Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.11 @ 06:21:17 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (426) 2130 Value Destroyed (23933) 23933 Prototype IDs (251) 5020 Alien Tech Used (0) 0 Bonus (24834) 24834 TOTAL SCORE: 65417 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10809 Follower Combat Kills 3447 Entered Garrisons 200 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2464 Met R17 at Cetus 500 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -1186 Cogmind --------- Core Integrity 0/1650 Matter 154/300 Energy 13/950 System Corruption 0% Temperature Cool (9) Movement Walking (96) Location -3/Armory Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (12) ----- Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Improved Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Advanced Force Field > --- WEAPON (4) ------- Railgun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (7) ---- Experimental Matter Compressor (500) Long-range Terrain Scanner System Purifier Dimensional Node Initializer Heavy Autocannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Advanced Thermal Shield Advanced Force Field System Purifier > --- WEAPON ----------- Railgun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Experimental Matter Compressor Advanced Sensor Array Precision Matter Filter Dimensional Node Initializer Heavy Autocannon CR-A16's Behemoth Slayer [Rating: 202] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Experimental Matter Compressor Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved KE Penetrator Energy Gun Heavy EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Master Tearclaws Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Slots Evolved 20 | 2 1 . 5 . . . 3 1 . . . . . . . 3 1 . . . 1 1 1 . . . . 1 . . Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Utility 11 | . 1 . 4 . . . 1 1 . . . . . . . 1 1 . . . . 1 . . . . . 1 . . Weapon 3 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 213 | 2 9 . 11 2 1 . 8 17 . 7 2 12 1 3 . 6 6 23 . 2 20 1 26 7 5 2 . 9 21 10 Power 16 | . 1 . 3 . . . . 1 . 1 . 3 1 1 . . 2 . . . 1 . 1 . . . . . 1 . Engine 7 | . 1 . 3 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . . . 1 . 3 1 . . . 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Propulsion 48 | 1 4 . 1 . . . 4 5 . 1 . . . 1 . . . 7 . . 7 . 15 . . . . . 1 1 Treads 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 34 | 1 . . . . . . 4 2 . 1 . . . 1 . . . 7 . . 7 . 9 . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 82 | . 2 . 7 . . . 4 4 . 2 1 4 . 1 . 3 2 10 . 1 5 1 3 4 2 . . 7 14 5 Device 52 | . 2 . 4 . . . 1 2 . 1 1 1 . 1 . 3 1 6 . 1 3 . 2 2 . . . 4 13 4 Storage 6 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 3 . . Processor 14 | . . . 2 . . . 3 2 . . . . . . . . 1 3 . . 2 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . 1 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 2 . . 2 1 . . 7 . 3 1 5 . . . 3 2 6 . 1 7 . 7 3 3 2 . 2 5 4 Energy Gun 18 | . 2 . . 1 1 . . 3 . 1 . 2 . . . 3 1 1 . . 2 . 1 . . . . . . . Energy Cannon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . . . . . . . 2 . 1 . . . . 1 2 . . 2 . 2 . 3 2 . 1 3 2 Ballistic Cannon 12 | . . . . 1 . . . . . . . . . . . . . 2 . . 2 . 4 3 . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 4 . . . 1 . . . 2 . 3 . . 4 . 2 . . . . . . . Parts Lost 5 | . . . . . . . . . . . 2 . 1 1 . . . 1 . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . 2 . 1 1 . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 99 95 91 92 99 100 99 95 92 92 87 92 80 78 82 80 83 86 90 87 86 88 94 95 94 94 94 Engine 4 | . 14 14 14 16 16 16 14 12 12 6 6 . . 5 6 5 3 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 5 6 11 12 6 6 5 6 10 10 10 4 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 4 6 8 8 8 8 8 7 8 Treads 3 | . 27 28 21 16 16 16 8 . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . 2 . . . . . 11 24 25 24 25 25 25 24 25 21 20 20 20 20 21 22 19 21 21 21 21 20 19 20 Device 24 | . 23 28 31 25 25 25 26 14 12 15 17 17 18 18 24 21 25 28 30 30 28 27 24 26 26 26 26 25 30 28 Processor 18 | . . . 8 16 16 16 15 28 31 27 25 25 25 25 25 21 17 15 15 15 14 18 17 17 17 17 17 16 14 16 Protection 3 | . . . 2 8 8 8 6 6 6 6 5 2 5 . . . . 1 . . . . 2 4 4 4 4 4 4 4 Energy Gun 3 | . 17 28 21 8 7 8 6 9 6 9 . . . . . 5 4 2 . . 1 . . . . . . . . . Ballistic Gun 4 | . 11 . . . . . . . . 2 6 . . . . . . 2 5 5 3 4 3 4 8 16 17 16 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 6 11 11 32 37 37 34 35 44 40 37 41 45 32 29 26 68 69 77 74 66 100 76 125 126 124 101 101 106 117 114 Greatest Support 140 | 20 40 40 40 40 40 40 72 72 72 72 72 72 72 72 69 69 69 92 92 92 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 1 1 1 1 2 2 3 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 Average Capacity 5 | . . 1 1 1 1 2 2 3 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 Most Carried 7 | . 1 1 1 1 2 2 3 4 4 5 5 6 6 6 6 6 6 6 4 4 6 6 6 7 7 7 7 7 7 7 Average Carried 4 | . . 1 1 1 1 2 2 3 3 4 4 5 5 6 6 5 6 5 4 3 5 5 5 6 6 6 7 5 6 6 Final Capacity 7 | . 1 1 1 1 2 2 3 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 Final Carried 7 | . 1 1 1 1 2 2 3 4 4 5 5 6 6 6 6 6 6 5 4 4 6 6 6 7 7 7 7 6 7 7 Class Distribution -------------------- 20% | Skirmisher 18% | Scavenger-Gunner 18% | Mutant 14% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Gunner 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Matter Collected 11904 | 220 177 . 80 62 . 10 80 170 . 50 . 380 182 23 . 134 243 1260 440 126 1316 645 1397 1311 398 110 322 887 1266 615 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22311 | . 147 . 516 . . 167 501 701 140 215 . 520 366 . 43 98 98 3339 281 79 851 1101 2002 1661 430 112 966 1676 3239 3062 Parts 1033 | . 18 . 32 . . 16 37 34 5 25 . 17 21 2 . 1 5 130 6 6 44 51 78 68 31 9 30 68 140 159 Haulers Intercepted 6 | . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 1 . . . Recyclers Shooed 11 | . 1 . . 1 . . . . . . . . 1 . . . . 4 . . . . 2 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 204 | . . . . . . . . . 5 5 . 11 . 1 . 1 12 . 5 6 105 53 . . . . . . . . Prevented 50 | . . . . . . . . . . 15 . . . 2 . . 7 . . . 26 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Combat Hostiles Destroyed 350 | . 7 . 7 . . 10 14 9 3 7 . 8 8 1 1 . 2 43 4 3 19 22 27 23 9 2 11 27 39 44 Guns 296 | . 7 . 6 . . 8 13 2 . 5 . . . . . . 1 39 4 3 17 20 21 21 9 2 11 26 37 44 Cannons 19 | . . . . . . . . 5 3 . . . . . . . . 3 . . 1 . 5 2 . . . . . . AOE 6 | . . . 1 . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . Classes Destroyed 27 | . 4 . 4 . . . 2 2 . 2 . 2 2 . . . . . . . 2 1 1 . . . . . 1 4 Worker 16 | . 1 . . . . 1 2 . . . . . 1 . . . . 4 . . . . 2 . . . 1 . 4 . Builder 10 | . 1 . 1 . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . 2 . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 1 . . . Recycler 10 | . . . . . . . . . . . . . 1 . . . . 6 . . . . 2 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 7 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 2 . . . . . . Watcher 22 | . . . 2 . . . 4 . . . . . 1 . . . . 6 . . . . 1 1 1 . 1 . 3 2 Swarmer 53 | . 3 . . . . 7 . . 2 2 . . 2 . . . . 11 . 1 6 1 . . 3 . 4 9 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 139 | . 4 . 2 . . 3 10 4 . 1 . 2 3 . 1 . 1 10 3 1 7 15 8 12 . . 2 14 13 23 Brawler 9 | . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 2 Duelist 11 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 5 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 46 | . . . 4 . . . 2 3 . 1 . . 1 . . . 1 4 . 1 . 2 5 5 . 2 3 2 6 4 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . 2 . . . . 1 . . . . . 2 . . 1 . 2 2 . . . . 4 4 Programmer 32 | . . . . . . . . 1 1 1 . 1 1 1 . . . 6 . . . 2 5 1 2 . 2 . 3 5 Behemoth 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 2 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 1 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 22 | . 3 . 4 . . 5 6 5 2 3 . 3 4 1 1 . 1 12 3 3 7 10 6 9 7 2 6 11 9 22 Combat Bots Only 20 | . 2 . 3 . . 4 5 5 2 3 . 4 3 1 1 . 1 6 3 3 7 10 6 9 6 2 4 11 8 20 Max Kills in Single Turn 3 | . 1 . 1 . . 3 2 1 1 1 . 1 1 1 1 . 1 3 1 1 1 3 1 1 1 1 2 2 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Exploded 2 | . . . 1 . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Damage Taken 20484 | . 480 . 272 40 . 179 475 662 105 855 1435 682 332 79 164 . . 3399 303 264 1488 746 2026 554 154 35 820 767 1592 2576 Core 15355 | . 376 . 214 24 . 107 354 485 69 633 1040 487 258 48 131 . . 2573 240 218 1206 588 1476 393 125 22 628 545 1181 1934 Absorbed by Shields 3446 | . . . . . . . . . . . . . . . . . . . . . . . 459 202 57 12 292 282 1165 977 Redirected to Core 13295 | . 332 . 200 24 . 99 292 437 69 559 820 412 227 48 111 . . 2156 220 152 1001 528 1392 381 96 8 528 494 1026 1683 Core Remaining (%) 78 | 100 . 68 . . . 95 100 . . . . 5 . . . . 68 . . . . 98 . . . . . 93 . . Volleys Fired 924 | . 34 1 24 2 . . . 33 12 28 . 51 20 2 3 1 5 136 12 11 53 63 110 99 27 5 19 47 66 60 Largest 4 | . 2 2 2 2 . . . 2 1 2 . 1 1 1 1 2 1 2 2 1 1 1 1 2 1 3 4 4 4 4 Hottest 250 | . 90 90 90 128 . . . 120 120 120 . 30 . . . 100 250 250 60 30 60 43 90 120 90 100 140 140 140 140 Shots Fired 1699 | . 65 2 48 4 . 25 63 50 12 55 . 51 20 2 3 2 5 158 14 12 53 63 110 102 27 14 75 180 262 222 Gun 1518 | . 65 2 48 2 . 25 63 28 4 54 . 1 . . . 2 5 140 14 12 48 60 86 80 26 14 75 180 262 222 Cannon 103 | . . . . 2 . . . 22 8 1 . . . . . . . 18 . . 5 . 24 22 1 . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Special 75 | . . . . . . . . . . . . 50 20 2 3 . . . . . . . . . . . . . . . Kinetic 1289 | . 29 . . 2 . . . . . 14 . 1 . . . . . 112 14 12 53 60 110 102 27 14 75 180 262 222 Thermal 204 | . 26 . . 2 . 25 63 28 8 1 . . . . . . 5 46 . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Electromagnetic 128 | . 10 2 48 . . . . 22 4 40 . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 89 | . 12 1 22 2 . 11 22 38 17 21 . 14 10 9 12 14 8 54 35 30 89 50 78 35 50 24 43 17 37 58 Robot Miss Streak 13 | . 2 1 3 1 . 2 1 1 . 3 . 1 1 . . . 4 13 1 . 1 1 2 1 1 1 1 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 45 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 8 9 23 Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 2 Autonomous 95 | . . . . . . 25 63 7 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1428 | . 42 2 42 2 . 20 60 42 11 50 4 34 17 2 3 1 5 149 14 11 53 63 106 95 26 10 50 131 208 175 Core Hits 960 | . 14 . 26 1 . 12 28 21 6 26 . 8 . . . 1 4 158 9 6 52 71 84 75 31 12 31 59 109 116 Critical Hits 139 | . . . . . . . . . 1 4 . . . . . . . 1 1 . 1 . 4 1 1 . 8 24 33 60 Critical Kills 42 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 1 . 2 6 12 17 Critical Parts Destroyed 74 | . . . . . . . . . . 2 . . . . . . . . 1 . . . 3 . . . 6 13 15 34 Melee Attacks 44 | . . . . . . . . . . . 7 16 . . . . . 1 . 6 . 1 7 . . . . 2 2 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . 7 16 . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . 1 . 6 . 1 7 . . . . 2 2 2 Sneak Attacks 17 | . . . . . . . . . . . 1 16 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56907 | . 777 9 692 43 . 859 1883 1251 431 834 33 338 . . . 29 542 8335 647 567 2661 3866 5885 5121 1326 421 2639 3588 7016 7114 Guns 48123 | . 502 9 512 11 . 621 1589 518 91 747 . . . . . 29 542 7479 605 567 2241 3081 4159 3684 1326 388 1704 3588 7016 7114 Cannons 5093 | . . . . 31 . . . 667 273 40 . . . . . . . 856 . . 420 . 1369 1437 . . . . . . Explosions 2848 | . 275 . 177 . . 235 277 66 67 47 . . . . . . . . . . . 785 . . . . 919 . . . Melee 454 | . . . . . . . . . . . 33 338 . . . . . . . . . . 83 . . . . . . . Ramming 389 | . . . 3 1 . 3 17 . . . . . . . . . . . 42 . . . 274 . . 33 16 . . . Kinetic 44311 | . 220 . . 31 . . . . . 156 . . . . . . . 5205 605 567 2661 3081 5528 5121 1326 388 1704 3588 7016 7114 Thermal 8299 | . 389 . 177 11 . 856 1866 901 340 87 . . . . . . 542 3130 . . . . . . . . . . . . Explosive 876 | . 91 . . . . . . . . . . . . . . . . . . . . 785 . . . . . . . . Electromagnetic 2578 | . 77 9 512 . . . . 350 91 591 . . . . . 29 . . . . . . . . . . 919 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 371 | . . . . . . . . . . . 33 338 . . . . . . . . . . . . . . . . . . Piercing 83 | . . . . . . . . . . . . . . . . . . . . . . . 83 . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . 2 1 1 1 1 . 11 13 13 13 1 7 7 . . 18 18 5 2 Average Corruption 4 | . . . . . . . . . . . . 1 1 1 1 1 . 5 12 13 2 1 2 3 . . 6 9 2 1 Corruption Purged 34 | . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . 18 5 2 Effects 213 | . . . . . . . . . . . . 12 . 1 2 . . 54 22 25 5 . 3 7 . . 8 52 21 1 Message Errors 38 | . . . . . . . . . . . . 2 . 1 . . . 11 3 3 2 . 2 1 . . . 9 4 . Matter Fused 34 | . . . . . . . . . . . . . . . . . . 14 4 3 1 . 1 4 . . 1 4 2 . Heat Flow Errors 16 | . . . . . . . . . . . . 3 . . . . . 5 3 2 . . . . . . . 3 . . Energy Discharges 17 | . . . . . . . . . . . . 3 . . 2 . . 3 . 3 . . . . . . 2 3 1 . Data Loss (minor) 18 | . . . . . . . . . . . . 3 . . . . . 3 4 2 . . . . . . 1 2 2 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Misdirections 16 | . . . . . . . . . . . . . . . . . . 2 5 5 1 . . . . . 1 2 . . Targeting Errors 60 | . . . . . . . . . . . . 1 . . . . . 14 3 5 1 . . 1 . . 1 24 10 . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 3 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 745 | . 52 . 1 1 . 10 63 48 58 . . 55 . . . . . 6 . . . 3 195 230 . 23 . . . . Projectiles 480 | . . . . 1 . . . 48 . . . . . . . . . 6 . . . . 195 230 . . . . . . Explosions 187 | . 52 . 1 . . 10 63 . 58 . . . . . . . . . . . . 3 . . . . . . . . Melee 78 | . . . . . . . . . . . . 55 . . . . . . . . . . . . . 23 . . . . Knockbacks 27 | . . . . 1 . . . . . . . . . . . . . 13 . . . . 11 2 . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 24 | . . . . 1 . . . . . . . . . . . . . 13 . . . . 8 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . 36 . 52 . . . . . . . . . . . . . . . 3 . . . . . . . 189 . . . Shots 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Rammed 6 | . . . 1 1 . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 21 | . . . 1 1 . 2 1 . . . . . . . . . . . 5 . . . 9 . . 1 1 . . . Kicked 15 | . . . . . . . . . . . . . . . . . . . 4 . . . 9 . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 114 . 7 42 . . 2 355 110 22 . 243 . . . . . 266 121 185 . . . 13 . . . 232 . 63 Average Temperature 87 | . 55 . 3 21 . . 2 191 49 12 . 111 . . . . . 80 60 85 . . . 10 . . . 132 . 20 Received Heat Transfer 3269 | . 177 . 51 . . 54 180 255 . 99 252 156 99 . 90 . . 246 108 27 126 168 213 143 12 6 36 152 67 552 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 1 . . . . 3 . 5 . . . . . . . . 3 . . . . . . . 4 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Parts Melted 27 | . . . 1 . . 2 1 3 4 . . . . . . . . 11 . . . . 2 . 1 . . . . 2 Heat Transferred 11702 | . 625 . 250 25 . 1040 2235 1712 610 130 . . . . . . 750 4325 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Parts Stolen 6 | . . . . . . . . . . 3 . . . . 2 . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Peak Influence 2823 | . 235 140 365 106 . 256 394 387 . . . . 162 . . . . 1097 . . . . 1174 2323 1925 838 1722 2065 2425 2823 Initial 1300 | . . 66 54 106 . . 21 179 . . . . . . . . . 32 . . . . 199 545 1300 690 293 1215 1161 1272 Average 733 | . 76 78 221 60 . 104 142 257 . . . . 46 . . . . 596 . . . . 754 1101 1697 822 933 1761 1474 1804 Maximum Alert Level 5 | . 1 . 1 . . 1 1 1 . . . . . . . . . 3 . . . . 4 5 5 3 5 5 5 5 Low Security (%) 27 | 100 81 100 29 100 . 79 71 12 . . . . 100 . . . . 6 . . . . 4 . . . . . . . Level 1 19 | . 18 . 70 . . 20 28 87 . . . . . . . . . 20 . . . . 21 . . . 35 . . . Level 2 8 | . . . . . . . . . . . . . . . . . . 35 . . . . 13 12 . 5 3 . . . Level 3 17 | . . . . . . . . . . . . . . . . . . 37 . . . . 52 56 . 94 28 . 2 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . 8 12 45 . 21 21 64 50 Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . 14 54 . 10 78 33 6 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 1 . 4 . . . 4 2 . . . . 2 . . . . 18 . . . 1 14 8 . . 4 . 15 11 Investigation 10 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . . 3 1 . . 1 . . . Extermination 10 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . 1 . 2 1 Reinforcement 17 | . . . 2 . . . 3 1 . . . . 2 . . . . 1 . . . . 2 6 . . . . . . Assault 25 | . . . . . . . . . . . . . . . . . . 2 . . . 1 2 1 . . 1 . 8 10 Garrison 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . 3 . Intercept 14 | . . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . 2 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Distress Signals 20 | . 1 . 2 . . . . . . . . . 2 . . . . 1 . . . . 3 3 2 . 5 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 659 | . 11 2 17 . . 10 23 9 5 17 4 12 17 1 10 . 9 75 6 4 68 27 56 51 19 5 32 27 65 77 Peak Tracking Total 30 | . 3 1 4 . . 3 4 4 4 5 4 3 5 1 7 . 4 6 3 4 17 11 15 8 8 2 10 5 7 30 Tactical Retreats 24 | . . . 1 . . . . . 1 5 . 1 2 . 2 . . 1 . 1 1 1 . . . . 4 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Traps Triggered 14 | . 2 . . 2 . . 1 1 . . . . . . . . . . 1 . . . 2 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . 1 . 4 1 . . . . . . . . . . . Triggered 21 | . . . . . . . . . 2 . . . . 2 . . . 3 . . 14 . . . . . . . . . Fabricated Traps 8 | . . . . . . . . . . . . . . . . 5 . 2 . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Machines Disabled 78 | . 12 . . . . 1 3 . . . . 1 . . . . . 3 . . . 1 3 13 2 2 28 2 . 7 Max in Single Turn 16 | . 6 . . . . 1 2 . . . . 1 . . . . . 2 . . . 1 1 1 1 1 16 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Machines Accessed 29 | . 2 . 4 1 1 1 2 1 . 1 4 . 1 . . . . 3 . 1 3 1 1 . . . 1 . 1 . Terminals 10 | . 2 . 3 . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Total Hacks 82 | . 7 . 15 1 1 3 3 2 . 1 26 . 2 . . . . 6 . 1 8 1 2 . . . 1 . 2 . Successful 50 | . 3 . 3 1 1 . 1 1 . 1 26 . 1 . . . . 1 . 1 8 1 . . . . 1 . . . Failed 32 | . 4 . 12 . . 3 2 1 . . . . 1 . . . . 5 . . . . 2 . . . . . 2 . Catastrophic 12 | . 1 . 4 . . 1 2 . . . . . . . . . . 3 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 4 . 13 . 1 3 2 2 . . . 1 2 . . . . 11 . . 1 . 36 37 16 . 1 . 19 3 Terminals 31 | . 7 . 14 . . 3 3 2 . . . . 2 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . Terminal Hacks 44 | . 2 . 2 1 1 . 1 . . 1 26 . . . . . . . . 1 8 1 . . . . . . . . Record 14 | . . . . . . . . . . . 11 . . . . . . . . . 2 1 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 3 . . 1 2 1 . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . 7 . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . . . . 5 . . . . . . . . . . . 21 . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . 5 2 . 10 . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Total Allies 81 | . . 1 . 2 . . . . . . . . . . . 8 . 8 . . 5 2 17 29 2 . . . 5 2 Largest Group 16 | . . 1 1 2 2 . . . . . . . . . . 8 8 7 . . 5 2 8 16 12 10 8 . 5 4 Highest-Rated Group 958 | . . 31 31 48 48 . . . . . . . . . . 248 248 307 . . 236 94 401 958 621 377 282 . 494 388 Highest-Rated Ally 156 | . . 31 31 31 31 . . . . . . . . . . 40 40 85 . . 49 47 103 156 156 66 49 . 103 103 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . 4 . . . . 4 4 1 . . . 2 1 Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 482 | . . 3 11 . . . . . . . . . . . . . 42 42 . . 7 . 66 146 45 10 32 . 47 31 Total Damage 17032 | . . 63 166 . . . . . . . . . . . . . 785 1505 . . 237 . 2161 5670 1177 128 607 . 2871 1662 Kills 93 | . . 3 2 . . . . . . . . . . . . . 9 10 . . 1 . 8 33 6 2 1 . 9 9 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Robot Analysis Total 116 | . . . 1 . . . . . . . 115 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 . 1 . . . 1 3 . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . . . . . . . 5 6 2 . . . 4 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Turns Passed 20330 | 20 579 122 614 698 347 775 716 822 326 778 159 1628 506 346 170 1072 656 2159 309 418 1108 517 1188 786 400 169 304 928 1079 631 Spaces Moved 13566 | 15 283 70 317 418 209 472 462 566 247 497 98 882 281 238 135 830 422 1444 259 329 810 355 897 500 326 143 242 718 719 382 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1976 | . 251 70 317 418 209 472 239 . . . . . . . . . . . . . . . . . . . . . . . Legs 11519 | 15 32 . . . . . 223 566 247 497 98 882 281 238 135 830 422 1444 259 329 810 355 826 500 326 143 242 718 719 382 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 71 | . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 64 | 120 120 160 160 160 160 160 120 120 120 120 120 120 120 120 120 120 120 112 112 112 96 93 64 96 96 96 96 96 96 96 Average Speed 116 | 120 155 160 160 160 160 160 140 120 120 120 120 120 120 120 120 120 120 114 112 112 106 95 93 96 96 96 96 96 96 96 Slowest Speed 176 | 120 160 160 160 160 160 160 160 120 120 120 120 120 120 120 120 120 120 120 112 112 164 96 176 96 96 96 96 96 97 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 53 | 3 67 18 29 95 63 77 43 13 44 68 77 71 8 50 36 90 72 41 46 55 77 62 26 74 77 85 36 87 24 30 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 39 | . . . 1 . . . . . . . 25 . . . . 2 1 . . . . . 8 . . . . . 2 . Known Exits Taken 27 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 4 . 1 . . 1 1 . 1 . 2 . 2 2 . 1 . . . . . . . . . . . Spaces Dug 15 | . . . . . . . . 1 . . . . . . . . . 2 . 6 . . 5 . . . . . . 1 Terrain Destroyed 643 | . 49 . 11 1 . 6 23 17 7 9 . . . . . . . 31 . 6 2 32 10 . . 8 367 14 12 38 Melee 9 | . . . . . . . . . . . . . . . . . . 1 . 6 . . 1 . . . . . . 1 Projectile 154 | . . . . 1 . 4 6 4 1 . . . . . . . . 9 . . 2 . 9 . . 8 47 14 12 37 AOE 480 | . 49 . 11 . . 2 17 13 6 9 . . . . . . . 21 . . . 32 . . . . 320 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Total 16966 | 16 355 78 374 442 223 491 527 668 265 626 126 1320 411 293 137 906 556 1809 277 366 1055 525 1218 786 412 167 266 837 935 499 Wait 1019 | . 17 6 7 17 2 2 20 22 . 59 4 337 102 47 . 60 71 63 . 6 22 9 53 24 30 12 1 2 18 6 Move 13534 | 14 282 69 316 417 208 471 461 565 246 496 97 881 280 237 134 829 421 1443 258 328 808 354 896 499 325 142 242 715 718 382 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 52 | . 1 . . . 2 . 2 5 1 5 1 4 1 . . 2 . 3 . . 8 1 6 3 1 1 . 1 2 2 Fast Attach 118 | 2 9 . 8 2 1 . 8 8 . 3 . 6 . 3 . 3 5 12 . 1 10 . 17 1 2 1 . 1 9 6 Attach 31 | . . . . . . . . 2 . 1 1 5 . . . 2 . 2 . 1 4 1 6 2 . 1 . 2 1 . Detach 24 | . . . . . . . 1 . . 2 1 1 . . . . 1 3 . 1 3 . 3 1 1 . . 2 4 . Swap 64 | . . . 3 . . . . 7 . 3 1 1 1 . . 1 1 9 . . 6 . 3 4 3 . . 6 11 4 Drop 153 | . 5 . 6 2 3 . 5 11 1 5 2 9 2 1 . 7 4 22 1 1 19 . 24 5 4 1 . 2 7 4 Fire 924 | . 34 1 24 2 . . . 33 12 28 . 51 20 2 3 1 5 136 12 11 53 63 110 99 27 5 19 47 66 60 Melee 44 | . . . . . . . . . . . 7 16 . . . . . 1 . 6 . 1 7 . . . . 2 2 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . . . . . . . . 5 . . . 9 . . 1 1 . . . Crush 5 | . . . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 3 Rewire 156 | . . . . 1 . . . . . . . . . . . . . . . . 26 38 . 91 . . . . . . Trap 6 | . . . . . . . . . . . . . . . . 1 . 4 1 . . . . . . . . . . . Miscellaneous 814 | . 7 2 9 . 7 16 29 15 5 24 12 9 5 3 . . 48 111 . 11 95 58 84 57 19 3 3 55 97 30 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 21 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Upgraded with Utility slot (x1) 301 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 411 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Reached level 2 600 | -10/Materials | Entered Mines 603 | -10/Mines | Received a Mining Laser from a helpful Derelict 643 | -10/Mines | Found a hidden stash of uninstalled traps 670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 707 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Accompanied by 1 ally 724 | -9/Materials | Reached level 3 745 | -9/Materials | Upgraded with Utility slot (x1) 816 | -9/Materials | Upgraded with Utility slot (x1) 822 | -9/Materials | Reached level 4 1097 | -9/Materials | Upgraded with Power slot (x1) 1106 | -9/Materials | Core integrity fell below 50% 1118 | -9/Materials | Build established: Skirmisher 1186 | -9/Materials | Upgraded with Utility slot (x1) 1204 | -9/Materials | Identified exit to Mines 1320 | -9/Materials | Upgraded with Utility slot (x1) 1336 | -9/Materials | Entered Mines 1338 | -9/Mines | Reached level 5 1363 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1437 | -9/Mines | Discovered new exit (range 5) 1442 | -9/Mines | Identified exit to Materials 1860 | -9/Mines | Learned Materials non-interactive machine intel 2014 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2016 | -9/Mines | Discovered new exit (range 5) 2020 | -9/Mines | Identified exit to Exiles 2034 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Accompanied by 2 allies 2055 | -9/Exiles | Discovered new exit (range 16) 2064 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2075 | -9/Exiles | Met 8R-AWN 2102 | -9/Exiles | Met EX-HEX 2145 | -9/Exiles | Met EX-BIN 2164 | -9/Exiles | Aligned with FarCom system 2166 | -9/Exiles | Given EX-Vault access code 2203 | -9/Exiles | Opened EX-Vault 2212 | -9/Exiles | Found Gui. Plasma Cannon 2221 | -9/Exiles | Found AWS/Thermal 2231 | -9/Exiles | Found Field Lobotomy Kit 2263 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2306 | -9/Exiles | Met EX-DEC 2368 | -9/Exiles | Discovered new exit (range 10) 2380 | -9/Exiles | Identified exit to Mines 2381 | -9/Exiles | Stole three prototypes: AWS/Thermal, Gui. Plasma Cannon, Field Lobotomy Kit 2381 | -9/Exiles | Entered Mines 2393 | -8/Mines | Reached level 6 2932 | -8/Mines | Discovered exit to Materials (range 9) 3102 | -8/Mines | Discovered exit to Materials (range 5) 3156 | -8/Mines | Entered Materials 3157 | -8/Materials | Loaded intel: 48 non-interactive machine locations 3158 | -8/Materials | Reached level 7 3174 | -8/Materials | Upgraded with Utility slot (x1) 3508 | -8/Materials | Reached level 8 3565 | -8/Materials | Upgraded with Propulsion slot (x1) 3568 | -8/Materials | Upgraded with Propulsion slot (x1) 3824 | -8/Materials | Discovered new exit (range 16) 3825 | -8/Materials | Reached level 9 3871 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Entered Factory 3873 | -7/Factory | Identified exit to Storage 3874 | -7/Factory | FarCom data flow suspended 3874 | -7/Factory | Reached level 10 3894 | -7/Factory | Upgraded with Utility slot (x1) 4505 | -7/Factory | Discovered new exit (range 12) 4521 | -7/Factory | Identified exit to Factory 4650 | -7/Factory | Discovered new exit (range 15) 4664 | -7/Factory | Reached level 11 4679 | -7/Factory | Identified exit to Lower Caves 4694 | -7/Factory | Entered Lower Caves 4945 | -7/Lower Caves | Encountered a Warlord checkpoint 4999 | -7/Lower Caves | Build established: Mutant 5003 | -7/Lower Caves | Discovered new exit (range 15) 5019 | -7/Lower Caves | Identified exit to Lower Caves 5020 | -7/Lower Caves | Entered another Lower Caves area 5020 | -7/Lower Caves | Spotted 8F-670(f) 5020 | -7/Lower Caves | Spotted 0V-OKL(f) 5021 | -7/Lower Caves | Encountered a Master Thief 5021 | -7/Lower Caves | Encountered a Master Thief 5021 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 5021 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 5022 | -7/Lower Caves | Reached level 12 5025 | -7/Lower Caves | Spotted H8-M9F(f) 5026 | -7/Lower Caves | Encountered a Master Thief 5034 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 5036 | -7/Lower Caves | Destroyed H8-M9F(f) 5061 | -7/Lower Caves | Discovered exit to Factory (range 6) 5086 | -7/Lower Caves | Learned Factory interactive machine intel 5167 | -7/Lower Caves | Spotted B-75 Beast 5336 | -7/Lower Caves | Build established: Skirmisher 5392 | -7/Lower Caves | Core integrity fell below 50% 5406 | -7/Lower Caves | Core integrity fell below 20% 5421 | -7/Lower Caves | Destroyed B-75 Beast 5519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5738 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5776 | -7/Lower Caves | Discovered new exit (range 13) 5797 | -7/Lower Caves | Identified exit to Data Miner 5798 | -7/Lower Caves | Entered Data Miner 5798 | -7/Data Miner | Discovered new exit (range 6) 5800 | -7/Data Miner | Reached level 13 5821 | -7/Data Miner | Met Data Miner 5842 | -7/Data Miner | Learned location of Section 7 (-2) 5842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5880 | -7/Data Miner | Received God Mode back door access code from Data Miner 5896 | -7/Data Miner | Reached level 14 5896 | -7/Data Miner | Interfaced with the Data Conduit 5916 | -7/Data Miner | Found Exp. Thermal Shield 5956 | -7/Data Miner | Identified exit to Proximity Caves 5957 | -7/Data Miner | Entered Proximity Caves 5959 | -6/Proximity Caves | Reached level 15 6144 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6152 | -6/Proximity Caves | Found Prototype Special Weapon 6152 | -6/Proximity Caves | Identified Molecular Deconstructor 6204 | -6/Proximity Caves | Spotted B-75 Beast 6248 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6446 | -6/Proximity Caves | Build established: Mutant 7058 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7570 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7574 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7585 | -6/Proximity Caves | Entered Factory 7586 | -6/Factory | Identified exit to Lower Caves 7586 | -6/Factory | Core integrity fell below 50% 7586 | -6/Factory | Core integrity fell below 20% 7587 | -6/Factory | Loaded intel: 248 machine locations 7587 | -6/Factory | Reached level 16 7588 | -6/Factory | Loaded intel: 46 interactive machine locations 7941 | -6/Factory | Reached level 17 8091 | -6/Factory | Entered Lower Caves 8411 | -6/Lower Caves | Discovered new exit (range 10) 8428 | -6/Lower Caves | Identified exit to Lower Caves 8437 | -6/Lower Caves | Entered another Lower Caves area 8587 | -6/Lower Caves | Discovered new exit (range 15) 8589 | -6/Lower Caves | Spotted PK-LNV(f) 8589 | -6/Lower Caves | Spotted 05-RLV(f) 8589 | -6/Lower Caves | Spotted BH-ZOU(f) 8591 | -6/Lower Caves | Encountered a Master Thief 8591 | -6/Lower Caves | Encountered a Master Thief 8591 | -6/Lower Caves | Encountered a Master Thief 8591 | -6/Lower Caves | Spotted S3-CZA(f) 8592 | -6/Lower Caves | Encountered a Master Thief 8593 | -6/Lower Caves | Molecular Deconstructor stolen by Master Thief 8596 | -6/Lower Caves | Exp. Thermal Shield stolen by Master Thief 8606 | -6/Lower Caves | Identified exit to Zion 8607 | -6/Lower Caves | Entered Zion 8609 | -6/Zion | Reached level 18 8701 | -6/Zion | Discovered new exit (range 16) 8722 | -6/Zion | Build established: Scavenger-Mutant 8730 | -6/Zion | Found Prototype Device 8730 | -6/Zion | Identified Bomb Factory No. 2 8734 | -6/Zion | Upgraded with Utility slot (x1) 8821 | -6/Zion | System corruption cleaned by Quarantine Array 8871 | -6/Zion | Identified exit to Deep Caves 8940 | -6/Zion | Upgraded with Weapon slot (x2) 8942 | -6/Zion | Found Prototype Energy Gun 8942 | -6/Zion | Identified Storm Laser 8978 | -6/Zion | Given the Hacking Drone Bay 9008 | -6/Zion | Learned location of 1 exit from Factory 9065 | -6/Zion | Gained Derelict followers 9205 | -6/Zion | Imprinted 9207 | -6/Zion | Declared Zion's savior 9229 | -6/Zion | Build established: Gunner 9321 | -6/Zion | Found CR-A16's Pointy Stick 9645 | -6/Zion | Identified exit to Proximity Caves 9679 | -6/Zion | Entered Proximity Caves 9679 | -5/Proximity Caves | Accompanied by 8 allies 9691 | -5/Proximity Caves | Reached level 19 10020 | -5/Proximity Caves | Reached level 20 10067 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10149 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10178 | -5/Proximity Caves | Learned Factory trap positions 10240 | -5/Proximity Caves | Learned 12 Factory zone layouts 10291 | -5/Proximity Caves | Discovered new exit (range 10) 10332 | -5/Proximity Caves | Identified exit to Factory 10335 | -5/Proximity Caves | Entered Factory 10335 | -5/Factory | Accompanied by 3 allies 10336 | -5/Factory | Identified exit to Factory 10338 | -5/Factory | Loaded intel: 92 trap records 10339 | -5/Factory | Loaded intel: 249 machine locations 10439 | -5/Factory | Reached level 21 10547 | -5/Factory | Zion Fire squad teleported in 10558 | -5/Factory | Zion Infowar Resupply teleported in 10561 | -5/Factory | Found Exp. Signal Interpreter 10631 | -5/Factory | Zion Heavy squad teleported in 10729 | -5/Factory | Garrison activated, responded to threat 10781 | -5/Factory | Zion Infowar Resupply teleported in 10956 | -5/Factory | Reached level 22 10956 | -5/Factory | Intercept squad dispatched 10976 | -5/Factory | Spotted Tracker 10984 | -5/Factory | Destroyed Tracker 10992 | -5/Factory | Spotted Combat Programmer 10999 | -5/Factory | Destroyed Combat Programmer 11062 | -5/Factory | Found Prototype Protection 11062 | -5/Factory | Identified Zio. Weapon Casing 11365 | -5/Factory | Build established: Scavenger-Skirmisher 11386 | -5/Factory | Found Exp. Targeting Computer 11584 | -5/Factory | Intercept squad dispatched 11608 | -5/Factory | Spotted Tracker 11608 | -5/Factory | Spotted Tracker 11614 | -5/Factory | Destroyed Tracker 11620 | -5/Factory | Destroyed Tracker 11650 | -5/Factory | Spotted Combat Programmer 11662 | -5/Factory | Destroyed Combat Programmer 11682 | -5/Factory | Spotted Combat Programmer 11686 | -5/Factory | Core integrity fell below 50% 11692 | -5/Factory | Destroyed Combat Programmer 11835 | -5/Factory | First assault squad dispatched 11875 | -5/Factory | Terminal network hard line cut 12178 | -5/Factory | Intercept squad dispatched 12194 | -5/Factory | Spotted Tracker 12196 | -5/Factory | Spotted Tracker 12201 | -5/Factory | Destroyed Tracker 12202 | -5/Factory | Spotted Combat Programmer 12213 | -5/Factory | Build established: Scavenger-Mutant 12214 | -5/Factory | System corruption reached 10% 12214 | -5/Factory | Destroyed Combat Programmer 12261 | -5/Factory | Spotted Combat Programmer 12271 | -5/Factory | Reached level 23 12271 | -5/Factory | Destroyed Combat Programmer 12354 | -5/Factory | Discovered new exit (range 14) 12371 | -5/Factory | Identified exit to Upper Caves 12494 | -5/Factory | Entered Upper Caves 12494 | -5/Upper Caves | Spotted QM-PQK(f) 12495 | -5/Upper Caves | Encountered a Master Thief 12497 | -5/Upper Caves | Spotted RS-JG8(f) 12499 | -5/Upper Caves | Encountered a Master Thief 12499 | -5/Upper Caves | Destroyed QM-PQK(f) 12503 | -5/Upper Caves | Linked Autogun stolen by Master Thief 12766 | -5/Upper Caves | Discovered new exit (range 14) 12784 | -5/Upper Caves | Identified exit to Upper Caves 12803 | -5/Upper Caves | Entered another Upper Caves area 12826 | -5/Upper Caves | Spotted B-75 Beast 12840 | -5/Upper Caves | Learned Factory trap positions 12841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12841 | -5/Upper Caves | Core integrity fell below 20% 13208 | -5/Upper Caves | Discovered new exit (range 15) 13220 | -5/Upper Caves | Identified exit to Warlord 13221 | -5/Upper Caves | Entered Warlord 13261 | -5/Warlord | System corruption cleaned by Quarantine Array 13463 | -5/Warlord | Visited the Vortex Lab 13473 | -5/Warlord | Warlord's base attacked by MAIN.C 13476 | -5/Warlord | Found Prototype Energy Gun 13476 | -5/Warlord | Identified Vortex Shotgun 13482 | -5/Warlord | Found Prototype Energy Gun 13482 | -5/Warlord | Identified Vortex Rail 13734 | -5/Warlord | Rebuked by Warlord 13744 | -5/Warlord | Opened Warlord's prototype stash 13749 | -5/Warlord | Found Prototype Reactor 13749 | -5/Warlord | Identified Vortex Chain Reactor 13760 | -5/Warlord | Upgraded with Propulsion slot (x1) 13770 | -5/Warlord | Found System Purifier 13777 | -5/Warlord | Found Prototype Hackware 13823 | -5/Warlord | Warlord forces counterattacked 13834 | -5/Warlord | Spotted Executioner 13898 | -5/Warlord | Spotted Executioner 13898 | -5/Warlord | Spotted Executioner 13917 | -5/Warlord | Destroyed Executioner 13923 | -5/Warlord | Destroyed Executioner 13955 | -5/Warlord | Destroyed 7 combat bots 13956 | -5/Warlord | Discovered new exit (range 22) 13981 | -5/Warlord | Found Exp. Core Analyzer 13985 | -5/Warlord | Spotted Striker 13997 | -5/Warlord | Spotted Executioner 14026 | -5/Warlord | Destroyed Executioner 14065 | -5/Warlord | Crushed by falling debris 14094 | -5/Warlord | Found Prototype Ballistic Cannon 14094 | -5/Warlord | Identified Hvy. Autocannon 14135 | -5/Warlord | Spotted B-86 Titan 14142 | -5/Warlord | Spotted B-75 Beast 14148 | -5/Warlord | Warlord base infiltrated, sounded retreat 14189 | -5/Warlord | Spotted B-86 Titan 14196 | -5/Warlord | Spotted B-75 Beast 14197 | -5/Warlord | Spotted Executioner 14256 | -5/Warlord | Identified exit to Proximity Caves 14273 | -5/Warlord | Spotted Executioner 14280 | -5/Warlord | Reached level 24 14280 | -5/Warlord | Destroyed Executioner 14329 | -5/Warlord | Entered Proximity Caves 14402 | -4/Proximity Caves | Build established: Scavenger-Assassin 14554 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14598 | -4/Proximity Caves | Destroyed 10 combat bots 14612 | -4/Proximity Caves | Reached level 25 14744 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14809 | -4/Proximity Caves | Discovered exit to Factory (range 16) 14812 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 14823 | -4/Proximity Caves | Upgraded with Utility slot (x1) 14825 | -4/Proximity Caves | Found Alien Artifact 14846 | -4/Proximity Caves | Entered Factory 14846 | -4/Factory | Accompanied by 2 allies 14847 | -4/Factory | Loaded intel: 111 trap records 14848 | -4/Factory | Loaded intel: 250 machine locations 14893 | -4/Factory | Spotted B-86 Titan 14931 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 14935 | -4/Factory | Destroyed B-86 Titan 14999 | -4/Factory | Retrieved Zion intel report: Branch Access 14999 | -4/Factory | Identified exit to Upper Caves 14999 | -4/Factory | Identified exit to Extension 15050 | -4/Factory | Retrieved Zion intel report: Main Access 15050 | -4/Factory | Identified exit to Research 15051 | -4/Factory | Zion Fire squad teleported in 15168 | -4/Factory | Zion Heavy squad teleported in 15214 | -4/Factory | P-70 Sage assimilated allied XV-Y2K(i) 15214 | -4/Factory | Reached level 26 15361 | -4/Factory | Intercept squad dispatched 15367 | -4/Factory | Spotted Tracker 15370 | -4/Factory | Destroyed Tracker 15377 | -4/Factory | Upgraded with Power slot (x1) 15390 | -4/Factory | Found Prototype Energy Gun 15390 | -4/Factory | Identified Immobilizer 15417 | -4/Factory | Retrieved Zion intel report: Component Schematics 15430 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15431 | -4/Factory | Zion Fire squad teleported in 15440 | -4/Factory | Spotted Combat Programmer 15464 | -4/Factory | Destroyed Combat Programmer 15592 | -4/Factory | Found Vibroblade 15612 | -4/Factory | Build established: Scavenger-Skirmisher 15672 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15673 | -4/Factory | Zion Recon squad teleported in 15905 | -4/Factory | Intercept squad dispatched 15913 | -4/Factory | Spotted Tracker 15921 | -4/Factory | Destroyed Tracker 15943 | -4/Factory | Spotted Combat Programmer 16034 | -4/Factory | Entered Extension 16035 | -4/Extension | Loaded intel: 41 machine locations 16088 | -4/Extension | Reached level 27 16152 | -4/Extension | Destroyed 7 combat bots 16234 | -4/Extension | Zion Heavy squad teleported in 16236 | -4/Extension | Rescued a captive Derelict 16237 | -4/Extension | Rescued a captive Derelict 16270 | -4/Extension | Zion Light squad teleported in 16271 | -4/Extension | Rescued a captive Derelict 16272 | -4/Extension | Rescued a captive Derelict 16312 | -4/Extension | Rescued a captive Derelict 16313 | -4/Extension | Rescued a captive Derelict 16375 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 16376 | -4/Extension | Zion Trap Resupply teleported in 16376 | -4/Extension | Rescued a captive Derelict 16377 | -4/Extension | Rescued a captive Derelict 16384 | -4/Extension | Spotted B-86 Titan 16391 | -4/Extension | Spotted B-86 Titan 16397 | -4/Extension | Destroyed B-86 Titan 16409 | -4/Extension | Allies destroyed B-86 Titan 16457 | -4/Extension | Zion Light squad teleported in 16457 | -4/Extension | Discovered exit to Research (range 3) 16486 | -4/Extension | Rescued a captive Derelict 16500 | -4/Extension | Retrieved Zion intel report: Active Terminals 16515 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 16525 | -4/Extension | Rescued A7 16564 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 16579 | -4/Extension | Retrieved Zion intel report: Guard Positions 16590 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 16706 | -4/Extension | Reached level 28 16720 | -4/Extension | Discovered exit to Research (range 24) 16735 | -4/Extension | Destroyed 9 combat bots 16782 | -4/Extension | Discovered new exit (range 6) 16784 | -4/Extension | First assault squad dispatched 16788 | -4/Extension | High security lockdown imminent 16801 | -4/Extension | Identified exit to Cetus 16820 | -4/Extension | Entered Cetus 16820 | -4/Cetus | Accompanied by 12 allies (A7) 16821 | -4/Cetus | Loaded intel: 24 machine locations 16825 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16833 | -4/Cetus | Spotted Cetus Guard 16833 | -4/Cetus | Spotted Cetus Guard 16834 | -4/Cetus | Spotted Cetus Guard 16837 | -4/Cetus | Destroyed Cetus Guard 16843 | -4/Cetus | Spotted Cetus Guard 16845 | -4/Cetus | Allies destroyed Cetus Guard 16849 | -4/Cetus | Destroyed Cetus Guard 16851 | -4/Cetus | Destroyed Cetus Guard 16881 | -4/Cetus | Zion Hacker squad teleported in 16921 | -4/Cetus | Retrieved Zion intel report: Emergency Access 16941 | -4/Cetus | Retrieved Zion intel report: Main Access 16975 | -4/Cetus | Discovered new exit (range 17) 16991 | -4/Cetus | Spotted Cetus Guard 16992 | -4/Cetus | Spotted Cetus Guard 16993 | -4/Cetus | Spotted Cetus Guard 16996 | -4/Cetus | Allies destroyed Cetus Guard 16997 | -4/Cetus | Spotted Cetus Guard 16999 | -4/Cetus | Allies destroyed Cetus Guard 17003 | -4/Cetus | Allies destroyed Cetus Guard 17003 | -4/Cetus | Destroyed Cetus Guard 17020 | -4/Cetus | Scared off Revision 17 17189 | -4/Cetus | Identified exit to Archives 17220 | -4/Cetus | Entered Archives 17220 | -4/Archives | Accompanied by 11 allies (A7) 17221 | -4/Archives | Loaded intel: 8 machine locations 17243 | -4/Archives | Discovered exit to Research (range 20) 17249 | -4/Archives | Discovered new exit (range 18) 17262 | -4/Archives | Unable to access archive contents 17278 | -4/Archives | Unable to access archive contents 17315 | -4/Archives | Build established: Scavenger-Gunner 17374 | -4/Archives | Identified exit to Hub_04(d) 17389 | -4/Archives | Entered Hub_04(d) 17389 | -4/Hub_04(d) | Accompanied by 8 allies 17390 | -4/Hub_04(d) | Loaded intel: 121 machine locations 17508 | -4/Hub_04(d) | Network Hub disabled 17597 | -4/Hub_04(d) | Network Hub disabled 17597 | -4/Hub_04(d) | Spotted Lightning 17597 | -4/Hub_04(d) | Spotted Lightning 17602 | -4/Hub_04(d) | System corruption reached 10% 17657 | -4/Hub_04(d) | Garrison activated, responded to threat 17675 | -4/Hub_04(d) | First assault squad dispatched 17676 | -4/Hub_04(d) | Reached level 29 17678 | -4/Hub_04(d) | Spotted Lightning 17693 | -4/Hub_04(d) | Identified exit to Garrison 17693 | -4/Hub_04(d) | Entered Garrison 17694 | -4/Garrison | Loaded intel: 18 machine locations 17745 | -4/Garrison | Spotted B-86 Titan 17758 | -4/Garrison | Triggered checkpoint 17759 | -4/Garrison | Destroyed B-86 Titan 17793 | -4/Garrison | Triggered checkpoint 17846 | -4/Garrison | Destroyed 11 combat bots 17908 | -4/Garrison | Upgraded with Utility slot (x1) 17983 | -4/Garrison | Discovered exit to Research (range 16) 18044 | -4/Garrison | Triggered checkpoint 18081 | -4/Garrison | Discovered exit to Research (range 16) 18284 | -4/Garrison | Triggered checkpoint 18368 | -4/Garrison | Discovered exit to Research (range 15) 18376 | -4/Garrison | Triggered checkpoint 18447 | -4/Garrison | Attempted to install RIF, but system incompatible 18449 | -4/Garrison | Attempted to install RIF, but system incompatible 18461 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18520 | -4/Garrison | Triggered checkpoint 18535 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18621 | -4/Garrison | Entered Research 18622 | -3/Research | Loaded intel: 115 machine locations 18696 | -3/Research | Spotted B-86 Titan 18843 | -3/Research | Destroyed B-86 Titan 18871 | -3/Research | First assault squad dispatched 18923 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18930 | -3/Research | Intercept squad dispatched 18959 | -3/Research | Spotted Tracker 18966 | -3/Research | Destroyed Tracker 18982 | -3/Research | Found Exp. Phase Shifter 19038 | -3/Research | Spotted Combat Programmer 19064 | -3/Research | Destroyed Combat Programmer 19158 | -3/Research | Retrieved Zion intel report: Component Schematics 19237 | -3/Research | Garrison activated, responded to threat 19306 | -3/Research | Destroyed 8 combat bots 19338 | -3/Research | Reached level 30 19371 | -3/Research | Spotted B-86 Titan 19384 | -3/Research | Destroyed 7 combat bots 19430 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 19453 | -3/Research | Retrieved Zion intel report: Branch Access 19453 | -3/Research | Identified exit to Armory 19453 | -3/Research | Identified exit to Testing 19454 | -3/Research | Zion Heavy squad teleported in 19486 | -3/Research | Destroyed B-86 Titan 19563 | -3/Research | Zion Light squad teleported in 19700 | -3/Research | Entered Armory 19700 | -3/Armory | Accompanied by 3 allies 19701 | -3/Armory | Loaded intel: 95 machine locations 19982 | -3/Armory | First assault squad dispatched 20033 | -3/Armory | Zion Heavy squad teleported in 20059 | -3/Armory | High security lockdown imminent 20062 | -3/Armory | Reached level 31 20097 | -3/Armory | Destroyed 10 combat bots 20139 | -3/Armory | High security lockdown engaged 20268 | -3/Armory | Spotted Investigator 20269 | -3/Armory | Scanned by Researcher 20296 | -3/Armory | Core integrity fell below 50% 20301 | -3/Armory | Destroyed Investigator 20305 | -3/Armory | Core integrity fell below 20% 20331 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 20319_ Slug penetrates Y-72 Warden. 20319_ Y-72 Warden suffers critical hit. 20322_ Slug penetrates G-73 Enforcer. 20322_ Slug penetrates Wall. 20322_ G-67 Veteran destroyed. 20322_ Slug penetrates G-73 Enforcer. 20322_ G-73 Enforcer destroyed. 20322_ Slug penetrates Y-72 Warden. 20325_ Penetrated by Slug. 20326_ Slug penetrates G-73 Enforcer. 20326_ Destroyed Hvy. Laser. 20326_ G-73 Enforcer destroyed. 20326_ Slug penetrates Wall. 20329_ Slug penetrates Y-72 Warden. 20329_ Y-72 Warden destroyed. 20329_ Switching to secondary target: Y-72 Warden. 20329_ Slug penetrates I-47 Archangel. 20329_ I-47 Archangel suffers critical hit. 20329_ Destroyed Antimatter Reactor. 20329_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????"""?"""?"""?"""??????????"""?"""?"""? | | ?????????????"""?"""?"""??R"??????????"""?"""?"""? | | ?????????????"""?"""?"""?"""?????????????????????? | | ?????????????????????????????########????????????? | | ????"??"?????????????##??????# #####+######## | | ????"??"?????????????# ??????# =[%!!!= | | ????"??"????????????## ####?# =%=%![!! | | ????"??"?????????????" # ?# =[!==[%*! | | ???????????????????"## " ?# "% "%![%!*!%= | | ?????????????????? ""# " ## ###########""# | | ??????????????????? " #### "######??????? | | ???????????????????? " #??# " #????????! | | ????????????????????#"" " #??#! " """#????? | | ????????????? ??????#"%%# " #?##%!; ""#???? | | ?????????????? ?????#""!"#+"###!*!; """#??? | | ?"F?""??????###;#####" *%=%[= # #??? | | ?"""""??????# =!%=*[ ;######?""T"" | | ?"""""???? CC !!]=%%#!;;;######??""""" | | ?????????? [m%=!%#= #?????####? | | ?????????? m!%*!%[==* """"??????????? | | ?????????????#######;#%*=Y*%==[ """"#?????????? | | ????????????????????#!=Y%=*%%=%! """"??????????? | | ??????????????????####g####/=#%! """"??????????? | | ??????????????????# =!%[!=#YY%=[ #?????????? | | ??????????????????# *!!*%!%%Y#* #?????????? | | ??????????????????#] !!%[@%[=Y!! #?????????? | | "?????????????????#########!!###########?????????? | | "????"""??????????????????#"##???????????????????? | | "????"""?????????""??????? ????????????????????? | | "????"""????????"""??????? ????????????????????? | | "???????????????"F???????? ????????????????????? | | ???????????"????"""?????""" ????????????????????? | | ???????????"T????""?????""" ????????????????????? | | ????????????????????????""" ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????####???????????????????? | | ??????????????????????Y??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ????????"""??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 79 Energy Capacity 1130 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Terrain Scan Processor | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Spear | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Mic. Fission Core | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Power Amplifier | -4/Factory | Z-intel Hardlight Generator | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Disruptor Cannon | -3/Research | Z-intel Lrn. Sensor Array | -3/Research | Z-intel Hvy. Siege Treads | -3/Research | Z-intel Adv. Weapon Cycler | -3/Research | Z-intel System Guard | -3/Research | Z-intel Maneuvering Thrusters | -3/Research | Z-intel Adv. Launcher Guidance Computer | -3/Research | Z-intel Plasma Cutter | -3/Research | Z-intel Adv. Weight Redist. System | -3/Research | Z-intel Arm. Wheel | -3/Research | Z-intel Corruption Screen | -3/Research | Z-intel Stasis Canceller | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free W-44 Eye | -4/Extension | Z-intel T-07 Excavator | -4/Extension | Z-intel R-10 Processor | -4/Extension | Z-intel M-36 Artificer | -4/Extension | Z-intel L-61 Swordsman | -4/Extension | Z-intel O-32 Director | -4/Extension | Z-intel E-15 Imp | -4/Extension | Z-intel B-60 Warrior | -4/Extension | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Arm Levels Raised 30 | . 1 . 2 1 . 1 3 2 . 1 2 1 2 . . 1 2 3 . . 1 1 1 2 . . 1 . 1 1 XP Earned 48567 | 3000 1790 879 3304 500 350 1725 3650 2840 1050 1800 2150 1925 2493 453 574 493 2620 4505 204 205 1029 1657 2555 2016 476 156 610 270 2024 1264 XP Spent 47745 | 1000 800 . 5500 970 500 . 4700 3950 . 1475 825 2400 380 420 225 4500 2900 3400 . . 1800 3200 800 1750 . . . 3500 . 2750 Upgrades 75 | 2 3 . 5 3 1 . 5 7 . 4 11 7 2 2 1 3 1 6 . . 3 1 1 1 . . . 1 . 5 Power Slot 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Utility Slot 11 | . 1 . 4 . . . 1 1 . . . . . . . 1 1 . . . . 1 . . . . . 1 . . Weapon Slot 3 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Core Integrity 21 | . . . . . . . . . . . 11 5 2 2 1 . . . . . . . . . . . . . . . Heat Dissipation 9 | . 1 . . 1 . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . Inventory Capacity 7 | . 1 . . . 1 . 1 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sensor Range 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Terrain Scan Density 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protomatter Created 6051 | . 126 . 69 . . 119 355 129 135 153 . 81 63 17 . . 70 578 . 88 307 539 430 505 92 66 62 343 657 1067 Integrity Restored 17453 | . 162 27 207 . 168 292 522 336 99 543 257 201 105 51 . . 1095 2440 . 264 2124 1220 1767 1167 400 46 30 1223 2084 623 Core 13695 | . 162 27 207 . 168 127 384 336 99 543 209 201 105 51 . . 1095 2111 . 264 2124 807 1037 863 125 22 28 1037 1289 274 Parts 3758 | . . . . . . 165 138 . . . 48 . . . . . . 329 . . . 413 730 304 275 24 2 186 795 349 Protomatter Decayed 4407 | . . . 38 . . 19 114 . 51 . . 14 22 14 . . . 236 . . 1045 127 363 1022 116 140 51 12 125 898 Game ------ Seed BarrageHackingTorch Manual? 0 Play Time 04:09:15 Cumulative 314.4 hours Start 2021.07.10 @ 22:18:04 End 2021.07.11 @ 06:21:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 163 Rogue 160 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: c69eeeb5-0943-488b-8849-f20b7c1d7274