26609 | -2/Section 7       | Found Core Expander
 26609 | -2/Section 7       | Installed Core Expander, added new Propulsion slot
 26732 | -2/Section 7       | Found LRC Matter Compressor
 26732 | -2/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 26747 | -2/Section 7       | Found LRC Inertial Stabilizer
 26747 | -2/Section 7       | Installed LRC Inertial Stabilizer, increased mass support (+10)
 26751 | -2/Section 7       | Found LRC Storage
 26751 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 26851 | -2/Section 7       | Build established: Alien-Tank
 26930 | -2/Section 7       | Activated Sigix Exoskeleton
 26930 | -2/Section 7       | Received instructions from Sigix Warrior
 26948 | -2/Section 7       | Spotted Executioner
 26951 | -2/Section 7       | Spotted Executioner
 26963 | -2/Section 7       | Allies destroyed Executioner
 26968 | -2/Section 7       | Allies destroyed Executioner
 26982 | -2/Section 7       | Found Prototype Device
 26982 | -2/Section 7       | Identified Adv. Kinecellerator
 27023 | -2/Section 7       | Spotted Striker
 27023 | -2/Section 7       | Spotted Striker
 27030 | -2/Section 7       | Found Sigix Shearcannon
 27054 | -2/Section 7       | Spotted Striker
 27054 | -2/Section 7       | Spotted Striker
 27099 | -2/Section 7       | Found Transdimensional Reconstructor
 27103 | -2/Section 7       | Found Transdimensional Reconstructor
 27105 | -2/Section 7       | Found Transdimensional Reconstructor
 27110 | -2/Section 7       | Lost 3 parts (2p1w)
 27116 | -2/Section 7       | Found Terrabomb
 27118 | -2/Section 7       | Found Terrabomb
 27121 | -2/Section 7       | Found Terrabomb
 27121 | -2/Section 7       | Used Terrabomb
 27125 | -2/Section 7       | Spotted Executioner
 27125 | -2/Section 7       | Spotted Executioner
 27170 | -2/Section 7       | Core integrity fell below 20%
 27180 | -2/Section 7       | Identified exit to Access
 27181 | -2/Section 7       | Entered Access
 27181 | -1/Access          | Accompanied by 1 ally (Sigix Warrior)
 27181 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 27182 | -1/Access          | Sensed 1 artifact in vicinity
 27203 | -1/Access          | Build established: Alien-Mutant
 27329 | -1/Access          | Local machine network offline
 27329 | -1/Access          | Spotted Investigator
 27329 | -1/Access          | Spotted Striker
 27333 | -1/Access          | Scanned by Researcher
 27339 | -1/Access          | Destroyed Investigator
 27349 | -1/Access          | Destroyed Striker
 27370 | -1/Access          | Destroyed 11 combat bots
 27374 | -1/Access          | Sigix Exoskeleton integrity reduced to 80%
 27424 | -1/Access          | Spotted Striker
 27424 | -1/Access          | Spotted Executioner
 27424 | -1/Access          | Garrison activated, responded to threat
 27537 | -1/Access          | Sigix Exoskeleton integrity reduced to 60%
 27548 | -1/Access          | Energy Cycler disabled
 27635 | -1/Access          | Sigix Exoskeleton integrity reduced to 40%
 27671 | -1/Access          | Sigix Exoskeleton integrity reduced to 20%
 27734 | -1/Access          | Spotted Executioner
 27743 | -1/Access          | Spotted Striker
 27745 | -1/Access          | Spotted B-99 Colossus
 27756 | -1/Access          | Spotted Striker
 27756 | -1/Access          | Spotted Striker
 27758 | -1/Access          | System corruption reached 10%
 27765 | -1/Access          | Core integrity fell below 50%
 27765 | -1/Access          | Discovered new exit (range 5)
 27782 | -1/Access          | Identified exit to Surface
 27787 | ***                | Heading to fleet!

 Last Messages 
---------------
  payload.
27780_ G-73 Enforcer unfolds itself.
27780_ L-61 Swordsman unfolds itself. <x2>
27780_ G-73 Enforcer unfolds itself.
27780_ E-15 Imp unfolds itself.
27780_ Centrium Light Armor Plating destroyed.
27782_ EXIT=IDENTIFIED: SURFACE
27783_ Enh. Biometal Leg destroyed.
27784_ Biometal Medium Treads blown off.
27784_ E-15 Imp destroyed.
27785_ Quantum Shear penetrates Striker. <x2>
27785_ Quantum Shear penetrates Terminal. <x2>
27785_ Quantum Shear penetrates Striker. <x2>
27785_ Striker Prototype Device severed.
27785_ Quantum Shear penetrates Striker.
27785_ Striker Lgt. Quantum Reactor severed.
27785_ Quantum Shear penetrates Striker.
27786_ P-80 Master resets G-73 Enforcer, system
  corruption cleaned.
27787_ Enh. Biometal Leg destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????#  #????????? |
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| ?????????????????????????????????????#  +????????? |
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| ?????????????????????????????????????#%=#????????? |
| ?????????????????????????????????????#[ #????????? |
| ?????????????????????????????###?????#==#????????? |
| ????????????????????########## ####### =#????????? |
| ????????????????????"              !p/%%#????????? |
| ????????????????????"              gs%i%#????????? |
| ????????????????????"              g|!= #????????? |
| ????????????????????"                   #????????? |
| ????????????????????"   "@ K            #????????? |
| ????????????????????"   ""=K        gpR #????????? |
| ????????????????????"    /lK b     p    #????????? |
| ????????????????????"     = / l l  g  % #????????? |
| ????????????????????"       %   "" """  #????????? |
| ????????????????????"     %    """T"""  #????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           171
Coolant Potential          80
Energy Generation          79
Energy Capacity            630
Matter Stores              425
Matter Capacity            425
Sight Range                24
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       285
ECM Strength               1
Jamming Range              16
Power Amplification        40
Base Temperature (-)       200
EM Shielding               2
Corruption Containment     12
Corruption Block           11
Armor Coverage             1800
Resistance: KI             25
Core Shielding             30
Power Shielding            90
Utility Shielding          66
Weapon Cycling             25
Phase Shifting             15
Evasion (%)                70
Targeting Accuracy         18
Melee Accuracy             6
Launcher Accuracy          30
Target Analysis            8
Core Analysis              8
Armor Integrity Analysis   40
Recoil Reduction           6
Energy Filtering           50
Particle Charging          30
Force Boost                20
Offensive Hacking          36
Defensive Hacking          14

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
Integrated Reactor
Core Cannon
Sigix Broadsword
Core Reset Matrix
Integrated Thermoelectric Network
Microwarp Drive
Core Regenerator
Core Expander
LRC Matter Compressor
LRC Inertial Stabilizer
LRC Storage
Spacefold Activator
Terrabomb
Sigix Shearcannon
Matter Drive

 Achievements 
--------------
Desperate Times

 Challenges 
------------
None

 Game 
------
Seed              DispersalFluxWarhead
  Manual?         0
Play Time         05:52:49
  Cumulative      306.2 hours
  Start           2025.06.13 @ 02:49:26
  End             2025.06.13 @ 10:02:25
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          158
  Rogue           150
  Adventurer      8
  Explorer        0
Win Type          2
  Total           18
  Types           10/0/3/2/0/0/1/0/1/1
Lore%             88
Gallery%          88
Achievement%      83
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       SATURATION(78)|BRIGHTNESS(125)
Filters           SHIFT_HUE(220)
Steam             1


RUN: 4630361b-c92a-445c-8f71-0673e91e91ac