Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 14:15:30 Player: Julianium Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2362) 2362 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 7376 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 188 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Light Armor Plating Heavy EM Pulse Gun Small Laser Small Laser Firepult Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Firepult Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Improved VTOL Module High-capacity Storage Unit High-capacity Storage Unit Medium Battery High-capacity Matter Pod Compact Matter Pod Light Armor Plating EM Pulse Gun Small Laser Small Laser Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Field Lobotomy Kit [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 3 | . . . . . 1 . . . 2 Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 1 . . . 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 103 | 6 4 . 9 8 16 22 15 12 11 Power 21 | 1 1 . . 2 2 6 6 . 3 Engine 7 | 1 1 . . 2 1 1 1 . . Core 14 | . . . . . 1 5 5 . 3 Reactor . | . . . . . . . . . . Propulsion 30 | 3 . . . 3 5 9 3 4 3 Treads . | . . . . . . . . . . Leg 9 | 1 . . . 3 3 2 . . . Wheel 17 | 2 . . . . . 7 3 4 1 Hover . | . . . . . . . . . . Flight 4 | . . . . . 2 . . . 2 Utility 22 | . 3 . 2 . 4 4 2 5 2 Device 4 | . . . . . 2 1 1 . . Storage 11 | . 3 . 2 . 1 . . 3 2 Processor 3 | . . . . . . 1 1 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 2 . 1 . Artifact . | . . . . . . . . . . Weapon 30 | 2 . . 7 3 5 3 4 3 3 Energy Gun 10 | 1 . . 1 2 2 . 2 2 . Energy Cannon 3 | . . . 1 . . . 1 . 1 Ballistic Gun 8 | 1 . . 1 . 1 3 . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 1 . 1 . . Special Weapon 2 | . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 Parts Lost 29 | . . . . 2 . 4 6 3 14 Power 6 | . . . . . . . 2 . 4 Propulsion 10 | . . . . 2 . 1 2 1 4 Utility 7 | . . . . . . 3 1 1 2 Weapon 6 | . . . . . . . 1 1 4 Highest Loss Streak 13 | . . . . 2 . 1 3 3 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 83 100 100 99 94 95 82 90 87 Engine 7 | . 14 14 14 14 16 1 1 . . Core 8 | . . . . . 1 16 16 18 23 Leg 11 | . . . . 26 22 13 . . . Wheel 12 | . 28 28 28 . . 9 19 19 14 Device 3 | . . . . . 12 7 . . . Storage 16 | . 12 28 28 28 11 9 9 16 12 Processor 1 | . . . . . . . 13 4 6 Protection 3 | . . . . . 2 8 . 4 5 Energy Gun 9 | . 14 14 12 5 7 8 6 18 9 Ballistic Gun 7 | . 14 14 14 . 3 9 3 4 11 Launcher 2 | . . . . 8 7 . 3 3 . Slashing Weapon 6 | . . . 1 14 9 9 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 5 51 51 51 59 77 68 80 65 84 Greatest Support 48 | 20 20 20 20 20 38 48 40 32 30 Greatest Overweight (x) 25 | . 2 2 2 16 25 6 4 4 14 Average Overweight (x) 1 | . 1 2 1 2 2 1 2 2 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 14 20 19 20 20 20 20 20 20 Most Carried 20 | 5 10 10 19 20 20 20 20 20 15 Average Carried 16 | 2 7 9 11 19 18 19 18 18 13 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 9 10 17 20 20 20 19 16 13 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 8% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Skirmisher | -8/Recycling Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 1555 | 263 . . 261 145 195 237 353 101 . Remotely . | . . . . . . . . . . Salvage Created 2788 | 32 . . . 100 353 1030 1054 200 19 Parts 120 | 2 . . . 5 21 54 32 4 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 55 | 1 . . . 3 7 17 24 3 . Melee 26 | . . . . 2 6 14 4 . . Guns 9 | 1 . . . 1 . 3 2 2 . Cannons 2 | . . . . . . . 2 . . AOE 14 | . . . . . 1 . 12 1 . Classes Destroyed 13 | 1 . . . 2 5 3 1 1 . Worker 2 | . . . . . . 1 . . 1 Builder 1 | . . . . . 1 . . . . Recycler 2 | . . . . . . 1 . 1 . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . . . . 1 2 . . . Swarmer 9 | . . . . . 2 . 7 . . Grunt 30 | 1 . . . 1 2 12 14 . . Brawler 2 | . . . . 1 . . . 1 . Duelist 1 | . . . . . . . 1 . . Sentry 7 | . . . . . 2 5 . . . Demolisher 2 | . . . . 1 . . . 1 . Hunter 3 | . . . . . 1 . 2 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 13 | 1 . . . 2 3 4 13 4 1 Combat Bots Only 13 | 1 . . . 2 3 3 13 3 . Max Kills in Single Turn 4 | 1 . . . 1 1 1 4 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 1 . 4 1 . Melee 1 | . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Hostile Shots Fired 424 | 3 . . . 8 36 61 90 8 218 Missed 109 | 2 . . . . 14 11 16 3 63 Damage Taken 4309 | 12 . . . 354 175 798 1159 154 1657 Core 1401 | . . . . 82 24 156 280 2 857 Absorbed by Shields 109 | . . . . . 69 40 . . . Core Remaining (%) 61 | 100 . . . 67 . . . 16 . Volleys Fired 64 | 3 1 . . 5 7 12 23 6 7 Largest 4 | 2 2 . . 1 2 2 3 3 4 Hottest 250 | 60 60 . . 20 88 83 250 113 161 Shots Fired 125 | 6 2 . . 5 14 24 41 13 20 Gun 100 | 6 2 . . 5 8 24 30 12 13 Cannon 13 | . . . . . . . 8 . 5 Launcher 10 | . . . . . 6 . 3 1 . Special 2 | . . . . . . . . . 2 Kinetic 55 | 3 1 . . 5 1 13 24 . 8 Thermal 41 | 3 1 . . . . 11 14 12 . Explosive . | . . . . . . . . . . Electromagnetic 27 | . . . . . 13 . 3 1 10 Robot Hit Streak 9 | 3 . . . 2 5 7 5 9 7 Robot Miss Streak 6 | 1 2 . . 2 3 3 6 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 152 | 4 . . . 6 21 69 28 10 14 Core Hits 91 | 2 . . . 3 10 24 42 7 3 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . . 1 1 8 1 . . Destroy 1 | . . . . 1 . . . . . Sever 10 | . . . . . 1 8 1 . . Melee Attacks 79 | . . . . 3 13 57 6 . . Impact . | . . . . . . . . . . Slashing 79 | . . . . 3 13 57 6 . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . 8 . . . Combat Hostiles 4 | . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6338 | 39 . . . 159 845 3016 1801 193 285 Guns 841 | 39 . . . 28 89 139 241 143 162 Cannons 328 | . . . . . . . 205 . 123 Explosions 1298 | . . . . . 158 . 1091 49 . Melee 3857 | . . . . 131 598 2877 251 . . Ramming 14 | . . . . . . . 13 1 . Kinetic 416 | 8 . . . 28 . 73 197 . 110 Thermal 1468 | 31 . . . . . 66 1228 143 . Explosive . | . . . . . . . . . . Electromagnetic 583 | . . . . . 247 . 112 49 175 Impact . | . . . . . . . . . . Slashing 3857 | . . . . 131 598 2877 251 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 . Average Corruption 2 | . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . 6 . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 272 | . . . . . 29 226 4 13 . Projectiles . | . . . . . . . . . . Explosions 17 | . . . . . . . 4 13 . Melee 255 | . . . . . 29 226 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . 3 . 110 20 . Shots 10 | . . . . . 1 . 8 1 . Rammed 2 | . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 910 | 46 20 . . . 228 148 910 189 504 Average Temperature 185 | 22 15 . . . 94 61 281 74 245 Received Heat Transfer 1376 | 6 . . . 24 24 392 486 . 444 Effects 37 | . . . . . . . 33 . 4 Shutdowns 13 | . . . . . . . 13 . . Energy Bleed 4 | . . . . . . . 4 . . Interference 2 | . . . . . . . 2 . . Matter Decay 3 | . . . . . . . 3 . . Short Circuit 3 | . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 10 | . . . . . . . 6 . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . . 5 . . Combat Hostiles 4 | . . . . . . . 4 . . Parts Melted 19 | . . . . . . . 19 . . Heat Transferred 6140 | 75 . . . . . 148 5617 300 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 702 | 20 13 4 . 80 222 409 702 355 115 Initial 315 | . 13 4 . . . 42 178 315 65 Average 151 | 2 13 4 . 18 74 182 473 311 78 Maximum Alert Level 3 | . . . . . 1 2 3 1 . Low Security (%) 69 | 100 100 100 . 100 86 60 15 13 100 Level 1 25 | . . . . . 13 38 30 86 . Level 2 2 | . . . . . . . 18 . . Level 3 3 | . . . . . . . 35 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 3 . . 2 Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . . . 2 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 6 | . . . . . 1 2 . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | 1 1 . . 4 11 27 25 3 13 Peak Tracking Total 9 | 1 1 . . 2 4 4 4 2 9 Tactical Retreats 6 | . . . . . 1 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 9 | . . . . 1 . 6 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 13 | . 1 . 3 1 1 6 . 1 . Terminals 5 | . 1 . . . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 19 | . 2 . 5 1 1 6 . 4 . Successful 17 | . 1 . 5 1 1 6 . 3 . Failed 2 | . 1 . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 6 | . 2 . . . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . 2 . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 11 | . 1 . 5 1 1 3 . . . Record 6 | . . . 5 . . 1 . . . Open Door 2 | . . . . 1 . 1 . . . Alert Level 3 | . 1 . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 2 . 3 . Recycle Component 2 | . . . . . . 1 . 1 . Process 2 | . . . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 3 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . . . . . . 1 . 1 . Recycled Matter 115 | . . . . . . 96 . 19 . Retrieved Matter 19 | . . . . . . . . 19 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 12 | . . . . . . 10 . . 2 Largest Group 10 | . . . . . . 10 . . 2 Highest-Rated Group 173 | . . . . . . 173 . . 73 Highest-Rated Ally 41 | . . . . . . 29 . . 41 Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . . . . 51 . . 3 Total Damage 829 | . . . . . . 664 . . 165 Kills 15 | . . . . . . 14 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 7960 | 97 167 342 1188 1372 846 2556 638 460 294 Spaces Moved 4485 | 93 107 310 1054 527 263 1200 394 337 200 Core 28 | 24 . . . 1 1 . . . 2 Treads . | . . . . . . . . . . Legs 1376 | 3 . . . 495 262 616 . . . Wheels 3080 | 66 107 310 1054 31 . 584 394 337 197 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 50 | 50 80 110 80 110 190 105 105 98 110 Average Speed 156 | 73 105 110 109 252 279 175 124 119 130 Slowest Speed 1300 | 120 110 110 110 850 1300 540 150 150 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 7 25 49 94 95 20 93 42 47 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . 3 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . 5 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 5 | . . . . . . . 5 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total 5250 | 115 158 311 1084 560 349 1573 496 382 222 Wait 383 | 5 41 1 . 10 28 232 49 17 . Move 4474 | 92 106 309 1053 526 262 1197 393 336 200 Hop 1 | . . . . . . 1 . . . Pick Up 63 | 8 5 1 13 7 11 9 4 3 2 Fast Attach 18 | 2 1 . 1 . . 8 . 6 . Attach 39 | 4 2 . 5 2 7 1 9 2 7 Detach 18 | 1 1 . 5 . 3 . 5 1 2 Swap 46 | . 1 . 3 6 9 13 6 4 4 Drop 36 | . . . 1 1 9 19 . 6 . Fire 64 | 3 1 . . 5 7 12 23 6 7 Melee 79 | . . . . 3 13 57 6 . . Ram 2 | . . . . . . . 1 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . Rewire 3 | . . . 3 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 331 | -10/Mines | Met a Derelict bent on vengeance 343 | -10/Mines | Discovered new exit (range 7) 364 | -10/Mines | Learned location of Storage (-8) 487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 487 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Discovered new exit (range 6) 525 | -10/Mines | Learned location of Mines (-9) 607 | -10/Mines | Entered Exiles 625 | -10/Exiles | Discovered new exit (range 15) 654 | -10/Exiles | Met 8R-AWN 675 | -10/Exiles | Met EX-HEX 749 | -10/Exiles | Met EX-DEC 781 | -10/Exiles | Learned location of Zion (-7) 811 | -10/Exiles | Discovered new exit (range 14) 927 | -10/Exiles | Visited The Gauntlet 1101 | -10/Exiles | Met EX-BIN 1199 | -10/Exiles | Aligned with FarCom system 1200 | -10/Exiles | Given EX-Vault access code 1650 | -10/Exiles | Opened EX-Vault 1656 | -10/Exiles | Found Prototype Special Weapon 1659 | -10/Exiles | Identified Field Lobotomy Kit 1677 | -10/Exiles | Found Prototype Energy Cannon 1680 | -10/Exiles | Found Prototype Slashing Weapon 1682 | -10/Exiles | Identified Longsword +1 1686 | -10/Exiles | Identified Firepult 1713 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1795 | -10/Exiles | Stole three prototypes: Firepult, Field Lobotomy Kit, Longsword +1 1795 | -10/Exiles | Entered Mines 1799 | -9/Mines | Assembled infested the area 1804 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1806 | -9/Mines | Discovered new exit (range 15) 2728 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3026 | -9/Mines | Discovered new exit (range 8) 3167 | -9/Mines | Entered Materials 3167 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3926 | -8/Materials | Discovered new exit (range 15) 4013 | -8/Materials | Entered Storage 4364 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4488 | -8/Storage | Lost 4 allies 4601 | -8/Storage | Lost 4 allies 4866 | -8/Storage | Build established: Scavenger-Mutant 6539 | -8/Storage | Discovered new exit (range 16) 6564 | -8/Storage | Identified exit to Garrison 6569 | -8/Storage | Entered Garrison 6593 | -8/Garrison | Triggered checkpoint 6619 | -8/Garrison | Triggered checkpoint 6668 | -8/Garrison | Core integrity fell below 50% 6692 | -8/Garrison | Lost 3 parts (1p1n1u) 6855 | -8/Garrison | Triggered checkpoint 6857 | -8/Garrison | Triggered checkpoint 6892 | -8/Garrison | Destroyed 13 combat bots 6954 | -8/Garrison | Build established: Mutant 6977 | -8/Garrison | Core integrity fell below 20% 7010 | -8/Garrison | Lost 3 parts (1p1n1w) 7193 | -8/Garrison | Discovered new exit (range 10) 7207 | -8/Garrison | Entered Recycling 7208 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 7268 | -8/Recycling | Build established: Skirmisher 7421 | -8/Recycling | Lost 3 parts (1n1u1w) 7641 | -8/Recycling | Discovered new exit (range 12) 7667 | -8/Recycling | Entered Factory 7667 | -6/Factory | Evolved 4 slots: Power x2, Utility x1, Weapon x1 7669 | -6/Factory | FarCom data flow suspended 7949 | -6/Factory | Core integrity fell below 50% 7954 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 7955 | -6/Factory | Core integrity fell below 20% 7957 | -6/Factory | Assimilated Y-54 Guardian with FLK Orb 7961 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Penetrated by Slug. Critical hit (Burn: +37). K-01 Serf collects debris. Slug penetrates H-66 Slayer. Slug penetrates Wall. Penetrated by Slug. H-66 Slayer assimilated. Slug penetrates Slayer 5a. Slug penetrates H-66 Slayer. Y-54 Guardian assimilated. Field Lobotomy Kit destroyed. Slug penetrates G-67 Veteran. Slug penetrates H-66 Slayer. K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????#" ?????????????????????????? | | ????????????????????#%" ?????????????????????????? | | ????????????????????#" ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????###?# #????????????????????????? | | ????????????????? # #????????????????????????? | | ?????????????????? # #????????????????????????? | | ??????????????????? + +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #??????????? ?????????? | | ????????????????????# gh######### k% ????????? | | ????????????????????# g R@ R ????????? | | ????????????????????# u Y ????????? | | ????????????????????# ????????? | | ????????????????????# Y######### ????????? | | ????????????????????# #??????????? ?????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ??????????????????### ###??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????## #########???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # """ #???????????????? | | ???????????????????+ + " """ #???????????????? | | ???????????????????# # " F" #???????????????? | | ???????????????????# # " "" #???????????????? | | ???????????????????# # " +???????????????? | | ???????????????????# # " #???????????????? | | ???????????????????# # " [[ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 41 Energy Capacity 620 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness It's Just You Let's See Who's Tougher Made in Tau Ceti IV Risk Taker Storm Trooper The More The Merrier Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ElectronArmoredShield Manual? 0 Play Time 02:07:45 Cumulative 2.0 hours Start 2024.05.07 @ 22:22:49 End 2024.05.08 @ 14:15:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c69782ca-bd09-4836-8454-3460297a7993