Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.17 @ 13:38:51 Player: Goofy__J Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2208) 2208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6203 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Angular Momentum Engine Light Neutrino Core Carbon-fiber Leg Armored Wheel Armored Wheel Disposable Heat Sink Light Armor Plating Shield Generator Corruption Screen Medium Laser Flak Cannon Improved Datajack Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Targeting Computer System Shield Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Angular Momentum Engine Light Neutrino Core Carbon-fiber Leg Armored Wheel Armored Wheel Disposable Heat Sink Light Armor Plating Shield Generator Corruption Screen Medium Laser Flak Cannon Shock Bomb Launcher Improved Datajack Maul [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 7 | . 1 2 . 1 2 1 Weapon 1 | . . . . . . 1 Parts Attached 51 | 8 1 6 15 2 11 8 Power 9 | 1 . 1 3 . 2 2 Engine 6 | 1 . 1 1 . 1 2 Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 2 4 . 3 1 Treads . | . . . . . . . Leg 10 | 2 . . 4 . 3 1 Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 3 1 2 5 2 4 2 Device 5 | 1 . . 1 . 1 2 Storage 4 | 1 . 1 . 1 1 . Processor 3 | . 1 . . 1 1 . Hackware 1 | . . . . . 1 . Protection 6 | 1 . 1 4 . . . Artifact . | . . . . . . . Weapon 11 | 2 . 1 3 . 2 3 Energy Gun 2 | 2 . . . . . . Energy Cannon 5 | . . 1 1 . 2 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . 2 . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . . . 1 1 19 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 9 | . . . . 1 . 8 Weapon 6 | . . . . . 1 5 Highest Loss Streak 11 | . . . . 1 1 11 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 4 10 13 12 12 14 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | . . 3 3 2 2 2 Utility 4 | 1 2 3 6 5 4 4 Weapon 3 | . 1 2 2 3 5 4 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 2 . . 7 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 4 | . . . 1 . . 3 Weapon 2 | . . . 1 . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 96 88 99 90 Engine 6 | . 12 10 8 . 3 6 Core 5 | . . . 7 14 8 2 Leg 16 | . 25 2 24 21 24 18 Wheel 5 | . . 17 . . . . Device 10 | . 12 10 7 7 9 17 Storage 10 | . 12 10 8 14 12 7 Processor 12 | . 12 10 8 10 17 14 Hackware 2 | . . . . . 6 4 Protection 9 | . . 19 13 7 2 . Energy Gun 4 | . 25 11 3 . . . Energy Cannon 7 | . . 8 4 . 10 13 Ballistic Cannon 3 | . . . 8 14 1 . Peak Build Rating 72 | 7 8 15 35 38 52 72 Average Rating 33 | 5 8 14 30 35 49 58 On Entrance 22 | . 7 8 15 35 38 52 Avg Prop Armor Cover (%) 3 | . . . 3 . . . Naked Turns . | . . . . . . . Heaviest Build 138 | 18 18 34 65 62 112 138 Greatest Support 68 | 20 20 24 45 60 68 68 Greatest Overweight (x) 29 | . . 1 1 1 2 29 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 10 10 15 15 15 25 25 Average Capacity 16 | 7 10 14 15 15 16 25 Most Carried 16 | 5 4 13 15 13 15 16 Average Carried 12 | 3 4 11 13 12 12 14 Final Capacity 25 | 10 10 15 15 15 25 25 Final Carried 14 | 5 4 13 13 12 14 14 Class Distribution -------------------- 83% | Hacker-Mutant 16% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1719 | 280 10 70 545 86 559 169 Remotely . | . . . . . . . Salvage Created 1956 | . 29 371 561 62 532 401 Parts 90 | . 4 32 20 4 16 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 46 | . 2 8 20 4 7 5 Guns 6 | . 2 4 . . . . Cannons 39 | . . 4 20 4 7 4 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 1 2 3 1 2 3 Worker 1 | . . . . . . 1 Recycler 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 10 | . . 4 2 . 3 1 Swarmer 9 | . 2 4 3 . . . Grunt 24 | . . . 12 4 6 2 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 8 | . . 4 3 . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | . 1 3 7 1 6 3 Combat Bots Only 7 | . 1 2 7 1 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 478 | . 3 35 95 14 41 290 Missed 138 | . . 11 26 4 11 86 Hits 340 | . 3 24 69 10 30 204 Melee 2 | . . . 2 . . . Projectile 338 | . 3 24 67 10 30 204 Critical Strikes 20 | . . . 4 . 3 13 Damage Taken 3897 | . 11 176 641 98 383 2588 Core 1077 | . . 22 20 . 23 1012 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . . 3 . . . . Ignored by Resistances 2325 | . 9 114 394 60 227 1521 Regen/Repaired (Parts) 202 | . . 48 . 84 70 . Core Remaining (%) 97 | 100 100 94 96 100 97 . Volleys Fired 145 | . 3 25 48 16 30 23 Largest 3 | . 2 2 2 2 2 3 Hottest 236 | . 100 106 106 77 170 236 Shots Fired 285 | . 6 48 82 32 60 57 Gun 40 | . 6 29 5 . . . Cannon 239 | . . 19 77 32 60 51 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 118 | . . . 66 32 20 . Thermal 114 | . 6 29 5 . 30 44 Explosive . | . . . . . . . Electromagnetic 53 | . . 19 11 . 10 13 Robot Hit Streak 74 | . 1 17 24 16 74 27 Robot Miss Streak 3 | . 2 2 3 2 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 236 | . 2 41 66 28 49 50 Core Hits 178 | . 2 16 86 25 35 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 3 5 1 . . Burn 1 | . . 1 . . . . Blast 6 | . . . 5 1 . . Corrupt 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6438 | . 26 709 1851 729 1393 1730 Guns 415 | . 26 327 62 . . . Cannons 5739 | . . 340 1789 729 1350 1531 Explosions 284 | . . 42 . . 43 199 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2788 | . . . 1591 729 468 . Thermal 2637 | . 26 369 62 . 737 1443 Explosive . | . . . . . . . Electromagnetic 1013 | . . 340 198 . 188 287 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . . . 8 Overload Shots . | . . . . . . . Overflow Damage 67 | . . . . 3 56 8 Projectiles 59 | . . . . 3 56 . Explosions 8 | . . . . . . 8 Melee . | . . . . . . . Knockbacks 60 | . . . 30 18 12 . Impact . | . . . . . . . Kinetic 58 | . . . 28 18 12 . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 31 | . . . . . 31 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 478 | . 78 207 478 6 87 248 Average Temperature 122 | . 33 60 181 3 28 89 Received Heat Transfer 1675 | . . 63 477 90 271 774 Effects 23 | . . . 23 . . . Shutdowns 10 | . . . 10 . . . Energy Bleed 2 | . . . 2 . . . Interference 4 | . . . 4 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . 5 . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . . 3 1 Heat Transferred 4311 | . 74 1086 185 . 1200 1766 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 95 100 100 100 Level 1 . | . . . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 212 | . 40 50 212 41 70 48 Initial 39 | . . . 4 39 . . Average 17 | . 13 3 66 14 9 3 Influence Increases 1378 | . 75 271 499 147 234 152 Destroy 0b10 Robot/C 920 | . 40 160 400 80 140 100 Destroy 0b10 Robot/NC 65 | . . 20 10 5 20 10 Destroy Leader 230 | . 10 68 84 . 36 32 Successful Hack 90 | . 10 8 . 42 30 . Disable Machine 8 | . . . . 4 4 . Destroy Structure 20 | . . . 5 1 4 10 Lose Combat Pursuer 45 | . 15 15 . 15 . . Influence Decreases 1378 | . 75 256 395 266 234 152 Entered New Map 91 | . . . 11 80 . . Time Decay 1207 | . 75 206 384 186 234 122 Lost Part 30 | . . . . . . 30 Purge Threat 50 | . . 50 . . . . Squads Dispatched 7 | . . 1 2 1 1 2 Investigation . | . . . . . . . Extermination 3 | . . . . 1 1 1 Reinforcement 4 | . . 1 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 2 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 2 17 29 8 9 10 Peak Tracking Total 5 | . 2 3 5 3 3 5 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 25 | . 3 6 2 4 10 . Terminals 16 | . 3 5 . 2 6 . Fabricators 1 | . . . . 1 . . Repair Stations 4 | . . 1 . 1 2 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 65 | . 4 24 3 8 26 . Successful 47 | . 3 18 3 8 15 . Failed 18 | . 1 6 . . 11 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 42 | . 4 20 . 4 14 . Fabricators 2 | . . . . 2 . . Repair Stations 11 | . . 4 . 2 5 . Recycling Units 4 | . . . . . 4 . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 31 | . 3 14 . 4 10 . Record 6 | . . 6 . . . . Part Schematic 1 | . . . . 1 . . Robot Schematic 1 | . . . . . 1 . Open DSF 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 4 | . . 1 . 1 2 . Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . . 1 . 1 1 . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 4 | . . 2 . . 2 . Maintenance Status 2 | . . 1 . . 1 . Surveillance Status 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 9 | . . 4 . 2 3 . Scan Component 5 | . . 2 . 1 2 . Repair 4 | . . 2 . 1 1 . Recycling Unit Hacks 1 | . . . . . 1 . Recycle Component 1 | . . . . . 1 . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 15 | . 1 4 1 2 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 42 | . . . . 42 . . Total Part Build Rating 8 | . . . . 8 . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 4 | . . 2 . 1 1 . Time 131 | . . 52 . 53 26 . Parts Recycled 1 | . . . . . 1 . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3801 | 116 140 1285 569 . 949 742 Optics 1663 | . . . . . 949 714 Sensors 2492 | 116 140 1285 569 . . 382 Terrain 742 | . . . . . . 742 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4437 | 119 140 1285 800 365 950 778 Spaces Moved 2341 | 79 109 743 365 157 572 316 Core 17 | 13 . . . . . 4 Treads . | . . . . . . . Legs 1652 | 66 109 71 365 157 572 312 Wheels 672 | . . 672 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 120 105 105 182 Average Speed 140 | 108 120 111 166 168 121 210 Slowest Speed 1500 | 120 120 190 190 175 255 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 21 46 38 5 19 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . 7 . 3 5 Melee . | . . . . . . . Projectile 9 | . . . 7 . 1 1 AOE 6 | . . . . . 2 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3220 | 108 112 1145 476 224 763 392 Wait 617 | 17 . 357 34 44 129 36 Move 2335 | 78 108 742 364 156 571 316 Hop . | . . . . . . . Pick Up 34 | 5 . 11 5 3 6 4 Fast Attach 31 | 7 . 1 5 1 13 4 Attach 17 | . 1 2 3 3 3 5 Detach 1 | . . . . . 1 . Swap 19 | 1 . 6 7 1 3 1 Drop 21 | . . 1 10 . 7 3 Fire 145 | . 3 25 48 16 30 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 162 | -10/Materials | Identified exit to Materials 162 | -10/Materials | Discovered exit to Materials (range 14) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Hacker-Mutant 1242 | -9/Materials | Identified exit to Materials 1242 | -9/Materials | Discovered exit to Materials (range 16) 1412 | -9/Materials | Repaired Lgt. Armor Plating 1439 | -9/Materials | Repaired Lgt. Ion Engine 1545 | -9/Materials | Entered another Materials area 1545 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1624 | -8/Materials | Found Powered Armor 1627 | -8/Materials | Found Powered Armor 2132 | -8/Materials | Destroyed 7 combat bots 2317 | -8/Materials | Identified exit to Factory 2317 | -8/Materials | Discovered exit to Factory (range 9) 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2529 | -7/Factory | Fabricated Corruption Screen (x2) 2666 | -7/Factory | Repaired Broken Carbon-fiber Leg+? 2706 | -7/Factory | Identified exit to Factory 2706 | -7/Factory | Discovered exit to Factory (range 4) 2710 | -7/Factory | Entered another Factory area 2710 | -6/Factory | Evolved 2 slots: Utility x2 3236 | -6/Factory | Repaired Lgt. Armor Plating 3267 | -6/Factory | Identified exit to Lower Caves 3267 | -6/Factory | Identified exit to Extension 3600 | -6/Factory | Identified exit to Factory 3600 | -6/Factory | Discovered exit to Factory (range 18) 3660 | -6/Factory | Entered another Factory area 3660 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3931 | -5/Factory | Build established: Hacker-Skirmisher 4197 | -5/Factory | Spotted B-75 Beast 4317 | -5/Factory | Destroyed B-75 Beast 4337 | -5/Factory | Lost 7 parts (1p2n1u3w) 4407 | -5/Factory | Core integrity fell below 50% 4425 | -5/Factory | Core integrity fell below 20% 4438 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Door malfunctions. Adv. Terrain Scanner destroyed. Corruption Screen intercepted 1% system corruption. Critical hit (Burn: +37). Corruption Screen intercepted 1% system corruption. System Shield destroyed. K-01 Serf collects debris. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. Corruption Screen intercepted 1% system corruption. Corruption Screen expended. Critical hit (Burn: +37). K-01 Serf collects debris. P-70 Sage resets G-50 Soldier, system corruption cleaned. K-01 Serf collects debris. 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"""?"? | | ??????????? ??? ???# #????# """ """ "" | | ????????????????????# @ #?#??# """ """ "" | | ?????????????? ""???# #????# | | ????????????"" """ # ###### | | ?????????? / g g #" "# | | ?????????? """ # % g #" # | | ?????????????? """ ?# pp | | ???????????????"""??# k % #??? | | ????????????????? ?# """ #??? | | ????????????????????# "Y" ##?? | | ????????????? ??? ??# """ ##?# | | ???????? ????? ?????#!! """ #??# | | ?????????????#??????#!! " " " #### | | ????????#????????#??#! t " "" | | ??????????????#????## "" "" | | ??????#?#???????????# ^ % | | ?????????????#??######"##"";"" """ """ | | ?????????????#??# % # """ """ | | ????????????????# # """ """ | | ?????????????#??# # "" "" | | ????????????????# % # "" "" """ | | ????????????#???# # Y" | | ????????????????# # """ | | ?????????????#?## # !! | | ????????????????# # !! | | ????????????????# ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Corruption Screen | -7/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -6/Factory | Hacked Fabricated ------------ Corruption Screen | x2 | -7/Factory Repaired ---------- Lgt. Armor Plating | 65% | -9/Materials Lgt. Ion Engine | 57% | -9/Materials Carbon-fiber Leg | 23% | -7/Factory | Broken Lgt. Armor Plating | 22% | -6/Factory Studied --------- Flak Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots You Again Challenges ------------ None Game ------ Seed TractorHardlightActivator Manual? 0 Play Time 00:51:03 Cumulative 25.7 hours Start 2026.05.16 @ 20:56:33 End 2026.05.17 @ 13:38:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 6 Adventurer 5 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x49 Zoom Use 22% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ad08a49-9232-4cd0-9778-e066ff1e195a