Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 13:13:00 Player: Ms. V3-11A Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (230) 1150 Value Destroyed (10187) 10187 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4200) 4200 TOTAL SCORE: 22817 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 2651 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Friendly Fire -347 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 200/200 System Corruption 5% Temperature Cool (0) Movement Walking (185) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (2) --- Myomer Leg Biometal Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Dynamic Insulation System Advanced Corruption Screen > --- WEAPON (3) ------- Gamma Rifle Matter Neutralizer Linear Accelerator > --- INVENTORY (20) --- Light Antimatter Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg High-capacity Storage Unit Energy Well (350) Energy Well (350) Energy Well (350) High-capacity Matter Pod (200) Improved Force Field High-powered Shock Rifle Gamma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle Hardcell Cannon CPS Tube (2) CPS Tube (1) Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Dynamic Insulation System Advanced Corruption Screen > --- WEAPON ----------- Gamma Rifle Matter Neutralizer Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg High-capacity Storage Unit Energy Well Energy Well Energy Well High-capacity Matter Pod Improved Force Field High-powered Shock Rifle Gamma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle Hardcell Cannon CPS Tube CPS Tube Makeshift Sword [Rating: 126] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Heavy Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . . 4 . . . 2 . . . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 2 2 . . . 3 . . . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 219 | . 12 23 19 31 12 13 8 9 12 9 2 5 . 5 . 5 54 Power 38 | . 2 7 5 4 . 3 . 1 4 . 1 1 . . . . 10 Engine 22 | . 1 7 3 3 . 3 . . 4 . . . . . . . 1 Core 6 | . 1 . 2 1 . . . 1 . . . . . . . . 1 Reactor 10 | . . . . . . . . . . . 1 1 . . . . 8 Propulsion 36 | . 4 5 5 5 1 2 1 . . 1 . . . 2 . 1 9 Treads 2 | . . . . . . . . . . . . . . . . . 2 Leg 34 | . 4 5 5 5 1 2 1 . . 1 . . . 2 . 1 7 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 84 | . 4 8 7 12 3 7 4 7 4 4 . 1 . 3 . 2 18 Device 43 | . 3 2 4 7 2 4 1 3 1 1 . 1 . 3 . 1 10 Storage 3 | . . . 1 . . . . . . . . . . . . . 2 Processor 8 | . . . 1 1 . . 1 1 . . . . . . . . 4 Hackware 3 | . . 1 . . . . . 2 . . . . . . . . . Protection 27 | . 1 5 1 4 1 3 2 1 3 3 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 61 | . 2 3 2 10 8 1 3 1 4 4 1 3 . . . 2 17 Energy Gun 23 | . 1 3 2 6 1 1 2 . 1 . . . . . . . 6 Energy Cannon 13 | . . . . 3 1 . . 1 2 2 . 1 . . . 1 2 Ballistic Gun 6 | . 1 . . . . . . . . 1 1 . . . . 1 2 Ballistic Cannon 12 | . . . . 1 4 . 1 . . . . 1 . . . . 5 Launcher 5 | . . . . . 2 . . . . 1 . 1 . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 2 2 . . . . 2 . . . . . . . Corrupted Parts 5 | . . . 4 . . . . . . 1 . . . . . . . System Corruption 17 | . . . 14 . . . . . . 3 . . . . . . . Parts Lost 78 | . 6 5 3 7 3 7 . 2 . . . . . . . 3 42 Power 15 | . 1 3 . . . 2 . . . . . . . . . . 9 Propulsion 16 | . 2 . 2 2 . 2 . . . . . . . . . . 8 Utility 27 | . 1 1 . 5 2 3 . 2 . . . . . . . 2 11 Weapon 20 | . 2 1 1 . 1 . . . . . . . . . . 1 14 Highest Loss Streak 12 | . 5 2 1 3 2 5 . 1 . . . . . . . 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 95 99 98 96 99 96 99 96 99 94 94 87 89 92 94 94 72 Engine 10 | . 8 16 16 13 15 14 15 10 6 11 8 2 . . . . . Core 1 | . 5 5 1 1 . . . . 3 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 2 7 10 10 10 10 5 Leg 13 | . 27 22 17 14 15 14 15 11 11 11 11 10 10 10 10 10 5 Device 20 | . 10 12 18 19 22 18 20 20 23 23 23 24 26 29 31 31 20 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 4 Processor 13 | . . . 5 14 15 15 15 14 17 17 17 15 15 15 15 15 16 Protection 7 | . . 8 7 6 6 9 9 7 11 5 5 5 5 5 5 5 1 Energy Gun 7 | . 13 19 17 9 6 6 6 5 5 . . . . . . . 4 Energy Cannon 2 | . . . . 2 . . . 5 6 10 6 4 5 5 5 4 2 Ballistic Gun 2 | . 13 1 . . . . . . . 4 9 10 10 10 10 10 2 Ballistic Cannon 3 | . . . . 1 6 6 6 5 2 . . . . . . . 2 Peak Build Rating 126 | 6 11 17 33 52 54 52 52 69 75 84 87 97 97 107 107 114 126 Average Rating 58 | 6 8 15 28 43 52 49 48 64 70 79 84 92 97 104 107 110 96 On Entrance 60 | 6 6 11 16 33 52 52 38 52 69 74 82 87 97 97 107 107 111 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 13 16 29 69 87 87 93 81 92 110 113 107 108 105 107 107 120 124 Greatest Support 70 | 20 20 20 30 35 35 35 37 37 37 37 37 37 37 40 40 45 70 Greatest Overweight (x) 32 | . 1 1 3 4 2 2 2 2 2 3 2 2 2 2 2 2 32 Average Overweight (x) 1 | . . . 1 2 2 1 1 2 2 2 2 2 2 2 2 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 12 20 20 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 6 7 8 17 19 15 16 18 19 19 20 20 20 20 20 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 8 12 20 18 13 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 29% | Mutant 22% | Commander-Mutant 17% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Commander-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Tank | -5/Factory Scavenger-Skirmisher | -5/Extension Commander-Skirmisher | -5/Cetus Commander-Skirmisher | -5/Archives Commander-Skirmisher | -4/Factory Commander-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Matter Collected 5205 | 200 313 335 237 644 327 560 306 233 336 109 2 . 95 110 . 152 1246 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10397 | . 532 1169 718 2033 729 376 . 266 1267 309 . . 66 161 . 208 2563 Parts 499 | . 26 77 46 79 33 14 . 13 53 12 . . 2 2 . 18 124 Haulers Intercepted 5 | . . 2 3 . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 2 1 2 . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . 13 14 . 19 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Combat Hostiles Destroyed 198 | . 12 26 12 45 14 7 . 5 19 6 . . . 4 . 3 45 Guns 104 | . 12 24 10 22 4 4 . 1 2 . . . . 2 . 2 21 Cannons 61 | . . . . 15 6 3 . 4 14 1 . . . 2 . 1 15 AOE 18 | . . 2 . 4 4 . . . . 3 . . . . . . 5 Classes Destroyed 16 | . 4 4 3 2 1 . . . 2 . . . . . . . . Worker 10 | . . . 1 3 3 . . . . . . . . . . . 3 Builder 2 | . . 1 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . 2 3 . . . . . . . . . . . . . . Recycler 7 | . 1 1 . . 1 1 . . . . . . . . . . 3 Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . Operator 4 | . . 1 1 1 1 . . . . . . . . . . . . Watcher 4 | . 1 1 . . 2 . . . . . . . . . . . . Swarmer 47 | . 3 13 4 3 4 1 . . . 2 . . . 3 . . 14 Grunt 76 | . 9 8 5 25 5 1 . 3 13 . . . . . . . 7 Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 4 | . . . . 2 . . . . 1 . . . . . . . 1 Sentry 22 | . . 5 1 5 2 3 . . 1 . . . . 1 . . 4 Hunter 12 | . . . 2 1 1 . . . 1 1 . . . . . 2 4 Programmer 30 | . . . . 9 2 2 . 2 . . . . . . . 1 14 Behemoth 2 | . . . . . . . . . 1 . . . . . . . 1 Cetus Guard 3 | . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 3 7 4 8 6 4 . 3 3 3 . . . 3 . 2 13 Combat Bots Only 8 | . 3 5 4 7 6 4 . 3 3 3 . . . 3 . 2 8 Max Kills in Single Turn 5 | . 1 2 2 5 4 1 . 1 2 3 . . 1 1 . 1 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . 1 Exploded 4 | . . 1 . 4 4 . . . . 3 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Hostile Shots Fired 1795 | . 131 153 57 275 158 141 . 22 73 39 . . . 12 88 86 560 Missed 555 | . 35 42 15 93 51 46 . 6 27 13 . . . 1 31 24 171 Damage Taken 15972 | . 886 1077 518 1813 939 743 . 190 721 340 . . . 210 805 489 7241 Core 2424 | . 203 88 150 205 102 118 . 10 90 31 . . . 11 68 42 1306 Absorbed by Shields 1104 | . . . . . . . . 63 381 130 . . . . . 365 165 Ignored by Resistances 4886 | . 273 322 151 541 288 234 . 74 294 134 . . . 59 237 239 2040 Regen/Repaired (Parts) 664 | . . 63 . . . . 531 . . . . . . . 70 . . Core Remaining (%) 68 | 100 18 78 72 . . . 39 . . . 86 . . . . 89 . Volleys Fired 549 | . 51 73 40 96 50 25 . 9 38 11 1 1 1 6 1 12 134 Largest 3 | . 2 2 2 2 2 2 . 3 3 3 3 1 3 3 3 3 3 Hottest 281 | . 70 101 115 160 81 81 . 193 252 206 160 43 160 160 160 160 281 Shots Fired 1115 | . 89 137 69 186 94 50 . 27 103 13 3 1 3 18 3 29 290 Gun 722 | . 89 137 69 111 45 26 . 9 27 1 2 . 2 12 2 24 166 Cannon 382 | . . . . 75 47 24 . 18 75 11 1 . 1 6 1 5 118 Launcher 9 | . . . . . 2 . . . . 1 . 1 . . . . 5 Special 2 | . . . . . . . . . 1 . . . . . . . 1 Kinetic 330 | . 43 17 . 38 47 24 . 9 19 1 2 . 2 12 2 24 90 Thermal 575 | . 46 70 24 111 45 26 . 9 37 1 1 . 1 6 1 5 192 Explosive 9 | . . . . . 2 . . . . 1 . 1 . . . . 5 Electromagnetic 199 | . . 50 45 37 . . . 9 46 10 . . . . . . 2 Robot Hit Streak 78 | . 21 23 15 25 38 23 . 23 78 10 2 . . 9 6 32 39 Robot Miss Streak 6 | . 2 5 6 3 2 1 . . 1 4 5 . 3 4 . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 19 | . 3 5 3 4 . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . 1 Capacitor 22 | . . . . . . . . . . . . . . . . . 22 Shots Hit Robots 899 | . 73 99 55 152 76 43 . 23 86 9 2 . . 12 3 26 240 Core Hits 437 | . 27 49 45 106 35 13 . 10 34 6 2 1 1 6 . 8 94 Critical Kills 33 | . . . . 5 5 2 . 2 5 . . . . . . 1 13 Critical Parts Destroyed 54 | . . . . 9 14 10 . 2 6 . . . . . . . 13 Critical Strikes 106 | . 4 2 . 15 23 13 . 4 13 1 . . . . . 1 30 Burn 11 | . 4 2 . . 3 . . . 2 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 88 | . . . . 14 20 13 . 4 11 . . . . . . 1 25 Blast 3 | . . . . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . 1 . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24173 | . 765 1631 1192 4471 1821 809 . 378 2401 602 62 11 33 425 93 673 8806 Guns 12843 | . 765 1495 1038 2736 805 476 . 149 426 . 27 . . 219 60 476 4171 Cannons 8093 | . . . . 1048 581 333 . 227 1754 306 35 . 33 206 33 197 3340 Explosions 3129 | . . 131 140 636 427 . . . 200 296 . 11 . . . . 1288 Melee . | . . . . . . . . . . . . . . . . . . Ramming 108 | . . 5 14 51 8 . . 2 21 . . . . . . . 7 Kinetic 5017 | . 291 128 . 472 581 333 . 87 264 . 27 . . 219 60 476 2079 Thermal 13073 | . 474 697 392 3372 805 476 . 149 785 34 35 . 33 206 33 197 5385 Explosive 2022 | . . . . . 427 . . . . 296 . 11 . . . . 1288 Electromagnetic 3953 | . . 801 786 576 . . . 140 1331 272 . . . . . . 47 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 14 2 6 7 . . 1 5 5 . . . . 2 5 Average Corruption 3 | . . . 12 1 4 6 . . 1 1 5 . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . 14 Effects 249 | . . . 36 44 30 70 . . 10 6 4 . . . . 8 41 Message Errors 51 | . . . 7 10 3 17 . . 2 2 1 . . . . 2 7 Matter Fused 65 | . . . 7 9 10 20 . . 4 . . . . . . 3 12 Heat Flow Errors 37 | . . . 9 9 4 7 . . 1 1 . . . . . 1 5 Energy Discharges 28 | . . . 1 3 3 7 . . 1 1 2 . . . . 2 8 Parts Rejected 5 | . . . 1 1 . 3 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 24 | . . . 6 7 3 5 . . 1 1 . . . . . . 1 Data Loss (major) 13 | . . . 1 1 4 6 . . . 1 . . . . . . . Misfires 14 | . . . 2 2 2 2 . . 1 . . . . . . . 5 Alerts 5 | . . . 2 1 . . . . . . 1 . . . . . 1 Weapon Failures 6 | . . . . 1 1 2 . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . 5 9 181 37 . . . 49 2 . . . 10 . . 123 Projectiles 153 | . . . . 2 7 . . . 12 . . . . 10 . . 122 Explosions 263 | . . 5 9 179 30 . . . 37 2 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . 5 8 3 . . 3 . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . 5 8 3 . . 2 . . . . . . . 4 Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 250 | . . 72 51 52 35 . . . 40 . . . . . . . . Shots 8 | . . 2 3 1 1 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 2 2 6 1 . . 1 3 . . . . . . . 1 Kicked 16 | . . 2 2 6 1 . . 1 3 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . 239 120 237 238 235 248 . 4 . . . . . . 193 . 335 Average Temperature 68 | . 85 29 56 39 109 91 . 4 . . . . . . 103 . 103 Received Heat Transfer 4174 | . 621 426 243 708 381 225 . 48 267 . . . . 18 285 . 952 Effects 2 | . 2 . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 2 . . . . . 3 2 . . . . . . . Combat Hostiles 7 | . . . 2 . . . . . 3 2 . . . . . . . Parts Fried 9 | . . 1 1 . . . . . 3 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 4 . . . . . . . . . . . . 4 Combat Hostiles 8 | . . . . 4 . . . . . . . . . . . . 4 Parts Melted 48 | . 2 3 1 13 1 2 . . 3 . . . . . . . 23 Heat Transferred 21409 | . 1631 1735 593 6225 1739 888 . 296 1425 18 37 . 37 222 37 185 6341 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 4 4 . . . . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Peak Influence 615 | . 297 422 301 289 320 90 . 251 244 218 125 113 . . . . 615 Initial 600 | . . 19 79 44 33 . . . 28 59 5 36 . . . . 600 Average 117 | . 150 130 139 78 149 30 . 81 80 69 104 34 . . . . 388 Maximum Alert Level 2 | . 1 2 1 1 1 . . 1 1 1 . . . . . . 2 Low Security (%) 80 | 100 62 77 85 91 70 100 . 82 97 99 100 100 . . . . 7 Level 1 13 | . 37 14 14 8 29 . . 17 2 . . . . . . . 46 Level 2 5 | . . 7 . . . . . . . . . . . . . . 46 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 4 1 22 3 . . 3 1 1 . 2 . . . . 10 Investigation 12 | . 1 1 . 6 . . . 1 . 1 . . . . . . 2 Extermination 17 | . . . . 8 2 . . 1 . . . 2 . . . . 4 Reinforcement 10 | . . 3 1 2 1 . . 1 1 . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 8 | . . . . 6 . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Distress Signals 16 | . 2 5 2 1 2 . . 1 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 21 46 18 60 21 7 . 20 33 12 3 1 6 13 8 6 56 Peak Tracking Total 8 | . 7 8 3 5 6 4 . 5 4 6 1 1 4 6 8 4 8 Tactical Retreats 16 | . 2 2 . 4 1 . . . 1 . . . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Traps Triggered 3 | . . . . . . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . 1 . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Machines Disabled 25 | . . 2 4 6 3 . . . 3 1 2 . . . . . 4 Max in Single Turn 4 | . . 1 1 4 1 . . . 1 1 . . . . . . 2 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Machines Accessed 76 | . 7 9 5 18 4 13 3 3 6 2 . 2 1 . 1 . 2 Terminals 50 | . 6 7 2 11 4 6 . 2 6 2 . 2 . . . . 2 Fabricators 4 | . . . . 3 . . . 1 . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 1 . 7 . . . . . . . . . . . Scanalyzers 4 | . . 1 1 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Total Hacks 196 | . 16 26 14 50 11 21 13 8 14 3 . 5 1 . 1 . 13 Successful 115 | . 12 20 9 21 8 14 13 4 7 1 . 1 1 . 1 . 3 Failed 81 | . 4 6 5 29 3 7 . 4 7 2 . 4 . . . . 10 Catastrophic 10 | . . 2 . 5 . . . . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 115 | . 12 17 8 30 8 18 . 4 2 1 . 5 . . . . 10 Terminals 139 | . 15 20 7 34 11 13 . 4 14 3 . 5 . . . . 13 Fabricators 13 | . . . . 9 . . . 4 . . . . . . . . . Repair Stations 4 | . . 2 2 . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 2 . 8 . . . . . . . . . . . Scanalyzers 9 | . . 4 3 2 . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . Terminal Hacks 45 | . 3 4 1 6 3 1 13 2 7 1 . . 1 . 1 . 2 Record 9 | . . . . . . . 5 . 3 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 8 | . . . . . 1 . 7 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 8 | . . . . . 1 . . 1 4 . . . 1 . 1 . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . . . . 1 Terminal Index 6 | . . 1 1 1 . 1 . 1 . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . 5 . . . 1 . . . . . . . . . Load Schematic 3 | . . . . 2 . . . 1 . . . . . . . . . Build 3 | . . . . 3 . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzer 5 | . . 4 1 . . . . . . . . . . . . . . Insert Component 3 | . . 2 1 . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 52 | . 9 10 4 8 5 13 . 1 . . . 1 . . . . 1 Terminals 40 | . 8 10 3 6 5 6 . . . . . 1 . . . . 1 Track 1 | . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 18 | . 3 4 1 4 2 2 . . . . . 1 . . . . 1 Skim 20 | . 5 6 2 . 3 4 . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 1 . 7 . . . . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . . . . . . Tunnel 8 | . 1 . . . . 7 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 5 4 16 4 6 . 2 6 3 . 2 . . . . 2 Full Trace Events 11 | . . . . 5 . 2 . 1 . 1 . . . . . . 2 Feedback Events 3 | . . . . . . . . 1 . 1 . . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Robots Built 6 | . . . . 6 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . 18 . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 35 | . . . . 35 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 83 | . . 51 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 9 9 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % 1 | . . . . . . . . 1 1 1 1 . . . . . . Robots Rewired 26 | . . . . . . 11 . . 15 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Total Allies 45 | . . . . 6 . 11 1 . 22 5 . . . . . . . Largest Group 18 | . . . . 3 2 11 12 12 15 18 16 14 14 9 5 . . Highest-Rated Group 966 | . . . . 48 32 245 285 285 554 966 910 720 720 584 416 . . Highest-Rated Ally 159 | . . . . 16 16 40 40 40 159 159 159 96 96 96 96 . . Total Orders 8 | . . . . . . 2 3 . . 2 . . . . 1 . . STAY 3 | . . . . . . 1 1 . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 4 | . . . . . . 1 2 . . 1 . . . . . . . Ally Attacks 482 | . . . . 33 20 . . 105 120 49 20 19 49 52 15 . . Total Damage 11969 | . . . . 386 231 . . 2300 3547 939 462 643 1276 1504 681 . . Kills 83 | . . . . 3 3 . . 20 21 7 4 2 6 12 5 . . Allies Corrupted 3 | . . . . . . . . 2 . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . . . . . 1 1 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Robot Analysis Total 8 | . . . . . 1 . 7 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Turns Passed 28885 | 2 838 1711 1186 4881 1322 2666 5639 996 2613 863 140 807 768 902 654 854 2043 Spaces Moved 10342 | 1 556 766 396 1697 435 911 2081 339 839 239 46 284 266 330 251 311 594 Core 2 | . . . . . . . . . . . . . . . . . 2 Treads 146 | . . . . . . . . . . . . . . . . . 146 Legs 10194 | 1 556 766 396 1697 435 911 2081 339 839 239 46 284 266 330 251 311 446 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 190 260 265 200 200 275 275 265 265 265 265 260 260 260 160 Average Speed 247 | 120 120 181 216 261 265 264 266 275 275 274 265 265 265 261 260 260 229 Slowest Speed 1650 | 120 190 190 330 400 265 270 275 275 275 345 265 265 265 265 260 260 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 75 62 22 32 55 99 93 10 88 60 68 6 45 58 50 57 13 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 12 | . 2 2 . . . 7 . . . . . . . 1 . . . Known Exits Taken 12 | . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . . 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . 4 . . . . . 1 . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 185 | . . 50 4 27 28 . . . 13 18 . 7 . 1 . 6 31 Melee . | . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . . . . 4 . . . . 1 . 6 13 AOE 161 | . . 50 4 27 28 . . . 9 18 . 7 . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Res Total 12594 | 4 641 950 654 1935 510 1116 2181 382 1066 437 64 336 329 358 251 332 1048 Wait 1018 | . 8 69 180 56 4 70 68 18 18 163 14 46 61 14 . . 229 Move 10325 | . 555 765 395 1696 434 910 2080 338 838 238 45 283 265 329 250 310 594 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 116 | . 10 5 7 25 3 1 15 5 10 5 . . 1 . . 3 26 Fast Attach 82 | . 6 6 10 9 1 5 2 2 3 5 1 2 . 3 . 1 26 Attach 66 | . 1 5 3 8 3 8 3 5 1 2 . . . . . 2 25 Detach 12 | . . . 1 2 1 3 2 . . . . . . . . . 3 Swap 71 | . 5 12 6 14 8 . 3 2 8 2 1 3 . 2 . 2 3 Drop 119 | 4 5 13 10 23 5 3 8 2 18 11 2 1 1 4 . 2 7 Fire 549 | . 51 73 40 96 50 25 . 9 38 11 1 1 1 6 1 12 134 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 16 | . . 2 2 6 1 . . 1 3 . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . . . Rewire 210 | . . . . . . 91 . . 119 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 403 | -10/Materials | Core integrity fell below 50% 436 | -10/Materials | Core integrity fell below 20% 456 | -10/Materials | Lost 5 parts (1p2n2w) 671 | -10/Materials | Discovered new exit (range 11) 706 | -10/Materials | Build established: Scavenger-Mutant 753 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 6) 1781 | -9/Materials | Discovered new exit (range 4) 2262 | -9/Materials | Discovered new exit (range 16) 2378 | -9/Materials | Repaired Imp. EM Shotgun 2380 | -9/Materials | Loaded intel: 11 terminal locations 2412 | -9/Materials | Learned Storage emergency access door positions 2432 | -9/Materials | Learned Storage trap positions 2444 | -9/Materials | Learned location of Zion (-6) 2447 | -9/Materials | Learned Storage emergency access door positions 2462 | -9/Materials | Identified exit to Mines 2462 | -9/Materials | Identified exit to Materials 2552 | -9/Materials | Entered another Materials area 2552 | -8/Materials | Evolved 2 slots: Utility x2 2781 | -8/Materials | Discovered new exit (range 15) 2894 | -8/Materials | System corruption reached 10% 3386 | -8/Materials | Build established: Mutant 3738 | -8/Materials | Entered Factory 3738 | -7/Factory | Evolved 2 slots: Utility x2 3739 | -7/Factory | Identified exit to Storage 4446 | -7/Factory | Garrison activated, responded to threat 5977 | -7/Factory | Discovered new exit (range 8) 6193 | -7/Factory | Lost 3 parts (3u) 6211 | -7/Factory | Destroyed 7 combat bots 6566 | -7/Factory | Identified exit to Lower Caves 6922 | -7/Factory | Build established: Scavenger-Mutant 7147 | -7/Factory | Fabricated G-47 Trooper? 7254 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 7690 | -7/Factory | Build established: Mutant 8431 | -7/Factory | Fabricated G-47 Trooper (x3) 8619 | -7/Factory | Discovered new exit (range 7) 8619 | -7/Factory | Entered Storage 8619 | -7/Storage | Accompanied by 2 allies 8620 | -7/Storage | Loaded intel: 22 trap records 9408 | -7/Storage | Identified exit to Recycling 9933 | -7/Storage | Used back door to open Recycling access 9941 | -7/Storage | Entered Recycling 10259 | -7/Recycling | Scanned before Scraplab entrance 10363 | -7/Recycling | Entered Scraplab 10384 | -7/Recycling | Discovered new exit (range 4) 11170 | -7/Recycling | Discovered new exit (range 16) 11611 | -7/Recycling | Core integrity fell below 50% 11668 | -7/Recycling | Lost 5 parts (2p1n2u) 12089 | -7/Recycling | Build established: Commander-Mutant 12607 | -7/Recycling | Entered Scraptown 12607 | -7/Scraptown | Accompanied by 11 allies 12607 | -7/Scraptown | System corruption cleaned by C-Scrubber 12911 | -7/Scraptown | Visited Awakened 12987 | -7/Scraptown | Visited TADAMA 13085 | -7/Scraptown | Visited Spacefarers 13252 | -7/Scraptown | Visited CR-KLE's Repair Center 13290 | -7/Scraptown | CR-KLE repaired 7 parts 13484 | -7/Scraptown | Discovered new exit (range 13) 15245 | -7/Scraptown | Visited The Evicted 15370 | -7/Scraptown | Visited SPCMW 15572 | -7/Scraptown | Visited UFD Registry 15572 | -7/Scraptown | Registered with UFD as "Wavecoil" 15683 | -7/Scraptown | Visited Abandonware Association 15723 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 15723 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 15815 | -7/Scraptown | Visited Chapter 10 15907 | -7/Scraptown | Visited DA-N13 Charitable Foundation 15978 | -7/Scraptown | Found DCF Scrap (27 items) 16154 | -7/Scraptown | Discovered new exit (range 3) 16385 | -7/Scraptown | Visited Science Guys 16508 | -7/Scraptown | Visited Observation Area 16849 | -7/Scraptown | Visited Analyses Database 16918 | -7/Scraptown | Visited LU-1G1's Boring Crew 17358 | -7/Scraptown | Visited Curators Association 17463 | -7/Scraptown | Visited Botcube Research 17540 | -7/Scraptown | Found Botcube 17749 | -7/Scraptown | Botcube activated 17759 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun. 18246 | -7/Scraptown | Entered Factory 18246 | -5/Factory | Accompanied by 12 allies 18246 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 18554 | -5/Factory | Build established: Commander-Tank 18776 | -5/Factory | Hacking Suite fried by hacking feedback 18911 | -5/Factory | Lost 4 allies 19207 | -5/Factory | Lost 4 allies 19226 | -5/Factory | Discovered new exit (range 5) 19240 | -5/Factory | Identified exit to Extension 19242 | -5/Factory | Entered Extension 19253 | -5/Extension | Disrupted transfer network 19283 | -5/Extension | Build established: Scavenger-Skirmisher 19307 | -5/Extension | Rescued A7 20584 | -5/Extension | Rescued a captive Derelict 20585 | -5/Extension | Rescued a captive Derelict 20658 | -5/Extension | Rescued a captive Derelict 20658 | -5/Extension | Rescued a captive Derelict 20754 | -5/Extension | Build established: Commander-Skirmisher 21027 | -5/Extension | Spotted B-75 Beast 21030 | -5/Extension | Allies destroyed B-75 Beast 21049 | -5/Extension | Spotted B-75 Beast 21061 | -5/Extension | Destroyed B-75 Beast 21291 | -5/Extension | Rescued a captive Derelict 21356 | -5/Extension | Build established: Scavenger-Skirmisher 21556 | -5/Extension | Lost 4 allies 21559 | -5/Extension | Rescued a captive Derelict 21782 | -5/Extension | Discovered new exit (range 10) 21785 | -5/Extension | Discovered new exit (range 6) 21834 | -5/Extension | Identified exit to Cetus 21855 | -5/Extension | Entered Cetus 21855 | -5/Cetus | Accompanied by 15 allies (A7) 21860 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21902 | -5/Cetus | Spotted Cetus Guard 21902 | -5/Cetus | Spotted Cetus Guard 21908 | -5/Cetus | Destroyed Cetus Guard 21908 | -5/Cetus | Spotted Cetus Guard 21909 | -5/Cetus | Spotted Cetus Guard 21920 | -5/Cetus | Allies destroyed Cetus Guard 21921 | -5/Cetus | Build established: Commander-Skirmisher 21923 | -5/Cetus | Destroyed Cetus Guard 21928 | -5/Cetus | Destroyed Cetus Guard 22110 | -5/Cetus | Started Cetus Manufacturing Module 22135 | -5/Cetus | Manufactured an Enhanced Grunt 22160 | -5/Cetus | Manufactured an Enhanced Grunt 22185 | -5/Cetus | Manufactured an Enhanced Grunt 22210 | -5/Cetus | Manufactured an Enhanced Grunt 22235 | -5/Cetus | Manufactured an Enhanced Grunt 22605 | -5/Cetus | Security sweep announced 22666 | -5/Cetus | Discovered new exit (range 15) 22703 | -5/Cetus | Identified exit to Archives 22718 | -5/Cetus | Entered Archives 22718 | -5/Archives | Accompanied by 16 allies (A7) 22807 | -5/Archives | Discovered new exit (range 15) 22842 | -5/Archives | Identified exit to Factory 22858 | -5/Archives | Entered Factory 22858 | -4/Factory | Accompanied by 14 allies 22858 | -4/Factory | Evolved 2 slots: Utility x2 23589 | -4/Factory | Discovered new exit (range 8) 23605 | -4/Factory | Identified exit to Upper Caves 23665 | -4/Factory | Entered Upper Caves 23665 | -4/Upper Caves | Accompanied by 14 allies 23742 | -4/Upper Caves | Lost 3 allies 23828 | -4/Upper Caves | Found DCF Scrap (12 items) 24386 | -4/Upper Caves | Discovered new exit (range 7) 24399 | -4/Upper Caves | Identified exit to Upper Caves 24433 | -4/Upper Caves | Entered another Upper Caves area 24433 | -4/Upper Caves | Accompanied by 9 allies 24570 | -4/Upper Caves | Build established: Scavenger-Skirmisher 24642 | -4/Upper Caves | Ambushed by wild Derelicts 24924 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25310 | -4/Upper Caves | Discovered new exit (range 5) 25325 | -4/Upper Caves | Identified exit to Warlord 25335 | -4/Upper Caves | Entered Warlord 25335 | -4/Warlord | Accompanied by 5 allies 25655 | -4/Warlord | Rebuked by Warlord 25680 | -4/Warlord | Warlord's base attacked by MAIN.C 25915 | -4/Warlord | Opened side exit 25971 | -4/Warlord | Discovered new exit (range 9) 25986 | -4/Warlord | Identified exit to Proximity Caves 25989 | -4/Warlord | Entered Proximity Caves 26090 | -3/Proximity Caves | Ambushed by research squad 26096 | -3/Proximity Caves | Spotter reported a threat 26122 | -3/Proximity Caves | Spotter reported a threat 26166 | -3/Proximity Caves | Lost 3 parts (2u1w) 26230 | -3/Proximity Caves | Spotter reported a threat 26283 | -3/Proximity Caves | Spotter reported a threat 26833 | -3/Proximity Caves | Discovered new exit (range 4) 26838 | -3/Proximity Caves | Identified exit to Research 26843 | -3/Proximity Caves | Entered Research 26843 | -3/Research | Evolved 2 slots: Utility x2 27125 | -3/Research | Search patrols dispatched 27181 | -3/Research | Lost 3 parts (1n1u1w) 27343 | -3/Research | Search patrols dispatched 27399 | -3/Research | Spotted B-86 Titan 27477 | -3/Research | Destroyed B-86 Titan 27499 | -3/Research | Lost 12 parts (3p2n4u3w) 27549 | -3/Research | Found Hvy. Reflective Plating 27643 | -3/Research | Destroyed 8 combat bots 27650 | -3/Research | Lost 7 parts (2n2u3w) 27914 | -3/Research | Build established: Scavenger-Mutant 28077 | -3/Research | Lost 3 parts (2u1w) 28159 | -3/Research | Identified exit to Quarantine 28179 | -3/Research | Core integrity fell below 50% 28214 | -3/Research | Garrison activated, responded to threat 28280 | -3/Research | Lost 6 parts (3p1n1u1w) 28342 | -3/Research | Core integrity fell below 20% 28397 | -3/Research | Lost 8 parts (3p2n3w) 28455 | -3/Research | Found Unknown Device 28455 | -3/Research | Identified Quantum Capacitor 28704 | -3/Research | Build established: Scavenger-Gunner 28886 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 28803_ Acquired Myomer Leg. 28806_ Acquired Lgt. Antimatter Reactor. 28811_ System corrupted: Matter fused (-10). 28812_ Acquired Myomer Leg. 28815_ Acquired Imp. Targeting Computer. 28822_ Acquired 46 matter. 28836_ System corrupted: FCS attempts to trigger Matter Neutralizer. 28836_ System corrupted: Matter Neutralizer misfires. 28853_ Connecting with Terminal... Feedback: System corruption (+1%). 28853_ Adv. Corruption Screen intercepted 1% system corruption. 28853_ ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. 28864_ Dropped Lgt. Antimatter Reactor. 28864_ Acquired Mic. Antimatter Reactor. 28871_ System corrupted: Energy discharge (-72). 28886_ Slug penetrates Recycling Unit. 28886_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ??????????????????????????######## #??????????? | | ???????????????????"""""??# #??????????? | | ???????????????????"""""??# #??????????? | | ???????????????????"""""??# ! % %h% #??????????? | | ??????????????????????????#^! ^"" #??????????? | | ??????????????????????????#!! !"" #??????????? | | ?###########+###??????????#!! %^ Y"h #? """???""? | | # *#???######## "" k#? """???""? | | ! # ##### RR % " # ?"""???Y"? | | # "" @ =%%% # ???????""? | | # T" % +????????""? | | # ##### % #??"""?????? | | "" "" # | #???# ########## #??"""?????? | | ?""T"" ## ##???# # !!! # #??"""?????? | | ??""" ## #????# # !! # #??????????? | | ######+### #????# # ! # #??????????? | | #????# # # ############ | | %[[ #????# # # # # | | [ #????# # + + # | | #????# # # #"""" # | | ######+########????# # # #"""" # | | # #????????# # # #"""" # | | # ##???????# ########## #"""" ### | | # ????????#% #????????# # " + | | # ! ##???????# #????????# # ### | | # #????????# ##???????# # #?# | | # #????????# % "##??????# ##########?# | | # [% #?????#### # ####???# #??????????# | | # ??????# # "#"""##### ############ | | #################""# | | % % % % | | !% % | | % % | | % == ######+### ###########+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 180 Energy Generation 39 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Corruption Block 20 Armor Coverage 825 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedPoweredTube Manual? 0 Play Time 02:22:11 Cumulative 254.7 hours Start 2024.08.08 @ 10:38:20 End 2024.08.08 @ 13:13:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 190 Rogue 63 Adventurer 101 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 44506592-e394-4886-929c-46e51313e9c1