Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.08 @ 10:14:18 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (343) 1715 Value Destroyed (15917) 15917 Prototype IDs (226) 4520 Alien Tech Used (1) 200 Bonus (6406) 6406 TOTAL SCORE: 34758 Bonus ------- High Alert Combat Kills 2867 Follower Combat Kills 629 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -1890 Cogmind --------- Core Integrity 0/950 Matter 282/300 Energy 542/542 System Corruption 7% Temperature Hot (245) Movement Treading (70) Location -4/Armory Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor Particle-Neutrino Reactor > --- PROPULSION (4) --- Treaded Biometal-Cooled Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Advanced Gravity Neutralizer Advanced Signal Interpreter Quantum Capacitor Centrium Medium Armor Plating Deep Network Scanner Ghost Barrier > --- WEAPON (4) ------- Hvy. Ballistic Rail Construct/C > --- INVENTORY (6) ---- Micro Fission Core Advanced Particle Charger Centrium Medium Armor Plating Improved Focal Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle-Neutrino Reactor > --- PROPULSION ------- Treaded Biometal-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Gravity Neutralizer Advanced Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Immobilizer Hvy. Ballistic Rail Construct/C > --- INVENTORY -------- Protomatter Protomatter Cooled Linear Gravjet Advanced Particle Charger [Rating: 156] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Constructs Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Armored Scrap Engine Device Armored Scrap Engine Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Impact Weapon Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Slots Evolved 16 | 4 . 3 . 1 3 . . . . 4 . . . 1 . Power 3 | 1 . . . . . . . . . 1 . . . 1 . Propulsion 3 | 1 . 1 . . . . . . . 1 . . . . . Utility 8 | 1 . 2 . 1 2 . . . . 2 . . . . . Weapon 2 | 1 . . . . 1 . . . . . . . . . . Parts Attached 148 | 6 6 10 10 13 43 2 2 8 1 36 . . 3 7 1 Power 23 | 2 . 1 1 1 7 . . 2 . 4 . . 2 2 1 Engine 8 | 2 . 1 . 1 3 . . . . 1 . . . . . Core 9 | . . . 1 . 4 . . 1 . 2 . . . 1 . Reactor 6 | . . . . . . . . 1 . 1 . . 2 1 1 Propulsion 30 | 2 3 3 . 1 13 . . . . 8 . . . . . Treads . | . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . Hover 26 | . 2 3 . 1 12 . . . . 8 . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 68 | . 2 5 2 8 16 2 1 6 1 21 . . . 4 . Device 33 | . . 2 . 4 7 . 1 2 1 14 . . . 2 . Storage . | . . . . . . . . . . . . . . . . Processor 3 | . 2 . . . 1 . . . . . . . . . . Hackware 7 | . . . . 3 1 . . . . 3 . . . . . Protection 25 | . . 3 2 1 7 2 . 4 . 4 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 1 1 7 3 7 . 1 . . 3 . . 1 1 . Energy Gun 4 | . . . . . 2 . . . . 1 . . . 1 . Energy Cannon 4 | . 1 . . . 3 . . . . . . . . . . Ballistic Gun 12 | 2 . 1 5 1 . . . . . 2 . . 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 12 1 1 . . 4 . . . 1 . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . Parts Lost 3 | . . . . . 1 1 . . . 1 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 97 91 76 74 82 78 80 87 80 69 60 60 59 61 Engine 5 | . 25 19 11 8 4 . . . . . . . . . . Core 7 | . . . 6 8 9 12 12 8 6 9 7 5 2 . . Reactor 3 | . . . . . . . . 2 6 5 7 10 12 14 18 Wheel 1 | . 19 . . . . . . . . . . . . . . Hover 16 | . 5 22 27 18 15 18 18 18 18 20 13 . . . . Device 13 | . . 2 9 14 14 18 18 16 18 15 15 15 15 14 14 Processor 7 | . 21 15 9 8 4 6 6 6 6 5 5 5 5 4 4 Hackware 4 | . . . . . 7 . . . . 8 10 10 10 9 9 Protection 8 | . . 17 10 5 9 12 7 7 12 7 5 5 5 6 4 Energy Cannon 5 | . 6 9 9 2 4 6 6 6 6 4 4 5 5 4 2 Ballistic Gun 2 | . 18 9 6 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 8 12 12 2 . . . . . Peak Build Rating 156 | 6 9 21 23 50 99 104 115 116 116 148 147 147 152 156 156 Average Rating 83 | 4 8 14 22 37 64 103 108 111 113 133 143 147 147 146 154 On Entrance 86 | . 6 9 21 22 50 99 104 115 116 113 145 147 147 148 149 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 13 23 38 36 42 44 44 57 57 69 58 58 65 75 90 Greatest Support 131 | 32 32 34 39 45 58 58 58 58 58 77 131 131 131 131 131 Greatest Overweight (x) 1 | . 1 1 . . 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 2 3 3 5 5 5 5 5 5 6 6 6 6 6 6 Average Capacity 4 | . 1 2 3 4 5 5 5 5 5 5 6 6 6 6 6 Most Carried 6 | . 2 3 3 5 5 5 5 5 5 6 6 4 6 6 6 Average Carried 4 | . . 2 2 3 4 4 4 3 5 5 5 4 5 4 4 Final Capacity 6 | . 2 3 3 5 5 5 5 5 5 6 6 6 6 6 6 Final Carried 6 | . 2 3 2 4 5 5 5 5 5 6 4 4 6 6 4 Scrap Engine Consumption 101 | . . . . 18 29 1 2 3 1 17 15 . . 11 4 Constructs Created 5 | . . . . 2 . . . 1 . 1 1 . . . . Constructs Modified 41 | . . . . 3 15 . 1 . . 8 7 . . 4 3 Class Distribution -------------------- 32% | Hacker-Scout 15% | Scavenger-Scout 11% | Wizard-Gunner 9% | Wizard-Construct 8% | Wizard-Mutant 4% | Hacker-Construct 4% | Hacker-Gladiator 3% | Skirmisher 3% | Wizard-Scout Dominant Class ---------------- Skirmisher | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Scout | -10/Subcaves Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Gunner | -5/Waste Wizard-Construct | -5/Factory Wizard-Construct | -5/DSF Wizard-Construct | -4/Factory Wizard-Construct | -4/Armory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Matter Collected 5478 | 260 435 211 236 225 1204 41 1641 459 47 475 58 . 68 118 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 19090 | . 1483 407 271 972 4518 561 575 319 668 6622 292 . 296 1974 132 Parts 873 | . 75 27 36 38 196 24 13 17 35 280 4 . 11 99 18 Haulers Intercepted 7 | . 2 . . . 2 . . . . 2 . . . 1 . Recyclers Shooed 11 | . . . . 2 8 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . 18 . . 21 13 . 37 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Combat Hostiles Destroyed 298 | . 31 12 13 11 62 9 7 4 16 100 . . 4 23 6 Melee 1 | . . . . 1 . . . . . . . . . . . Guns 37 | . 18 7 4 5 3 . . . . . . . . . . Cannons 241 | . 13 5 7 5 56 9 7 4 16 88 . . 4 21 6 AOE 3 | . . . . . 1 . . . . 1 . . . 1 . Classes Destroyed 29 | . 6 2 3 4 9 2 . . 1 1 . . . . 1 Worker 4 | . 2 1 . . 1 . . . . . . . . . . Builder 3 | . . . . . 1 . . . . . . . . 2 . Tunneler 3 | . . 2 . . . . . . . 1 . . . . . Hauler 7 | . 2 . . . 2 . . . . 2 . . . 1 . Recycler 26 | . 1 3 . 7 12 . . . . 1 . . . 2 . Minesweeper 3 | . . . . . . 1 1 . 1 . . . . . . Operator 10 | . . . . . 3 . . . . 6 . . . 1 . Drone 1 | . . . . . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . Watcher 15 | . 3 . . . 4 . . . . 6 . . . 1 1 Swarmer 50 | . 3 6 6 . 7 . 3 . 11 8 . . . 4 2 Cutter 2 | . . . . . . . . . . 2 . . . . . Saboteur 4 | . . . . . 1 . . . . 3 . . . . . Grunt 119 | . 28 2 . 3 31 4 2 . 4 33 . . 3 7 2 Brawler 9 | . . . . 1 4 1 . . . 3 . . . . . Duelist 3 | . . . . . 1 . 1 . . 1 . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 26 | . . . 1 3 6 1 1 . . 10 . . . 4 . Demolisher 2 | . . . . . . . . . . . . . . . 2 Specialist 3 | . . . . . 1 . . . . 2 . . . . . Hunter 21 | . . . . . 4 . . . . 14 . . 1 2 . Programmer 16 | . . . . . 3 1 . . . 9 . . . 3 . Heavy 4 | . . . . . 1 . . . . 3 . . . . . Behemoth 2 | . . . . . 1 1 . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . Tracker 7 | . . . . . . . . . . 6 . . . 1 . Combat Programmer 8 | . . . . . . . . . . 6 . . . 2 . Subdweller 6 | . . . 6 . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . Assembled 8 | . . 4 . . 4 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 9 4 3 4 9 5 5 3 7 10 . . 3 5 6 Combat Bots Only 10 | . 9 3 3 3 7 5 5 3 7 10 . . 3 5 6 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 1 1 2 . . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . 1 . . . 1 . Melee 1 | . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Hostile Shots Fired 1632 | . 110 25 168 100 419 45 44 52 43 335 . . 2 183 106 Missed 535 | . 27 12 67 31 163 18 22 10 14 111 . . . 39 21 Damage Taken 16446 | . 752 123 1190 925 3083 400 217 1138 324 4743 . . 22 2240 1289 Core 11283 | . 610 85 693 691 2131 267 133 793 214 3186 . . 12 1529 939 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 9529 | . 453 59 628 540 1688 220 108 716 162 2833 . . 12 1294 816 Redirected to Shielding 9 | . . 4 5 . . . . . . . . . . . . Ignored by Resistances 6977 | . 243 37 354 335 1434 192 134 787 144 1656 . . 16 918 727 Regen/Repaired (Parts) 440 | . . . . . 83 . 22 . . 234 . . . 62 39 Core Remaining (%) 85 | 100 . . . 78 . . . . 63 . . . 100 . . Volleys Fired 1230 | . 106 37 77 77 291 36 29 43 35 352 13 . 7 102 25 Largest 2 | . 2 2 2 2 2 1 1 1 1 1 1 . 1 1 1 Hottest 290 | . 80 83 90 83 217 70 70 210 70 105 132 . 132 132 290 Shots Fired 1429 | . 210 69 132 90 294 36 29 43 35 347 13 . 6 100 25 Gun 363 | . 163 37 59 66 38 . . . . . . . . . . Cannon 1066 | . 47 32 73 24 256 36 29 43 35 347 13 . 6 100 25 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 627 | . 163 37 59 66 87 . . . . 187 3 . . . 25 Thermal 633 | . 47 32 73 24 193 36 29 43 35 15 2 . 6 98 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 169 | . . . . . 14 . . . . 145 8 . . 2 . Robot Hit Streak 61 | . 41 11 39 23 25 22 37 24 13 61 10 . 16 21 17 Robot Miss Streak 4 | . 3 3 2 2 4 1 1 1 1 2 . . . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Capacitor 249 | . . . . . . . . . . 187 10 . 6 43 3 Shots Hit Robots 1181 | . 166 46 119 84 248 33 27 37 27 295 7 . 6 72 14 Core Hits 520 | . 65 20 28 27 163 12 12 14 14 120 3 . 5 30 7 Critical Kills 11 | . 2 2 1 1 . . . . . 1 . . 1 3 . Critical Parts Destroyed 10 | . 1 . 2 1 1 . . . . . . . . 5 . Critical Strikes 25 | . 3 2 4 3 1 . . . . 1 . . 1 10 . Meltdown 2 | . . 1 1 . . . . . . . . . . . . Destroy 17 | . 3 1 . . 1 . . . . 1 . . 1 10 . Smash 6 | . . . 3 3 . . . . . . . . . . . Melee Attacks 107 | . . . 29 61 . . 2 15 . . . . . . . Impact 90 | . . . 29 61 . . . . . . . . . . . Slashing 17 | . . . . . . . 2 15 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 7 . . . 1 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 59363 | . 2221 759 1941 1672 12880 1977 1548 1537 1627 25568 627 . 428 5143 1435 Guns 4064 | . 1457 348 791 878 590 . . . . . . . . . . Cannons 53403 | . 764 411 985 384 11718 1977 1362 1419 1627 25179 627 . 428 5087 1435 Explosions 961 | . . . . . 572 . . . . 389 . . . . . Melee 879 | . . . 165 410 . . 186 118 . . . . . . . Ramming 56 | . . . . . . . . . . . . . . 56 . Kinetic 27833 | . 1457 348 791 878 3738 . . . . 19186 . . . . 1435 Thermal 24464 | . 764 411 985 384 8911 1977 1362 1419 1627 1156 . . 428 5040 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 6131 | . . . . . 231 . . . . 5226 627 . . 47 . Impact 575 | . . . 165 410 . . . . . . . . . . . Slashing 304 | . . . . . . . 186 118 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 4 2 2 2 2 2 27 27 27 27 7 7 Average Corruption 6 | . . . . 3 1 2 2 2 2 10 27 27 27 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 174 | . . . . . 22 11 10 1 8 46 39 3 9 21 4 Message Errors 43 | . . . . . 3 3 3 1 1 10 14 . 2 6 . Matter Fused 49 | . . . . . 11 1 1 . 3 15 8 1 2 6 1 Heat Flow Errors 21 | . . . . . 1 1 . . 1 5 8 . 1 4 . Energy Discharges 18 | . . . . . 1 3 1 . 1 6 5 1 . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 17 | . . . . . 3 1 1 . . 3 3 . 3 1 2 Data Loss (major) 15 | . . . . . 1 2 4 . 2 2 1 1 . 1 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . . 5 . . 1 2 . Overload Shots 3 | . . . . . 1 . . 2 . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . Overflow Damage 5936 | . . 4 51 165 608 68 118 . 229 4031 245 . . 288 129 Projectiles 5722 | . . 4 6 . 608 68 118 . 229 4031 245 . . 284 129 Explosions . | . . . . . . . . . . . . . . . . Melee 214 | . . . 45 165 . . . . . . . . . 4 . Knockbacks 85 | . . . 3 2 16 . . . . 54 . . . 1 9 Impact 6 | . . . 3 2 . . . . . . . . . 1 . Kinetic 71 | . . . . . 15 . . . . 49 . . . . 7 Secondary 8 | . . . . . 1 . . . . 5 . . . . 2 Self-Inflicted Damage 346 | . . . . . 154 . . . . 192 . . . . . Shots 10 | . . . . . 3 . . . . 7 . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . Highest Temperature 398 | . . . . 48 348 77 . 116 172 259 195 . 105 235 398 Average Temperature 76 | . . . . 20 63 56 . 66 97 75 65 . 36 71 152 Received Heat Transfer 4157 | . 501 15 549 738 1123 129 168 . 108 228 . . 18 186 394 Effects 1 | . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 1 4 1 . . . . 12 1 . . 1 . Combat Hostiles 13 | . . . 1 . 1 . . . . 11 . . . . . Parts Fried 51 | . . . 1 5 . . . . . 39 2 . . 3 1 Impact Corruptions 18 | . . . 2 9 . . . . . 4 . . . 2 1 Robots Melted 4 | . . 1 1 . 1 . . . . . . . . 1 . Combat Hostiles 3 | . . . 1 . 1 . . . . . . . . 1 . Parts Melted 37 | . 2 1 3 4 9 . 1 3 2 . . . 3 9 . Heat Transferred 18019 | . 1554 851 2072 682 5221 825 830 1358 999 650 . . 222 2755 . Parts Sabotaged 6 | . . . . . 6 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Peak Influence 1307 | . 547 430 . 379 1100 . . . . 1307 331 . 100 478 450 Initial 455 | . . 180 . 66 455 . . . . 76 323 . . 45 201 Average 368 | . 245 255 . 104 540 . . . . 552 215 . 86 181 268 Maximum Alert Level 4 | . 2 2 . 1 4 . . . . 4 1 . . 2 2 Low Security (%) 28 | 100 31 9 . 84 . . . . . 8 53 100 100 58 . Level 1 33 | . 52 88 . 15 29 . . . . 22 46 . . 35 91 Level 2 26 | . 16 2 . . 47 . . . . 47 . . . 5 8 Level 3 8 | . . . . . 19 . . . . 14 . . . . . Level 4 2 | . . . . . 3 . . . . 7 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Squads Dispatched 71 | . 9 . . 1 18 . . . . 36 . . . 7 . Investigation 23 | . 9 . . . 4 . . . . 8 . . . 2 . Extermination 9 | . . . . . 4 . . . . 4 . . . 1 . Reinforcement 15 | . . . . . 4 . . . . 10 . . . 1 . Assault 5 | . . . . 1 2 . . . . 2 . . . . . Garrison 6 | . . . . . 4 . . . . 2 . . . . . Intercept 13 | . . . . . . . . . . 10 . . . 3 . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Distress Signals 10 | . 1 . . . 4 . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 421 | . 38 32 25 12 102 9 9 4 14 127 . . 6 26 17 Peak Tracking Total 18 | . 5 18 6 5 8 5 5 4 4 8 . . 3 6 11 Tactical Retreats 31 | . . 1 2 . 13 . . . . 12 . . . 2 1 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Traps Triggered 12 | . 2 . . . 2 . . . . 1 . . . 5 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . 1 . . . 1 . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Machines Disabled 39 | . . 2 1 1 19 1 . . 1 11 . . . 1 2 Max in Single Turn 6 | . . 1 1 1 6 1 . . 1 4 . . . 1 1 Garrison Access 7 | . . . . . 2 . . . . 3 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Machines Accessed 78 | . 10 1 1 14 16 . 2 4 1 24 . 1 . 4 . Terminals 41 | . 8 1 . 5 9 . 1 . 1 14 . 1 . 1 . Fabricators 10 | . . . . . 4 . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 8 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 . Garrison Access 8 | . . . . . 3 . . . . 3 . . . 2 . Total Hacks 250 | . 32 2 4 31 44 . 2 25 6 96 . 1 . 7 . Successful 183 | . 21 1 4 18 28 . 2 25 6 71 . 1 . 6 . Failed 67 | . 11 1 . 13 16 . . . . 25 . . . 1 . Catastrophic 6 | . . . . 2 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 117 | . 21 1 . 26 19 . . . 1 49 . . . . . Terminals 147 | . 30 2 . 21 25 . 1 . 6 58 . 1 . 3 . Fabricators 33 | . . . . . 12 . . . . 21 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 8 . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . 10 . . . 2 . Garrison Access 16 | . . . . . 7 . . . . 7 . . . 2 . Terminal Hacks 99 | . 11 1 4 6 13 . 2 25 6 28 . 1 . 2 . Record 21 | . . . 4 . . . 1 10 6 . . . . . . Part Schematic 20 | . . . . 1 . . . 9 . 10 . . . . . Robot Schematic 7 | . . . . . 2 . . 3 . . . . . 2 . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . 1 . . . 3 . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . 1 . . . . 4 . . . . . Unreport Threat 12 | . . . . . 6 . . . . 6 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 2 . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . Fabricator Hacks 22 | . . . . . 8 . . . . 14 . . . . . Load Schematic 10 | . . . . . 4 . . . . 6 . . . . . Build 12 | . . . . . 4 . . . . 8 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . 10 . . . 2 . Insert Component 4 | . . . . . . . . . . 3 . . . 1 . Analyze 8 | . . . . . . . . . . 7 . . . 1 . Garrison Access Hacks 6 | . . . . . 1 . . . . 3 . . . 2 . Seal Access 6 | . . . . . 1 . . . . 3 . . . 2 . Unauthorized Hacks 44 | . 10 . . 12 6 . . . . 16 . . . . . Terminals 24 | . 8 . . 4 2 . . . . 10 . . . . . Assimilate 2 | . . . . . . . . . . 2 . . . . . Botnet 18 | . 5 . . 4 2 . . . . 7 . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . Search 2 | . 2 . . . . . . . . . . . . . . Fabricators 10 | . . . . . 4 . . . . 6 . . . . . Prioritize 10 | . . . . . 4 . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 8 . . . . . . . . . . . Tunnel 10 | . 2 . . 8 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . 3 . . . . 4 . . . 1 . Used 4 | . . . . . 1 . . . . 3 . . . . . Hacking Detections 41 | . 6 1 . 5 9 . . . . 18 . . . 2 . Full Trace Events 16 | . 4 . . 1 4 . . . . 7 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 2 . . 3 . . . . . 2 . Robots Built 7 | . . . . . 4 . . . . 3 . . . . . Authchips 2 | . . . . . 2 . . . . . . . . . . Time 233 | . . . . . 117 . . . . 116 . . . . . Total Robot Build Rating 31 | . . . . . 20 . . . . 11 . . . . . Part Schematics Acquired 23 | . . . . 1 . . . 9 . 12 . . . 1 . Parts Built 14 | . . . . . 4 . . . . 10 . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . Time 270 | . . . . . 77 . . . . 193 . . . . . Total Part Build Rating 62 | . . . . . 8 . . . . 54 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 3 . . . 1 . Part Schematics Acquired 4 | . . . . . . . . . . 3 . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Total Allies 16 | . . 4 . . 4 4 . 1 . 3 . . . . . Largest Group 4 | . . 4 4 1 2 3 3 3 1 2 . . . . . Highest-Rated Group 99 | . . 71 71 16 98 93 93 99 99 99 . . . . . Highest-Rated Ally 99 | . . 31 31 16 49 31 31 99 99 99 . . . . . Total Orders 2 | . . . . . 1 . . . . 1 . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . COLLECT 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 117 | . . 1 56 2 16 . 8 10 1 23 . . . . . Total Damage 2455 | . . . 634 30 358 . 150 128 60 1095 . . . . . Kills 21 | . . . 8 . 4 . 2 . 1 6 . . . . . Allies Corrupted 3 | . . . . . . 1 . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Robot Analysis Total 148 | . 3 . . . . . . 145 . . . . . . . Derelict Logs Recovered 10 | . . 1 3 . . 2 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Turns Passed 16123 | 64 985 836 1386 1793 3147 678 749 407 477 3222 855 47 151 1109 217 Spaces Moved 15981 | 56 698 807 1657 1511 2347 1014 1255 256 768 3657 701 68 160 822 204 Core 21 | 2 . . . . . . . . . 19 . . . . . Treads 1298 | . . . . . . . . . . . 44 68 160 822 204 Legs 2 | . . . . 2 . . . . . . . . . . . Wheels 580 | 54 526 . . . . . . . . . . . . . . Hover 14080 | . 172 807 1657 1509 2347 1014 1255 256 768 3638 657 . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 56 56 58 58 42 42 42 42 42 38 45 70 70 70 70 Average Speed 56 | 98 82 57 58 69 70 42 42 42 42 45 46 70 70 70 70 Slowest Speed 125 | 100 125 116 58 88 125 42 42 42 42 106 90 70 70 70 70 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 96 100 88 99 50 95 97 80 94 78 97 4 95 22 14 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 35 | . 2 . 2 8 . . 1 20 2 . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 7 . . 4 4 . 2 . . . . . . Spaces Dug 60 | . . . 4 1 17 1 2 . 1 20 2 . . 9 3 Terrain Destroyed 257 | . . . 4 1 143 2 3 . 7 48 9 . . 25 15 Melee 5 | . . . 4 1 . . . . . . . . . . . Projectile 139 | . . . . . 37 2 3 . 7 41 9 . . 25 15 AOE 113 | . . . . . 106 . . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Total 21742 | 61 905 1110 1899 2058 3545 1228 1446 494 886 5058 1228 67 199 1299 259 Wait 3410 | . 51 234 56 350 657 141 127 144 75 790 478 . 2 292 13 Move 15967 | 55 697 806 1656 1510 2346 1013 1254 255 767 3657 700 67 159 821 204 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | . 3 3 4 8 23 1 . 4 . 15 5 . 2 8 2 Fast Attach 62 | 6 2 5 2 5 24 1 1 2 . 9 . . 1 4 . Attach 21 | . . . . 1 4 1 1 4 . 7 . . . 3 . Detach 8 | . . 1 . . 2 . 3 2 . . . . . . . Swap 66 | . 4 5 8 7 15 1 . 2 1 20 . . 2 . 1 Drop 125 | . 2 7 8 13 35 . 2 4 . 26 11 . 3 9 5 Fire 1230 | . 106 37 77 77 291 36 29 43 35 352 13 . 7 102 25 Melee 104 | . . . 29 61 . . 2 12 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . Rewire 31 | . . . . . . 18 10 . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 625 | . 40 12 59 26 135 16 17 22 8 182 18 . 23 58 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Discovered new exit (range 17) 458 | -10/Materials | Reached level 2 525 | -10/Materials | Build established: Skirmisher 535 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 18) 931 | -10/Materials | Reached level 3 1009 | -10/Materials | Destroyed 9 combat bots 1050 | -10/Materials | Entered Mines 1052 | -10/Mines | Reached level 4 1108 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1120 | -10/Mines | Upgraded with Utility slot (x1) 1134 | -10/Mines | Upgraded with Utility slot (x1) 1160 | -10/Mines | Assembled infested the area 1205 | -10/Mines | Met a Derelict testing a Signal Generator 1207 | -10/Mines | Found Signal Generator 1356 | -10/Mines | Discovered new exit (range 10) 1362 | -10/Mines | Identified exit to Materials 1377 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1415 | -10/Mines | Build established: Scavenger-Scout 1417 | -10/Mines | Discovered exit to Materials (range 11) 1682 | -10/Mines | Upgraded with Propulsion slot (x1) 1733 | -10/Mines | Discovered new exit (range 6) 1886 | -10/Mines | Identified exit to Subcaves 1886 | -10/Mines | Entered Subcaves 1886 | -10/Subcaves | Accompanied by 4 allies 1888 | -10/Subcaves | Reached level 5 2046 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2205 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2377 | -10/Subcaves | Visited Clippyterm 2378 | -10/Subcaves | Learned location of Deep Caves (-7) 2378 | -10/Subcaves | Learned Research machine intel 2477 | -10/Subcaves | Identified exit to Materials 2528 | -10/Subcaves | Discovered exit to Materials (range 10) 2585 | -10/Subcaves | Visited 4L-MR0's lab 2633 | -10/Subcaves | Identified exit to Recycling 3272 | -10/Subcaves | Entered Recycling 3272 | -8/Recycling | Accompanied by 1 ally 3274 | -8/Recycling | Reached level 6 3274 | -8/Recycling | Reached level 7 3527 | -8/Recycling | Discovered new exit (range 16) 3547 | -8/Recycling | Reached level 8 3626 | -8/Recycling | Scanned before Scraplab entrance 3634 | -8/Recycling | Entered Scraplab 3639 | -8/Recycling | Discovered new exit (range 3) 3640 | -8/Recycling | Identified exit to Scraptown 3685 | -8/Recycling | Angered Scraplab inhabitants 3687 | -8/Recycling | Found Prototype Device 3687 | -8/Recycling | Identified Scrap Engine 3723 | -8/Recycling | Core integrity fell below 50% 3783 | -8/Recycling | Upgraded with Utility slot (x1) 4272 | -8/Recycling | Build established: Hacker-Scout 5060 | -8/Recycling | Identified exit to Factory 5065 | -8/Recycling | Entered Factory 5067 | -6/Factory | Discovered new exit (range 15) 5067 | -6/Factory | Reached level 9 5067 | -6/Factory | Reached level 10 5067 | -6/Factory | Reached level 11 5067 | -6/Factory | Reached level 12 5129 | -6/Factory | Core integrity fell below 50% 5169 | -6/Factory | Garrison activated, responded to threat 5415 | -6/Factory | Search patrols dispatched 5431 | -6/Factory | Fabricated Spread Laser (x2) 5546 | -6/Factory | Reached level 13 5592 | -6/Factory | Build established: Hacker-Construct 5650 | -6/Factory | Garrison activated, responded to threat 5699 | -6/Factory | Reached level 14 5762 | -6/Factory | Upgraded with Utility slot (x1) 5765 | -6/Factory | First assault squad dispatched 6003 | -6/Factory | Reached level 15 6069 | -6/Factory | Upgraded with Utility slot (x1) 6300 | -6/Factory | Fabricated Y-64 Sentinel (x2) 6351 | -6/Factory | Build established: Hacker-Scout 6475 | -6/Factory | Discovered new exit (range 7) 6493 | -6/Factory | Reached level 16 6570 | -6/Factory | Destroyed 7 combat bots 6894 | -6/Factory | Assembled infested ambush trap array 6910 | -6/Factory | Reached level 17 6953 | -6/Factory | Fabricated Y-54 Guardian (x2) 7073 | -6/Factory | Discovered new exit (range 15) 7117 | -6/Factory | Upgraded with Weapon slot (x1) 7127 | -6/Factory | Identified exit to Factory 7156 | -6/Factory | Discovered exit to Factory (range 5) 7272 | -6/Factory | Spotted B-75 Beast 7311 | -6/Factory | Identified exit to Lower Caves 7311 | -6/Factory | Identified exit to Extension 7365 | -6/Factory | Destroyed B-75 Beast 7596 | -6/Factory | Fabricated Spread Laser (x2) 7817 | -6/Factory | Cargo convoy interrupted 7882 | -6/Factory | Reached level 18 7890 | -6/Factory | Core integrity fell below 20% 8212 | -6/Factory | Entered Lower Caves 8238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8293 | -6/Lower Caves | Learned Factory security intel 8320 | -6/Lower Caves | Spotted B-75 Beast 8350 | -6/Lower Caves | Destroyed B-75 Beast 8426 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8461 | -6/Lower Caves | Discovered new exit (range 13) 8486 | -6/Lower Caves | Found Alien Artifact 8486 | -6/Lower Caves | Identified Core Expander 8486 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 8498 | -6/Lower Caves | Identified exit to Lower Caves 8661 | -6/Lower Caves | Learned Factory trap positions 8890 | -6/Lower Caves | Entered another Lower Caves area 8890 | -6/Lower Caves | Accompanied by 3 allies 8910 | -6/Lower Caves | Discovered exit to Factory (range 10) 8960 | -6/Lower Caves | Encountered a Warlord checkpoint 9027 | -6/Lower Caves | Learned Factory trap positions 9083 | -6/Lower Caves | Reached level 19 9099 | -6/Lower Caves | Discovered new exit (range 13) 9103 | -6/Lower Caves | Identified exit to Data Miner 9195 | -6/Lower Caves | Murdered Warlord Statue 9212 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9342 | -6/Lower Caves | Found Prototype Device 9342 | -6/Lower Caves | Identified Heart of Steel 9629 | -6/Lower Caves | Build established: Hacker-Gladiator 9639 | -6/Lower Caves | Entered Data Miner 9639 | -6/Data Miner | Accompanied by 3 allies 9639 | -6/Data Miner | Discovered new exit (range 6) 9647 | -6/Data Miner | Met Data Miner 9658 | -6/Data Miner | Learned location of Section 7 (-2) 9658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9663 | -6/Data Miner | Received God Mode back door access code from Data Miner 9666 | -6/Data Miner | Destroyed Data Miner 9669 | -6/Data Miner | Interfaced with the Data Conduit 9710 | -6/Data Miner | Lost 3 allies 9848 | -6/Data Miner | Heart of Steel transformed into Warbot 9985 | -6/Data Miner | Found Prototype Hackware 9987 | -6/Data Miner | Found Prototype Hackware 9988 | -6/Data Miner | Found Prototype Hackware 10004 | -6/Data Miner | Identified exit to Proximity Caves 10046 | -6/Data Miner | Entered Proximity Caves 10046 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 10048 | -5/Proximity Caves | Reached level 20 10075 | -5/Proximity Caves | Learned Factory terminal intel 10238 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 10238 | -5/Proximity Caves | Learned Extension stockpile data 10238 | -5/Proximity Caves | Learned location of 1 exit from Factory 10255 | -5/Proximity Caves | Destroyed 7 combat bots 10272 | -5/Proximity Caves | Reached level 21 10342 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10363 | -5/Proximity Caves | Build established: Hacker-Scout 10523 | -5/Proximity Caves | Entered Factory 10523 | -5/Factory | Accompanied by 1 ally (Warbot) 10524 | -5/Factory | Identified exit to Factory 10525 | -5/Factory | Loaded intel: 122 trap records 10527 | -5/Factory | Loaded intel: 230 machine locations 10528 | -5/Factory | Loaded intel: 26 terminal locations 10612 | -5/Factory | Identified System Mapper 10683 | -5/Factory | Identified Deep Network Scanner 10707 | -5/Factory | Upgraded with Power slot (x1) 10707 | -5/Factory | Upgraded with Propulsion slot (x1) 10878 | -5/Factory | Reached level 22 11040 | -5/Factory | Garrison activated, responded to threat 11048 | -5/Factory | Upgraded with Utility slot (x2) 11048 | -5/Factory | Identified Ghost Barrier 11174 | -5/Factory | Cargo convoy interrupted 11195 | -5/Factory | Discovered new exit (range 15) 11204 | -5/Factory | Identified exit to Upper Caves 11220 | -5/Factory | Fabricated H-66 Slayer? 11315 | -5/Factory | Build established: Wizard-Scout 11315 | -5/Factory | Intercept squad dispatched 11332 | -5/Factory | Spotted Tracker 11339 | -5/Factory | Destroyed Tracker 11364 | -5/Factory | Spotted Combat Programmer 11369 | -5/Factory | Destroyed Combat Programmer 11514 | -5/Factory | Fabricated Quantum Capacitor? 11653 | -5/Factory | Reached level 23 11820 | -5/Factory | Build established: Wizard-Mutant 11836 | -5/Factory | Discovered exit to Factory (range 9) 12023 | -5/Factory | First assault squad dispatched 12099 | -5/Factory | Intercept squad dispatched 12108 | -5/Factory | Destroyed 10 combat bots 12119 | -5/Factory | Spotted Tracker 12119 | -5/Factory | Destroyed Tracker 12175 | -5/Factory | Spotted Combat Programmer 12177 | -5/Factory | Destroyed Combat Programmer 12298 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 12419 | -5/Factory | Fabricated A-02 Transporter (x1) 12450 | -5/Factory | Fabricated Spread Laser (x2) 12543 | -5/Factory | Intercept squad dispatched 12552 | -5/Factory | Fabricated Imp. Arc Projector (x2) 12582 | -5/Factory | Spotted Tracker 12583 | -5/Factory | Spotted Tracker 12588 | -5/Factory | Destroyed Tracker 12598 | -5/Factory | Destroyed Tracker 12640 | -5/Factory | Spotted Combat Programmer 12656 | -5/Factory | Spotted Combat Programmer 12685 | -5/Factory | Destroyed Combat Programmer 12692 | -5/Factory | Destroyed Combat Programmer 12847 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 12974 | -5/Factory | Build established: Wizard-Gunner 13115 | -5/Factory | Fabricated Imp. Arc Projector (x2) 13200 | -5/Factory | System corruption reached 10% 13345 | -5/Factory | Reached level 24 13447 | -5/Factory | Intercept squad dispatched 13451 | -5/Factory | Discovered exit to Factory (range 13) 13459 | -5/Factory | Spotted Tracker 13461 | -5/Factory | Spotted Tracker 13471 | -5/Factory | Destroyed Tracker 13495 | -5/Factory | Destroyed Tracker 13516 | -5/Factory | Spotted Combat Programmer 13516 | -5/Factory | Spotted Combat Programmer 13549 | -5/Factory | Core integrity fell below 50% 13557 | -5/Factory | Destroyed Combat Programmer 13584 | -5/Factory | Core integrity fell below 20% 13586 | -5/Factory | Destroyed Combat Programmer 13745 | -5/Factory | Manually triggered Chute Trap 13745 | -5/Factory | Sucked down chute 13745 | -5/Factory | Entered Waste 13745 | -5/Waste | The area was eerily silent 13897 | -5/Waste | Discovered new exit (range 16) 13957 | -5/Waste | Identified exit to Factory 14600 | -5/Waste | Entered Factory 14601 | -5/Factory | Loaded intel: 77 trap records 14602 | -5/Factory | Loaded intel: 207 machine locations 14647 | -5/Factory | Identified exit to DSF 14647 | -5/Factory | Entered DSF 14647 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 14648 | -5/DSF | Loaded intel: 3 machine locations 14662 | -5/DSF | Discovered exit to Factory (range 15) 14675 | -5/DSF | Spotted Striker 14694 | -5/DSF | Sterilization system engaged 14704 | -5/DSF | Lost 8 allies 14714 | -5/DSF | Ambient heat levels rising (+10) 14729 | -5/DSF | Ambient heat levels rising (+10) 14744 | -5/DSF | Ambient heat levels rising (+10) 14759 | -5/DSF | Ambient heat levels rising (+10) 14774 | -5/DSF | Ambient heat levels rising (+10) 14789 | -5/DSF | Ambient heat levels rising (+10) 14798 | -5/DSF | Entered Factory 14799 | -4/Factory | Loaded intel: 245 machine locations 14838 | -4/Factory | Reached level 25 14841 | -4/Factory | Upgraded with Power slot (x1) 14872 | -4/Factory | Build established: Wizard-Construct 15139 | -4/Factory | Intercept squad dispatched 15145 | -4/Factory | Spotted Tracker 15152 | -4/Factory | Spotted Tracker 15161 | -4/Factory | Spotted Combat Programmer 15164 | -4/Factory | Core integrity fell below 50% 15167 | -4/Factory | Spotted Combat Programmer 15179 | -4/Factory | Destroyed Tracker 15185 | -4/Factory | Core integrity fell below 20% 15192 | -4/Factory | Destroyed Combat Programmer 15219 | -4/Factory | Destroyed Combat Programmer 15233 | -4/Factory | Found Prototype Energy Gun 15233 | -4/Factory | Identified Immobilizer 15333 | -4/Factory | Discovered new exit (range 6) 15335 | -4/Factory | Identified exit to Upper Caves 15823 | -4/Factory | Discovered new exit (range 10) 15896 | -4/Factory | Identified exit to Armory 15907 | -4/Factory | Entered Armory 15908 | -4/Armory | Loaded intel: 80 machine locations 16086 | -4/Armory | Reached level 26 16124 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16105_ Slug penetrates Earth. 16107_ The unstable cave ceiling collapses. 16108_ I-47 Archangel distress signal alerts nearby ally. 16109_ Protomatter-70 decays. 16111_ Slug penetrates C-30 ARC. 16111_ C-30 ARC bursts open, deploying its payload. 16111_ S-27 Virus unfolds itself. 16115_ The unstable cave ceiling collapses. 16116_ Slug penetrates S-27 Virus. 16116_ S-27 Virus destroyed. 16118_ Slug penetrates S-27 Virus. 16118_ Destroyed Lgt. Nuclear Core. 16118_ S-27 Virus knocked back. 16119_ The unstable cave ceiling collapses. 16120_ Used Protomatter to restore core integrity (+198, depleted) 16122_ Critical hit (Burn: +50). 16123_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ???????????????????# #?????? ####??? | | ???????????????????# #????##" ## #??? | | ???????????????????# #????# ###?? | | ???????????????????#+########+######## # #?? | | ???????????????????# #??# #?? | | ???????????????????# #??# #?? | | ???????????????????# #??# ######## ## # #?? | | ???????????????????# #??# #?##???# # # | | ?????????????????###+#### #? ????# # # | | ?????????????????# # # """" # # | | ?????????????????# """" # # # | | ?????????????????# + + # | | ?????????????????# # # """" # | | ?????????????????# """" # # ???# | | ?????????????????# # #?###??# ! | | ???????????############"# #??????# # | | ???????????# *# #??????# # """ """ # | | ???????????# #* #??????# # """ """ # | | ???????????# #% ##?????# # """ """? ? | | ???????????# """ """ #= ;#?????# ? ??? ????? | | ???????????# """ """ # ;#?????? ??##?????????? | | ???????????# """ """ + ;#????????????????????? | | ???????????# # ;#????????????????????? | | ???????????# """ """ # ]#????????????????????? | | ???????????# """ """ # =%#????????????????????? | | ???????????# """ """ #@ !#??????????????"""???? | | ???????????# # ###?????????????"""???? | | ???????????# #g*] ##????????????"""???? | | ???????????####"+#### [ =!!= #?????????????????? | | ???????????# w= =#####??????"F?""????? | | ???????????#""" # #??????"""""????? | | ???????????#""F i # # #??????"""""????? | | ???????????#"" """ " #???????????? | | ???????????#""" """ "" l# """#???????????? | | ???????????#""" """ " l s """????????????? | | ???????????# l*# """????????????? | | ???????????# /= " s%# F"????????????? | | ???????????# /= [% " "????????????? | | ???????????#! == "" "" ????????????? | | ???????????# # ????????????? | | ???????????# % ??""""?""""?? | | ???????????##"######### " #?""""?""""?? | | ????????????###???????# ??""""?""""?? | | ??????????????????????## ##????""""?""""?? | | ???????????????????????? ????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????#+##??????????????????""?? | | ??????????????????????????????????????????????"""? | | ???????????????????????????????????????????????F"? | | """???????????????????????????????????????????"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 78 Energy Capacity 542 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Additional Mass Support 16 Armor Coverage 800 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 55 Defensive Hacking 35 Authchip Count 4 Item Schematics ----------------- Spread Laser | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Imp. Arc Projector | -5/Factory | Hacked Cld. Plasma Cannon | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Scanalyzed Imp. Terrain Scanner | -5/Factory | Scanalyzed Adv. Particle Charger | -5/Factory | Scanalyzed Hvy. Siege Treads | -5/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Hvy. Disruptor Cannon | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Cld. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -6/Factory | Hacked Y-54 Guardian | -6/Factory | Hacked A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -4/Factory | Hacked W-44 Eye | -4/Factory | Hacked Fabricated ------------ Spread Laser | x2 | -6/Factory | Authchip Y-64 Sentinel | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Spread Laser | x2 | -6/Factory H-66 Slayer | x2 | -5/Factory | Preloaded Quantum Capacitor | x2 | -5/Factory Hvy. Siege Treads | x1 | -5/Factory A-02 Transporter | x1 | -5/Factory | Preloaded Spread Laser | x2 | -5/Factory Imp. Arc Projector | x2 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Imp. Arc Projector | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Wheee! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Was Fac DSF Fac Arm Levels Raised 25 | . 2 1 1 3 10 . 1 . 2 3 . . . 1 1 XP Earned 41660 | 4000 4178 1579 1736 3678 14778 682 626 770 2084 4831 32 . 271 1863 552 XP Spent 39825 | 2450 1350 4320 1100 4950 13325 . . 195 . 10735 . . . 1400 . Upgrades 80 | 9 8 8 1 7 29 . . 3 . 13 . . . 2 . Power Slot 3 | 1 . . . . . . . . . 1 . . . 1 . Propulsion Slot 3 | 1 . 1 . . . . . . . 1 . . . . . Utility Slot 8 | 1 . 2 . 1 2 . . . . 2 . . . . . Weapon Slot 2 | 1 . . . . 1 . . . . . . . . . . Core Integrity 7 | . . . . . 3 . . 3 . 1 . . . . . Heat Dissipation 17 | 5 . . . . 7 . . . . 5 . . . . . Energy Generation 1 | . . . . . . . . . . . . . . 1 . Mass Support 3 | . 1 1 1 . . . . . . . . . . . . Inventory Capacity 6 | . 2 1 . 2 . . . . . 1 . . . . . Sensor Range 9 | . 5 . . . 4 . . . . . . . . . . Terrain Scan Density 3 | . . 3 . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . 4 . . . . . . . . . . Hack Attack % 4 | . . . . 2 2 . . . . . . . . . . Hack Defense % 3 | . . . . 2 1 . . . . . . . . . . TH Resistance % 4 | . . . . . 4 . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . 2 . . . . . TH Damage % 1 | . . . . . 1 . . . . . . . . . . Protomatter Created 5578 | . 313 62 273 236 1406 182 98 169 58 1745 136 . 113 519 268 Integrity Restored 13055 | . 767 158 938 561 2899 336 363 507 174 3925 408 . 507 1314 198 Core 10327 | . 610 85 693 561 2171 165 325 507 174 2623 408 . 493 1314 198 Parts 2728 | . 157 73 245 . 728 171 38 . . 1302 . . 14 . . Protomatter Decayed 2064 | . 35 99 253 49 438 68 . . . 316 89 . 598 49 70 Game ------ Seed DeuteriumCompactArray Manual? 0 Play Time 03:10:09 Cumulative 323.9 hours Start 2025.04.06 @ 20:26:39 End 2025.04.08 @ 10:14:18 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 126 Rogue 0 Adventurer 126 Explorer 0 Win Type - Total 12 Types 2/3/3/2/1/0/0/0/1 Lore% 85 Gallery% 81 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a640b96-dffc-4138-b326-70944e2ba733