Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 16:47:45 Player: Luna Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (990) 990 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3015 Bonus ------- None Cogmind --------- Core Integrity 403/550 Matter 285/300 Energy 70/100 System Corruption 0% Temperature Cool (76) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Improved Heat Sink ECM Suite Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Katana > --- INVENTORY (5) ---- Ion Engine Medium Storage Unit Compact Matter Pod (150) Beam Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink ECM Suite Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Katana > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Beam Cannon Ion Cannon Improved Datajack [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 37 | 6 9 . 7 15 Power 4 | 1 1 . . 2 Engine 3 | 1 1 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 3 . 4 1 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 3 . 1 . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 13 | 1 3 . 1 8 Device 4 | . . . 1 3 Storage 4 | 1 2 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 10 | 2 2 . 2 4 Energy Gun 3 | 2 . . . 1 Energy Cannon 5 | . 2 . 2 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 8 | . 5 11 14 5 Power . | . . . 1 . Propulsion 2 | . . 4 5 . Utility 3 | . 2 4 4 2 Weapon 1 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 . 5 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . 2 . 2 1 Weapon 3 | . . . 3 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 100 97 98 Engine 10 | . 14 14 11 3 Core 1 | . . . . 5 Wheel 20 | . 28 28 29 . Flight 10 | . . . 1 36 Device 7 | . . . 11 17 Storage 9 | . 14 14 11 . Processor 9 | . 13 14 11 . Protection 4 | . . . . 17 Energy Gun 2 | . 8 . . . Energy Cannon 18 | . 19 28 22 9 Slashing Weapon 2 | . . . . 8 Peak Build Rating 32 | 6 8 9 18 32 Average Rating 14 | 4 6 8 12 28 On Entrance 8 | . 6 8 9 18 Naked Turns . | . . . . . Heaviest Build 35 | 12 31 31 32 35 Greatest Support 44 | 26 32 32 44 20 Greatest Overweight (x) 2 | . 1 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 6 13 15 15 5 Most Carried 15 | 2 9 13 15 14 Average Carried 8 | . 5 11 14 5 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 1 9 13 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 948 | 227 203 128 74 316 Remotely . | . . . . . Salvage Created 1297 | . 293 60 64 880 Parts 81 | . 25 5 6 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 11 4 4 14 Melee 13 | . . . . 13 Guns 3 | . 3 . . . Cannons 17 | . 8 4 4 1 Classes Destroyed 7 | . 4 1 . 2 Builder 1 | . 1 . . . Recycler 1 | . . . . 1 Watcher 4 | . 2 . . 2 Swarmer 15 | . 9 2 4 . Grunt 12 | . 2 . . 10 Sentry 4 | . . . . 4 Assembled 2 | . . 2 . . Best Kill Streak 7 | . 7 2 4 5 Combat Bots Only 5 | . 5 2 4 5 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 150 | . 39 11 22 78 Missed 38 | . 10 6 4 18 Hits 112 | . 29 5 18 60 Projectile 112 | . 29 5 18 60 Critical Strikes 3 | . . . . 3 Damage Taken 1127 | . 198 54 135 740 Core 198 | . 14 18 19 147 Absorbed by Shields . | . . . . . Ignored by Resistances 331 | . 66 15 41 209 Core Remaining (%) 94 | 100 . 87 95 . Volleys Fired 66 | . 28 8 7 23 Largest 2 | . 2 2 2 1 Hottest 120 | . 120 120 120 60 Shots Fired 99 | . 46 16 14 23 Gun 14 | . 12 . . 2 Cannon 85 | . 34 16 14 21 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 99 | . 46 16 14 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 7 15 3 8 Robot Miss Streak 5 | . 5 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 86 | . 25 10 7 44 Core Hits 43 | . 15 4 3 21 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Meltdown 1 | . 1 . . . Sever 2 | . . . . 2 Melee Attacks 31 | . . . . 31 Impact . | . . . . . Slashing 31 | . . . . 31 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2085 | . 408 175 142 1360 Guns 118 | . 78 . . 40 Cannons 933 | . 330 175 142 286 Explosions . | . . . . . Melee 1034 | . . . . 1034 Ramming . | . . . . . Kinetic . | . . . . . Thermal 1051 | . 408 175 142 326 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1034 | . . . . 1034 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . 9 16 18 Projectiles 25 | . . 9 16 . Explosions . | . . . . . Melee 18 | . . . . 18 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 399 | . 399 300 105 74 Average Temperature 112 | . 147 114 44 20 Received Heat Transfer 537 | . 51 . . 486 Effects 6 | . 4 2 . . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . . 2 . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . 1 . Heat Transferred 2173 | . 878 370 296 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 85 Level 1 4 | . . . . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | . 155 61 81 219 Initial 37 | . . 37 . . Average 57 | . 57 26 20 111 Influence Increases 829 | . 295 64 91 379 Destroy 0b10 Robot/C 620 | . 220 40 80 280 Destroy 0b10 Robot/NC 30 | . 15 . . 15 Destroy Leader 138 | . 44 . 10 84 Disable Machine 9 | . . 9 . . Destroy Structure 2 | . 1 . 1 . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 630 | . 180 179 91 180 Entered New Map 78 | . . 78 . . Time Decay 542 | . 180 101 91 170 Lost Part 10 | . . . . 10 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 16 9 4 21 Peak Tracking Total 5 | . 4 5 4 4 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 404 | . . . . 404 ECM 404 | . . . . 404 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1530 | 43 474 234 352 427 Spaces Moved 1122 | 35 338 193 287 269 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 843 | 32 338 193 280 . Hover . | . . . . . Flight 276 | . . . 7 269 Fastest Speed 31 | 50 90 100 96 31 Average Speed 97 | 86 100 100 98 93 Slowest Speed 174 | 90 105 100 174 101 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 52 43 32 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1415 | 47 427 218 343 380 Wait 68 | . 24 14 25 5 Move 1118 | 34 337 192 286 269 Hop . | . . . . . Pick Up 51 | 7 19 4 11 10 Fast Attach 3 | . . . . 3 Attach 14 | 6 1 . 2 5 Detach 2 | . . . . 2 Swap 24 | . 8 . 5 11 Drop 38 | . 10 . 7 21 Fire 66 | . 28 8 7 23 Melee 31 | . . . . 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Entered Mines 584 | -10/Mines | Assembled infested the area 589 | -10/Mines | Assisted by a Guerilla fighting off Assembled 625 | -10/Mines | Discovered new exit (range 7) 672 | -10/Mines | Learned location of Storage (-9) 752 | -10/Mines | Entered Materials 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 12) 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -8/Materials | Garrison activated, responded to threat 1531 | -8/Materials | Self-destructed Last Messages --------------- Sneak attack on A-02 Transporter. A-02 Transporter Lgt. Treads severed. Dropped Lrg. Storage Unit. Acquired Plasma Cutter. M-13 Machinist fits Backup Propulsion I on A-02 Transporter. G-47 Trooper destroyed. K-01 Serf collects debris. Dropped Imp. Heat Sink. Acquired 10 matter. K-01 Serf cleans the Nuclear Reactor. Dropped Hrd. Light Armor Plating. W-25 Informer destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. G-50 Soldier destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). 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"???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Safety First Challenges ------------ None Game ------ Seed GrenadeHelicalArray Manual? 0 Play Time 00:27:31 Cumulative 5.4 hours Start 2025.06.10 @ 03:14:49 End 2025.06.10 @ 16:47:45 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9a1cafc7-e204-42ee-9c29-c7e35d426475