Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 01:41:50 Player: Wiperd Result: Destroyed by as-84284 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2457) 2457 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1933) 1933 TOTAL SCORE: 8125 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 259 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Experimental Heat Sink Improved Cooling System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Phaser-S Neutron Cannon > --- INVENTORY -------- Light Deuterium Engine Experimental Heat Sink Improved Cooling System Zionite Light Carapace [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 111 | 6 3 22 19 9 7 10 . 35 Power 10 | 1 . 1 2 . 1 1 . 4 Engine 7 | 1 . 1 2 . 1 1 . 1 Core 2 | . . . . . . . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 18 | 2 1 4 6 1 . 2 . 2 Treads . | . . . . . . . . . Leg 18 | 2 1 4 6 1 . 2 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 1 4 1 3 . 2 . 19 Device 9 | . . . . 3 . . . 6 Storage 8 | 1 1 2 . . . . . 4 Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 13 | . . 2 1 . . 1 . 9 Artifact . | . . . . . . . . . Weapon 52 | 2 1 13 10 5 6 5 . 10 Energy Gun 13 | 1 . 1 . 1 . 1 . 9 Energy Cannon 8 | . . . 3 1 2 1 . 1 Ballistic Gun 16 | 1 1 7 4 1 1 1 . . Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 13 | . . 5 3 2 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 11 Parts Lost 44 | . 1 3 3 1 . 6 . 30 Power 3 | . . . . . . . . 3 Propulsion 9 | . . 1 . . . 2 . 6 Utility 10 | . . 1 1 . . 1 . 7 Weapon 22 | . 1 1 2 1 . 3 . 14 Highest Loss Streak 13 | . 1 1 1 1 . 3 . 13 Average Slot Usage (%) 96 | . 85 97 99 100 100 99 100 75 Engine 7 | . 14 10 8 7 7 7 7 1 Leg 29 | . 28 33 36 30 30 29 30 17 Device 5 | . . . . 7 7 7 7 4 Storage 15 | . 14 20 18 15 15 15 15 12 Processor 2 | . . . . . . . 7 3 Protection 5 | . . 9 9 7 7 6 . 5 Energy Gun 5 | . 4 2 7 6 . 4 7 11 Energy Cannon 6 | . . . 1 8 11 6 7 5 Ballistic Gun 11 | . 23 18 16 14 14 9 7 2 Ballistic Cannon 3 | . . . . . 3 6 7 2 Naked Turns 79 | . . . . . . . . 79 Heaviest Build 64 | 13 17 38 44 52 52 64 61 62 Greatest Support 66 | 20 20 37 62 64 64 66 66 66 Greatest Overweight (x) 1 | . . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 8 14 14 14 14 14 14 16 Average Capacity 13 | 5 7 13 14 14 14 14 14 13 Most Carried 16 | 5 8 14 14 14 14 14 12 16 Average Carried 11 | 2 6 12 13 13 14 11 10 12 Final Capacity 14 | 6 8 14 14 14 14 14 14 4 Final Carried 14 | 4 8 13 14 14 14 8 12 3 Class Distribution -------------------- 46% | Scavenger-Tank 27% | Gunner 17% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2332 | 172 161 484 538 253 228 223 2 271 Remotely . | . . . . . . . . . Salvage Created 2798 | . 201 763 1012 288 319 61 . 154 Parts 146 | . 8 49 47 15 12 5 . 10 Haulers Intercepted 3 | . . 1 1 1 . . . . Recyclers Shooed 4 | . 1 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 11 9 1 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 60 | . 4 20 20 4 7 2 . 3 Guns 26 | . 4 8 9 2 2 . . 1 Cannons 9 | . . . 1 2 3 1 . 2 AOE 25 | . . 12 10 . 2 1 . . Classes Destroyed 13 | . 1 8 1 . 2 . . 1 Worker 1 | . . 1 . . . . . . Builder 3 | . . 1 2 . . . . . Hauler 3 | . . 1 1 1 . . . . Recycler 4 | . . 2 2 . . . . . Watcher 4 | . . 3 1 . . . . . Swarmer 13 | . . 7 4 1 . 1 . . Grunt 29 | . 4 9 10 . 5 1 . . Brawler 3 | . . 1 1 . 1 . . . Duelist 2 | . . . 1 1 . . . . Sentry 9 | . . 3 4 2 . . . . Hunter 1 | . . . . . 1 . . . Z-Light 3 | . . . . . . . . 3 Samaritan 1 | . . . . . 1 . . . Best Kill Streak 5 | . 3 5 5 2 3 1 . 2 Combat Bots Only 4 | . 3 4 4 2 3 1 . 2 Max Kills in Single Turn 3 | . 1 2 3 1 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 6305 | . 304 909 916 315 203 895 . 2763 Core 999 | . 70 115 98 43 . 139 . 534 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 72 71 82 . . . . . Volleys Fired 187 | . 23 59 41 19 14 7 . 24 Largest 4 | . 2 2 3 4 4 4 . 4 Hottest 270 | . 70 68 143 164 187 172 . 270 Shots Fired 468 | . 39 118 119 58 56 28 . 50 Gun 344 | . 39 102 101 39 25 10 . 28 Cannon 84 | . . . 8 13 27 14 . 22 Launcher 40 | . . 16 10 6 4 4 . . Special . | . . . . . . . . . Kinetic 269 | . 28 95 63 26 32 17 . 8 Thermal 81 | . 11 . 8 13 13 7 . 29 Explosive 40 | . . 16 10 6 4 4 . . Electromagnetic 70 | . . 7 38 13 7 . . 5 Phasic 8 | . . . . . . . . 8 Robot Hit Streak 13 | . 8 13 10 12 9 6 . 10 Robot Miss Streak 7 | . 2 3 5 2 2 3 . 7 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 275 | . 31 74 72 30 35 9 . 24 Core Hits 155 | . 12 48 47 13 20 6 . 9 Critical Hits 2 | . . . . . . 1 . 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6525 | . 367 1604 1924 516 1107 182 . 825 Guns 2874 | . 367 547 964 293 213 13 . 477 Cannons 1173 | . . . 82 185 491 67 . 348 Explosions 2477 | . . 1057 878 37 403 102 . . Melee . | . . . . . . . . . Ramming 1 | . . . . 1 . . . . Kinetic 1948 | . 242 467 594 197 348 38 . 62 Thermal 1313 | . 125 87 111 222 227 42 . 499 Explosive 2324 | . . 970 849 . 403 102 . . Electromagnetic 741 | . . 80 370 96 129 . . 66 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Phasic 198 | . . . . . . . . 198 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 129 | . . 40 52 5 17 . . 15 Projectiles 33 | . . . 1 . 17 . . 15 Explosions 96 | . . 40 51 5 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 391 | . . 206 99 30 7 49 . . Shots 10 | . . 6 1 1 1 1 . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . Kicked 2 | . . . 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 321 | . 204 22 204 160 90 24 . 321 Average Temperature 65 | . 114 5 66 58 18 14 . 105 Received Heat Transfer 1611 | . 168 225 333 30 81 99 . 675 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2077 | . 370 100 198 383 407 74 . 545 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 1 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 589 | . 112 545 589 267 . . . . Initial 202 | . . 46 184 202 . . . . Average 248 | . 68 311 331 166 . . . . Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 40 | 100 100 17 29 53 . . . . Level 1 35 | . . 51 20 46 . . . . Level 2 24 | . . 30 50 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 2 1 1 . . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . . 2 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 7 | . 2 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 5 36 27 5 14 12 . 17 Peak Tracking Total 6 | . 4 5 6 2 4 4 . 6 Tactical Retreats 16 | . 1 2 . . 7 5 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 10 | . . 6 3 . . . . 1 Max in Single Turn 1 | . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 16 | . 2 3 6 4 . . 1 . Terminals 12 | . 2 2 5 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 6 5 17 6 . . 7 . Successful 32 | . 4 4 13 4 . . 7 . Failed 9 | . 2 1 4 2 . . . . Catastrophic 2 | . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . . . . . . . 15 . Terminals 29 | . 6 3 15 5 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 4 | . . 2 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 4 2 11 3 . . 7 . Record 8 | . 2 . 3 3 . . . . Part Schematic 7 | . . . . . . . 7 . Prototype ID Bank 1 | . . . 1 . . . . . Alert Level 3 | . . 1 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 3 | . . 1 2 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . 2 2 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 2 | . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 5 4 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . Time 42 | . . 26 16 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 2 Highest-Rated Group 340 | . . . . . . . 340 188 Highest-Rated Ally 94 | . . . . . . . 94 94 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . . . . . . 63 Total Damage 1652 | . . . . . . . . 1652 Kills 14 | . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 9396 | 69 277 981 895 869 1513 1892 1850 1050 Spaces Moved 6612 | 55 167 531 503 629 1150 1434 1430 713 Core 175 | 17 . . . . . . . 158 Treads . | . . . . . . . . . Legs 6437 | 38 167 531 503 629 1150 1434 1430 555 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 125 125 127 50 Average Speed 126 | 98 120 138 125 125 125 125 127 124 Slowest Speed 165 | 120 120 153 125 125 125 156 127 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 3 36 41 50 16 97 98 91 78 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . 3 3 2 . Spaces Dug 52 | . . . . 52 . . . . Terrain Destroyed 345 | . . 126 84 61 28 40 . 6 Melee . | . . . . . . . . . Projectile 12 | . . . 1 . 2 3 . 6 AOE 333 | . . 126 83 61 26 37 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 7285 | 67 205 668 679 679 1191 1509 1464 823 Wait 269 | 2 7 34 95 8 19 56 31 17 Move 6604 | 54 166 530 502 628 1149 1433 1429 713 Hop . | . . . . . . . . . Pick Up 74 | 5 5 15 10 7 1 1 4 26 Fast Attach 17 | 5 . 2 1 . . . . 9 Attach 35 | 1 1 6 5 4 . 7 . 11 Detach 3 | . . 1 . 1 . 1 . . Swap 59 | . 2 14 13 5 7 3 . 15 Drop 35 | . 1 7 11 6 1 1 . 8 Fire 187 | . 23 59 41 19 14 7 . 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 1 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Discovered new exit (range 4) 1006 | -9/Materials | Repaired Ion Engine 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1538 | -8/Materials | Discovered new exit (range 16) 2017 | -8/Materials | Repaired Imp. Ion Engine 2146 | -8/Materials | Discovered new exit (range 15) 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2484 | -7/Factory | Discovered new exit (range 16) 2579 | -7/Factory | Discovered new exit (range 4) 2639 | -7/Factory | Build established: Scavenger-Tank 2803 | -7/Factory | Discovered new exit (range 5) 3092 | -7/Factory | Entered Lower Caves 3115 | -7/Lower Caves | Learned 4 Factory zone layouts 3500 | -7/Lower Caves | Discovered new exit (range 5) 3538 | -7/Lower Caves | Encountered a Warlord checkpoint 3655 | -7/Lower Caves | Learned 4 Factory zone layouts 4605 | -7/Lower Caves | Entered another Lower Caves area 4609 | -7/Lower Caves | Discovered new exit (range 9) 4664 | -7/Lower Caves | Learned Factory interactive machine intel 5065 | -7/Lower Caves | Encountered a Warlord checkpoint 5312 | -7/Lower Caves | Lost 3 parts (1u2w) 5595 | -7/Lower Caves | Discovered new exit (range 11) 5937 | -7/Lower Caves | Learned 8 Factory zone layouts 6313 | -7/Lower Caves | Identified exit to Factory 6495 | -7/Lower Caves | Identified exit to Zion 6497 | -7/Lower Caves | Entered Zion 6517 | -7/Zion | Build established: Gunner 6598 | -7/Zion | Discovered new exit (range 15) 6614 | -7/Zion | Found Prototype Device 6659 | -7/Zion | Identified exit to Proximity Caves 6802 | -7/Zion | Learned location of Extension (-4) 7359 | -7/Zion | Given A8's code to call for help 7416 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7453 | -7/Zion | Found CR-A16's Pointy Stick 7601 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7601 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7656 | -7/Zion | Opened final containment barrier to the Deep Caves 7675 | -7/Zion | Discovered new exit (range 5) 7678 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7681 | -7/Zion | Identified exit to Deep Caves 7820 | -7/Zion | Imprinted 7822 | -7/Zion | Declared Zion's savior 8347 | -7/Zion | Entered Deep Caves 8347 | -7/Deep Caves | Accompanied by 3 allies 8500 | -7/Deep Caves | Attacked by Z-Imprinter 8521 | -7/Deep Caves | Allies destroyed Z-Imprinter 8533 | -7/Deep Caves | Z-Facility disabled 8563 | -7/Deep Caves | Lost 5 parts (1p3n1w) 8683 | -7/Deep Caves | Core integrity fell below 50% 8714 | -7/Deep Caves | Lost 5 parts (1p4w) 8797 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 8804 | -7/Deep Caves | Found Prototype Protection 8805 | -7/Deep Caves | Identified Zio. Weapon Casing 8939 | -7/Deep Caves | Lost 7 parts (1n1u5w) 8962 | -7/Deep Caves | Found Zio. Weapon Casing 8988 | -7/Deep Caves | Found Prototype Device 8989 | -7/Deep Caves | Identified Exp. Thermal Shield 9263 | -7/Deep Caves | Build established: Scavenger-Tank 9285 | -7/Deep Caves | Spotted as-84284 9349 | -7/Deep Caves | Lost 13 parts (1p2n6u4w) 9367 | -7/Deep Caves | Core integrity fell below 20% 9397 | -7/Deep Caves | Destroyed by as-84284 with Assembled Focal Cannon Last Messages --------------- Note that some effects don't stack, e.g. attaching both Zio. Weapon Casing and Zio. Weapon Casing does not combine the two effects (all such effects are marked ). 09294_ Zio. Light Carapace destroyed. 09302_ Zio. Weapon Casing destroyed. 09306_ Extracted 110 energy. 09307_ Acquired Zio. Biocell. 09309_ Destroyed Imp. Deuterium Engine. 09309_ Destroyed Lgt. Treads. 09310_ Zio. Weapon Casing destroyed. 09310_ Zio. Light Carapace destroyed. 09310_ Neutron Cannon destroyed. 09313_ Zio. Laser-S destroyed. 09313_ Zio. Composite Leg I destroyed. 09313_ Zio. Laser-S destroyed. 09313_ Lgt. Nuclear Core destroyed. 09313_ Zio. Phaser-S destroyed. 09318_ Titanium Leg destroyed. 09318_ Exp. Heat Sink destroyed. 09318_ Zio. Biocell destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ??#######???#####????????????????????????????????? | | ??# #?### ##???????????????????????????????? | | ??# " ### ###########?????????????????????? | | ??# """ ## ######????????????????? | | ?## "" # ##???????????????? | | ## ###### #???????????????? | | #????## ##??????????????? | | #?????### ##?????????????? | | ###### #???????## ##????????????? | | ##????# #????????## ?????? | | # ##????? #?####???# ### #??????? | | #### #?????? ### ##??# ##???########??????? | | ???# #????? # #### #?## #???#####??????????? | | ???# #?????####?# ### ##?## ##?????????? | | ??## ##?????????# ### #?????????? | | ??# ##????????# #?????????? | | ??# ###?????## #??????????? | | ??# ##???## ##?###?????? | | ??# #??## ## ## ##?? ?? | | ??## ## #### ## ## ??? | | ???#### ## ## @ ?? | | ?????# ### ?? | | ?????# ##?# ##?????? | | ?????## ##??## G ###????? | | ??????##### ##????###### ###### | | ??????????########??????????# # | | ??? ??####??????????????????## # | | ??? ## #????????????#####?## # | | ???? ##?????????## #### ## | | ?????? ##??###???# ## ##? | | ??????? #### ##??# #?? | | ?????????# ###?# #?? | | ??????????# #### ### ##?? | | ??????????# #?# ####??# | | ?????????## ##?## ####### | | #???????## #### ##??## | | #???????# ##??## ##???# | | ######### ##???# #??# | | ## #??## ##??# # | | #### #?## ##??#### # | | #####?## #### ##????## ## # | | ##########?????# #?# ##????## ####### | | ???????????????# ### ##????## #?????? | | #??????????????# #?????## #?????? | | ???????????????### #??????####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 50 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Help From High Places Signs Are For Wimps Challenges ------------ None Game ------ Seed ReflectiveTransportRay Manual? 0 Play Time 01:52:54 Cumulative 14.6 hours Start 2021.08.03 @ 18:09:51 End 2021.08.04 @ 01:41:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa26041-6f5a-4d7f-bcce-dc65351979dd