Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.27 @ 22:35:28 Player: MrZloHex Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (758) 758 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 1938 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 208/400 Matter 8/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Improved Aluminum Leg Utility Shielding Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Utility Shielding Small Laser Light Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 6 9 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads . | . . . Leg 9 | 2 . 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 91 Engine 12 | . 14 11 Leg 32 | . 28 39 Storage 12 | . 14 11 Processor 3 | . . 7 Protection 7 | . 11 . Energy Gun 6 | . 10 . Ballistic Cannon 8 | . 7 10 Launcher 10 | . 9 10 Peak Build Rating 14 | 6 7 14 Average Rating 8 | 4 6 12 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 17 | 12 17 17 Greatest Support 52 | 20 20 52 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 5 | 1 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 611 | 122 273 216 Remotely . | . . . Salvage Created 533 | . 112 421 Parts 63 | . 14 49 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 4 19 Cannons 7 | . 1 6 AOE 16 | . 3 13 Classes Destroyed 7 | . 2 5 Worker 4 | . . 4 Builder 2 | . . 2 Hauler 2 | . . 2 Watcher 7 | . 3 4 Swarmer 9 | . . 9 Grunt 12 | . 4 8 Sentry 2 | . . 2 Best Kill Streak 15 | . 3 15 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 180 | . 17 163 Missed 70 | . 5 65 Damage Taken 1102 | . 118 984 Core 225 | . 33 192 Absorbed by Shields . | . . . Redirected to Shielding 1 | . 1 . Ignored by Resistances 324 | . 38 286 Core Remaining (%) 93 | 100 86 . Volleys Fired 46 | . 12 34 Largest 2 | . 2 2 Hottest 80 | . 80 65 Shots Fired 81 | . 23 58 Gun 7 | . 7 . Cannon 39 | . 7 32 Launcher 35 | . 9 26 Special . | . . . Kinetic 39 | . 7 32 Thermal 7 | . 7 . Explosive 35 | . 9 26 Electromagnetic . | . . . Robot Hit Streak 14 | . 6 14 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | . 12 35 Core Hits 55 | . 10 45 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2686 | . 568 2118 Guns 65 | . 65 . Cannons 457 | . 36 421 Explosions 2162 | . 467 1695 Melee . | . . . Ramming 2 | . . 2 Kinetic 457 | . 36 421 Thermal 235 | . 65 170 Explosive 1992 | . 467 1525 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 96 | . 4 92 Projectiles . | . . . Explosions 96 | . 4 92 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 25 | . 20 5 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 48 | . 48 7 Average Temperature 9 | . 13 4 Received Heat Transfer 444 | . 72 372 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 250 | . 150 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 785 | . 111 785 Initial 25 | . . 25 Average 196 | . 45 446 Maximum Alert Level 3 | . . 3 Low Security (%) 72 | 100 100 28 Level 1 4 | . . 10 Level 2 9 | . . 25 Level 3 13 | . . 34 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 6 29 Peak Tracking Total 11 | . 3 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 7 | . 7 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1040 | 77 564 399 Spaces Moved 723 | 57 428 238 Core 14 | 14 . . Treads . | . . . Legs 709 | 43 428 238 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 121 Slowest Speed 190 | 150 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 52 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 3 8 Terrain Destroyed 194 | . 51 143 Melee . | . . . Projectile . | . . . AOE 194 | . 51 143 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 808 | 65 453 290 Wait 3 | . 2 1 Move 721 | 56 427 238 Hop . | . . . Pick Up 8 | 1 5 2 Fast Attach 11 | 6 1 4 Attach 2 | . . 2 Detach . | . . . Swap 10 | 2 5 3 Drop 6 | . 1 5 Fire 46 | . 12 34 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 869 | -9/Materials | Destroyed 10 combat bots 929 | -9/Materials | Destroyed 7 combat bots 1041 | -9/Materials | Self-destructed Last Messages --------------- 01028_ Acquired 2 matter. 01028_ U-05 Engineer lays Concrete. 01029_ U-05 Engineer builds a Wall. 01030_ U-05 Engineer lays Concrete. 01031_ U-05 Engineer builds a Wall. 01031_ U-05 Engineer lays Concrete. 01033_ K-01 Serf collects debris. 01034_ U-05 Engineer lays Concrete. 01034_ K-01 Serf collects debris. 01035_ U-05 Engineer lays Concrete. 01036_ U-05 Engineer suffers critical hit (Burn). 01036_ U-05 Engineer lays Concrete. 01038_ K-01 Serf collects debris. 01039_ U-05 Engineer lays Concrete. 01039_ Y-45 Defender destroyed. 01039_ K-01 Serf collects debris. 01040_ U-05 Engineer lays Concrete. 01040_ U-05 Engineer builds a Wall. 01040_ Acquired 6 matter. 01041_ U-05 Engineer lays Concrete. 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" %#= #?????? | | ???????????????????????????????? # =#??#??????? | | ???????????????????????????????? ? #?????????? | | ???????????????????????????????? ?? #?????????? | | ???????????????????????????????? ?? ?? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Storm Trooper Challenges ------------ None Game ------ Seed LayeredDeepDoomcannon Manual? 0 Play Time 00:32:53 Cumulative 3.8 hours Start 2024.10.26 @ 02:59:39 End 2024.10.27 @ 22:35:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 27x26 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40037a51-5e4f-4227-a16e-5c49626862af