Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 22:06:48 Player: TenMicu Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (5397) 5397 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1114) 1114 TOTAL SCORE: 12551 Bonus ------- Follower Combat Kills 514 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 67/300 Energy 73/100 System Corruption 33% Temperature Cool (1) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit > --- UTILITY (6) ------ Terrain Scan Processor Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Core Shielding Improved Medium Armor Plating Improved Focal Shield Shock Absorption System > --- WEAPON ----------- Wave Gun Flak Gun Ripper > --- INVENTORY -------- Carbon-fiber Leg Field Propulsion Drive Improved Heat Sink Improved Cooling System Medium Storage Unit Terrain Scan Processor 0b10 Decoder Chip [Generic] Hacking Suite Z-Drone Bay Heavy Laser Heavy Laser Phase Cannon Hypervelocity Gauss Rifle Heavy Flak Cannon Heavy Flail [Rating: 71] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Spectral Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . 1 . . 1 Utility 4 | . . . . 2 1 . . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 270 | 9 12 12 20 18 41 12 16 8 10 14 49 2 47 Power 31 | 2 2 2 1 1 2 3 2 1 1 3 5 1 5 Engine 19 | 2 1 2 1 1 1 3 1 1 1 1 2 1 1 Core 12 | . 1 . . . 1 . 1 . . 2 3 . 4 Reactor . | . . . . . . . . . . . . . . Propulsion 80 | 2 . 5 10 7 8 1 6 2 6 5 21 . 7 Treads 40 | . . 3 1 7 3 . 4 2 6 4 9 . 1 Leg 36 | 2 . 2 9 . 5 1 2 . . . 12 . 3 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . 1 . . 2 Utility 77 | 3 2 3 3 4 17 5 2 4 2 4 10 1 17 Device 33 | 1 1 . 1 2 7 3 1 2 1 . 3 . 11 Storage 8 | 2 1 2 . . . . . . . 1 . . 2 Processor 6 | . . . . . 1 . . 2 . . . . 3 Hackware 1 | . . . . . . . . . . 1 . . . Protection 29 | . . 1 2 2 9 2 1 . 1 2 7 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 8 2 6 6 14 3 6 1 1 2 13 . 18 Energy Gun 19 | . . 1 1 1 . . 1 . . 1 5 . 9 Energy Cannon 10 | . 2 . . 2 3 1 1 . . . . . 1 Ballistic Gun 25 | 2 4 . 4 1 6 . . 1 . . 3 . 4 Ballistic Cannon 9 | . . . . . 2 1 1 . . 1 2 . 2 Launcher 5 | . 1 . 1 . 1 . 1 . . . . . 1 Special Weapon 4 | . 1 1 . 2 . . . . . . . . . Impact Weapon 6 | . . . . . 1 . 2 . . . 2 . 1 Slashing Weapon 4 | . . . . . 1 1 . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 1 . 3 . . 3 . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . 7 Parts Lost 108 | . . . 3 4 7 3 9 . 3 2 28 3 46 Power 14 | . . . . 1 . . 1 . . . 4 2 6 Propulsion 33 | . . . 2 1 2 . 3 . 2 1 11 . 11 Utility 33 | . . . 1 1 3 2 3 . . 1 7 1 14 Weapon 28 | . . . . 1 2 1 2 . 1 . 6 . 15 Highest Loss Streak 15 | . . . 2 2 2 2 5 . 1 1 15 3 11 To Critical Strikes 2 | . . . . . . . . . . . 2 . . Average Slot Usage (%) 91 | . 100 98 99 98 94 99 84 90 97 98 92 91 56 Engine 5 | . 8 8 11 9 4 5 4 2 7 4 2 1 1 Core 3 | . 5 2 . . 2 1 2 4 . 7 9 6 2 Treads 16 | . . 11 8 22 26 . 8 27 28 31 19 . . Leg 12 | . 28 31 35 12 1 30 18 . . . 10 33 9 Device 11 | . 14 7 . 18 10 8 19 21 16 7 7 13 8 Storage 7 | . 14 11 11 9 7 7 7 7 7 5 6 6 4 Processor 1 | . . . . . . 4 . 2 7 3 . . 5 Hackware 1 | . . . . . . . . . . 2 6 1 . Protection 8 | . . 3 11 8 16 15 5 . 4 11 10 9 4 Energy Gun 2 | . . 7 12 2 . . 1 . . 5 3 6 3 Energy Cannon 3 | . 10 3 . 5 6 5 3 7 5 . . . . Ballistic Gun 6 | . 17 11 9 8 7 7 1 5 7 1 3 6 2 Ballistic Cannon 1 | . . . . . 1 2 4 . . 4 4 . 1 Impact Weapon 1 | . . . . . . . 2 7 7 . 2 . 3 Slashing Weapon 1 | . . . . . 2 6 2 . 1 6 2 6 1 Peak Build Rating 71 | 9 12 18 23 36 47 46 49 58 53 68 67 62 71 Average Rating 40 | 5 10 14 16 32 41 45 39 47 49 62 57 57 43 On Entrance 35 | . 9 10 18 18 33 46 44 36 47 49 65 62 58 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 19 31 35 39 46 60 54 55 57 49 72 77 55 60 Greatest Support 138 | 20 20 69 89 89 89 66 114 99 99 138 138 80 95 Greatest Overweight (x) 14 | 3 1 1 3 1 1 . 2 . . . 2 . 14 Average Overweight (x) . | . . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 15 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 14 15 15 12 Most Carried 15 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 14 13 13 13 14 13 13 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 15 15 15 15 13 14 15 15 14 15 13 1 Class Distribution -------------------- 48% | Mutant 41% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 4001 | 313 242 123 365 171 736 222 146 140 105 145 832 . 461 Remotely . | . . . . . . . . . . . . . . Salvage Created 6393 | 125 425 123 457 287 1195 521 307 . 185 110 1437 . 1221 Parts 290 | 6 26 12 31 19 58 22 6 . 1 11 59 . 39 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 2 . . . . . 2 . 2 Parts Field Recycled 3 | . . . . . 3 . . . . . . . . Retrieved Matter 17 | . . . . . 17 . . . . . . . . Parts Self-Destructed 39 | . . . . . . 19 3 5 12 . . . . Prevented 5 | . . . . . . 1 . . 4 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 115 | . 14 2 15 7 20 10 5 . 3 1 18 . 20 Melee 26 | . . . . . 4 5 1 . 2 1 5 . 8 Guns 41 | . 4 2 12 2 2 3 . . . . 8 . 8 Cannons 28 | . 8 . . 1 9 2 2 . . . 4 . 2 AOE 13 | . 2 . 3 4 3 . 1 . . . . . . Classes Destroyed 14 | 2 2 2 2 2 3 . 1 . . . . . . Worker 4 | . . . 2 . 1 . . . . 1 . . . Builder 4 | . . . . 1 1 . . . . . 2 . . Tunneler 4 | 2 . . . . 1 . . . . 1 . . . Recycler 10 | 1 . . . 1 3 . . . . . 3 . 2 Operator 1 | . . . . . 1 . . . . . . . . Watcher 6 | . . 2 . . 1 . . . . . 2 . 1 Swarmer 27 | . 6 . 7 3 . 1 . . . . 2 . 8 Grunt 41 | . 8 1 7 1 13 4 . . 1 . 3 . 3 Brawler 3 | . . . 1 . . 1 . . . . . . 1 Duelist 4 | . . . . . 1 2 . . . . 1 . . Sentry 21 | . . 1 . 2 2 2 . . 1 1 8 . 4 Hunter 5 | . . . . 1 1 . . . 1 . 2 . . Programmer 7 | . . . . . 3 . . . . . . . 4 Behemoth 3 | . . . . . . . 1 . . . 2 . . Thug 1 | . . . . . . . 1 . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . Best Kill Streak 7 | 3 5 1 4 6 5 7 2 . 2 2 2 . 3 Combat Bots Only 7 | . 5 1 3 4 4 7 2 . 2 1 2 . 3 Max Kills in Single Turn 6 | 1 2 1 2 6 2 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 4 2 . 1 . . . . . . Melee 1 | . . . . . 1 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 1679 | . 64 11 94 45 200 83 77 . 90 45 602 32 336 Missed 492 | . 20 1 17 10 57 23 19 . 25 16 198 16 90 Damage Taken 18427 | . 447 152 859 671 2033 1032 1188 . 863 240 5085 455 5402 Core 2342 | . 100 . 140 89 288 103 122 . 57 . 402 . 1041 Absorbed by Shields 144 | . . . . . . . . . . . 144 . . Redirected to Shielding 100 | . . . . . . . . . . . . . 100 Ignored by Resistances 88 | . . . . . . . . . . . 46 . 42 Regen/Repaired (Parts) 317 | . 19 . . 49 . . . . . 249 . . . Core Remaining (%) 63 | 100 60 . 65 83 . . . . 18 . . 52 . Volleys Fired 363 | 7 32 15 58 17 54 13 9 . 7 . 80 . 71 Largest 3 | 2 2 2 2 2 3 3 2 . 2 . 3 . 3 Hottest 195 | 40 100 120 121 128 144 145 113 . 89 . 191 . 195 Shots Fired 675 | 14 62 30 110 29 120 27 14 . 10 . 147 . 112 Gun 445 | 14 38 23 104 19 57 12 . . 7 . 91 . 80 Cannon 207 | . 22 6 . 4 59 15 13 . 3 . 56 . 29 Launcher 15 | . 1 . 6 . 4 . 1 . . . . . 3 Special 8 | . 1 1 . 6 . . . . . . . . . Kinetic 372 | 14 38 15 46 12 69 18 6 . 7 . 86 . 61 Thermal 234 | . 23 15 58 8 26 3 7 . 3 . 52 . 39 Explosive 11 | . . . 6 . 4 . 1 . . . . . . Electromagnetic 58 | . 1 . . 9 21 6 . . . . 9 . 12 Robot Hit Streak 18 | 6 18 4 11 5 18 4 6 . 4 . 9 . 13 Robot Miss Streak 13 | 1 3 3 3 2 5 3 1 . 8 . 4 . 13 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 538 | 10 40 16 63 13 105 28 21 . 15 5 121 . 101 Core Hits 258 | 4 18 7 28 12 40 14 8 . 6 4 53 . 64 Critical Kills 6 | . 1 . 1 . . . . . . . 1 . 3 Critical Parts Destroyed 9 | . . . . . 3 . . . . . 4 . 2 Critical Strikes 41 | . 1 1 4 1 10 3 1 . 1 . 13 . 6 Burn 8 | . . 1 3 . . . . . . . 3 . 1 Destroy 5 | . 1 . 1 1 . . . . . . 1 . 1 Blast 4 | . . . . . 1 . . . . . 3 . . Smash 12 | . . . . . 3 . . . . . 5 . 4 Sever 12 | . . . . . 6 3 1 . 1 . 1 . . Melee Attacks 199 | . . . . . 50 17 23 . 16 9 39 . 45 Impact 104 | . . . . . 16 . 15 . 5 . 26 . 42 Slashing 95 | . . . . . 34 17 8 . 11 9 13 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 2 . . . . 2 5 . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 15391 | 127 651 225 1133 754 3282 814 773 . 468 250 3431 . 3483 Guns 4872 | 123 286 148 770 116 610 121 . . 106 . 1257 . 1335 Cannons 3348 | . 281 53 . 77 1080 148 269 . . . 1072 . 368 Explosions 1981 | . 84 . 363 551 530 . 69 . . . . . 384 Melee 5128 | . . . . . 1043 545 435 . 362 250 1102 . 1391 Ramming 38 | 4 . . . 10 19 . . . . . . . 5 Kinetic 4574 | 123 286 48 233 76 820 196 135 . 106 . 1547 . 1004 Thermal 3635 | . 321 177 537 574 438 . 134 . . . 638 . 816 Explosive 962 | . . . 363 . 530 . 69 . . . . . . Electromagnetic 1054 | . 44 . . 94 432 73 . . . . 144 . 267 Impact 2638 | . . . . . 251 . 225 . 154 . 693 . 1315 Slashing 2490 | . . . . . 792 545 210 . 208 250 409 . 76 Piercing . | . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . 1 9 9 9 . . . . 33 Average Corruption 6 | . . . . . 1 3 9 9 . . . . 10 Corruption Purged 6 | . . . . . 2 . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . Effects 83 | . . . . . 8 13 22 8 . . . . 32 Message Errors 22 | . . . . . 2 2 9 2 . . . . 7 Matter Fused 15 | . . . . . 2 2 4 1 . . . . 6 Heat Flow Errors 13 | . . . . . 1 2 2 2 . . . . 6 Energy Discharges 11 | . . . . . . 4 2 2 . . . . 3 Parts Rejected 2 | . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . 1 2 2 1 . . . . 3 Data Loss (major) 1 | . . . . . 1 . . . . . . . . Alerts 3 | . . . . . 1 . 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 895 | . . 10 79 85 227 . 24 . 16 . 257 . 197 Projectiles 78 | . . 10 . . 10 . . . . . 12 . 46 Explosions 179 | . . . 79 85 7 . . . . . . . 8 Melee 638 | . . . . . 210 . 24 . 16 . 245 . 143 Knockbacks 32 | . . . . 1 5 . . . 1 . 8 . 17 Impact 14 | . . . . 1 4 . . . 1 . 2 . 6 Kinetic 15 | . . . . . 1 . . . . . 6 . 8 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 490 | . . . 96 227 36 . 37 . . . . . 94 Shots 12 | . . . 3 3 2 . 1 . . . . . 3 Rammed 3 | . . . . 1 1 . . . . . . . 1 Targets Rammed 6 | 1 . 1 . 1 1 . . . . . . . 2 Kicked 3 | 1 . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 548 | . 126 208 484 120 548 266 263 225 30 12 458 . 462 Average Temperature 124 | . 45 51 151 21 122 124 81 106 9 10 142 . 198 Received Heat Transfer 3938 | . 141 72 273 72 654 354 126 . 216 78 1331 45 576 Effects 39 | . . . 6 . 11 2 . . . . 12 . 8 Shutdowns 10 | . . . . . 2 . . . . . 5 . 3 Energy Bleed 3 | . . . 1 . . . . . . . 1 . 1 Interference 12 | . . . 2 . 2 2 . . . . 3 . 3 Matter Decay 3 | . . . 1 . 1 . . . . . . . 1 Short Circuit 3 | . . . 1 . 1 . . . . . 1 . . Damage (minor) 3 | . . . 1 . . . . . . . 2 . . Damage (major) 5 | . . . . . 5 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 . 1 . 1 . 4 . 3 Combat Hostiles 6 | . . . . . 1 . 1 . 1 . 1 . 2 Parts Fried 19 | . . . . . 6 . 1 . 3 . 5 . 4 Impact Corruptions 27 | . . . . . 6 . 3 . 1 . 9 . 8 Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 8 | . 1 . 2 2 1 . 1 . . . . . 1 Heat Transferred 6819 | . 642 457 1406 487 703 . 185 . . . 1654 . 1285 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 1 . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 233 | 15 210 188 210 185 159 . . . . 45 233 51 230 Initial 51 | . 9 . . 33 . . . . . 27 21 51 11 Average 62 | 5 103 70 108 43 69 . . . . 20 48 34 57 Maximum Alert Level 1 | . 1 . 1 . . . . . . . 1 . 1 Low Security (%) 97 | 100 86 100 95 100 100 . . . . 100 98 100 96 Level 1 2 | . 13 . 4 . . . . . . . 1 . 3 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 3 12 . . . . . 1 . 5 Investigation 5 | . 1 . . . 3 . . . . . 1 . . Extermination 5 | . . . . . 3 . . . . . . . 2 Reinforcement 6 | . 1 . . 3 1 . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 6 | . . . . . 5 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 5 | . 1 . . . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 20 9 18 10 28 10 8 . 13 2 35 5 36 Peak Tracking Total 7 | . 4 4 4 2 4 7 4 . 7 1 6 5 6 Tactical Retreats 23 | . 1 1 2 3 4 . . . 2 . 6 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 6 | . . . . 1 3 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 7 | . . . . 2 2 . . . 1 . . . 2 Max in Single Turn 2 | . . . . 2 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 24 | . 4 3 1 2 7 1 . . . 2 4 . . Terminals 18 | . 3 3 . 1 6 . . . . 1 4 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 50 | . 11 8 1 5 14 1 . . . 3 7 . . Successful 29 | . 8 4 1 2 6 1 . . . 3 4 . . Failed 21 | . 3 4 . 3 8 . . . . . 3 . . Catastrophic 2 | . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . 1 . . . . . . . . 3 4 . 4 Terminals 41 | . 9 8 . 3 13 . . . . 1 7 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 2 . . 2 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 23 | . 6 4 1 . 6 1 . . . 1 4 . . Record 4 | . . 2 . . 2 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Open Door 6 | . . . 1 . . 1 . . . . 4 . . Open DSF 1 | . . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 2 . . . . . 2 . . . Scan Component 3 | . 1 . . 1 . . . . . 1 . . . Repair 3 | . 1 . . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 2 . 1 6 . . . . 1 1 . . Full Trace Events 5 | . 1 1 . . 2 . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . . 1 . . . Time 84 | . 26 . . 32 . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 13 | . . . . . . . . 7 . . 6 . . Largest Group 7 | . . . . . . . . 7 7 . 5 . . Highest-Rated Group 214 | . . . . . . . . 214 214 . 165 . . Highest-Rated Ally 159 | . . . . . . . . 41 41 . 159 . . Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . 61 . 46 . . Total Damage 1894 | . . . . . . . . . 1153 . 741 . . Kills 18 | . . . . . . . . . 11 . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 1 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 13971 | 109 882 428 985 1207 2409 918 759 1109 667 702 2206 63 1527 Spaces Moved 7204 | 55 450 252 498 604 1196 639 445 678 350 380 1167 54 436 Core 35 | 7 . . . . . . . . . . . . 28 Treads 3783 | . . 66 20 372 1108 . 158 678 350 380 650 . 1 Legs 3295 | 48 450 186 478 232 88 639 287 . . . 517 54 316 Wheels . | . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . 12 Flight 79 | . . . . . . . . . . . . . 79 Fastest Speed 50 | 50 120 120 120 120 127 125 125 160 160 160 114 114 60 Average Speed 156 | 121 157 132 154 156 162 126 138 160 161 161 143 114 244 Slowest Speed 755 | 200 190 190 330 190 250 127 270 160 163 162 320 114 755 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 48 | 5 68 19 82 48 34 74 62 85 61 13 95 23 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . . 1 . . 4 3 2 . . . . . Spaces Dug 19 | . 1 . . 5 9 . . . . 2 1 . 1 Terrain Destroyed 160 | . 9 . 58 37 13 2 15 . 1 2 14 . 9 Melee 12 | . . . . . 9 . . . . 2 1 . . Projectile 33 | . 1 . . 6 4 2 1 . 1 . 13 . 5 AOE 115 | . 8 . 58 31 . . 14 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Total 8971 | 79 563 316 613 834 1470 698 548 704 431 462 1484 55 714 Wait 607 | . 42 14 22 152 74 2 36 5 42 27 100 . 91 Move 7191 | 54 449 251 497 603 1195 638 444 677 349 379 1166 53 436 Hop . | . . . . . . . . . . . . . . Pick Up 172 | 7 14 13 5 25 25 8 12 8 2 18 27 . 8 Fast Attach 88 | 7 2 1 4 . 17 1 5 1 3 5 19 . 23 Attach 88 | 1 . 2 1 9 10 5 9 6 2 3 17 2 21 Detach 9 | . . . . . 1 . 2 1 . . . . 5 Swap 95 | 1 10 9 15 9 14 6 2 1 5 7 13 . 3 Drop 152 | 1 14 10 11 18 29 8 6 5 6 14 21 . 9 Fire 363 | 7 32 15 58 17 54 13 9 . 7 . 80 . 71 Melee 198 | . . . . . 50 17 23 . 15 9 39 . 45 Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | 1 . 1 . . . . . . . . . . 1 Crush 2 | . . . . 1 1 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 492 | -10/Materials | Repaired Aluminum Leg 518 | -10/Materials | Discovered new exit (range 13) 809 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x2 1099 | -9/Materials | Discovered new exit (range 8) 1269 | -9/Materials | Discovered new exit (range 9) 1420 | -9/Materials | Entered Mines 1623 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1627 | -9/Mines | Found Prototype Device 1634 | -9/Mines | Identified Exp. Sensor Array 1771 | -9/Mines | Build established: Scavenger-Mutant 2392 | -9/Mines | Discovered new exit (range 6) 2395 | -9/Mines | Assembled infested the area 2400 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2402 | -9/Mines | Found the Drone Emporium 2405 | -9/Mines | Entered Materials 2405 | -8/Materials | Evolved 2 slots: Utility x2 2406 | -8/Materials | Identified exit to Storage 2974 | -8/Materials | Build established: Mutant 3165 | -8/Materials | Repaired Hrd. Light Armor Plating 3182 | -8/Materials | Discovered new exit (range 9) 3280 | -8/Materials | Discovered exit to Storage (range 15) 3590 | -8/Materials | Discovered new exit (range 11) 3604 | -8/Materials | Met 7R-MNS 3612 | -8/Materials | Entered Factory 3612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3613 | -7/Factory | Caught up to 7R-MNS 3925 | -7/Factory | Garrison activated, responded to threat 4330 | -7/Factory | Build established: Tank 4946 | -7/Factory | Discovered new exit (range 3) 5440 | -7/Factory | Build established: Mutant 5883 | -7/Factory | Garrison activated, responded to threat 6021 | -7/Factory | Entered Lower Caves 6164 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6170 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6307 | -7/Lower Caves | Encountered a Warlord checkpoint 6539 | -7/Lower Caves | Spotted B-75 Beast 6650 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6673 | -7/Lower Caves | Core integrity fell below 50% 6742 | -7/Lower Caves | Destroyed 7 combat bots 6822 | -7/Lower Caves | Discovered new exit (range 5) 6939 | -7/Lower Caves | Entered another Lower Caves area 7129 | -7/Lower Caves | Learned Factory terminal intel 7142 | -7/Lower Caves | Spotted B-75 Beast 7217 | -7/Lower Caves | Destroyed B-75 Beast 7246 | -7/Lower Caves | Lost 5 parts (1p2u2w) 7321 | -7/Lower Caves | Ambushed by wild Derelicts 7377 | -7/Lower Caves | Lost 3 parts (3n) 7516 | -7/Lower Caves | Discovered new exit (range 14) 7698 | -7/Lower Caves | Entered Zion 7767 | -7/Zion | Given the Hacking Drone Bay 7780 | -7/Zion | Found Prototype Device 7781 | -7/Zion | Identified Hacking Drone Bay 7801 | -7/Zion | Discovered new exit (range 11) 7876 | -7/Zion | Found Prototype Device 7884 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7910 | -7/Zion | System corruption cleaned by Quarantine Array 7982 | -7/Zion | Learned location of 1 exit from Lower Caves 8155 | -7/Zion | Build established: Scavenger-Mutant 8164 | -7/Zion | Met Imprinter 8193 | -7/Zion | Imprinted 8195 | -7/Zion | Declared Zion's savior 8332 | -7/Zion | Found Prototype Processor 8333 | -7/Zion | Identified Spectral Analyzer 8337 | -7/Zion | Found Spectral Analyzer 8575 | -7/Zion | Gained Derelict followers 8807 | -7/Zion | Entered Proximity Caves 8807 | -6/Proximity Caves | Accompanied by 7 allies 8808 | -6/Proximity Caves | Identified exit to Factory 8849 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9038 | -6/Proximity Caves | Lost 4 allies 9296 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9353 | -6/Proximity Caves | Core integrity fell below 20% 9474 | -6/Proximity Caves | Entered Factory 9474 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9475 | -6/Factory | Identified exit to Extension 9476 | -6/Factory | Loaded intel: 28 terminal locations 9916 | -6/Factory | Repaired Lrg. Storage Unit 10112 | -6/Factory | Discovered new exit (range 14) 10176 | -6/Factory | Entered Extension 10394 | -6/Extension | Rescued a captive Derelict 10438 | -6/Extension | Build established: Mutant 10568 | -6/Extension | Retrieved Zion intel report: Guard Positions 10610 | -6/Extension | Rescued a captive Derelict 10610 | -6/Extension | Rescued a captive Derelict 10752 | -6/Extension | Rescued a captive Derelict 10753 | -6/Extension | Rescued a captive Derelict 10754 | -6/Extension | Spotted B-75 Beast 10817 | -6/Extension | Lost 5 allies 10911 | -6/Extension | Build established: Scavenger-Mutant 10959 | -6/Extension | Rescued A7 11155 | -6/Extension | Destroyed B-75 Beast 11166 | -6/Extension | Spotted B-75 Beast 11324 | -6/Extension | Lost 15 parts (1p8n3u3w) 11389 | -6/Extension | Destroyed B-75 Beast 11475 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11546 | -6/Extension | Terminal network hard line cut 11551 | -6/Extension | Disrupted transfer network 11669 | -6/Extension | Lost 6 parts (1p1n2u2w) 12000 | -6/Extension | Discovered new exit (range 16) 12002 | -6/Extension | Discovered new exit (range 14) 12382 | -6/Extension | Entered Cetus 12398 | -6/Cetus | Spotted Cetus Guard 12398 | -6/Cetus | Spotted Cetus Guard 12398 | -6/Cetus | Spotted Cetus Guard 12400 | -6/Cetus | Spotted Cetus Guard 12427 | -6/Cetus | Discovered new exit (range 16) 12445 | -6/Cetus | Entered Factory 12445 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12459 | -5/Factory | Lost 3 parts (2p1u) 12623 | -5/Factory | Zion Recon squad teleported in 12811 | -5/Factory | Lost 11 parts (1p4n2u4w) 12967 | -5/Factory | Lost 3 parts (2n1u) 13176 | -5/Factory | Build established: Mutant 13234 | -5/Factory | Lost 9 parts (2p1n3u3w) 13505 | -5/Factory | Core integrity fell below 50% 13555 | -5/Factory | System corruption reached 10% 13600 | -5/Factory | Lost 4 parts (1p2n1u) 13729 | -5/Factory | Terminal network hard line cut 13750 | -5/Factory | Garrison activated, responded to threat 13809 | -5/Factory | Crushed by falling debris 13838 | -5/Factory | Crushed by falling debris 13838 | -5/Factory | Core integrity fell below 20% 13840 | -5/Factory | Lost 10 parts (1p1n5u3w) 13965 | -5/Factory | System corruption reached 30% 13972 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 13949_ U-05 Engineer lays Concrete. 13951_ U-05 Engineer builds a Wall. 13952_ Dropped Med. Storage Unit. 13953_ Destroyed Welding Torch. 13955_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13961_ Hvy. Shock Bomb Launcher destroyed. 13961_ Mic. Fission Core destroyed. 13962_ U-05 Engineer lays Concrete. 13964_ Acquired Corrupted Imp. Hover Unit. 13964_ Integrated Corrupted Imp. Hover Unit (+7). 13965_ System corrupted: Component data lost. 13965_ R-10 Processor collects Corrupted Med. Storage Unit. 13965_ U-05 Engineer builds a Door. 13968_ R-10 Processor collects Corrupted Lgt. Deuterium Engine. 13971_ R-10 Processor collects Corrupted Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #########??????????????????? | | ????????????????????# ## #??????????????????? | | ???????????????????# ## l ####### | | ################### ##R@ u R %% | | ^ %+ % ####% | | ##### %=# = % # ##??? #######??? | | #???# # #????????????????? | | #???# ##########????????????????? | | #???# #?????????????????????????? | | ^ ^ = #??## #?????????????????????????? | | %%#?# # #?????????????????????????? | | #######+#####+#?### #?????????????????????????? | | ?# !!! =#???# #?????????????????????????? | | ?#""" """"""|%#???# #?????????????????????????? | | ?#"T """"" /#???# #?????????????????????????? | | ?#""" """""""=#???# #?????????????????????????? | | ?# """""""!#???# #?????????????????????????? | | ?# [!#???# #?????????????????????????? | | ## % """ #???# #?????????????????????????? | | %+ """"" #???# ?????????????????????????? | | ## """"" #???#+####?????????????????????????? | | ?# #???? ?????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?##############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 25 Resistance: TH 15 Resistance: EX 50 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Leap Before You Look Let's See Who's Tougher Prison Break System Compromised The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed CoilTeslaModule Manual? 0 Play Time 03:07:56 Cumulative 6.6 hours Start 2024.11.06 @ 17:53:31 End 2024.11.11 @ 22:06:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 708cf2f9-bdf4-473f-be4f-0803b2d22e05