Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 20:05:19 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1111) 1111 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5751 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 706/850 Matter 34/300 Energy 300/300 System Corruption 14% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Core Analyzer ECM Suite Advanced ECM Suite Cloaking Device > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- Nuclear Core Flak Gun Heavy Machine Gun Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Core Analyzer Transmission Jammer ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Power Maul > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Armored Leg ECM Suite High-powered Shotgun Heavy Machine Gun Flak Cannon [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 5 | . . . . . 2 1 2 . Weapon . | . . . . . . . . . Parts Attached 46 | 8 3 2 2 1 11 9 9 1 Power 4 | 1 . . . . 1 2 . . Engine 2 | 1 . . . . 1 . . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 . 2 . 4 3 . . Treads 2 | . 2 . . . . . . . Leg 10 | 2 . . 2 . 3 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 16 | 3 1 . . . 3 2 6 1 Device 8 | 2 . . . . . 1 5 . Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . . 2 . 1 1 Hackware 2 | . . . . . 1 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 . 2 . 1 3 2 3 . Energy Gun 3 | 2 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 2 . 1 . . 1 . Ballistic Cannon 3 | . . . . . . 2 1 . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 24 | . . . . 2 9 . 5 8 Power 2 | . . . . 1 1 . . . Propulsion 8 | . . . . . 3 . 1 4 Utility 7 | . . . . . 1 . 4 2 Weapon 7 | . . . . 1 4 . . 2 Highest Loss Streak 7 | . . . . 2 4 . 5 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 7 7 7 7 6 5 6 4 Power . | . 1 1 1 1 . . 1 1 Propulsion 1 | 2 3 2 2 3 1 1 1 . Utility 1 | . 1 2 2 1 2 2 . . Weapon 1 | . 1 2 2 1 1 . 2 3 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . . . 1 . 6 3 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . . . . 1 . 3 . Utility . | . . . . . . . . . Weapon 3 | . . . . . . . 1 2 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 88 | . 100 99 100 85 85 78 93 87 Engine 3 | . 14 14 14 . 5 . . . Core 2 | . . . . . . 5 6 6 Leg 28 | . 26 28 28 28 32 21 30 21 Device 13 | . 14 14 14 14 5 6 17 33 Storage 7 | . 14 14 14 14 9 7 4 . Processor 7 | . . . . . 8 7 10 12 Hackware 5 | . . . . . 8 15 8 . Energy Gun 2 | . 28 5 . . 1 . . . Ballistic Gun 9 | . . 22 28 28 11 . 1 6 Ballistic Cannon 3 | . . . . . . 10 10 5 Peak Build Rating 63 | 9 8 8 26 26 38 56 63 56 Average Rating 36 | 5 7 7 15 25 33 46 56 53 On Entrance 23 | . 7 8 8 26 26 32 56 52 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 13 88 13 13 9 12 26 28 28 Greatest Support 114 | 20 40 20 60 60 87 114 114 84 Greatest Overweight (x) 6 | 3 2 . . . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 5 Average Capacity 7 | 7 9 8 8 8 8 8 6 5 Most Carried 8 | 6 8 7 7 8 8 8 8 5 Average Carried 6 | 4 7 7 7 7 6 5 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 7 7 7 5 8 5 4 Class Distribution -------------------- 34% | Mutant 20% | Hacker-Mutant 20% | Infiltrator-Mutant 19% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 939 | 270 70 32 . 71 299 87 67 43 Remotely . | . . . . . . . . . Salvage Created 1467 | 117 136 72 . 193 559 141 220 29 Parts 75 | 5 10 10 . 10 27 2 10 1 Haulers Intercepted 3 | . 1 . . . 1 1 . . Recyclers Shooed 3 | . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 28 | . 2 5 . 3 13 3 1 1 Melee 4 | . . . . . 4 . . . Guns 13 | . 2 5 . 3 2 . 1 . Cannons 4 | . . . . . . 3 . 1 AOE 6 | . . . . . 6 . . . Classes Destroyed 12 | 2 3 1 . . 4 1 . 1 Worker 4 | . . . . . 4 . . . Builder 3 | . . . . . 2 . 1 . Tunneler 4 | 1 . . . 2 . 1 . . Hauler 3 | . 1 . . . 1 1 . . Recycler 3 | 1 . . . . 1 . 1 . Operator 2 | . 1 . . . . . 1 . Watcher 1 | . . . . . 1 . . . Swarmer 10 | . . 5 . . 5 . . . Grunt 12 | . 2 . . 3 6 1 . . Duelist 1 | . . . . . . . . 1 Sentry 3 | . . . . . 2 . 1 . Hunter 2 | . . . . . . 2 . . Best Kill Streak 3 | 2 2 3 . 2 3 2 1 1 Combat Bots Only 3 | . 1 3 . 2 3 2 1 1 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 335 | . 31 29 . 31 130 28 37 49 Missed 95 | . 7 10 . 5 30 10 13 20 Hits 240 | . 24 19 . 26 100 18 24 29 Melee 2 | . . . . . . . . 2 Projectile 238 | . 24 19 . 26 100 18 24 27 AOE 1 | . . . . . . 1 . . Critical Strikes 2 | . . . . . 1 . . 1 Damage Taken 3873 | . 214 164 . 297 1313 378 925 582 Core 665 | . 53 45 . 65 208 150 74 70 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 . . . 34 62 78 . . Volleys Fired 129 | 5 18 15 . 17 49 9 12 4 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 80 | 80 80 80 . 40 40 74 74 62 Shots Fired 216 | 10 36 30 . 33 57 17 26 7 Gun 170 | 10 36 30 . 33 48 . 10 3 Cannon 37 | . . . . . . 17 16 4 Launcher 9 | . . . . . 9 . . . Special . | . . . . . . . . . Kinetic 130 | . . 16 . 33 31 17 26 7 Thermal 77 | 10 36 14 . . 17 . . . Explosive 9 | . . . . . 9 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 5 7 7 . 12 7 6 4 5 Robot Miss Streak 14 | 1 3 3 . 2 5 8 14 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 3 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 163 | 8 22 19 . 24 47 19 18 6 Core Hits 116 | 3 10 8 . 11 38 17 22 7 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 2 1 . . Critical Strikes 4 | . . . . . 2 1 1 . Destroy 1 | . . . . . . . 1 . Smash 3 | . . . . . 2 1 . . Melee Attacks 47 | . . . . . 26 11 10 . Impact 47 | . . . . . 26 11 10 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 4 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3660 | 88 258 184 . 201 2006 413 386 124 Guns 1188 | 88 258 184 . 201 314 . 102 41 Cannons 456 | . . . . . . 162 211 83 Explosions 1029 | . . . . . 956 . 73 . Melee 977 | . . . . . 726 251 . . Ramming 10 | . . . . . 10 . . . Kinetic 1089 | . . 97 . 201 192 162 313 124 Thermal 555 | 88 258 87 . . 122 . . . Explosive 836 | . . . . . 836 . . . Electromagnetic 193 | . . . . . 120 . 73 . Impact 977 | . . . . . 726 251 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 1 2 14 14 Average Corruption 7 | . . . . . 1 2 13 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 2 4 11 22 Message Errors 12 | . . . . . 1 1 4 6 Matter Fused 6 | . . . . . . . 1 5 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 2 3 Data Loss (major) 6 | . . . . . 1 1 1 3 Misfires 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 482 | . . . . . 421 58 3 . Projectiles 3 | . . . . . . . 3 . Explosions 116 | . . . . . 116 . . . Melee 363 | . . . . . 305 58 . . Knockbacks 12 | . . . . . . 5 5 2 Impact 2 | . . . . . . 2 . . Kinetic 10 | . . . . . . 3 5 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 222 | . . . . . 189 . 33 . Shots 6 | . . . . . 5 . 1 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 183 | 36 132 126 . 21 1 182 113 183 Average Temperature 48 | 19 49 64 . 7 1 93 35 90 Received Heat Transfer 954 | . 54 . . 165 360 72 60 243 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 3 1 . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 5 | . . . . . 4 1 . . Impact Corruptions 17 | . . . . . 14 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 1 1 . . . 1 . . . Heat Transferred 1250 | 200 575 200 . . 275 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 89 | 100 100 100 . 100 74 100 100 . Level 1 10 | . . . . . 25 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 379 | 5 37 109 . 50 379 166 39 . Initial 164 | . . 4 . . . 164 39 . Average 59 | . 10 73 . 9 94 119 7 . Influence Increases 1130 | 10 67 135 . 80 608 122 78 30 Destroy 0b10 Robot/C 560 | . 40 100 . 60 260 60 20 20 Destroy 0b10 Robot/NC 100 | 10 10 . . 10 45 10 15 . Destroy Leader 148 | . 12 20 . 10 74 12 10 10 Successful Hack 15 | . 5 . . . . 10 . . Disable Machine 90 | . . . . . 75 . 15 . Destroy Structure 82 | . . . . . 79 . 3 . Lose Combat Pursuer 135 | . . 15 . . 75 30 15 . Influence Decreases 1108 | 10 55 98 49 80 246 404 158 8 Entered New Map 296 | . . 8 49 . . 198 41 . Time Decay 712 | 10 55 90 . 70 156 206 117 8 Lost Part 100 | . . . . 10 90 . . . Squads Dispatched 15 | . 2 . . . 6 4 3 . Investigation 5 | . . . . . 3 1 1 . Extermination 2 | . . . . . . 1 1 . Reinforcement 5 | . 2 . . . . 2 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 5 | . 4 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 13 6 . 3 25 5 9 12 Peak Tracking Total 10 | . 10 3 . 3 5 2 3 4 Tactical Retreats 10 | . . 1 . . 3 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 6 | . . . . . 5 . 1 . Max in Single Turn 1 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 10 | . 1 . 1 . 4 2 2 . Terminals 7 | . 1 . . . 3 1 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 3 . 1 . 16 7 5 . Successful 18 | . 1 . 1 . 9 5 2 . Failed 14 | . 2 . . . 7 2 3 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 20 | . . . 1 . 10 4 5 . Terminals 22 | . 3 . . . 10 4 5 . Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . . 2 1 . Recall Reinforcements 1 | . . . . . . 1 . . Zone Layout 3 | . 1 . . . . 1 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . . 3 1 1 . Terminals 5 | . . . . . 3 1 1 . Assimilate 1 | . . . . . 1 . . . Botnet 4 | . . . . . 2 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 4 2 2 . Full Trace Events 6 | . . . . . 4 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 36 | . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 4184 | 14 259 183 233 372 1341 422 739 621 Optics 2824 | . . . . . 1294 422 499 609 Terrain 990 | 5 . . . 157 828 . . . Seismic 899 | 9 259 183 233 215 . . . . Cloaking 367 | . . . . . . . 2 365 Jamming 705 | . . . . . . 273 241 191 ECM 206 | . . . . . . . 68 138 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 4357 | 113 259 183 233 373 1408 422 745 621 Spaces Moved 2516 | 56 142 105 216 209 738 303 396 351 Core 5 | 4 . . . . . . . 1 Treads 4 | . 4 . . . . . . . Legs 2507 | 52 138 105 216 209 738 303 396 350 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 114 87 Average Speed 107 | 143 125 120 106 90 101 96 115 114 Slowest Speed 350 | 200 320 120 120 90 107 114 120 350 Overloaded Moves 55 | . . . . . . . . 55 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 5 . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 29 | 4 20 24 42 51 56 11 10 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . 1 Spaces Dug 10 | . . . . . . . 10 . Terrain Destroyed 92 | . . . . . 82 . 10 . Melee 10 | . . . . . . . 10 . Projectile . | . . . . . . . . . AOE 82 | . . . . . 82 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 3874 | 75 185 135 219 367 1297 393 639 564 Wait 1083 | . 14 12 . 137 459 54 201 206 Move 2507 | 55 141 104 215 208 737 302 394 351 Hop . | . . . . . . . . . Pick Up 32 | 7 3 . . 2 8 5 7 . Fast Attach 23 | 6 . 2 2 . 2 7 3 1 Attach 18 | 1 . . . 2 9 2 3 1 Detach 1 | . . . . . 1 . . . Swap 13 | 1 6 . . . 3 . 3 . Drop 19 | . 3 2 2 1 2 3 5 1 Fire 129 | 5 18 15 . 17 49 9 12 4 Melee 47 | . . . . . 26 11 10 . Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 356 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Entered Mines 398 | -10/Mines | Assembled infested the area 492 | -10/Mines | Met 8R-AWN 498 | -10/Mines | Learned Materials stockpile data 551 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Entered Exiles 585 | -10/Exiles | Welcomed by 8R-AWN 607 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Met EX-BIN 656 | -10/Exiles | Aligned with FarCom system 657 | -10/Exiles | Given EX-Vault access code 687 | -10/Exiles | Opened EX-Vault 697 | -10/Exiles | Found Potential Leg 699 | -10/Exiles | Found Potential Leg 720 | -10/Exiles | Warned to stay clear of 0b10 Research branches 757 | -10/Exiles | Learned about 8R-AWN's background 777 | -10/Exiles | Discovered new exit (range 14) 789 | -10/Exiles | Left Exiles lab with Potential Leg 789 | -10/Exiles | Entered Mines 798 | -9/Mines | Core integrity fell below 50% 800 | -9/Mines | Met a Derelict bent on vengeance 1148 | -9/Mines | Discovered new exit (range 14) 1162 | -9/Mines | Entered Materials 1162 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1459 | -8/Materials | Build established: Scavenger-Skirmisher 2021 | -8/Materials | Garrison activated, responded to threat 2104 | -8/Materials | Lost 4 parts (1p1u2w) 2361 | -8/Materials | Build established: Mutant 2545 | -8/Materials | Discovered new exit (range 20) 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -7/Factory | Build established: Hacker-Mutant 2899 | -7/Factory | Fabricated Titanium Leg (x2) 2970 | -7/Factory | Discovered new exit (range 18) 2992 | -7/Factory | Entered another Factory area 2992 | -6/Factory | Evolved 2 slots: Utility x2 3485 | -6/Factory | Crushed by falling debris 3491 | -6/Factory | Crushed by falling debris 3492 | -6/Factory | System corruption reached 10% 3548 | -6/Factory | Lost 5 parts (1n4u) 3732 | -6/Factory | Discovered new exit (range 4) 3737 | -6/Factory | Entered Lower Caves 3770 | -6/Lower Caves | Build established: Infiltrator-Mutant 4191 | -6/Lower Caves | Entered a destroyed Warlord outpost 4200 | -6/Lower Caves | Learned Factory terminal intel 4358 | -6/Lower Caves | Self-destructed Last Messages --------------- 04156_ System corrupted: Energy discharge (-114). 04197_ System corrupted: Energy discharge (-87). 04200_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 04212_ System corrupted: Heat flow error (+198). 04237_ System corrupted: Component data lost. 04298_ Q#IKEGMFMBVUITC&X|6=Q EW3E,4VFNSCW 04319_ System corrupted: Substantial component data lost. 04326_ Potential Leg destroyed. 04329_ Flak Cannon destroyed. 04337_ System corrupted: Component data lost. 04342_ Transmission Jammer destroyed. 04342_ Imp. Titanium Leg destroyed. 04346_ ECM Suite destroyed. 04349_ L-41 Fighter knocked back. 04350_ Hpw. Shotgun destroyed. 04352_ Titanium Leg destroyed. 04352_ L-41 Fighter knocked back. 04352_ L-41 Fighter destroyed. 04354_ XQG4NBDBYS>/5GLLWTIDHRE Map ----- +----------------------------------------------------+ | ???????????????????????? ## ##?# | | ???????????????????????? #### ### | | ????????????????????????????# ##### # | | ????????????????????????????# ??## ## | | ???????????????????????????# ??## ## ## | | ???????????????????????????# ??## ### #? | | ???????????????????????????# #??# ## ## | | ???????????????? ??????????#???# | | ??????????????# ?????????????### | | ??????????????? ???????????????## | | ???????????????# ????????????????# | | ??????????????## ???????????????# | | ?????????????## ???????????????## #### | | ????????????## ???# ??????????## #??## | | ???????????## ????# ????????# ###?# | | ???????????? ####?# ####### #### ## | | ????????????? ### ###### | | ?????????????? ### ##??## | | ???????????????? ## #### ##??# | | ????????????????? ##!?????# #??? | | ?????????????????? !%????## #??? | | ???????????????????? ???### ## ##??? | | ????????????????????? ???## #?#####???? | | ?????????????????????? #??## #?????????? | | ???????????????????????# #??# #?????????? | | ????????????????????????#@ #??###### ###???????? | | ???????????????????????## ##???#### ##??????? | | ???????????????????????# ###?# ## #??????? | | ???????????????????????# %! ### ##?????? | | ???????????????????????# ####??? | | ??????????????????????## ##?? | | ?????????????????????## ### #?? | | ????????????????????## ### ### ###?? | | ????????????????????# ######?#####???? | | ????????????????????## ##### g #?????##???????? | | ?????????????????????###????###g ##??## #???????? | | ??????????????????????????????# #?## #???????? | | ????????????????????????????### #?# ######### | | ???????????????????????###### ### ## | | ???????????????????????# ### | | ???????????????????????# #?# ### | | ???????????????????????## ## ##?# #""" | | ????????????????????????## ## #??# "" | | ?????????????????????????# ##??# "" | | ????????????????????????## ##### " | | ????????????????????????# #" | | ????????????????????????# #" | | ????????????????????????# #### #"" | | ????????????????????????# ## #??# ##" | | ????????????????????????# #?### #### #"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Jamming Range 12 Cloak Strength 2 Evasion (%) 57 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterStormDeflector Manual? 0 Play Time 00:31:31 Cumulative 28.5 hours Start 2025.05.14 @ 19:35:59 End 2025.05.14 @ 20:05:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 46 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93c338db-9052-4aff-92b5-81a560a502dd