Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 01:31:27 Player: Shay Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1159) 1159 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3164 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Aluminum Leg Carbon-fiber Leg Medium Matter Pod (100) Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Carbon-fiber Leg Titanium Leg Medium Matter Pod Improved Sensor Array Hacking Suite [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 27 | 6 2 . 9 10 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . 3 3 Treads . | . . . . . Leg 8 | 2 . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device 2 | . . . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 1 . 4 2 Energy Gun 3 | 2 1 . . . Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 12 | . . . . 12 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 5 | . 1 5 7 6 Power . | . 1 1 . . Propulsion 1 | . . 1 2 2 Utility 1 | . . 1 1 2 Weapon 1 | . . 2 1 . Tool/Special . | . . . . . Unused Backups 7 | . . . 1 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 93 100 99 90 Engine 9 | . 14 14 11 4 Core 1 | . . . . 4 Leg 31 | . 28 28 33 32 Device 2 | . . . 1 5 Storage 17 | . 22 28 20 7 Processor 2 | . . . . 6 Protection 2 | . . . . 5 Energy Gun 11 | . 27 28 9 1 Energy Cannon 12 | . . . 11 21 Ballistic Gun 3 | . . . 10 . Peak Build Rating 28 | 6 7 7 16 28 Average Rating 14 | 4 6 7 13 22 On Entrance 7 | . 6 7 7 15 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 34 | 14 16 16 18 34 Greatest Support 61 | 20 20 20 44 61 Greatest Overweight (x) 4 | 4 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 1 3 7 8 8 Average Carried 5 | . 1 5 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 3 7 7 5 Class Distribution -------------------- 52% | Mutant 40% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 714 | 260 110 10 80 254 Remotely . | . . . . . Salvage Created 1441 | 76 . 181 415 769 Parts 65 | 3 . 14 23 25 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . . 8 9 12 Guns 13 | . . 7 5 1 Cannons 14 | . . . 4 10 AOE 1 | . . 1 . . Classes Destroyed 7 | 1 . 2 3 1 Recycler 2 | 1 . . . 1 Watcher 2 | . . . 1 1 Swarmer 6 | . . 6 . . Grunt 16 | . . 2 5 9 Brawler 1 | . . . 1 . Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 3 | 1 . 3 3 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 2 | 1 . 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 162 | . . 22 30 110 Missed 36 | . . 3 8 25 Hits 126 | . . 19 22 85 Projectile 126 | . . 19 22 85 Critical Strikes 4 | . . . 1 3 Damage Taken 2253 | 35 . 188 258 1772 Core 677 | . . 39 75 563 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 84 81 . Volleys Fired 83 | 2 . 13 22 46 Largest 3 | 2 . 2 3 3 Hottest 195 | 80 . 90 140 195 Shots Fired 202 | 4 . 26 60 112 Gun 75 | 4 . 26 42 3 Cannon 127 | . . . 18 109 Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . . . 22 . Thermal 163 | . . 13 38 112 Explosive . | . . . . . Electromagnetic 17 | 4 . 13 . . Robot Hit Streak 15 | 3 . 6 6 15 Robot Miss Streak 4 | 1 . 4 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 123 | 3 . 17 30 73 Core Hits 66 | 2 . 11 18 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 3 2 Burn 5 | . . 1 3 1 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2296 | 59 . 265 379 1593 Guns 501 | 25 . 209 229 38 Cannons 1647 | . . . 141 1506 Explosions 79 | 34 . 45 . . Melee . | . . . . . Ramming 69 | . . 11 9 49 Kinetic 90 | . . . 90 . Thermal 2003 | 34 . 145 280 1544 Explosive . | . . . . . Electromagnetic 134 | 25 . 109 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles 24 | . . . . 24 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | 35 . 6 . . Shots 2 | 1 . 1 . . Rammed 2 | . . . . 2 Targets Rammed 20 | . . 2 1 17 Kicked 18 | . . 2 1 15 Crushed . | . . . . . Highest Temperature 783 | 48 . 162 355 783 Average Temperature 170 | 25 . 78 93 224 Received Heat Transfer 900 | . . 36 144 720 Effects 32 | . . . 2 30 Shutdowns 8 | . . . 1 7 Energy Bleed 5 | . . . . 5 Interference 4 | . . . 1 3 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 2 | . . . . 2 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . . 1 1 7 Heat Transferred 4318 | 50 . 420 925 2923 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | 5 . 115 196 140 Initial 65 | . . . 25 65 Average 70 | . . 78 94 73 Influence Increases 994 | 5 . 235 328 426 Destroy 0b10 Robot/C 580 | . . 160 180 240 Destroy 0b10 Robot/NC 20 | 5 . . 5 10 Destroy Leader 144 | . . 30 62 52 Successful Hack 8 | . . . 4 4 Disable Machine 75 | . . 45 . 30 Destroy Structure 17 | . . . 2 15 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 135 | . . . 60 75 Influence Decreases 933 | 5 . 170 237 521 Entered New Map 131 | . . . 40 91 Time Decay 682 | 5 . 170 197 310 Lost Part 120 | . . . . 120 Squads Dispatched 6 | . . . 2 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . . 7 15 22 Peak Tracking Total 5 | . . 3 4 5 Tactical Retreats 7 | . . . 4 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . 3 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . 1 2 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 4 4 Successful 6 | . . . 3 3 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 3 3 Record 3 | . . . 2 1 Emergency Access Points 1 | . . . . 1 Locate Traps 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 139 | . . . . 139 Structural 139 | . . . . 139 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1789 | 66 181 347 499 696 Spaces Moved 1108 | 36 147 250 316 359 Core 12 | 12 . . . . Treads . | . . . . . Legs 1096 | 24 147 250 316 359 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 125 | 140 120 120 124 130 Slowest Speed 260 | 250 120 120 126 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 17 56 36 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | 6 . . . 14 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 6 | 6 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1332 | 44 151 270 377 490 Wait 56 | . . 2 18 36 Move 1104 | 35 146 249 315 359 Hop . | . . . . . Pick Up 21 | 1 2 4 5 9 Fast Attach 17 | 6 2 . 4 5 Attach 11 | . . . 4 7 Detach 3 | . . . 1 2 Swap 2 | . . . 1 1 Drop 15 | . 1 . 6 8 Fire 83 | 2 . 13 22 46 Melee . | . . . . . Ram 2 | . . . . 2 Kick 18 | . . 2 1 15 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 585 | -10/Mines | Discovered new exit (range 9) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 902 | -9/Materials | Build established: Gunner 997 | -9/Materials | Discovered new exit (range 16) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -8/Materials | Core integrity fell below 50% 1694 | -8/Materials | Core integrity fell below 20% 1735 | -8/Materials | Lost 4 parts (1n1u2w) 1766 | -8/Materials | Build established: Mutant 1790 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer builds a Wall. Overheating: Energy bleed (-26). U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Imp. Sensor Array. Hvy. Particle Cannon destroyed. R-06 Scavenger collects Carbon-fiber Leg. Power failure, Deuterium Engine shutdown. Overheating: Energy bleed (-28). Overheating: Energy bleed (-54). ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Kicked K-01 Serf. Broken Beam Cannon destroyed. Hrd. Light Armor Plating destroyed. Kicked Y-45 Defender. Carbon-fiber Leg destroyed. Kicked Y-45 Defender. Titanium Leg destroyed. Slammed into Y-45 Defender. 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