Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 15:55:20 Player: skye Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2008) 2008 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 6541 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 611 Friendly Fire -144 Cogmind --------- Core Integrity 0/850 Matter 447/500 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod Improved Signal Interpreter Propulsion Shielding > --- WEAPON (3) ------- Backup Laser III > --- INVENTORY (5) ---- Advanced Heat Sink Weapon Cycler High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Backup Laser III Backup Laser III Disruptor Cannon > --- INVENTORY -------- Improved Deuterium Engine Hybrid Deuterium Engine Mini Fusion Reactor High-powered Tractor Beam Remote Datajack [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 . . . . 2 Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 109 | 6 2 32 16 19 8 5 21 Power 12 | 1 . 4 . 3 2 . 2 Engine 8 | 1 . 4 . 2 . . 1 Core 3 | . . . . 1 1 . 1 Reactor 1 | . . . . . 1 . . Propulsion 45 | 2 1 13 10 7 1 2 9 Treads . | . . . . . . . . Leg 2 | . . 2 . . . . . Wheel 42 | 2 1 11 10 7 1 1 9 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 27 | 1 1 7 2 6 3 2 5 Device 13 | . . 3 . 3 3 1 3 Storage 4 | 1 . 2 . 1 . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 9 | . 1 1 2 2 . 1 2 Artifact . | . . . . . . . . Weapon 25 | 2 . 8 4 3 2 1 5 Energy Gun 6 | 1 . 1 1 1 . . 2 Energy Cannon 4 | . . 1 . . 2 1 . Ballistic Gun 10 | 1 . 3 3 1 . . 2 Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . . 2 . . . . 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 1 Parts Lost 42 | . 6 8 1 9 . . 18 Power 5 | . 1 . . . . . 4 Propulsion 16 | . 2 5 1 2 . . 6 Utility 10 | . 1 2 . 4 . . 3 Weapon 11 | . 2 1 . 3 . . 5 Highest Loss Streak 17 | . 4 2 1 6 . . 17 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 88 | . 85 86 97 93 68 89 80 Engine 6 | . 14 10 9 7 5 . . Core 3 | . . . . 7 7 7 5 Reactor 1 | . . . . . 1 7 5 Wheel 20 | . 24 25 25 18 7 12 15 Device 8 | . . 6 2 7 13 19 12 Storage 9 | . 14 13 9 7 7 7 6 Processor 6 | . . 5 9 7 7 7 6 Protection 7 | . 7 1 15 13 . 3 5 Energy Gun 7 | . 10 3 3 6 15 15 12 Energy Cannon 1 | . . 3 . . . 7 1 Ballistic Gun 10 | . 14 7 23 13 . . 4 Naked Turns . | . . . . . . . . Heaviest Build 61 | 13 16 36 48 45 58 61 61 Greatest Support 71 | 20 26 42 42 44 28 47 71 Greatest Overweight (x) 7 | . . 4 1 7 2 4 4 Average Overweight (x) . | . . . 1 . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 Average Capacity 8 | 7 8 12 15 5 5 5 5 Most Carried 15 | 6 8 15 15 11 5 5 5 Average Carried 6 | 2 6 8 11 4 4 4 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 Final Carried 11 | 6 6 8 11 5 5 5 3 Class Distribution -------------------- 35% | Tank 28% | Mutant 22% | Scavenger-Tank 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 2505 | 206 66 645 819 161 246 57 305 Remotely 284 | . . 253 31 . . . . Salvage Created 3505 | . 190 1054 617 521 . 49 1074 Parts 174 | . 15 55 32 25 . 5 42 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 9 | . . 4 2 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 50 | . 6 25 7 7 . . 5 Guns 34 | . 6 9 7 7 . . 5 Cannons 13 | . . 13 . . . . . AOE 3 | . . 3 . . . . . Classes Destroyed 14 | . 2 7 1 1 . . 3 Worker 9 | . . 2 4 1 . 1 1 Builder 9 | . . 1 2 . . 1 5 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . . . . 1 Recycler 11 | . . 4 2 1 . . 4 Mechanic 2 | . . 1 . . . . 1 Watcher 1 | . . . . 1 . . . Swarmer 16 | . 3 13 . . . . . Grunt 25 | . 3 9 5 5 . . 3 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . 1 . . . . Sentry 5 | . . 2 1 2 . . . Demolisher 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | . 3 11 6 2 . 2 6 Combat Bots Only 7 | . 3 7 2 2 . . 3 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 605 | . 74 154 42 143 . . 192 Missed 158 | . 13 49 9 45 . . 42 Damage Taken 5592 | . 746 984 523 1057 . . 2282 Core 1464 | . 203 238 31 130 . . 862 Absorbed by Shields 109 | . . . . 109 . . . Redirected to Shielding 106 | . . . 83 23 . . . Regen/Repaired (Parts) 51 | . . . . . 38 . 13 Core Remaining (%) 66 | 100 18 40 94 . . 81 . Volleys Fired 259 | . 20 99 39 29 . 2 70 Largest 3 | . 2 2 3 3 . 3 3 Hottest 161 | . 70 91 130 130 . 161 148 Shots Fired 525 | . 37 161 118 69 . 6 134 Gun 459 | . 37 99 118 69 . 4 132 Cannon 62 | . . 59 . . . 2 1 Launcher 4 | . . 3 . . . . 1 Special . | . . . . . . . . Kinetic 334 | . 20 100 108 49 . . 57 Thermal 184 | . 17 58 10 20 . 4 75 Explosive 3 | . . 3 . . . . . Electromagnetic 4 | . . . . . . 2 2 Robot Hit Streak 16 | . 6 8 9 9 . 3 16 Robot Miss Streak 10 | . 6 6 10 4 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 321 | . 20 94 67 46 . 2 92 Core Hits 154 | . 9 48 30 22 . 2 43 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 5 | . . 3 1 . . . 1 Destroy 2 | . . . 1 . . . 1 Blast 3 | . . 3 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5777 | . 224 1671 1140 921 . 28 1793 Guns 4826 | . 224 794 1140 889 . 28 1751 Cannons 704 | . . 676 . . . . 28 Explosions 213 | . . 200 . . . . 13 Melee . | . . . . . . . . Ramming 34 | . . 1 . 32 . . 1 Kinetic 3431 | . 87 944 976 553 . . 871 Thermal 2071 | . 137 526 164 336 . 28 880 Explosive 200 | . . 200 . . . . . Electromagnetic 41 | . . . . . . . 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . 1 Average Corruption 1 | . . . 1 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 7 . . . . Message Errors 1 | . . . 1 . . . . Matter Fused 2 | . . . 2 . . . . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . 1 . . . . . Projectiles 1 | . . 1 . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . 3 . . . . . Impact . | . . . . . . . . Kinetic 3 | . . 3 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . 16 . . . Shots . | . . . . . . . . Rammed 4 | . . 1 . 1 . . 2 Targets Rammed 4 | . . 1 . 1 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 399 | . 399 176 271 192 . 39 373 Average Temperature 85 | . 171 40 99 75 . 26 112 Received Heat Transfer 1688 | . 399 210 243 569 . . 267 Effects 6 | . 4 . . . . . 2 Shutdowns 4 | . 2 . . . . . 2 Short Circuit 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 3 . . . . 3 Heat Transferred 4839 | . 407 1042 375 721 . 74 2220 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 571 | . 110 564 412 225 28 119 571 Initial 187 | . . 35 187 123 28 19 58 Average 218 | . 45 307 249 121 28 54 365 Maximum Alert Level 2 | . . 2 2 1 . . 2 Low Security (%) 53 | 100 100 25 32 89 100 100 22 Level 1 23 | . . 34 64 10 . . 12 Level 2 22 | . . 40 3 . . . 64 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . . 2 4 4 . 1 8 Investigation 4 | . . . 2 1 . . 1 Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . . 2 1 1 . . 2 Assault 1 | . . . . . . . 1 Garrison 6 | . . . 1 2 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 7 | . . 5 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 13 47 16 19 . . 23 Peak Tracking Total 9 | . 7 8 4 9 . 1 5 Tactical Retreats 5 | . . 3 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . . . 3 3 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 5 | . . 3 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 15 | . 1 4 5 4 . . 1 Terminals 10 | . 1 3 4 2 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . 1 1 . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 2 12 12 5 . . 3 Successful 15 | . 1 4 6 4 . . . Failed 19 | . 1 8 6 1 . . 3 Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 2 6 5 1 . . . Terminals 23 | . 2 10 9 2 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 4 | . . . 3 1 . . . Scanalyzers 4 | . . 2 . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 1 4 5 1 . . . Prototype ID Bank 2 | . . . 2 . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 3 | . 1 1 1 . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . Report Inventory 2 | . . . 1 1 . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 4 5 3 . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 20 | . . . . . 20 . . Largest Group 20 | . . . . . 20 20 20 Highest-Rated Group 527 | . . . . . 527 527 527 Highest-Rated Ally 31 | . . . . . 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 208 | . . . . . . 17 191 Total Damage 3152 | . . . . . . 262 2890 Kills 18 | . . . . . . 2 16 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 3576 | 70 205 828 584 714 152 296 727 Spaces Moved 2633 | 71 163 520 421 625 123 220 490 Core 50 | 4 . 9 . 1 . 26 10 Treads . | . . . . . . . . Legs 28 | . . 28 . . . . . Wheels 2555 | 67 163 483 421 624 123 194 480 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 86 95 90 100 105 50 Average Speed 100 | 78 85 98 103 95 112 124 101 Slowest Speed 400 | 80 100 250 108 400 130 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 37 41 40 15 72 5 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . 13 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 13 | . . 13 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3139 | 82 197 678 498 704 135 238 607 Wait 17 | . 4 . 2 5 1 4 1 Move 2627 | 70 162 519 420 625 122 219 490 Hop . | . . . . . . . . Pick Up 36 | 6 5 9 7 5 1 2 1 Fast Attach 51 | 6 1 13 4 4 4 5 14 Attach 24 | . 1 10 2 7 1 . 3 Detach 13 | . . 6 2 4 . . 1 Swap 34 | . . 9 10 8 3 . 4 Drop 66 | . 4 12 12 16 3 6 13 Fire 259 | . 20 99 39 29 . 2 70 Melee . | . . . . . . . . Ram 4 | . . 1 . 1 . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Core integrity fell below 50% 256 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Lost 4 parts (2n1u1w) 275 | -10/Materials | Core integrity fell below 20% 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 16) 726 | -9/Materials | Discovered new exit (range 14) 790 | -9/Materials | Core integrity fell below 50% 812 | -9/Materials | Destroyed 7 combat bots 1067 | -9/Materials | Discovered new exit (range 15) 1103 | -9/Materials | Identified exit to Materials 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1292 | -8/Materials | Identified exit to Factory 1414 | -8/Materials | Build established: Tank 1472 | -8/Materials | Garrison activated, responded to threat 1522 | -8/Materials | Met 7R-MNS 1688 | -8/Materials | Entered Factory 1688 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1689 | -7/Factory | Caught up to 7R-MNS 1716 | -7/Factory | Discovered new exit (range 9) 1722 | -7/Factory | Identified exit to Lower Caves 1732 | -7/Factory | Identified exit to DSF 2293 | -7/Factory | Garrison activated, responded to threat 2360 | -7/Factory | Lost 6 parts (2n2u2w) 2402 | -7/Factory | Sucked down chute 2402 | -7/Factory | Entered Waste 2403 | -7/Waste | Joined by Warlord forces that had cleared the area 2433 | -7/Waste | Lost 3 parts (2u1w) 2515 | -7/Waste | Discovered new exit (range 12) 2550 | -7/Waste | Identified exit to Factory 2554 | -7/Waste | Entered Factory 2554 | -7/Factory | Accompanied by 20 allies 2676 | -7/Factory | Discovered new exit (range 8) 2683 | -7/Factory | Identified exit to Factory 2850 | -7/Factory | Entered another Factory area 2850 | -6/Factory | Accompanied by 20 allies 2850 | -6/Factory | Evolved 2 slots: Propulsion x2 3001 | -6/Factory | Garrison activated, responded to threat 3094 | -6/Factory | Lost 5 allies 3230 | -6/Factory | P-60 Hacker assimilated allied 19-PL0(g) 3304 | -6/Factory | Lost 5 allies 3519 | -6/Factory | Build established: Scavenger-Tank 3520 | -6/Factory | Garrison activated, responded to threat 3567 | -6/Factory | Core integrity fell below 50% 3574 | -6/Factory | Core integrity fell below 20% 3577 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Door. Penetrated by Slug. Lgt. Fission Core destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Penetrated by Slug. U-05 Engineer destroyed. BN-OIP(m) destroyed. Penetrated by Slug. Backup Laser III destroyed. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. Destabilizing: System corrupted (+1). Slammed into U-05 Engineer. Penetrated by Slug. VM-Q3I(m) fits Backup Laser III on Cogmind. U-05 Engineer destroyed. Acquired 24 matter. Map ----- +----------------------------------------------------+ | ?S ?????????????????????????????????????????????? | | ?" ""? ?????????????????????????????????????????? | | ?? """ ?????????????????????????????????????????? | | ?? 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" | | !%!!! !%%! # #?????????????? | | ###%!!!!###+########### = !! #?????????????? | | ??##!!%## ??????????# =%= #??????????????# | | ???#=*=## ??????????#####/####??????????????# | | ???#%%=## ??????????????# #############+##### | | ???#=%[## ???????????????# | | ???#! ##! ?????????????### | | ???# ## ??????????+ | | #### ## ??????????########### """ """ | | |%*%! ###????????????########## """ """ | | !!![ #??????????????# + ##### """ """ | | ! #????????????### ! u####???# | | #### #????????????# + %%|!%%######## !/ | | ???# #????????????### m@*! %+ / ! | | ???# #??????????????# *! =!#### ########### | | ???# #??????????????# hh #??# #?????????###+ | | ???# #??????????????# ! #??# #????????????? | | ???# #??????????????# #??# #????????????? | | ???# #??????????????# #??# #????????????? | | ???+ +??????????????#####Y####??#+#????????????? | | ???# #?????????????????? +????????????????????? | | ???# #????????????????? #????????????????????? | | ???? #???????????????? #????????????????????? | | ???? ???????????????? #????????????????????? | | ???? ??????????????? +????????????????????? | | ???? ??????????????? ?????????????????????? | | ??????????????????????## ###?????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 1010 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed WarpCoreLance Manual? 0 Play Time 00:43:23 Cumulative 20.9 hours Start 2024.03.19 @ 15:12:32 End 2024.03.19 @ 15:55:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 2 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 048a9aa0-4c8d-44a6-9c1d-72da5de9806d