Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 00:02:44 Player: gallo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (389) 389 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1609 Bonus ------- None Cogmind --------- Core Integrity 301/400 Matter 202/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Sensor Drone Bay (17/20) > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Medium Matter Pod (0) Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Medium Matter Pod Signal Interpreter Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 8 6 1 5 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 . . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 3 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 4 . 10 Power 2 | . . . 2 Propulsion 5 | . 2 . 3 Utility 1 | . . . 1 Weapon 6 | . 2 . 4 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes . | . . . . Average Backups 4 | . 4 6 6 Power 1 | . 1 2 1 Propulsion 1 | . 1 . . Utility . | . . 2 2 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 87 100 82 Engine 13 | . 14 14 10 Leg 7 | . 1 28 8 Wheel 13 | . 18 . 9 Device 2 | . . . 11 Storage 13 | . 14 14 11 Processor 10 | . 9 14 11 Ballistic Gun 24 | . 27 28 13 Launcher 1 | . . . 6 Peak Build Rating 17 | 6 8 9 17 Average Rating 8 | 4 6 8 15 On Entrance 5 | . 6 8 9 Naked Turns . | . . . . Heaviest Build 31 | 14 14 13 31 Greatest Support 32 | 32 32 20 20 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 8 8 7 Average Carried 4 | . 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 6 8 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 699 | 204 381 35 79 Remotely . | . . . . Salvage Created 461 | . 315 35 111 Parts 38 | . 20 6 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 11 3 4 Guns 15 | . 11 3 1 AOE 3 | . . . 3 Classes Destroyed 6 | . 3 . 3 Worker 1 | . . . 1 Drone 3 | . . . 3 Watcher 1 | . 1 . . Swarmer 11 | . 6 3 2 Grunt 6 | . 5 . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 162 | . 83 18 61 Missed 45 | . 24 4 17 Hits 117 | . 59 14 44 Projectile 117 | . 59 14 44 Critical Strikes 2 | . . . 2 Damage Taken 1548 | . 678 107 763 Core 274 | . 155 20 99 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 30 . Volleys Fired 93 | . 52 5 36 Largest 2 | . 2 2 2 Hottest 50 | . 40 40 50 Shots Fired 160 | . 103 10 47 Gun 153 | . 103 10 40 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 153 | . 103 10 40 Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 11 | . 4 3 11 Robot Miss Streak 7 | . 7 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 75 | . 41 6 28 Core Hits 40 | . 20 4 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1360 | . 503 62 795 Guns 761 | . 482 62 217 Cannons . | . . . . Explosions 569 | . . . 569 Melee . | . . . . Ramming 30 | . 21 . 9 Kinetic 761 | . 482 62 217 Thermal . | . . . . Explosive 569 | . . . 569 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 1 8 Average Corruption 1 | . 1 1 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 4 1 . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . 9 . 81 Shots 3 | . . . 3 Rammed 7 | . 5 . 2 Targets Rammed 7 | . 5 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 196 . 24 Average Temperature 21 | . 32 . 6 Received Heat Transfer 447 | . 237 . 210 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | . 77 84 78 Initial 24 | . . 24 9 Average 29 | . 33 46 18 Influence Increases 560 | . 323 70 167 Destroy 0b10 Robot/C 360 | . 220 60 80 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 82 | . 42 10 30 Successful Hack 8 | . 8 . . Destroy Structure 40 | . 3 . 37 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 514 | . 259 110 145 Entered New Map 55 | . . 40 15 Time Decay 359 | . 219 70 70 Lost Part 100 | . 40 . 60 Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 15 3 12 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 1 3 Successful 4 | . 3 1 . Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 5 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 2 | . . . 2 EXPLORE 1 | . . . 1 RETURN 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 825 | . 420 149 256 Optics 825 | . 420 149 256 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 40 | . . . 40 Drone Recoveries 37 | . . . 37 Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1055 | 75 575 149 256 Spaces Moved 631 | 58 362 107 104 Core 9 | 5 . . 4 Treads . | . . . . Legs 195 | 29 27 107 32 Wheels 427 | 24 335 . 68 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 95 Average Speed 112 | 105 101 120 149 Slowest Speed 500 | 120 120 120 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . . 5 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 25 | 4 63 22 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . . 50 Melee . | . . . . Projectile . | . . . . AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 815 | 67 467 118 163 Wait 54 | . 36 5 13 Move 627 | 57 361 106 103 Hop . | . . . . Pick Up 6 | 2 3 1 . Fast Attach 10 | 6 1 . 3 Attach 8 | . 4 . 4 Detach 1 | . . . 1 Swap 8 | 2 5 1 . Drop . | . . . . Fire 93 | . 52 5 36 Melee . | . . . . Ram 7 | . 5 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Met 8R-AWN 242 | -10/Materials | Discovered new exit (range 17) 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Discovered new exit (range 11) 651 | -10/Materials | Entered Mines 653 | -10/Mines | Followed 8R-AWN into the Mines 773 | -10/Mines | Discovered new exit (range 6) 785 | -10/Mines | Found the Drone Emporium 790 | -10/Mines | Found Prototype Device 800 | -10/Mines | Entered Materials 800 | -9/Materials | Evolved 2 slots: Utility x2 800 | -9/Materials | Identified Sensor Drone Bay 908 | -9/Materials | Lost 3 parts (1n2w) 1044 | -9/Materials | Lost 3 allies 1055 | -9/Materials | Crushed by falling debris 1055 | -9/Materials | Crushed by falling debris 1056 | -9/Materials | Self-destructed Last Messages --------------- 01036_ The unstable cave ceiling collapses. 01039_ U-05 Engineer lays Concrete. 01042_ U-05 Engineer builds a Wall. 01047_ U-05 Engineer lays Concrete. 01049_ U-05 Engineer builds a Wall. 01051_ Wheel destroyed. 01053_ G-34 Mercenary destroyed. 01053_ R-06 Scavenger collects Ion Engine. 01053_ Critical hit (Burn: +37). 01053_ Lgt. Assault Rifle destroyed. 01054_ U-05 Engineer lays Concrete. 01055_ The unstable cave ceiling collapses. 01055_ Crushed by falling debris. 01055_ Ion Engine destroyed. 01055_ System corrupted by crushing effect (+4). 01055_ The unstable cave ceiling collapses. 01055_ Crushed by falling debris. 01055_ Wheel destroyed. 01055_ System corrupted by crushing effect (+4). 01055_ U-05 Engineer lays Concrete. 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Challenges ------------ None Game ------ Seed GreatStormStreamer Manual? 0 Play Time 00:08:51 Cumulative 9.9 hours Start 2025.05.06 @ 22:24:42 End 2025.05.07 @ 00:02:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30dfcdcc-5b47-4250-a82b-84f2762dce00