Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 14:24:17 Player: Infomantis Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (26) 5200 Robots Destroyed (240) 1200 Value Destroyed (9387) 9387 Prototype IDs (87) 1740 Alien Tech Used (1) 200 Bonus (4932) 4932 TOTAL SCORE: 25159 Bonus ------- High Alert Combat Kills 571 Follower Combat Kills 941 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Friendly Fire -274 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 928/1150 System Corruption 1% Temperature Critical (647) Movement Walking (125) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ High-capacity Storage Unit Assembled Biocell Array Improved Sensor Array Improved Signal Interpreter Experimental Target Analyzer Assembled Alloy Armor Hacking Suite GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Thermoblaster > --- INVENTORY (20) --- Light Fission Core Micro Fission Core Vortex Chain Reactor Carbon-fiber Leg Improved VSS Leg Experimental Energy Well (600) Stasis Canceller Improved Transmission Jammer Experimental Cloaking Device Ghost Barrier Vortex Rail (40) Vortex Rail (40) Heavy Mass Driver Thermoblaster Improved Remote Datajack Vortex Lance (40) Sapper Charge Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg Centrium Wheel > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Force Lance > --- INVENTORY -------- Zionite Heavy Carapace GOLEM Unit Heavy Shock Bomb Launcher [Rating: 139] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device GOLEM Unit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . 2 . . . . 1 . . . . . 2 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 335 | 7 7 . 15 4 2 1 33 22 34 8 4 3 10 18 4 3 27 49 6 4 6 35 5 6 21 1 Power 29 | 1 1 . 2 . . . 4 3 2 1 1 . . 1 . . 1 5 . . 3 3 . . 1 . Engine 16 | 1 1 . 1 . . . 4 3 2 1 . . . . . . . 1 . . . 1 . . 1 . Core 6 | . . . 1 . . . . . . . 1 . . 1 . . 1 . . . . 2 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . Propulsion 80 | 2 . . 3 1 . . 11 5 11 1 1 . 4 5 1 1 1 12 . 1 2 11 . 3 4 . Treads 29 | 2 . . 3 1 . . 6 3 1 . . . . 1 . . . 8 . 1 . 3 . . . . Leg 44 | . . . . . . . 3 . 8 1 1 . 4 4 1 1 1 4 . . 1 8 . 3 4 . Wheel 6 | . . . . . . . 2 2 1 . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 107 | 2 2 . 5 2 1 . 5 4 14 . . . 3 7 3 . 11 20 4 1 . 12 3 3 5 . Device 50 | 1 . . 2 1 . . . 2 5 . . . 2 4 1 . 5 8 2 1 . 8 3 3 2 . Storage 16 | 1 2 . . . 1 . 1 . 1 . . . . . 1 . 2 3 1 . . 2 . . 1 . Processor 12 | . . . 1 . . . 2 2 . . . . 1 1 . . 3 . . . . . . . 2 . Hackware 6 | . . . . . . . 1 . 3 . . . . 1 . . . . . . . 1 . . . . Protection 23 | . . . 2 1 . . 1 . 5 . . . . 1 1 . 1 9 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 4 . 5 1 1 1 13 10 7 6 2 3 3 5 . 2 14 12 2 2 1 9 2 . 11 1 Energy Gun 14 | . . . . . . . 3 2 . . . . . 1 . . 4 1 . . . 2 . . 1 . Energy Cannon 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Ballistic Gun 42 | 2 2 . 5 1 . 1 4 2 3 1 1 1 1 2 . 1 3 2 . . . 4 2 . 4 . Ballistic Cannon 13 | . . . . . . . 4 2 1 1 . . . 2 . . . . . . . 2 . . 1 . Launcher 16 | . 2 . . . . . 2 1 1 3 1 1 1 . . 1 . . . . . 1 . . 1 1 Special Weapon 17 | . . . . . 1 . . . . . . 1 1 . . . 3 6 1 1 . . . . 3 . Impact Weapon 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Unidentified Prototypes 25 | . . . 2 1 . . 4 . . . . . 1 . . . 4 7 . . . . . . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 88 | . . . 1 1 . . 8 11 9 3 4 . 1 5 2 . . 6 . . 6 25 . 5 1 . Power 10 | . . . . . . . 1 2 2 1 1 . . . . . . . . . 1 2 . . . . Propulsion 21 | . . . . 1 . . 1 4 4 1 1 . 1 2 . . . 1 . . 1 2 . 2 . . Utility 30 | . . . 1 . . . 3 2 1 . 1 . . 1 2 . . 4 . . 2 11 . 2 . . Weapon 27 | . . . . . . . 3 3 2 1 1 . . 2 . . . 1 . . 2 10 . 1 1 . Highest Loss Streak 8 | . . . 1 1 . . 3 7 5 2 4 . 1 3 2 . . 5 . . 6 8 . 5 1 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 100 100 87 91 94 98 90 78 94 95 99 100 93 94 93 94 85 91 92 89 93 94 Engine 4 | . 14 14 5 11 11 11 8 8 6 6 3 . . . . . . . . . . . 5 5 5 5 Core 1 | . . . 5 . . . . . . . 3 7 7 6 6 6 5 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 6 5 5 2 . . . . Treads 8 | . 28 28 22 22 22 22 22 9 1 . . . . . . . . 19 6 5 1 . . . . . Leg 14 | . . . . . . . . . 18 22 22 23 23 25 26 26 26 6 20 17 16 21 22 22 23 23 Device 14 | . 14 14 18 11 11 11 6 6 11 7 7 7 7 10 12 13 14 17 19 23 24 21 17 13 14 11 Storage 10 | . 14 14 11 11 11 11 8 9 6 7 7 7 7 6 9 13 11 9 12 11 7 10 11 11 10 11 Processor 7 | . . . 10 11 11 11 13 10 8 7 7 7 13 7 6 6 8 7 6 5 5 5 5 5 7 11 Hackware 4 | . . . . . . . . 5 11 15 15 15 15 17 9 6 3 . . . . . 5 5 5 5 Protection 4 | . . . 2 11 11 11 1 . 4 7 3 . . . 6 6 3 6 . 5 5 5 5 4 5 5 Energy Gun 1 | . . . . . . . 2 4 . . . . . 1 6 6 4 1 . . . . . . . . Energy Cannon 4 | . . . . . . . . 7 . . . . . . . . . 3 13 14 13 12 11 11 11 11 Ballistic Gun 6 | . 19 14 19 22 17 20 7 9 5 4 2 . 3 7 13 12 6 2 . . . . 3 5 3 . Ballistic Cannon 1 | . . . . . . . 7 3 5 6 3 . . 4 . . . . . . . . . . . . Launcher 1 | . 8 14 2 . . . 6 . 3 3 3 . 6 1 . . . . . . . . . . . 5 Special Weapon 1 | . . . . . 4 1 . . . . . 2 . . . . . 5 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 32 32 38 38 38 38 47 39 48 45 40 40 40 50 53 56 56 71 76 87 87 118 94 94 102 95 Greatest Support 120 | 40 40 40 46 46 46 46 69 35 53 44 39 39 41 58 58 58 61 120 84 84 84 100 95 100 120 120 Greatest Overweight (x) 12 | . . . . . . . 12 2 3 1 1 1 1 1 . . 3 1 . 1 1 3 1 1 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 14 15 14 15 8 18 20 20 20 20 Most Carried 20 | 8 12 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 20 20 20 20 19 Average Carried 15 | 4 9 14 14 14 15 15 14 14 13 14 13 13 12 14 14 15 14 14 14 15 8 16 19 17 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 20 20 20 20 Final Carried 20 | 8 12 15 14 15 15 15 15 14 15 15 12 12 15 15 15 15 15 15 15 15 5 20 20 16 20 19 Class Distribution -------------------- 34% | Mutant 20% | Golem 15% | Hacker-Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Golem 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Commander-Golem | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Matter Collected 6579 | 291 27 148 428 90 90 167 893 376 520 345 89 . 282 326 226 110 42 822 50 60 . 775 93 120 209 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10426 | 93 108 38 601 226 . 379 1230 657 580 254 136 . 83 230 242 . . 1118 396 61 231 2712 271 462 73 245 Parts 501 | 7 9 3 34 14 . 24 51 48 19 4 4 . 3 9 7 . . 41 31 13 5 135 15 13 8 4 Haulers Intercepted 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 17 | 2 1 . . . . . 8 . . . . . . 4 . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . . . . 5 3 . 12 . 7 5 . . 25 . . . 13 15 111 2 Prevented 24 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 21 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 242 | . 5 1 11 3 . 7 23 14 14 7 7 . 6 2 4 . . 56 15 5 1 42 7 7 1 4 Melee 10 | . . . . . . . . . 3 2 . . . . . . . 5 . . . . . . . . Guns 72 | . 2 1 11 3 . 7 8 9 5 . . . 2 . 4 . . 7 . . . 5 5 3 . . Cannons 74 | . . . . . . . 12 5 3 . 1 . . 1 . . . 4 7 2 1 31 2 4 1 . AOE 77 | . 3 . . . . . 3 . 1 1 6 . 4 . . . . 40 8 3 . 5 . . . 3 Classes Destroyed 22 | 2 2 . 4 1 . 1 3 1 1 . . . 1 . . . . 4 . . 1 . . . 1 . Worker 7 | . . . . . . . 4 1 . . . . . . . . . . . . . 2 . . . . Builder 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Tunneler 8 | 1 1 . . . . 3 . . 1 . . . . . . . . . . 1 . 1 . . . . Hauler 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Recycler 11 | 1 . . . 1 . . 6 . 1 . . . . 1 . . . . . . . 1 . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . Swarmer 54 | . 3 . . . . 3 7 3 . 4 3 . 4 . . . . . 10 5 . 7 4 1 . . Grunt 71 | . 2 1 7 2 . 2 8 2 8 2 4 . 1 . 3 . . . . . . 19 2 4 . 4 Brawler 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . Duelist 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 28 | . . . 4 . . . 5 9 1 1 . . . 1 . . . . 1 . . 5 . 1 . . Hunter 9 | . . . . . . 1 2 . . . . . . . . . . . 4 . . 2 . . . . Programmer 12 | . . . . . . . . . 5 . . . . 1 . . . . . . . 6 . . . . Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . . . . 42 . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Best Kill Streak 38 | 1 3 1 5 4 . 3 7 3 3 3 7 . 4 1 3 . . 38 5 6 1 12 4 3 1 4 Combat Bots Only 36 | . 3 1 3 3 . 3 5 3 3 3 7 . 4 1 3 . . 36 5 5 1 7 4 3 1 4 Max Kills in Single Turn 30 | 1 3 1 2 1 . 1 2 2 1 1 2 . 3 1 2 . . 30 5 4 1 5 2 1 1 2 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploded 29 | . 3 . . . . . 2 . 1 1 2 . 3 . . . . 29 5 3 . 4 . . . 1 Melee 1 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Damage Taken 19304 | . 76 109 601 89 . 330 1684 1270 1527 613 396 . 392 521 214 7 . 1730 421 127 682 5120 361 1295 1275 464 Core 2496 | . . 35 52 . . 39 223 137 184 61 63 . 110 35 10 . . 445 44 10 43 520 52 74 133 226 Absorbed by Shields 236 | . . . . . . . . . . . . . . . . . . 222 . . . . . . 14 . Redirected to Shielding 303 | . . . . . . . . . . . . . . . . . . 303 . . . . . . . . Regen/Repaired (Parts) 633 | . . . 14 . . . . 147 312 . . . . . . . . . . . . 160 . . . . Core Remaining (%) 62 | 100 . 86 . . . 77 . 34 . . . . 40 . . . . . 37 . . . . . . . Volleys Fired 583 | 9 6 12 37 10 10 23 93 50 31 2 4 1 19 20 10 4 3 39 12 2 13 120 13 18 18 4 Largest 3 | 2 2 1 2 2 1 2 3 3 3 2 2 1 1 3 3 1 1 3 3 3 3 3 3 3 2 1 Hottest 260 | 40 40 23 53 46 5 46 105 131 112 72 84 5 36 129 129 43 30 140 50 50 75 100 85 85 50 260 Shots Fired 1051 | 18 9 12 74 20 10 46 156 92 58 7 5 1 20 43 31 6 4 83 24 4 34 200 28 37 25 4 Gun 554 | 18 6 12 73 20 . 46 93 69 42 1 . . 9 10 31 2 2 51 . . . 41 10 18 . . Cannon 407 | . . . . . . . 61 23 14 2 1 . . 33 . . . 8 20 2 34 157 18 19 15 . Launcher 36 | . 3 . 1 . . . 2 . 2 4 4 . 10 . . 4 . . . . . 2 . . . 4 Special 54 | . . . . . 10 . . . . . . 1 1 . . . 2 24 4 2 . . . . 10 . Kinetic 587 | 18 6 12 73 20 . 46 114 45 56 3 1 . 9 41 21 1 2 29 . . . 62 10 18 . . Thermal 363 | . . . . . . . 40 47 . . . . . 2 10 1 . 22 20 2 34 129 18 19 15 4 Explosive 55 | . 3 . 1 . . . 1 . 2 . 4 . 10 . . 4 . 24 4 2 . . . . . . Electromagnetic 22 | . . . . . . . 1 . . 4 . . . . . . . 8 . . . 9 . . . . Robot Hit Streak 35 | 4 5 4 20 9 1 24 11 26 7 1 5 6 4 9 7 . 1 10 11 8 35 17 4 6 15 . Robot Miss Streak 7 | 3 2 3 4 2 2 1 7 3 5 4 . . 4 3 3 1 2 4 1 . 1 4 4 2 2 . Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . Secondary Targets 8 | . 1 . 1 2 . . . 2 1 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 759 | 11 6 7 49 15 4 36 119 70 68 10 4 1 10 34 17 . 1 83 17 3 28 111 14 22 19 . Core Hits 534 | 3 8 2 25 6 . 18 99 29 57 5 15 . 18 8 9 . 1 106 15 6 3 72 7 12 3 7 Critical Kills 8 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 2 . . Critical Parts Destroyed 4 | . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . Critical Strikes 29 | . 1 . 1 . . . 5 3 4 2 . . . 1 2 . . 2 1 . . 2 2 3 . . Burn 8 | . . . . . . . 5 3 . . . . . . . . . . . . . . . . . . Destroy 9 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . 2 3 . . Blast 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . Smash 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Melee Attacks 96 | . . . . . . . . 2 23 13 . . 1 5 . . 13 38 . 1 . . . . . . Impact 44 | . . . . . . . . 2 23 13 . . 1 5 . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . . 11 38 . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 3 . . . . 1 . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32906 | 117 390 99 810 246 . 510 2458 1217 2223 648 597 . 1014 1135 415 . 25 8557 1750 540 1283 6715 621 774 320 442 Guns 6679 | 117 55 99 772 233 . 509 1121 905 738 . . . 63 146 415 . 25 707 . . . 579 83 112 . . Cannons 10814 | . . . . . . . 1113 312 288 31 29 . . 802 . . . 121 683 30 1280 4605 538 662 320 . Explosions 11204 | . 332 . 38 . . . 218 . 154 224 568 . 951 . . . . 5372 995 465 . 1445 . . . 442 Melee 3065 | . . . . . . . . . 953 393 . . . 187 . . . 1532 . . . . . . . . Ramming 202 | . 3 . . 13 . 1 6 . 90 . . . . . . . . . . . 3 86 . . . . Kinetic 8449 | 117 55 99 772 233 . 509 1674 655 1026 31 29 . 63 909 267 . 25 293 . . . 1497 83 112 . . Thermal 10333 | . . . . . . . 560 562 . . . . . 39 148 . . 414 683 30 1280 4655 538 662 320 442 Explosive 9069 | . 332 . 38 . . . 194 . 154 . 568 . 951 . . . . 5372 995 465 . . . . . . Electromagnetic 846 | . . . . . . . 24 . . 224 . . . . . . . 121 . . . 477 . . . . Impact 1533 | . . . . . . . . . 953 393 . . . 187 . . . . . . . . . . . . Slashing 2474 | . . . . . . . . . . . . . . . . . . 2357 72 45 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 4 4 4 4 4 . 5 5 5 . . . . 2 . . 1 1 Average Corruption 4 | . . . . . . . 6 7 2 4 4 4 4 . 5 5 3 . . . . 1 . . 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . . 19 25 26 28 8 4 9 . 11 10 2 . . . . . . . . . Message Errors 30 | . . . . . . . 5 3 7 5 2 1 1 . 4 1 1 . . . . . . . . . Matter Fused 35 | . . . . . . . 4 7 9 9 1 1 1 . 2 1 . . . . . . . . . . Heat Flow Errors 11 | . . . . . . . 1 1 4 2 . . 1 . . 2 . . . . . . . . . . Energy Discharges 21 | . . . . . . . 3 3 1 6 . 2 2 . 2 2 . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . . . 4 2 4 3 2 . 2 . 2 2 . . . . . . . . . . Data Loss (major) 6 | . . . . . . . . 2 1 . 2 . 1 . . . . . . . . . . . . . Misfires 10 | . . . . . . . . 2 . 3 . . 1 . 1 2 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1454 | . 13 . . . . . 14 . 336 168 35 . 12 36 . . . 247 136 17 . 356 38 46 . . Projectiles 332 | . . . . . . . . . . . . . . 5 . . . 22 4 . . 217 38 46 . . Explosions 556 | . 13 . . . . . 14 . 31 13 35 . 12 . . . . 150 132 17 . 139 . . . . Melee 566 | . . . . . . . . . 305 155 . . . 31 . . . 75 . . . . . . . . Knockbacks 69 | . . . . . . . 36 4 13 . . . . 10 . . . . . . . 6 . . . . Impact 9 | . . . . . . . . . 8 . . . . 1 . . . . . . . . . . . . Kinetic 55 | . . . . . . . 31 4 5 . . . . 9 . . . . . . . 6 . . . . Secondary 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 576 | . . . 7 . . . 75 . 166 20 168 . 31 . . 7 . . . . . 102 . . . . Shots 16 | . . . 1 . . . 2 . 2 1 4 . 1 . . 1 . . . . . 4 . . . . Rammed 6 | . . . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 1 . . 3 . 1 2 . 9 . . . . . . . . . . . 1 8 . . . . Kicked 18 | . . . . . . . . . 9 . . . . . . . . . . . 1 8 . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 727 | . 15 9 35 23 . 34 633 255 229 115 14 . 123 225 138 38 . 162 . . . 56 . . 15 727 Average Temperature 70 | . 12 4 11 10 . 9 127 70 47 41 6 . 63 87 59 29 . 74 . . . 23 . . 11 415 Received Heat Transfer 4553 | . 21 12 291 48 . 36 336 414 471 93 108 . 102 162 60 . . 401 . . . 1131 90 354 318 105 Effects 19 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . 9 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Fried 12 | . . . . . . . . . 3 7 . . . 1 . . . . . . . 1 . . . . Impact Corruptions 20 | . . . . . . . . . 13 5 . . . 2 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 14 | . . . . . . . 1 2 . . . . . . . . . 4 2 . . 2 . . . 3 Heat Transferred 9638 | . . . . . . . 1406 1443 . . . . . 74 296 . . 734 375 25 725 2975 275 350 160 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Peak Influence 1194 | 10 243 150 199 66 . 95 481 426 242 . . . . 229 . . . . . 147 19 1194 . . . . Initial 179 | . 6 94 4 1 . . 27 168 179 . . . . 56 . . . . . . . 13 . . . . Average 196 | 4 119 48 68 12 . 39 311 256 109 . . . . 118 . . . . . 82 4 471 . . . . Maximum Alert Level 4 | . 1 . . . . . 2 2 1 . . . . 1 . . . . . . . 4 . . . . Low Security (%) 73 | 100 85 100 100 100 . 100 15 25 89 . . . . 94 . . . . . 100 100 50 . . . . Level 1 13 | . 15 . . . . . 66 68 10 . . . . 5 . . . . . . . 3 . . . . Level 2 4 | . . . . . . . 18 5 . . . . . . . . . . . . . 9 . . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 1 1 . . 4 3 10 . 1 . . 1 . . . . . . . 9 . . . . Investigation 10 | . 1 . . 1 . . 1 1 2 . 1 . . 1 . . . . . . . 2 . . . . Extermination 8 | . . . . . . . . . 5 . . . . . . . . . . . . 3 . . . . Reinforcement 8 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Distress Signals 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 8 5 13 3 . 11 34 22 15 17 7 . 10 9 6 . . 41 15 5 6 77 7 8 32 4 Peak Tracking Total 37 | . 3 2 3 3 . 3 5 4 5 4 7 . 4 4 3 . . 37 5 5 5 12 4 5 17 4 Tactical Retreats 16 | . . 1 . . . 1 . . . 5 . . . . . . . . . . . 8 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Traps Triggered 10 | . . . . . . . 3 3 2 . . . . 1 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 10 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Machines Disabled 34 | . 1 1 . . . . 3 2 2 . 2 . 1 2 . . . 3 . . . 15 . . 2 . Max in Single Turn 8 | . 1 . . . . . 1 1 2 . 1 . 1 1 . . . 1 . . . 8 . . 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Machines Accessed 77 | . 6 . 4 1 1 . 12 4 6 2 2 4 1 6 . 1 1 . . . . 21 1 . 4 . Terminals 38 | . 5 . 3 . . . 8 2 2 . 1 . 1 3 . . . . . . . 13 . . . . Fabricators 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . Repair Stations 6 | . . . 1 . . . . 1 2 . . . . . . . . . . . . 2 . . . . Recycling Units 5 | . 1 . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Total Hacks 235 | . 21 . 11 1 5 . 32 10 30 2 6 28 1 15 . 1 6 . . . . 54 1 . 11 . Successful 163 | . 13 . 7 1 5 . 19 7 18 2 6 28 1 9 . 1 6 . . . . 28 1 . 11 . Failed 72 | . 8 . 4 . . . 13 3 12 . . . . 6 . . . . . . . 26 . . . . Catastrophic 11 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 17 . 10 . . . 14 . 12 . . . . 2 . . . . . . . 24 . . . . Terminals 114 | . 18 . 8 . . . 23 5 16 . 5 . 1 8 . . . . . . . 30 . . . . Fabricators 18 | . . . . . . . . . 7 . . . . 5 . . . . . . . 6 . . . . Repair Stations 17 | . . . 3 . . . . 3 7 . . . . . . . . . . . . 4 . . . . Recycling Units 16 | . 3 . . . . . 5 2 . . . . . . . . . . . . . 6 . . . . Scanalyzers 7 | . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . Garrison Access 7 | . . . . . . . 2 . . . . . . 2 . . . . . . . 3 . . . . Terminal Hacks 104 | . 7 . 2 1 5 . 8 4 8 2 6 28 1 5 . 1 6 . . . . 8 1 . 11 . Record 24 | . . . . . 5 . . . . 1 6 11 1 . . . . . . . . . . . . . Part Schematic 19 | . 1 . . . . . . 1 1 . . 10 . . . . 6 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 7 | . 4 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Prototype ID Bank 16 | . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . 9 . Open Door 6 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 5 | . 1 . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 4 . . . . 2 . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Build 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . 2 . . . . 2 3 . . . . . . . . . . . . 2 . . . . Scan Component 5 | . . . 1 . . . . 1 2 . . . . . . . . . . . . 1 . . . . Repair 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Seal Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Unauthorized Hacks 28 | . 5 . 3 . . . 6 . 3 . . . . 1 . . . . . . . 10 . . . . Terminals 18 | . 3 . 3 . . . 4 . 2 . . . . . . . . . . . . 6 . . . . Assimilate 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 11 | . 2 . 1 . . . 4 . 1 . . . . . . . . . . . . 3 . . . . Operators 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 2 . . . . . . . . . . . . . . 4 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 2 . . . 10 2 4 . 1 . . 5 . . . . . . . 18 . . . . Full Trace Events 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . . . . . 1 1 1 . . 10 . . . . 19 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 240 | . . . . . . . . . 102 . . . . 36 . . . . . . . 102 . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . Time 111 | . . . 38 . . . . 32 13 . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . 10 3 . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . . . . . 1 1 . . . . . . . . . . . 2 . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . 2 . Robot Hacks Applied 8 | . . . . . 4 . . . . . . 1 1 . . . . . . . . . . . 2 . parse_system 8 | . . . . . 4 . . . . . . 1 1 . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Total Allies 11 | . . 2 . . . . . . . . . . 1 . . . 2 . . . . 1 . . 5 . Largest Group 5 | . . 2 1 . . . . . . . . . 1 1 1 1 3 3 . . . 1 . . 5 . Highest-Rated Group 247 | . . 40 9 . . . . . . . . . 96 89 89 80 142 142 . . . 26 . . 247 . Highest-Rated Ally 96 | . . 31 9 . . . . . . . . . 96 89 89 80 80 80 . . . 26 . . 65 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 139 | . . 14 . . . . . . . . . . 14 28 14 . . 29 . . . . . . 40 . Total Damage 3924 | . . 303 . . . . . . . . . . 483 830 300 . . 539 . . . . . . 1469 . Kills 40 | . . 4 . . . . . . . . . . 5 8 2 . . 5 . . . . . . 16 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Robot Analysis Total 7 | . 4 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 1 1 . 1 . 1 1 2 . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Turns Passed 28616 | 175 320 911 813 1138 953 840 1325 636 1863 1056 517 114 643 935 1190 465 2183 4035 1713 400 250 2822 1263 775 1263 18 Spaces Moved 16664 | 78 176 542 371 596 579 465 578 279 935 747 366 91 443 639 853 366 1771 2106 1012 232 135 1378 654 411 857 4 Core 206 | 10 . . . . . . 10 6 25 . . . . . . . 155 . . . . . . . . . Treads 4880 | 68 176 542 371 596 579 465 518 46 . . . . . 1 . . . 1518 . . . . . . . . Legs 11044 | . . . . . . . 12 . 894 747 366 91 443 638 853 366 1616 588 1012 232 123 1137 654 411 857 4 Wheels 534 | . . . . . . . 38 227 16 . . . . . . . . . . . 12 241 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 105 95 115 120 120 120 120 120 120 120 50 117 136 136 110 110 130 130 116 125 Average Speed 141 | 145 160 160 160 160 160 160 165 128 152 128 133 120 123 120 120 120 115 149 136 162 140 161 141 135 134 125 Slowest Speed 650 | 160 160 160 160 160 160 160 650 240 260 190 190 190 190 240 120 120 200 240 136 189 195 240 186 189 189 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 42 95 31 79 86 80 57 49 18 86 52 74 64 20 89 49 90 92 91 9 74 38 68 60 95 4 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 6 | . 1 1 . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 2 . 1 . . . 2 1 . 1 . 2 1 2 . 3 . . . 1 2 . . Spaces Dug 76 | . . . 6 . . . . 4 10 . . . 12 1 . 21 4 . . . 3 15 . . . . Terrain Destroyed 545 | . 10 . 6 . . . 61 6 57 1 10 . 66 7 1 80 4 55 48 21 5 92 6 5 1 3 Melee 6 | . . . . . . . . 2 . . . . . . . . 4 . . . . . . . . . Projectile 93 | . . . . . . . . 4 3 1 . . . 7 1 1 . 4 6 1 5 48 6 5 1 . AOE 446 | . 10 . 6 . . . 61 . 54 . 10 . 66 . . 79 . 51 42 20 . 44 . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Total 20675 | 120 209 578 536 763 601 519 809 469 1276 817 388 96 518 765 997 388 1884 2863 1331 252 168 1781 979 598 957 13 Wait 2425 | 19 4 16 76 139 10 28 47 104 207 43 15 . 37 41 128 11 29 554 274 11 8 168 285 155 12 4 Move 16640 | 77 175 541 370 595 578 464 577 278 934 746 365 90 442 638 852 365 1770 2105 1011 232 134 1378 653 410 856 4 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 8 8 6 17 5 . 1 27 4 22 3 . . 4 18 1 2 18 20 13 . 2 39 5 1 11 . Fast Attach 154 | 7 . . 4 2 . . 19 10 16 1 1 . 3 12 1 . 15 20 4 2 4 18 4 2 9 . Attach 69 | . . . 4 1 . . 6 4 10 2 3 2 3 3 1 . 3 12 . . 1 9 1 4 . . Detach 27 | . . . . 1 . . . . 3 . . 2 2 1 . . . 6 . . 1 7 . 1 3 . Swap 114 | . 7 . 7 1 2 1 8 8 8 5 . 1 5 3 2 3 10 17 2 2 1 8 . . 12 1 Drop 292 | . 8 3 21 6 1 1 30 9 13 2 . . 2 24 2 3 23 51 15 2 3 27 18 7 21 . Fire 583 | 9 6 12 37 10 10 23 93 50 31 2 4 1 19 20 10 4 3 39 12 2 13 120 13 18 18 4 Melee 96 | . . . . . . . . 2 23 13 . . 1 5 . . 13 38 . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . 9 . . . . . . . . . . . 1 7 . . . . Crush 7 | . 1 . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 15 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 13) 363 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Assembled infested the area 570 | -10/Mines | Assisted by a Guerilla fighting off Assembled 626 | -10/Mines | Discovered new exit (range 10) 1112 | -10/Mines | Learned location of Zion (-6) 1394 | -10/Mines | Discovered new exit (range 9) 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Accompanied by 1 ally 1407 | -9/Materials | Evolved 2 slots: Utility x2 1887 | -9/Materials | Repaired Imp. Terrain Scanner 1955 | -9/Materials | Discovered new exit (range 10) 1992 | -9/Materials | Discovered new exit (range 16) 2003 | -9/Materials | Identified exit to Mines 2220 | -9/Materials | Entered Mines 2504 | -9/Mines | Discovered new exit (range 10) 2514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2762 | -9/Mines | Discovered new exit (range 9) 2959 | -9/Mines | Met a Derelict shopkeep closing up shop 3126 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3130 | -9/Mines | Found Prototype Device 3130 | -9/Mines | Identified Exp. Sensor Array 3358 | -9/Mines | Entered Exiles 3384 | -9/Exiles | Discovered new exit (range 14) 3413 | -9/Exiles | Met 8R-AWN 3438 | -9/Exiles | Met EX-HEX 3514 | -9/Exiles | Met EX-DEC 3631 | -9/Exiles | Visited The Gauntlet 4031 | -9/Exiles | Met EX-BIN 4288 | -9/Exiles | Discovered new exit (range 12) 4311 | -9/Exiles | Entered Mines 4885 | -8/Mines | Discovered new exit (range 14) 5136 | -8/Mines | Discovered new exit (range 10) 5151 | -8/Mines | Entered Materials 5151 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5749 | -8/Materials | Garrison activated, responded to threat 5987 | -8/Materials | Identified exit to Storage 6148 | -8/Materials | Lost 3 parts (1p2u) 6476 | -8/Materials | Entered Storage 6540 | -8/Storage | Repaired Imp. Treads 6907 | -8/Storage | Core integrity fell below 50% 7035 | -8/Storage | Garrison activated, responded to threat 7093 | -8/Storage | Discovered new exit (range 16) 7110 | -8/Storage | Identified exit to Factory 7112 | -8/Storage | Entered Factory 7112 | -7/Factory | Evolved 2 slots: Utility x2 7134 | -7/Factory | Lost 7 parts (1p3n3w) 7156 | -7/Factory | Build established: Scavenger-Mutant 7704 | -7/Factory | Lost 5 parts (1p3n1u) 7741 | -7/Factory | Garrison activated, responded to threat 8086 | -7/Factory | Discovered new exit (range 13) 8115 | -7/Factory | Identified exit to Factory 8141 | -7/Factory | Repaired Lrg. Storage Unit 8262 | -7/Factory | Build established: Hacker-Mutant 8317 | -7/Factory | Discovered exit to Factory (range 15) 8328 | -7/Factory | Identified exit to Lower Caves 8856 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8975 | -7/Factory | Entered Lower Caves 9089 | -7/Lower Caves | Encountered a Warlord checkpoint 9485 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9920 | -7/Lower Caves | Discovered new exit (range 4) 9928 | -7/Lower Caves | Identified exit to Lower Caves 10031 | -7/Lower Caves | Entered another Lower Caves area 10151 | -7/Lower Caves | Encountered a Warlord checkpoint 10303 | -7/Lower Caves | Learned location of 1 exit from Factory 10306 | -7/Lower Caves | Attracted the attention of an 0b10 base 10335 | -7/Lower Caves | Learned Factory emergency access door positions 10335 | -7/Lower Caves | Learned location of 1 exit from Factory 10338 | -7/Lower Caves | Destroyed 7 combat bots 10346 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 10499 | -7/Lower Caves | Discovered new exit (range 6) 10507 | -7/Lower Caves | Identified exit to Data Miner 10548 | -7/Lower Caves | Entered Data Miner 10549 | -7/Data Miner | Discovered new exit (range 6) 10572 | -7/Data Miner | Met Data Miner 10595 | -7/Data Miner | Learned location of Section 7 (-2) 10595 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10617 | -7/Data Miner | Received God Mode back door access code from Data Miner 10658 | -7/Data Miner | Identified exit to Proximity Caves 10662 | -7/Data Miner | Entered Proximity Caves 10797 | -6/Proximity Caves | Escorted by Enhanced Grunt 11003 | -6/Proximity Caves | Core integrity fell below 50% 11146 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11220 | -6/Proximity Caves | Found Alien Artifact 11220 | -6/Proximity Caves | Identified Dimensional Node Initializer 11220 | -6/Proximity Caves | Initialized slip node 11290 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11305 | -6/Proximity Caves | Entered Factory 11305 | -6/Factory | Accompanied by 1 ally 11305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11306 | -6/Factory | Identified exit to Factory 11306 | -6/Factory | Identified exit to Lower Caves 11626 | -6/Factory | Lost 3 parts (1n1u1w) 12099 | -6/Factory | Discovered exit to Factory (range 15) 12191 | -6/Factory | Cargo convoy interrupted 12228 | -6/Factory | Incoming investigation squad redirected 12240 | -6/Factory | Entered Lower Caves 12240 | -6/Lower Caves | Accompanied by 1 ally 12303 | -6/Lower Caves | Encountered a Warlord checkpoint 12466 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12665 | -6/Lower Caves | Learned Factory security intel 12870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13281 | -6/Lower Caves | Discovered new exit (range 10) 13292 | -6/Lower Caves | Identified exit to Lower Caves 13430 | -6/Lower Caves | Entered another Lower Caves area 13430 | -6/Lower Caves | Accompanied by 1 ally 13436 | -6/Lower Caves | Discovered exit to Factory (range 6) 13723 | -6/Lower Caves | Learned location of 1 exit from Factory 13756 | -6/Lower Caves | Encountered a Warlord checkpoint 13883 | -6/Lower Caves | Discovered new exit (range 9) 13892 | -6/Lower Caves | Identified exit to Zion 13895 | -6/Lower Caves | Entered Zion 13895 | -6/Zion | Accompanied by 1 ally 13967 | -6/Zion | System corruption cleaned by Quarantine Array 14098 | -6/Zion | Discovered new exit (range 12) 14122 | -6/Zion | Identified exit to Proximity Caves 14262 | -6/Zion | Gained Derelict followers 14293 | -6/Zion | Given A8's code to call for help 14538 | -6/Zion | Learned Factory emergency access door positions 14574 | -6/Zion | Learned 12 Factory zone layouts 14674 | -6/Zion | Build established: Scavenger-Mutant 14786 | -6/Zion | Found Prototype Special Weapon 14788 | -6/Zion | Found Prototype Special Weapon 14860 | -6/Zion | Given the Hacking Drone Bay 14922 | -6/Zion | Found Prototype Device 15010 | -6/Zion | Found Prototype Hackware 15011 | -6/Zion | Identified Hacking Drone Bay 15014 | -6/Zion | Found Prototype Processor 15014 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15132 | -6/Zion | System corruption cleaned by Quarantine Array 15253 | -6/Zion | Found Exp. Core Analyzer 15318 | -6/Zion | Build established: Mutant 15512 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 15517 | -6/Zion | Found RU-N14's Throwing Claymores 15904 | -6/Zion | Discovered new exit (range 3) 16058 | -6/Zion | Identified exit to Deep Caves 16059 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16078 | -6/Zion | Entered Deep Caves 16078 | -6/Deep Caves | Accompanied by 3 allies 16330 | -6/Deep Caves | Z-Facility disabled 16341 | -6/Deep Caves | Attacked by Z-Imprinter 16351 | -6/Deep Caves | Allies destroyed Z-Imprinter 16380 | -6/Deep Caves | Found Prototype Protection 16380 | -6/Deep Caves | Identified Zio. Weapon Casing 16599 | -6/Deep Caves | Lost 5 parts (1n3u1w) 16691 | -6/Deep Caves | Found Zio. Weapon Casing 16727 | -6/Deep Caves | Found Zio. Weapon Casing 16738 | -6/Deep Caves | Found Prototype Protection 16738 | -6/Deep Caves | Identified Zio. Heavy Carapace 16758 | -6/Deep Caves | Found Zio. Weapon Casing 16804 | -6/Deep Caves | Found Zio. Weapon Casing 17206 | -6/Deep Caves | Discovered new exit (range 6) 17214 | -6/Deep Caves | Identified exit to Proximity Caves 17430 | -6/Deep Caves | Spotted as-56471 17478 | -6/Deep Caves | Spotted as-18049 17513 | -6/Deep Caves | Core integrity fell below 50% 17515 | -6/Deep Caves | Destroyed as-18049 17547 | -6/Deep Caves | Triggered Deep Caves wall 17548 | -6/Deep Caves | Destroyed AS-10577 17554 | -6/Deep Caves | Destroyed AS-13665 17584 | -6/Deep Caves | Destroyed 36 combat bots 17828 | -6/Deep Caves | Found Zio. Weapon Casing 18067 | -6/Deep Caves | Exposed GOLEM chamber 18071 | -6/Deep Caves | Found GOLEM Unit 18094 | -6/Deep Caves | Found GOLEM Unit 18164 | -6/Deep Caves | Found GOLEM Unit 19792 | -6/Deep Caves | Build established: Golem 20113 | -6/Deep Caves | Entered Proximity Caves 20951 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21444 | -5/Proximity Caves | Discovered exit to Factory (range 7) 21570 | -5/Proximity Caves | Learned Factory garrison access intel 21826 | -5/Proximity Caves | Entered Factory 21826 | -5/Factory | Evolved 2 slots: Utility x2 21827 | -5/Factory | Identified exit to Upper Caves 21828 | -5/Factory | Identified exit to Factory 21832 | -5/Factory | Loaded intel: 4 garrison access locations 22226 | -5/Factory | Sucked down chute 22226 | -5/Factory | Entered Waste 22251 | -5/Waste | Spotted C-40 Crusher 22274 | -5/Waste | Destroyed C-40 Crusher 22292 | -5/Waste | Spotted C-40 Crusher 22292 | -5/Waste | Spotted C-40 Crusher 22307 | -5/Waste | Crushed by Compactor (1 part destroyed) 22310 | -5/Waste | Crushed by Compactor (1 part destroyed) 22311 | -5/Waste | Spotted C-40 Crusher 22315 | -5/Waste | Crushed by Compactor (1 part destroyed) 22318 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22322 | -5/Waste | Crushed by Compactor (1 part destroyed) 22323 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22359 | -5/Waste | Lost 6 parts (1p1n2u2w) 22370 | -5/Waste | Spotted C-40 Crusher 22423 | -5/Waste | Spotted C-40 Crusher 22453 | -5/Waste | Discovered new exit (range 12) 22475 | -5/Waste | Identified exit to Factory 22476 | -5/Waste | Entered Factory 23967 | -5/Factory | Cargo convoy interrupted 24027 | -5/Factory | Destroyed 7 combat bots 24052 | -5/Factory | Lost 8 parts (1p4u3w) 24301 | -5/Factory | Lost 7 parts (1n3u3w) 24650 | -5/Factory | Core integrity fell below 50% 24749 | -5/Factory | Lost 7 parts (1p1n2u3w) 25042 | -5/Factory | Build established: Scavenger-Golem 25119 | -5/Factory | Repaired Hvy. Mass Driver 25176 | -5/Factory | First assault squad dispatched 25198 | -5/Factory | Incoming assault squad redirected 25298 | -5/Factory | Entered Upper Caves 25589 | -5/Upper Caves | Build established: Golem 26465 | -5/Upper Caves | Discovered new exit (range 12) 26470 | -5/Upper Caves | Learned location of 1 exit from Factory 26492 | -5/Upper Caves | Identified exit to Upper Caves 26561 | -5/Upper Caves | Entered another Upper Caves area 26661 | -5/Upper Caves | Spotted B-75 Beast 26774 | -5/Upper Caves | Lost 5 parts (2n2u1w) 26974 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27261 | -5/Upper Caves | Discovered new exit (range 9) 27275 | -5/Upper Caves | Identified exit to Warlord 27336 | -5/Upper Caves | Entered Warlord 27776 | -5/Warlord | Build established: Commander-Golem 28082 | -5/Warlord | Build established: Commander-Skirmisher 28098 | -5/Warlord | Met Warlord 28112 | -5/Warlord | Warlord's base attacked by MAIN.C 28119 | -5/Warlord | Found Prototype Processor 28119 | -5/Warlord | Identified Exp. Target Analyzer 28129 | -5/Warlord | Found Ghost Barrier 28141 | -5/Warlord | Found Prototype Device 28141 | -5/Warlord | Identified Exp. Cloaking Device 28147 | -5/Warlord | Found Prototype Reactor 28259 | -5/Warlord | Found Prototype Piercing Weapon 28259 | -5/Warlord | Identified Vortex Lance 28265 | -5/Warlord | Found Prototype Energy Gun 28265 | -5/Warlord | Identified Vortex Rail 28269 | -5/Warlord | Found Vortex Rail 28462 | -5/Warlord | Warlord forces counterattacked 28506 | -5/Warlord | Opened side exit 28528 | -5/Warlord | Spotted Striker 28532 | -5/Warlord | Spotted Executioner 28557 | -5/Warlord | Spotted Executioner 28572 | -5/Warlord | Spotted Striker 28577 | -5/Warlord | Core integrity fell below 20% 28584 | -5/Warlord | Discovered new exit (range 14) 28598 | -5/Warlord | Identified exit to Proximity Caves 28599 | -5/Warlord | Entered Proximity Caves 28618 | -4/Proximity Caves | Core destroyed Last Messages --------------- GOAL=ESCAPE 28599_ Discarded Asb. Focal Cannon. 28606_ G-67 Veteran destroyed. 28608_ Lgt. Antimatter Reactor melted. 28608_ G-67 Veteran destroyed. 28610_ Overheating: GOLEM Unit damaged (-97). 28610_ Overheating: Enh. Biometal Leg damaged (-154). 28612_ Power failure, Lgt. Angular Momentum Engine shutdown. 28613_ Overheating: Matter decay (-49). 28614_ Field Laser fries itself beyond repair. 28614_ Melted Plasma Rifle. 28614_ G-67 Veteran critical meltdown. 28614_ Adv. Heat Sink melted. 28614_ G-73 Enforcer destroyed. 28615_ Adv. Heat Sink fries itself beyond repair. 28616_ Overheating: Asb. Alloy Leg damaged (-28). 28616_ Overheating: Hcp. Storage Unit damaged (-142). 28616_ Overheating: Lgt. Angular Momentum Engine damaged (-4). 28617_ Overheating: Asb. Focal Cannon damaged (-63). 28618_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????#??????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ???????????????## ##??####?????????????????? | | ??????????????## ! #? ?????????????????? | | ??????????????# =%% ;? ??????????????????? | | ??????????????# %;? #??????????????????? | | ??????????????# % ## #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# ##?????????????????? | | ??????????????# ####??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ???????????????# @ #??????????????? | | ???????????????# #??????????????? | | ???????????????# ##??????????????? | | ???????????????# ##???????????????? | | ???????????????# ###????????????????? | | ???????????????# ##??????????????????? | | ???????????????# ###???????????????????? | | ???????????????# ###?????????????????????? | | ???????????????## #????????????????????????? | | ????????????????##?????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 185 Additional Mass Support 20 Base Temperature (-) 150 Armor Coverage 400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 33 Weapon Shielding 100 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Titanium Leg | -8/Storage | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lance | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Pick | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed LayeredActuatorCompressor Manual? 0 Play Time 04:28:51 Cumulative 209.6 hours Start 2022.05.05 @ 17:27:45 End 2022.05.06 @ 14:24:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 124 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 91 Gallery% 90 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7974ad2a-1183-4400-bbad-b0c26d793916