Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 14:36:55 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (147) 735 Value Destroyed (3145) 3145 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (2987) 2987 TOTAL SCORE: 17227 Bonus ------- Follower Combat Kills 87 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Met Optimus at Protoforge 1000 Cogmind --------- Core Integrity 631/1300 Matter 295/300 Energy 56/350 System Corruption 13% Temperature Cool (0) Movement Flying (205) Ox2 Location -3/Protoforge Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Power Amplifier Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Transmission Jammer ECM Suite Centrium Light Armor Plating Ghost Barrier > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (10) --- UFD Drillbomb Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Surge Thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Improved Transmission Jammer ECM Suite Experimental Utility Shielding Centrium Medium Armor Plating Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- UFD Drillbomb [Rating: 160] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . 2 . 2 . . . 4 . . . . 2 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . 1 . 1 . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | 7 6 18 6 19 6 . . 10 1 . . 1 5 . 2 . 1 5 . 8 3 1 3 1 14 4 13 Power 17 | 1 1 4 1 . . . . 1 . . . 1 . . . . . . . 2 . . 1 . 2 . 3 Engine 7 | 1 1 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Core 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 3 Propulsion 44 | 2 2 8 3 9 1 . . 5 . . . . . . . . . 2 . 2 . . . . 5 . 5 Treads 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 2 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 1 . . . 5 . . . . . . . . . 2 . 2 . . . . 5 . 5 Utility 50 | 2 2 . 2 4 5 . . 3 1 . . . 4 . 2 . 1 2 . 3 2 1 2 1 7 3 3 Device 16 | 1 . . 1 . 2 . . 1 1 . . . . . 2 . . 1 . . . . 1 . 5 1 . Storage 6 | 1 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . 1 . . . 1 . . . . 1 . . . 1 . . 2 . . . 1 1 1 1 Hackware 6 | . . . . . 1 . . . . . . . 2 . . . . . . 1 1 . . . 1 . . Protection 12 | . . . 1 1 2 . . . . . . . 1 . . . . 1 . . 1 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 6 . 6 . . . 1 . . . . 1 . . . . 1 . 1 1 . . . . 1 2 Energy Gun 11 | 2 . 4 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . 3 . . . . . . . . 1 . 1 . . 3 . 2 1 . 3 . 2 2 4 Parts Lost 42 | . 3 4 3 5 1 . . . . . . . . . . . 1 . 3 6 . 1 . . 4 . 11 Power 6 | . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Propulsion 16 | . 2 . 2 2 1 . . . . . . . . . . . . . . 5 . . . . 1 . 3 Utility 13 | . . 1 . 1 . . . . . . . . . . . . . . 2 1 . 1 . . 3 . 4 Weapon 7 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . 2 1 3 2 1 . . . . . . . . . . . 1 . 3 5 . 1 . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 5 14 14 14 14 15 14 8 9 9 9 8 7 8 8 8 7 7 8 7 8 9 8 9 7 7 4 Power . | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . . 1 . Propulsion 3 | 1 2 6 6 5 5 6 6 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 . Utility 3 | . . 1 . 1 2 3 3 3 5 6 6 6 5 5 5 5 5 5 6 4 5 6 5 6 4 2 . Weapon 3 | . 1 4 6 6 5 5 4 2 1 1 1 . . 1 1 1 1 1 1 1 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 8 . 8 2 . 7 2 1 . . 1 1 . . . . 2 . 1 . . 1 1 1 1 2 Power 6 | . . 4 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 6 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . 1 1 . 2 1 . . . . 1 . . . . 1 . . . . . 1 1 1 1 Weapon 15 | . . 3 . 2 1 . 5 1 1 . . 1 . . . . . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 83 79 97 96 100 100 90 93 93 93 93 92 94 94 94 94 96 95 78 73 82 78 81 82 84 77 Engine 5 | . 14 4 10 9 9 9 9 6 6 6 6 1 . . . . 1 5 3 2 . . . . . . . Core 1 | . . 6 . . . . . . . . . 4 4 5 5 5 3 . . . . . . . . . . Treads 6 | . . . . 12 17 18 18 . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 32 13 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 22 . 13 21 16 18 18 . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 37 40 40 40 40 35 35 35 35 35 35 35 28 21 21 21 21 21 23 18 Device 13 | . 14 7 3 9 17 18 18 18 20 20 20 20 16 11 11 11 11 11 10 5 5 4 1 5 15 22 19 Storage 7 | . 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . 6 . . . 5 6 6 6 6 11 11 11 11 11 11 11 15 21 21 21 24 15 12 9 Hackware 3 | . . . . . 4 . . . . . . . 4 11 11 11 11 11 11 14 10 15 12 10 10 9 9 Protection 5 | . . . 5 10 4 9 9 6 6 6 6 6 5 5 5 5 5 5 5 . . 3 6 5 3 1 7 Energy Gun 6 | . 14 11 11 9 9 9 9 . . . . . . . . . . 2 3 . . . . . . . . Ballistic Cannon 4 | . . 8 11 8 9 9 9 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 4 4 2 Peak Build Rating 160 | 7 7 17 20 33 35 32 33 48 47 43 43 45 59 52 58 52 52 62 57 80 88 88 93 89 120 149 160 Average Rating 50 | 5 6 14 17 28 32 32 32 45 43 43 43 44 51 52 52 52 51 54 54 65 80 87 88 87 100 141 143 On Entrance 51 | . 7 7 16 20 30 32 32 33 47 43 43 43 45 52 52 52 52 50 57 47 80 84 87 86 88 116 145 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 15 50 36 40 100 45 45 45 45 30 25 25 27 27 25 25 25 26 28 28 26 29 30 30 30 38 46 49 Greatest Support 57 | 26 32 30 42 52 32 26 26 30 30 30 30 30 30 30 30 30 30 31 31 32 30 30 30 30 50 50 57 Greatest Overweight (x) 11 | . 3 1 2 3 2 1 4 1 . . . . . . . . . 1 . . . . . . . . 11 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 15 25 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 9 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 5 14 14 14 14 15 14 8 10 10 10 9 9 10 10 10 9 9 10 9 9 10 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 10 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Hacker-Sprinter 23% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 2894 | 270 179 411 147 500 375 5 . 69 50 11 . 10 60 . 10 20 15 . 34 117 30 60 . 77 58 23 363 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4895 | 77 546 1051 199 1176 815 46 . 69 13 . . 13 240 . 21 . . . . 237 . . . 13 221 23 135 Parts 298 | 8 37 73 13 53 46 5 . 8 . . . 1 11 . 8 . . . . 19 . . . 1 7 2 6 Haulers Intercepted 14 | . 2 2 . 4 4 . . . . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 8 | . 3 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 87 | . 13 25 3 18 13 1 . . . . . 1 . . . . . . . 5 . . . 2 . . 6 Melee 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 Guns 46 | . 13 17 1 9 6 . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . . 8 2 9 7 1 . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . 3 Classes Destroyed 18 | 1 6 2 2 3 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Worker 10 | . 2 3 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . Builder 11 | . 1 2 2 2 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . Tunneler 6 | 3 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler 14 | . 2 2 . 4 4 . . . . . . . 1 . . . . . . . . . . . 1 . . Recycler 12 | . 1 3 2 3 1 . . . . . . . 1 . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . Drone 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 Watcher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 35 | . 9 15 . 3 4 . . . . . . . . . . . . . . 4 . . . . . . . Grunt 29 | . 4 8 . 10 6 . . . . . . . . . . . . . . 1 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 2 . 3 3 1 . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 6 5 7 4 6 1 . 2 . . . 1 1 . 2 . . . . 5 . . . 1 2 1 3 Combat Bots Only 5 | . 5 5 3 4 3 1 . . . . . 1 . . . . . . . 5 . . . 1 . . 3 Max Kills in Single Turn 5 | 2 2 2 2 1 1 1 . 1 1 . . 1 1 . 1 . . . . 5 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 788 | . 63 118 15 98 40 . . 15 . 11 . 2 8 1 1 . 22 . 45 50 8 20 . 3 34 2 232 Missed 293 | . 11 29 2 19 9 . . 10 . 7 . . 3 1 1 . 12 . 22 18 7 12 . 1 10 1 118 Damage Taken 8385 | . 454 775 376 1104 432 . . 28 . 38 . 48 95 . . . 145 . 448 538 21 153 . 25 578 . 3127 Core 1633 | . 142 92 44 194 42 . . 12 . 33 . 24 33 . . . 30 . 118 162 21 17 . . 129 . 540 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Regen/Repaired (Parts) 447 | . . . . . . . . . . . . . 27 . . . . 35 . . . . . . . . 385 Core Remaining (%) 74 | 100 43 . 66 . . . 57 . . . . 91 . . . . . . 81 . . . . 82 . . . Volleys Fired 258 | 7 44 59 20 74 47 1 . . . . . . . . . . . . . 1 . . . . . . 5 Largest 2 | 2 2 2 2 2 2 2 . . . . . . . . . . . . . 1 . . . . . . 1 Hottest 100 | 90 70 100 100 100 98 98 . . . . . . . . . . . . . 46 . . . . . . 46 Shots Fired 488 | 14 84 102 39 147 94 2 . . . . . . . . . . . . . 1 . . . . . . 5 Gun 300 | 14 84 60 20 74 47 1 . . . . . . . . . . . . . . . . . . . . . Cannon 182 | . . 42 19 73 47 1 . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 233 | . 44 49 19 73 47 1 . . . . . . . . . . . . . . . . . . . . . Thermal 233 | 7 40 44 20 74 47 1 . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Electromagnetic 16 | 7 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 3 8 7 6 25 13 9 . . . . . . . . . . . . . 10 . . . . . . 14 Robot Miss Streak 4 | 2 4 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 331 | 7 48 55 22 88 68 2 . 4 1 . . 1 8 . 2 . . . . 6 . 1 . 1 8 1 8 Core Hits 176 | 3 24 42 11 39 31 1 . 1 . . . . 3 . 1 . . . . 9 . . . . 3 . 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . 4 2 4 6 . . . . . . . 1 . . . . . . . . . . . 1 . 1 Burn 11 | . . 3 1 2 5 . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Melee Attacks 158 | . . . . . . . . 7 1 . . 6 19 . 6 . 4 . 1 20 3 1 . 17 51 5 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . 7 1 . . 6 19 . 6 . 4 . 1 20 3 1 . 17 51 5 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 2 1 . . 1 2 . 2 . . . . 2 . 1 . . 2 1 3 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9132 | 102 678 1153 463 1736 1415 43 . 260 66 . . 79 470 . 172 . . . . 722 . 96 . 51 489 161 976 Guns 3148 | 102 678 591 229 839 691 18 . . . . . . . . . . . . . . . . . . . . . Cannons 2442 | . . 562 234 897 724 25 . . . . . . . . . . . . . . . . . . . . . Explosions 894 | . . . . . . . . . . . . . . . . . . . . 425 . . . . . . 469 Melee 2648 | . . . . . . . . 260 66 . . 79 470 . 172 . . . . 297 . 96 . 51 489 161 507 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2915 | . 398 637 234 897 724 25 . . . . . . . . . . . . . . . . . . . . . Thermal 2554 | 62 280 435 229 839 691 18 . . . . . . . . . . . . . . . . . . . . . Explosive 894 | . . . . . . . . . . . . . . . . . . . . 425 . . . . . . 469 Electromagnetic 121 | 40 . 81 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2648 | . . . . . . . . 260 66 . . 79 470 . 172 . . . . 297 . 96 . 51 489 161 507 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 6 . . . . . . . . . . 7 7 7 7 7 . 2 2 2 2 2 2 2 12 Average Corruption 3 | . . . 5 . . . . . . . . . . 7 7 7 7 7 . 1 2 2 2 2 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . 5 . . . . . . . . . . . 3 2 5 . . . 1 1 1 4 . 3 12 Message Errors 9 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 5 Matter Fused 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 Heat Flow Errors 8 | . . . 1 . . . . . . . . . . . 1 1 1 . . . . 1 . 1 . 1 1 Energy Discharges 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . 1 1 . . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 760 | . . . 10 . 36 . . 43 53 . . 49 94 . 32 . . . . 82 . 81 . 21 132 121 6 Projectiles 46 | . . . 10 . 36 . . . . . . . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee 708 | . . . . . . . . 43 53 . . 49 94 . 32 . . . . 82 . 81 . 21 132 121 . Knockbacks 20 | . . 3 . 8 9 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 3 . 8 8 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 160 102 288 231 210 162 21 . 52 38 66 56 109 465 12 134 288 169 2 17 45 . 125 . 265 4 211 147 Average Temperature 53 | 71 28 92 92 68 48 14 . 17 13 25 27 38 73 6 40 45 16 1 4 17 . 66 . 140 4 112 57 Received Heat Transfer 1406 | . 96 102 . 468 189 . . . . 6 . 9 27 . . . 9 . 114 67 12 18 . . 103 . 186 Effects 7 | . . 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6660 | 185 814 1184 592 1961 1887 37 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Low Security (%) 87 | 100 100 100 100 95 100 100 . 100 . . . . 98 100 100 . . . . 100 . . . . . 100 85 Level 1 9 | . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 65 . 14 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 510 | 10 170 171 55 216 112 50 . 30 . . . . 201 70 195 . . . . 192 . . . . 510 124 257 Initial 473 | . . 42 55 11 90 30 . . . . . . 168 70 42 . . . . 31 . . . . 473 124 . Average 100 | 1 104 72 40 62 50 15 . 9 . . . . 152 68 99 . . . . 86 . . . . 352 21 92 Influence Increases 5120 | 15 364 682 86 721 447 25 . 72 . 30 . 50 323 . 203 . 90 . 75 351 90 . . 130 715 86 565 Destroy 0b10 Robot/C 1700 | . 260 500 40 460 260 20 . . . . . . . . . . . . . 100 . . . . . . 60 Destroy 0b10 Robot/NC 345 | 15 30 60 30 55 55 . . 10 . . . 5 15 . 10 . . . . 10 . . . 10 20 5 15 Destroy Leader 374 | . 54 98 10 128 58 . . . . . . . 2 . . . . . . 10 . . . . 4 . 10 Allied During Kill 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 201 | . 5 9 . 8 6 5 . . . . . . 3 . 35 . . . . 20 . . . . 32 21 57 Disable Machine 255 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . 45 195 Destroy Structure 213 | . . 15 6 18 8 . . 2 . . . . 18 . 8 . . . . 46 . . . . 74 . 18 Advance Influence 600 | . . . . . . . . . . . . . 150 . . . . . . . . . . . 450 . . Partial Spotted 330 | . . . . . . . . 60 . . . . 15 . 45 . . . . 15 . . . . 135 15 45 Lose Combat Pursuer 1080 | . 15 . . 15 60 . . . . 30 . 45 120 . 105 . 90 . 75 150 90 . . 120 . . 165 Influence Decreases 3999 | 15 262 580 110 517 459 55 . 57 9 30 . 20 140 10 50 30 100 . 25 191 60 70 . 95 516 210 388 Time Decay 3039 | 15 232 484 80 379 317 45 . 57 9 30 . 20 140 10 50 30 90 . 5 141 60 60 . 95 326 86 278 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 392 | . 30 32 30 50 10 . . . . . . . . . . . 10 . 20 50 . 10 . . 40 . 110 Lost Ally 73 | . . . . 53 20 . . . . . . . . . . . . . . . . . . . . . . Purge Threat 345 | . . 64 . 35 112 10 . . . . . . . . . . . . . . . . . . . 124 . Squads Dispatched 31 | . 2 1 . 5 1 . . 2 . . . . 5 . . . . . 1 4 . . . . 3 . 7 Investigation 16 | . 1 1 . . . . . 2 . . . . 4 . . . . . . 2 . . . . 3 . 3 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 10 | . 1 . . 2 1 . . . . . . . 1 . . . . . . 1 . . . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 12 | . . 2 . 1 3 . . . . . . . . . . . . . . . . . . 1 1 . 4 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Times Spotted 313 | . 19 31 8 33 18 . . 3 . 5 . 2 7 5 7 . 8 . 14 26 5 6 . 9 23 3 81 Peak Tracking Total 19 | . 5 6 6 5 7 . . 4 . 4 . 4 5 5 9 . 4 . 13 15 6 6 . 5 7 2 19 Tactical Retreats 51 | . 1 . 1 1 3 . . . . 3 . 2 5 . 2 . 2 . 2 5 3 . . 4 8 . 9 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 11 | . 1 1 . . 2 . . . . . . . 1 . . . . . . 1 . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 18 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 14 Max in Single Turn 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 6 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 77 | . 3 4 . 4 5 1 6 2 . . 4 . 5 . 4 1 . 2 . 3 1 . 1 . 12 9 10 Terminals 45 | . 3 4 . 3 5 1 . . . . . . 3 . 4 . . . . 1 . . . . 8 8 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Recycling Units 10 | . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Total Hacks 225 | . 13 7 . 11 10 3 41 3 . . 28 . 15 . 10 1 . 2 . 11 1 . 1 . 27 20 21 Successful 142 | . 5 4 . 7 5 3 41 2 . . 28 . 5 . 4 1 . 2 . 4 1 . 1 . 10 6 13 Failed 83 | . 8 3 . 4 5 . . 1 . . . . 10 . 6 . . . . 7 . . . . 17 14 8 Catastrophic 16 | . . . . 1 2 . . . . . . . 2 . 1 . . . . . . . . . 6 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . . 3 1 . . 3 . . . . 7 . 4 . . 1 . 6 . . . . 15 3 11 Terminals 116 | . 13 7 . 10 10 3 . . . . . . 10 . 10 . . . . 6 . . . . 21 17 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 3 Recycling Units 17 | . . . . . . . . 3 . . . . 1 . . . . . . 5 . . . . 2 . 6 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Terminal Hacks 115 | . 5 4 . 6 5 3 41 . . . 28 . 1 . 3 1 . 2 . 3 1 . 1 . 5 4 2 Record 55 | . . . . . . . 41 . . . 11 . . . . . . . . . . . 1 . 1 1 . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 1 . . . . . . . . 3 . . . 1 . . . . . . . . . . . 1 Open Door 6 | . . . . . 2 . . . . . . . . . . 1 . 2 . . 1 . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Unreport Threat 5 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler Manifests 5 | . 1 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 11 | . 1 . . 2 1 1 . . . . . . 1 . . . . . . 1 . . . . 3 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 Scan Component 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 16 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 3 1 7 Terminals 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 4 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 3 . 2 3 1 . . . . . . 4 . 4 . . . . 2 . . . . 8 7 6 Full Trace Events 6 | . . 1 . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . . . . 22 . . . . . . . . . . . . Highest-Rated Ally 22 | . . . 16 16 . . . . . . . . . . 22 . . . . . . . . . . . . Total Orders 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 374 | . . . . 374 . . . . . . . . . . . . . . . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 10259 | 13 568 983 54 1048 799 180 2281 155 96 118 38 169 299 22 114 72 183 132 87 370 125 139 52 363 728 246 825 Optics 2021 | . . . . . . . . . . . . . . . . . . . . . . . . 227 728 246 820 Structural 8343 | . . . 54 1048 799 180 2281 155 96 118 38 169 299 22 114 72 183 132 87 370 125 124 20 363 728 243 523 Seismic 3352 | 13 568 983 . . . . . . 89 118 38 169 299 22 112 72 183 129 73 . . . . . 484 . . Machine Analysis 3757 | . . . . . . . . . . . . . 299 22 114 72 183 132 87 370 125 139 52 363 728 246 825 Cloaking 776 | . . . . . . . . . . . . . . . . . . . . . . . . . 336 246 194 Jamming 758 | . . . . . . . . . . . . . . . . . . . . . . . . . . 235 523 ECM 931 | . . . . . . . . . . . . . . . . . . . . . . . . . 593 14 324 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 . . 1 . . . 1 1 . 2 . 1 . . . . . . Drone Launches 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 10881 | 96 568 1403 173 1048 799 180 2281 155 96 118 38 169 299 22 114 72 183 132 87 370 125 139 52 363 728 246 825 Spaces Moved 13902 | 68 359 656 80 670 228 169 1864 392 218 348 84 374 647 83 371 212 500 322 240 665 341 417 149 905 1488 535 1517 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Legs 675 | . . 656 19 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3416 | 67 359 . 61 668 227 169 1864 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9806 | . . . . . . . . 391 218 348 84 374 647 83 371 212 500 322 240 665 341 417 149 905 1488 535 1516 Fastest Speed 23 | 50 90 120 93 90 105 105 105 24 24 24 24 24 24 24 24 24 24 24 24 23 28 28 28 28 25 27 27 Average Speed 53 | 89 102 175 124 101 117 105 105 24 24 24 24 24 24 24 24 24 24 24 24 25 28 28 28 28 26 27 33 Slowest Speed 600 | 90 145 190 190 240 240 105 140 105 24 24 24 24 24 24 24 24 24 97 29 30 28 28 28 28 31 27 600 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . 2 . . . . 4 . 4 . 2 . 4 5 . 2 . 1 14 1 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 62 46 24 56 49 44 92 12 44 63 69 56 18 79 10 39 75 52 43 19 53 61 62 75 37 69 51 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 4 | . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . Known Exits Taken 17 | . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . . . . . . 8 . 2 1 . 3 . . . 2 4 . 1 . 2 3 . 4 . . . Spaces Dug 98 | . . . . . . . . 2 . . . 4 11 . 4 . 4 . 1 11 3 . . 8 41 . 9 Terrain Destroyed 153 | . . 13 6 16 7 . . 2 . . . 4 11 . 4 . 4 . 1 24 3 . . 8 41 . 9 Melee 98 | . . . . . . . . 2 . . . 4 11 . 4 . 4 . 1 11 3 . . 8 41 . 9 Projectile 42 | . . 13 6 16 7 . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total 16591 | 85 473 819 112 893 666 169 2191 442 259 381 101 443 760 84 382 232 553 379 262 830 365 434 159 987 1727 626 1777 Wait 1908 | . 56 38 1 95 372 . 312 19 38 34 18 60 82 2 4 21 50 33 25 120 13 18 . 61 170 75 191 Move 13767 | 67 358 655 79 669 227 168 1863 387 217 347 83 373 641 82 362 211 496 321 231 655 340 412 148 902 1460 532 1481 Hop 51 | . . . . . . . . 2 . . . . 2 . 4 . 1 . 4 4 . 2 . 1 13 1 17 Pick Up 96 | 4 7 21 3 12 5 . 7 6 1 . . 1 4 . . . . 5 . 5 . . 1 2 6 2 4 Fast Attach 86 | 7 2 8 3 9 5 . 1 1 . . . 1 2 . 2 . . 6 . 5 2 1 4 2 8 4 13 Attach 50 | . 1 6 3 5 1 . . 8 . . . . 4 . . . 1 1 . 6 2 . 1 . 5 1 5 Detach 30 | . . 4 1 2 1 . . 1 . . . . 2 . . . . 1 . 3 3 . 2 . 3 3 4 Swap 30 | . 3 6 1 8 2 . . 2 1 . . . . . 1 . 1 1 . . 1 . . . 2 . 1 Drop 127 | . 2 22 1 19 6 . 8 9 1 . . 2 4 . 3 . . 11 1 3 1 . 3 2 9 3 17 Fire 258 | 7 44 59 20 74 47 1 . . . . . . . . . . . . . 1 . . . . . . 5 Melee 158 | . . . . . . . . 7 1 . . 6 19 . 6 . 4 . 1 20 3 1 . 17 51 5 17 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 21 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Frg) -3/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 489 | -10/Materials | Core integrity fell below 50% 617 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -9/Materials | Discovered new exit (range 15) 1073 | -9/Materials | Discovered new exit (range 14) 2068 | -9/Materials | Entered Mines 2079 | -9/Mines | Assembled infested the area 2164 | -9/Mines | Lost 3 parts (1p2n) 2226 | -9/Mines | Discovered new exit (range 5) 2235 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2241 | -9/Mines | Entered Materials 2241 | -8/Materials | Accompanied by 3 allies 2241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2344 | -8/Materials | Identified exit to Storage 2448 | -8/Materials | Garrison activated, responded to threat 2490 | -8/Materials | Build established: Scavenger-Mutant 2786 | -8/Materials | Discovered new exit (range 16) 3289 | -8/Materials | Entered Storage 3496 | -8/Storage | Build established: Mutant 3819 | -8/Storage | Discovered new exit (range 13) 3833 | -8/Storage | Used back door to open Recycling access 4088 | -8/Storage | Entered Recycling 4243 | -8/Recycling | Scanned before Scraplab entrance 4254 | -8/Recycling | Discovered new exit (range 11) 4257 | -8/Recycling | Entered Scraplab 4268 | -8/Recycling | Entered Scraptown 4368 | -8/Scraptown | Build established: Scavenger-Mutant 4441 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4506 | -8/Scraptown | Discovered new exit (range 5) 4601 | -8/Scraptown | Visited Spacefarers 4656 | -8/Scraptown | Visited Cyclists 4692 | -8/Scraptown | Visited TADAMA 4946 | -8/Scraptown | Visited Artisan Demo Area 4997 | -8/Scraptown | Visited Observation Area 5060 | -8/Scraptown | Visited Assassins FH 5228 | -8/Scraptown | Visited UFD Registry 5228 | -8/Scraptown | Registered with UFD as "Gunrunner" 5277 | -8/Scraptown | Entered Cyclist Reading Room 5345 | -8/Scraptown | Visited LU-1G1's Boring Crew 5413 | -8/Scraptown | Visited Science Testing Area 5432 | -8/Scraptown | Visited Botcube Research 5451 | -8/Scraptown | Visited Chapter 10 5530 | -8/Scraptown | Visited Derelict Rescue Squad 5555 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5559 | -8/Scraptown | Found DCF Scrap (29 items) 5709 | -8/Scraptown | Visited Curators Association 5758 | -8/Scraptown | Visited Junk Repository 5908 | -8/Scraptown | Visited Scrapoid Pod Storage 6096 | -8/Scraptown | Found Botcube 6149 | -8/Scraptown | Met Optimus 6149 | -8/Scraptown | Accepted into 0bPrime 6224 | -8/Scraptown | Discovered new exit (range 3) 6549 | -8/Scraptown | Civil war broke out across Scraptown 6549 | -8/Scraptown | Entered Factory 6549 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6583 | -6/Factory | Discovered new exit (range 4) 6583 | -6/Factory | Identified exit to Lower Caves 6590 | -6/Factory | Loaded intel: 8 recycling unit locations 6619 | -6/Factory | Learned location of Protoforge (-3) 6661 | -6/Factory | Discovered new exit (range 6) 6704 | -6/Factory | Entered Lower Caves 6738 | -6/Lower Caves | Learned Factory terminal intel 6787 | -6/Lower Caves | Discovered new exit (range 15) 6800 | -6/Lower Caves | Identified exit to Lower Caves 6800 | -6/Lower Caves | Entered another Lower Caves area 6805 | -6/Lower Caves | Discovered new exit (range 6) 6822 | -6/Lower Caves | Encountered a Warlord checkpoint 6846 | -6/Lower Caves | Build established: Sprinter 6916 | -6/Lower Caves | Discovered new exit (range 7) 6918 | -6/Lower Caves | Identified exit to Data Miner 6918 | -6/Lower Caves | Entered Data Miner 6918 | -6/Data Miner | Discovered new exit (range 6) 6923 | -6/Data Miner | Met Data Miner 6927 | -6/Data Miner | Learned location of Section 7 (-2) 6927 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6932 | -6/Data Miner | Received God Mode back door access code from Data Miner 6938 | -6/Data Miner | Identified exit to Proximity Caves 6956 | -6/Data Miner | Entered Proximity Caves 6957 | -5/Proximity Caves | Learned Factory interactive machine intel 7045 | -5/Proximity Caves | Spotter reported a threat 7048 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7123 | -5/Proximity Caves | Discovered new exit (range 6) 7124 | -5/Proximity Caves | Identified exit to Factory 7125 | -5/Proximity Caves | Entered Factory 7125 | -5/Factory | Evolved 2 slots: Utility x2 7126 | -5/Factory | Loaded intel: 56 interactive machine locations 7127 | -5/Factory | Loaded intel: 28 terminal locations 7156 | -5/Factory | Loaded intel: 8 recycling unit locations 7235 | -5/Factory | Repaired Lgt. Fission Core 7313 | -5/Factory | Spotted B-75 Beast 7424 | -5/Factory | Manually triggered Chute Trap 7424 | -5/Factory | Sucked down chute 7424 | -5/Factory | Entered Waste 7432 | -5/Waste | Spotted C-40 Crusher 7432 | -5/Waste | Spotted C-40 Crusher 7435 | -5/Waste | Spotted C-40 Crusher 7435 | -5/Waste | Spotted C-40 Crusher 7436 | -5/Waste | Discovered new exit (range 16) 7437 | -5/Waste | Spotted C-40 Crusher 7439 | -5/Waste | EMP discharged 7446 | -5/Waste | Identified exit to Factory 7446 | -5/Waste | Entered Factory 7487 | -5/Factory | Identified exit to Upper Caves 7487 | -5/Factory | Identified exit to Extension 7550 | -5/Factory | Discovered new exit (range 4) 7560 | -5/Factory | Entered Upper Caves 7604 | -5/Upper Caves | Learned location of 1 exit from Factory 7629 | -5/Upper Caves | Discovered new exit (range 12) 7632 | -5/Upper Caves | Identified exit to Upper Caves 7632 | -5/Upper Caves | Entered another Upper Caves area 7701 | -5/Upper Caves | Build established: Hacker-Sprinter 7799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7801 | -5/Upper Caves | Learned 4 Factory zone layouts 7811 | -5/Upper Caves | Discovered new exit (range 10) 7815 | -5/Upper Caves | Identified exit to Warlord 7815 | -5/Upper Caves | Entered Warlord 7823 | -5/Warlord | System corruption cleaned by Quarantine Array 7847 | -5/Warlord | Visited the Vortex Lab 7848 | -5/Warlord | Found Prototype Energy Gun 7848 | -5/Warlord | Identified Vortex Rifle 7850 | -5/Warlord | Found Vortex Rifle 7852 | -5/Warlord | Warlord's base attacked by MAIN.C 7862 | -5/Warlord | Opened Warlord's prototype stash 7874 | -5/Warlord | Found Prototype Hackware 7876 | -5/Warlord | Found Prototype Device 7876 | -5/Warlord | Identified Exp. Focal Shield 7882 | -5/Warlord | Found Prototype Processor 7915 | -5/Warlord | Opened side exit 7946 | -5/Warlord | Discovered new exit (range 9) 7947 | -5/Warlord | Identified exit to Proximity Caves 7947 | -5/Warlord | Entered Proximity Caves 7949 | -4/Proximity Caves | Learned Research stockpile data 7979 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7990 | -4/Proximity Caves | Spotted B-86 Titan 7995 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8023 | -4/Proximity Caves | Learned location of Testing (-2) 8024 | -4/Proximity Caves | Discovered new exit (range 14) 8034 | -4/Proximity Caves | Identified exit to Factory 8034 | -4/Proximity Caves | Entered Factory 8034 | -4/Factory | Evolved 2 slots: Utility x2 8034 | -4/Factory | Identified Ghost Barrier 8035 | -4/Factory | Identified exit to Upper Caves 8035 | -4/Factory | Identified Exp. Armor Integrity Analyzer 8064 | -4/Factory | Lost 3 parts (1p2u) 8334 | -4/Factory | Loaded intel: 8 recycling unit locations 8400 | -4/Factory | Lost 5 parts (4n1u) 8404 | -4/Factory | Entered Upper Caves 8520 | -4/Upper Caves | Learned location of Armory (-3) 8526 | -4/Upper Caves | Discovered new exit (range 9) 8528 | -4/Upper Caves | Identified exit to Upper Caves 8529 | -4/Upper Caves | Entered another Upper Caves area 8619 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8665 | -4/Upper Caves | Discovered new exit (range 10) 8668 | -4/Upper Caves | Identified exit to Zhirov 8668 | -4/Upper Caves | Entered Zhirov 8668 | -4/Zhirov | Discovered new exit (range 3) 8674 | -4/Zhirov | Met Zhirov 8693 | -4/Zhirov | Found Alien Artifact 8693 | -4/Zhirov | Identified Integrated Dissipator 8693 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8701 | -4/Zhirov | Found Alien Artifact 8713 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8720 | -4/Zhirov | Identified exit to Proximity Caves 8720 | -4/Zhirov | Entered Proximity Caves 8832 | -3/Proximity Caves | Spotter reported a threat 8885 | -3/Proximity Caves | Spotter reported a threat 8960 | -3/Proximity Caves | Spotter reported a threat 9070 | -3/Proximity Caves | Spotted B-86 Titan 9081 | -3/Proximity Caves | Discovered new exit (range 9) 9083 | -3/Proximity Caves | Identified exit to Research 9083 | -3/Proximity Caves | Entered Research 9083 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9140 | -3/Research | Spotted B-86 Titan 9199 | -3/Research | Found Prototype Hackware 9199 | -3/Research | Identified Exp. Hacking Suite 9333 | -3/Research | Search patrols dispatched 9618 | -3/Research | Loaded intel: 5 recycling unit locations 9759 | -3/Research | Identified exit to Armory 9759 | -3/Research | Identified exit to Quarantine 9811 | -3/Research | Entered Quarantine 9838 | -3/Quarantine | Found Alien Slashing Weapon 9838 | -3/Quarantine | Identified Sigix Broadsword 9853 | -3/Quarantine | Found Alien Artifact 9909 | -3/Quarantine | Found Prototype Processor 9909 | -3/Quarantine | Identified Exp. Targeting Computer 9946 | -3/Quarantine | Discovered new exit (range 20) 10021 | -3/Quarantine | Found Alien Artifact 10037 | -3/Quarantine | Spotted Fortress 10056 | -3/Quarantine | Discovered new exit (range 6) 10057 | -3/Quarantine | Entered Protoforge 10149 | -3/Protoforge | Spotted Hotshot 10227 | -3/Protoforge | Spotted Hotshot 10245 | -3/Protoforge | Spotted Hotshot 10246 | -3/Protoforge | Spotted Hotshot 10246 | -3/Protoforge | Spotted Hotshot 10246 | -3/Protoforge | Spotted B-86 Titan 10249 | -3/Protoforge | Spotted Hotshot 10249 | -3/Protoforge | Spotted Hotshot 10249 | -3/Protoforge | Spotted Hotshot 10254 | -3/Protoforge | Superfortress began startup sequence 10278 | -3/Protoforge | Identified Subatomic Replicator 10278 | -3/Protoforge | Identified Phase Redirector 10278 | -3/Protoforge | Identified Transdimensional Reconstructor 10278 | -3/Protoforge | Used Subatomic Replicator to replicate Sigix Broadsword 10362 | -3/Protoforge | Spotted AP7-3 10367 | -3/Protoforge | Spotted AP7-3 10409 | -3/Protoforge | Spotted Decapitator 10409 | -3/Protoforge | Spotted Decapitator 10422 | -3/Protoforge | UFD initiated attack on Protoforge 10422 | -3/Protoforge | Loaded intel: 3 recycling unit locations 10443 | -3/Protoforge | Spotted EXE-6 10443 | -3/Protoforge | Spotted EXE-6 10452 | -3/Protoforge | Found Prototype Processor 10452 | -3/Protoforge | Identified Exp. Core Analyzer 10458 | -3/Protoforge | Optimus greeted in Protoforge 10488 | -3/Protoforge | Lost 5 allies 10491 | -3/Protoforge | Found UFD Drillbomb 10503 | -3/Protoforge | Destroyed Decapitator 10520 | -3/Protoforge | Spotted EXE-6 10520 | -3/Protoforge | Spotted EXE-6 10581 | -3/Protoforge | Lost 6 allies 10656 | -3/Protoforge | Spotted Executioner 10662 | -3/Protoforge | Spotted Executioner 10679 | -3/Protoforge | Spotted Executioner 10682 | -3/Protoforge | Spotted Executioner 10741 | -3/Protoforge | Spotted Striker 10746 | -3/Protoforge | Lost 16 allies 10755 | -3/Protoforge | Spotted Striker 10806 | -3/Protoforge | Spotted Overlord 10840 | -3/Protoforge | Spotted Striker 10840 | -3/Protoforge | Spotted Striker 10846 | -3/Protoforge | Spotted Executioner 10846 | -3/Protoforge | Spotted Executioner 10873 | -3/Protoforge | Lost 5 allies 10876 | -3/Protoforge | System corruption reached 10% 10882 | -3/Protoforge | Self-destructed Last Messages --------------- 10859_ 0bP_NET: Lugger 565 inbound, all units not involved in other operations escort to target. 10867_ 0bP_NET: Lugger 546 inbound, all units not involved in other operations escort to target. 10869_ Centrium Medium Armor Plating destroyed. 10871_ Door malfunctions. 10872_ X-87 Electro destroyed. 10874_ Impulse Thruster Array destroyed. 10877_ Slammed into X-87 Electro. 10877_ Adv. Visual Processing Unit broken. 10877_ Destabilizing: Short circuit. 10877_ Exp. Surge Thruster destroyed. 10878_ P-80 Master resets X-87 Electro, system corruption cleaned. 10879_ Exp. Utility Shielding destroyed. 10880_ Impulse Thruster Array destroyed. 10881_ Acquired Quantum Reactor. 10881_ Exp. Hacking Suite destroyed. 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Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Fission Core | 55% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryFlightManipulator Manual? 0 Play Time 02:33:46 Cumulative 502.6 hours Start 2025.03.03 @ 16:55:12 End 2025.03.05 @ 14:36:55 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 555 Rogue 555 Adventurer 0 Explorer 0 Win Type - Total 46 Types 24/3/14/1/1/0/3/0/0/0 Lore% 78 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1a61792-d29b-43ef-8228-c21b099414b6