Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 21:53:05 Player: SunShine214 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2540) 2540 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5732 Bonus ------- Follower Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 99/100 System Corruption 6% Temperature Cool (60) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Improved Melee Analysis Suite Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Lightning Gun Gauss Rifle > --- INVENTORY -------- Improved Sensor Array Improved Melee Analysis Suite Reflective Plating Hacking Suite Minigun Rocket Launcher Rocket Launcher Rocket Launcher Improved Datajack Mace [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . . 1 2 . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 81 | 7 9 13 22 24 2 4 Power 7 | 1 . 1 2 3 . . Engine 4 | 1 . 1 1 1 . . Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 24 | 2 2 5 7 8 . . Treads 13 | 2 2 5 1 3 . . Leg 5 | . . . 3 2 . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 5 | . . . 3 2 . . Utility 21 | 2 1 2 9 5 . 2 Device 4 | 1 1 . . 2 . . Storage 5 | 1 . . 3 1 . . Processor 6 | . . 1 3 2 . . Hackware 4 | . . 1 1 . . 2 Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 29 | 2 6 5 4 8 2 2 Energy Gun 7 | 2 . 3 . 2 . . Energy Cannon 4 | . 4 . . . . . Ballistic Gun 8 | . . 2 2 4 . . Ballistic Cannon 2 | . . . . . . 2 Launcher 5 | . 1 . 1 1 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Corrupted Parts 3 | . . 2 . 1 . . System Corruption 9 | . . 8 . 1 . . Parts Lost 41 | . 1 2 16 16 6 . Power 4 | . 1 . 2 1 . . Propulsion 14 | . . . 6 7 1 . Utility 10 | . . . 6 3 1 . Weapon 13 | . . 2 2 5 4 . Highest Loss Streak 8 | . 1 1 7 8 5 . To Critical Strikes 1 | . . . . . 1 . Average Backups 7 | 1 7 7 6 8 6 2 Power . | . . . . . . . Propulsion 1 | . 3 2 1 . . . Utility 2 | . 2 1 1 3 4 2 Weapon 3 | . 1 4 3 4 2 . Tool/Special . | . . . . . . . Unused Backups 17 | . 10 1 . 3 1 2 Power 1 | . 1 . . . . . Propulsion 7 | . 7 . . . . . Utility 7 | . 2 1 . 2 . 2 Weapon 1 | . . . . 1 . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 85 | . 93 93 78 86 38 13 Engine 4 | . 7 10 4 . . . Core 2 | . . . 3 5 4 . Treads 14 | . 28 22 11 3 . . Leg 7 | . . . 9 16 . . Flight 2 | . . . . 7 . . Device 8 | . 14 11 4 5 4 . Storage 8 | . 14 11 5 6 4 . Processor 9 | . . 8 13 18 15 . Hackware 3 | . . 8 4 4 . 10 Protection 1 | . . . 4 1 . . Energy Gun 6 | . 14 5 2 1 . . Energy Cannon 5 | . 12 9 . . . . Ballistic Gun 2 | . . 2 4 4 8 . Launcher 1 | . . 2 3 1 . . Slashing Weapon 2 | . . . 6 2 . . Peak Build Rating 41 | 7 9 17 23 41 31 12 Average Rating 18 | 5 8 14 17 31 16 6 On Entrance 12 | . 7 9 17 22 31 1 Avg Prop Armor Cover (%) 5 | . . . . 5 . . Naked Turns 64 | . . . . . 37 27 Heaviest Build 28 | 12 14 21 21 28 24 12 Greatest Support 60 | 40 40 40 60 56 3 3 Greatest Overweight (x) 7 | . . . 3 7 7 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 Average Capacity 8 | 7 8 8 6 9 8 5 Most Carried 10 | 3 8 8 8 10 8 4 Average Carried 7 | 1 7 7 6 8 6 2 Final Capacity 10 | 8 8 8 5 10 5 5 Final Carried 8 | 3 8 8 5 8 4 4 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 11% | Scavenger-Assassin 5% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1508 | 260 138 270 306 512 22 . Remotely . | . . . . . . . Salvage Created 3133 | 186 441 718 722 1066 . . Parts 201 | 11 23 58 43 66 . . Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 4 | . 1 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 10 14 17 18 . . Melee 13 | . . . 8 5 . . Guns 28 | . 9 4 8 7 . . Cannons 5 | . 1 4 . . . . AOE 10 | . . 4 1 5 . . Classes Destroyed 14 | 2 5 2 4 1 . . Worker 2 | . . . 1 1 . . Builder 4 | . . 1 . 3 . . Tunneler 5 | 5 . . . . . . Hauler 2 | . 1 1 . . . . Recycler 4 | 1 1 . . 2 . . Operator 6 | . 2 1 1 2 . . Watcher 6 | . 1 2 2 1 . . Swarmer 17 | . 6 3 8 . . . Grunt 22 | . 4 6 3 9 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 10 | . . 5 2 3 . . Hunter 3 | . . . 2 1 . . Programmer 4 | . . . . 4 . . Best Kill Streak 7 | 2 4 3 7 5 . . Combat Bots Only 7 | . 3 3 7 4 . . Max Kills in Single Turn 4 | 2 2 3 1 4 . . Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 1 3 . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 539 | . 62 49 155 244 7 22 Missed 170 | . 21 22 30 86 1 10 Hits 369 | . 41 27 125 158 6 12 Melee 13 | . . . 6 1 6 . Projectile 356 | . 41 27 119 157 . 12 Critical Strikes 9 | . . 1 3 1 4 . Damage Taken 5004 | . 610 397 1616 1940 264 177 Core 1382 | . 45 118 517 376 207 119 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 82 70 6 . . . Volleys Fired 180 | 11 38 38 24 51 10 8 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 90 150 112 70 83 61 74 Shots Fired 316 | 22 76 67 39 77 19 16 Gun 234 | 22 65 27 37 66 17 . Cannon 63 | . 8 39 . . . 16 Launcher 18 | . 2 1 2 11 2 . Special 1 | . 1 . . . . . Kinetic 110 | . . 4 23 50 17 16 Thermal 88 | 22 66 . . . . . Explosive 18 | . 2 1 2 11 2 . Electromagnetic 100 | . 8 62 14 16 . . Robot Hit Streak 12 | 4 9 7 12 11 7 7 Robot Miss Streak 8 | 3 3 2 3 2 3 8 Penetration Max 1 | . . . . 1 . . Secondary Targets 6 | . 2 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 263 | 13 43 43 58 81 10 15 Core Hits 130 | 7 24 21 31 43 1 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . Critical Strikes 14 | 1 2 1 4 5 1 . Burn 3 | 1 2 . . . . . Destroy 1 | . . . . . 1 . Corrupt 1 | . . 1 . . . . Smash 4 | . . . . 4 . . Sever 5 | . . . 4 1 . . Melee Attacks 89 | . . . 41 48 . . Impact 30 | . . . . 30 . . Slashing 59 | . . . 41 18 . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 1 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6458 | 160 591 1025 1557 2606 386 133 Guns 2630 | 160 451 278 404 1101 236 . Cannons 758 | . 73 552 . . . 133 Explosions 1014 | . 59 188 95 522 150 . Melee 2003 | . . . 1058 945 . . Ramming 53 | . 8 7 . 38 . . Kinetic 1520 | . . 37 200 914 236 133 Thermal 841 | 160 484 132 . 65 . . Explosive 784 | . 26 56 95 457 150 . Electromagnetic 1257 | . 73 793 204 187 . . Impact 534 | . . . . 534 . . Slashing 1469 | . . . 1058 411 . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 8 1 3 3 6 Average Corruption 1 | . 1 7 1 1 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 15 6 4 7 2 3 Message Errors 8 | . 2 1 1 2 1 1 Matter Fused 8 | . 6 2 . . . . Heat Flow Errors 6 | . 2 . 1 2 . 1 Energy Discharges 4 | . 1 . 1 2 . . Parts Rejected 2 | . . 1 . . 1 . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 4 | . 1 1 . 1 . 1 Misfires 2 | . 1 . 1 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 222 | . 6 26 39 151 . . Projectiles 26 | . . 26 . . . . Explosions 6 | . 6 . . . . . Melee 190 | . . . 39 151 . . Knockbacks 10 | . . . . 3 . 7 Impact 3 | . . . . 3 . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 201 | . 55 25 . 88 33 . Shots 7 | . 2 1 . 3 1 . Rammed 8 | . 2 3 . 3 . . Targets Rammed 14 | . 2 3 . 9 . . Kicked 5 | . . . . 5 . . Crushed 1 | . . . . 1 . . Highest Temperature 356 | 120 356 245 175 234 . 128 Average Temperature 69 | 44 83 73 32 65 . 94 Received Heat Transfer 1344 | . 219 165 486 474 . . Effects 2 | . 2 . . . . . Energy Bleed 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . 2 . 3 . . Combat Hostiles 3 | . . 2 . 1 . . Parts Fried 7 | . . 3 . 4 . . Impact Corruptions 9 | . . . . 9 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 3 2 . . . . . Heat Transferred 2159 | 496 1413 200 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 84 | 100 100 100 73 65 100 100 Level 1 15 | . . . 26 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 341 | 10 85 145 236 341 111 20 Initial 100 | . . 5 48 93 100 . Average 93 | 2 16 86 145 159 62 5 Influence Increases 2373 | 30 358 441 679 804 31 30 Destroy 0b10 Robot/C 1200 | . 200 280 340 360 20 . Destroy 0b10 Robot/NC 145 | 30 25 25 20 45 . . Destroy Leader 336 | . 54 86 84 112 . . Allied During Kill 1 | . . . . . 1 . Successful Hack 34 | . 13 13 . 8 . . Disable Machine 165 | . 15 15 15 120 . . Destroy Structure 132 | . 21 22 10 69 10 . Partial Spotted 75 | . . . 30 45 . . Lose Combat Pursuer 285 | . 30 . 180 45 . 30 Influence Decreases 2373 | 30 343 340 588 725 316 31 Entered New Map 379 | . . 10 68 114 186 1 Time Decay 1577 | 30 343 310 360 454 50 30 Lost Part 397 | . . 20 160 157 60 . Lost Ally 20 | . . . . . 20 . Squads Dispatched 12 | . 3 1 2 6 . . Investigation 2 | . 1 . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 7 | . 2 1 1 3 . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 12 | . 3 2 3 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 27 20 35 29 7 5 Peak Tracking Total 6 | . 5 3 5 5 6 3 Tactical Retreats 17 | . 2 . 11 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 2 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 11 | . 1 1 1 8 . . Max in Single Turn 3 | . 1 1 1 3 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 6 4 2 4 . 1 Terminals 15 | . 6 4 1 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 37 | . 11 8 7 10 . 1 Successful 10 | . 2 2 1 5 . . Failed 26 | . 9 6 6 4 . 1 Catastrophic 4 | . 2 2 . . . . Database Lockouts 1 | . . . . 1 . . Manual 15 | . 4 5 . 5 . 1 Terminals 29 | . 11 8 3 6 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 4 | . . . 4 . . . Terminal Hacks 5 | . 2 2 . 1 . . Branch Access Points 3 | . 1 1 . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Retrieve Study 4 | . . . . 4 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 4 2 4 . 1 Full Trace Events 4 | . 1 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 4 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 16 . Total Damage 275 | . . . . . 275 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 4818 | 14 1608 683 786 1653 74 . Optics 2018 | . . . 291 1653 74 . Sensors 3673 | . 1157 683 495 1280 58 . Seismic 465 | 14 451 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5285 | 159 1608 685 937 1653 112 131 Spaces Moved 2811 | 74 855 327 393 881 84 197 Core 373 | 4 . . 14 74 84 197 Treads 1594 | 70 855 327 203 139 . . Legs 822 | . . . 171 651 . . Wheels . | . . . . . . . Hover 17 | . . . . 17 . . Flight 5 | . . . 5 . . . Fastest Speed 34 | 50 160 160 34 120 50 50 Average Speed 141 | 154 160 160 139 142 90 51 Slowest Speed 400 | 160 160 160 240 400 400 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 92 33 32 20 67 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 45 | . 17 . 1 27 . . Terrain Destroyed 140 | . 20 25 8 75 12 . Melee 16 | . . . 1 15 . . Projectile 2 | . . . . . 2 . AOE 122 | . 20 25 7 60 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3637 | 94 1024 417 680 1113 98 211 Wait 367 | . 87 19 195 66 . . Move 2806 | 73 854 326 392 881 83 197 Hop . | . . . . . . . Pick Up 38 | 3 17 4 1 13 . . Fast Attach 48 | 7 . 7 17 13 2 2 Attach 15 | . . 2 3 6 2 2 Detach 3 | . . . . 1 . 2 Swap 39 | . 10 11 2 15 1 . Drop 38 | . 16 7 5 10 . . Fire 180 | 11 38 38 24 51 10 8 Melee 89 | . . . 41 48 . . Ram . | . . . . . . . Kick 5 | . . . . 5 . . Crush 9 | . 2 3 . 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 431 | -10/Materials | Discovered new exit (range 5) 664 | -10/Materials | Identified exit to Mines 1402 | -10/Materials | Discovered new exit (range 12) 1768 | -10/Materials | Entered another Materials area 1768 | -9/Materials | Evolved 2 slots: Utility x2 2409 | -9/Materials | Identified exit to Mines 2415 | -9/Materials | Discovered new exit (range 14) 2453 | -9/Materials | Entered another Materials area 2453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2638 | -8/Materials | Garrison activated, responded to threat 2693 | -8/Materials | Destroyed 7 combat bots 3013 | -8/Materials | Lost 7 parts (2p2n2u1w) 3025 | -8/Materials | Core integrity fell below 50% 3041 | -8/Materials | Core integrity fell below 20% 3059 | -8/Materials | Lost 6 parts (3n3u) 3349 | -8/Materials | Discovered new exit (range 15) 3363 | -8/Materials | Build established: Scavenger-Mutant 3389 | -8/Materials | Identified exit to Factory 3390 | -8/Materials | Entered Factory 3390 | -7/Factory | Evolved 2 slots: Propulsion x2 3980 | -7/Factory | Build established: Scavenger-Assassin 4114 | -7/Factory | Lost 3 parts (2n1w) 4124 | -7/Factory | Identified exit to Lower Caves 4124 | -7/Factory | Central database locked down 4727 | -7/Factory | Lost 8 parts (1p4n1u2w) 4976 | -7/Factory | Core integrity fell below 50% 4996 | -7/Factory | Cargo convoy interrupted 5043 | -7/Factory | Sucked down chute 5043 | -7/Factory | Entered Waste 5044 | -7/Waste | Met a frightened Derelict 5077 | -7/Waste | Spotted C-40 Crusher 5080 | -7/Waste | Spotted C-40 Crusher 5101 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5103 | -7/Waste | Spotted C-40 Crusher 5115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5117 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5125 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Spotted C-40 Crusher 5132 | -7/Waste | Spotted C-40 Crusher 5133 | -7/Waste | Core integrity fell below 20% 5149 | -7/Waste | Lost 5 parts (1u4w) 5149 | -7/Waste | Discovered new exit (range 12) 5155 | -7/Waste | Entered Factory 5286 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05117_ Acquired Rocket Launcher. 05118_ Rocket Launcher crushed. 05118_ Imp. Signal Interpreter crushed. 05122_ Gauss Rifle crushed. 05149_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05170_ ALERT: All DSF locations entering lockdown mode. 05184_ Connecting with Terminal... 05184_ Current location identified: Factory 05216_ K-01 Serf collects debris. 05235_ N8&MP,Z DJFBTAYFHZAR6YCSWG1DZ 05236_ Acquired Unknown Ballistic Cannon. 05236_ Identified Flak Cannon. 05238_ Acquired Flak Cannon. 05245_ P-60 Hacker knocked back. 05264_ System corrupted: Substantial component data lost. 05283_ System corrupted: Heat flow error (+162). Map ----- +----------------------------------------------------+ | """ #??????# #??????# #??????????????????????? | | """ #??????# #??????+ #??????????????????????? | | """ #??????# #??????# #??????????????????????? | | """ ##+##### #??????# #??????????????????????? | | + +??????# #??????????????????????? | | ?# ##### #???#+## #??????????????????????? | | #/#### #???# ##### #??????????????????????? | | #???# #??????????????????????? | | #???#+## #??????????????????????? | | ] #??????# #??????????????????????? | | ]]] #??????# #??????????????????????? | | ]] #??????# ########p#??????????????????????? | | #??????# #??????# #??????????????????????? | | " F" #??????# +??????# #??????????????????????? | | """" #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ?? ???????# #??????????????????????? | | ########? ???????# #??????????????????????? | | #??????? ##+##### #??????????????????????? | | #??????? #??????????????????????? | | #+?????????????#### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# u #??????????????????????? | | ??????????????????# +??????????????????????? | | ??????????????????#+## #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# k ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# w???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Minigun | -7/Factory | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumImprovedStorm Manual? 0 Play Time 00:35:50 Cumulative 93.9 hours Start 2026.02.23 @ 15:52:41 End 2026.02.23 @ 21:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 000502b1-2ba3-447e-ba3f-d1b6970b181e