Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 20:47:34 Player: weirdfoe Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2318) 2318 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 8471 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Fusion Compressor Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Phase Shifter Improved Force Field > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Rifle Chainsword > --- INVENTORY -------- Fusion Compressor Fusion Compressor [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Slots Evolved 12 | . . . 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 7 | . . . 1 1 . 2 . . 2 . . 1 . Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 119 | 6 6 8 25 17 14 3 8 . 4 1 . 12 15 Power 19 | 1 1 4 4 1 3 . 1 . . . . 1 3 Engine 13 | 1 1 4 4 1 2 . . . . . . . . Core 5 | . . . . . 1 . 1 . . . . 1 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 36 | 2 2 2 7 7 3 . 2 . 1 . . 6 4 Treads 13 | . . 2 2 1 3 . 1 . . . . 2 2 Leg 17 | . 2 . 4 6 . . 1 . . . . 3 1 Wheel 4 | 2 . . 1 . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 . . . . Utility 30 | 1 1 . 6 7 2 3 3 . 1 1 . 1 4 Device 12 | . . . 2 2 1 . 2 . . 1 . 1 3 Storage 9 | 1 1 . 1 2 1 . 1 . 1 . . . 1 Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . 3 3 . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 2 2 8 2 6 . 2 . 2 . . 4 4 Energy Gun 8 | 1 . . 1 1 . . . . 1 . . 1 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | 1 1 1 6 . 5 . 2 . 1 . . 2 . Ballistic Cannon 5 | . 1 1 1 1 1 . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . 1 . . . . Parts Lost 62 | . . 5 8 . 3 . 9 11 . 3 . 9 14 Power 13 | . . 4 2 . 1 . 1 2 . . . 1 2 Propulsion 19 | . . 1 2 . 1 . 4 2 . 1 . 4 4 Utility 15 | . . . 1 . 1 . 4 4 . 1 . . 4 Weapon 15 | . . . 3 . . . . 3 . 1 . 4 4 Highest Loss Streak 14 | . . 2 4 . 1 . 6 11 . 3 . 9 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 98 94 99 98 100 77 50 7 8 . 20 58 Engine 7 | . 14 13 10 9 12 6 1 . . . . . . Core 2 | . . . . . 1 6 10 9 . . . 3 5 Treads 9 | . . 17 12 3 10 20 10 3 . . . 1 12 Leg 12 | . 23 9 13 32 18 6 4 4 . . . 3 3 Device 5 | . . . 4 9 7 6 9 7 . 2 . . 11 Storage 13 | . 28 28 21 9 9 13 12 9 . . . . 4 Protection 5 | . . . 4 18 12 20 6 . . . . . . Energy Gun 4 | . 1 . . 9 7 6 2 . . . . . 10 Ballistic Gun 9 | . 23 19 13 1 14 6 10 9 2 1 . 5 . Ballistic Cannon 4 | . 2 8 7 7 . 6 6 4 . . . . . Naked Turns 152 | . . . . . . . . 33 21 21 13 54 10 Heaviest Build 125 | 10 17 15 27 40 50 58 68 68 5 6 . 21 125 Greatest Support 113 | 26 26 40 40 40 60 60 60 20 13 13 3 69 113 Greatest Overweight (x) 22 | . . . 1 1 2 . 3 22 . . . 2 2 Average Overweight (x) . | . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 10 15 15 5 5 5 5 25 Average Capacity 10 | 6 8 8 8 9 10 10 13 12 5 5 5 5 22 Most Carried 10 | 6 8 8 8 10 10 10 10 7 5 3 3 4 3 Average Carried 6 | 3 7 6 6 8 9 8 7 6 4 3 3 . 2 Final Capacity 15 | 8 8 8 8 10 10 10 15 5 5 5 5 5 5 Final Carried 10 | 6 8 7 7 10 10 10 7 5 3 3 3 . 3 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Tank 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Matter Collected 3022 | 168 68 465 419 632 389 . 315 . . 32 . 209 325 Remotely . | . . . . . . . . . . . . . . Salvage Created 2734 | . 63 183 630 690 570 . 309 . . . . 151 138 Parts 153 | . 8 11 49 35 23 . 10 . . . . 9 8 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 10 1 . 2 . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Combat Hostiles Destroyed 77 | . 5 13 22 13 13 . 7 . . . . 2 2 Melee 2 | . . . . . . . . . . . . . 2 Guns 41 | . 4 7 8 6 12 . 2 . . . . 2 . Cannons 33 | . 1 6 14 7 . . 5 . . . . . . Classes Destroyed 9 | . 1 2 2 3 . . 1 . . . . . . Worker 1 | . . . . 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . Recycler 5 | . . 1 . 2 2 . . . . . . . . Swarmer 33 | . 5 5 7 3 10 . 3 . . . . . . Grunt 24 | . . . 8 9 . . 3 . . . . 2 2 Brawler 1 | . . . . . . . 1 . . . . . . Sentry 11 | . . . 7 1 3 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . Best Kill Streak 7 | . 3 3 7 4 4 . 3 . . . . 2 1 Combat Bots Only 7 | . 3 3 7 3 4 . 3 . . . . 2 1 Max Kills in Single Turn 2 | . 2 1 1 2 1 . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Damage Taken 10410 | . 136 929 1353 642 1197 . 1129 1001 183 386 21 1302 2131 Core 2564 | . 41 199 134 50 80 . 265 294 112 202 21 342 824 Absorbed by Shields 199 | . . . . . . . 17 182 . . . . . Core Remaining (%) 64 | 100 . 4 66 90 88 . . 34 . . 66 . . Volleys Fired 254 | 1 9 55 61 53 34 2 23 . . . . 16 . Largest 3 | 1 2 2 2 2 3 3 3 . . . . 2 . Hottest 142 | 40 55 55 62 105 112 132 142 . . . . 121 . Shots Fired 537 | 1 18 110 114 105 100 6 58 . . . . 25 . Gun 383 | 1 16 81 62 59 100 4 35 . . . . 25 . Cannon 154 | . 2 29 52 46 . 2 23 . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 426 | . 18 110 114 53 66 4 41 . . . . 20 . Thermal 111 | 1 . . . 52 34 2 17 . . . . 5 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 3 4 16 6 14 1 7 . . . . 8 . Robot Miss Streak 14 | 1 3 4 4 3 11 2 14 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 331 | . 8 53 86 64 61 2 32 . . . . 20 5 Core Hits 152 | . 8 22 34 28 29 1 17 . . . . 9 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . . . 3 6 3 . 3 . . . . 1 . Burn 11 | . . . . 6 3 . 1 . . . . 1 . Blast 5 | . . . 3 . . . 2 . . . . . . Melee Attacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5792 | . 92 555 1457 1389 942 38 654 . . . . 479 186 Guns 3516 | . 55 325 626 730 932 38 337 . . . . 473 . Cannons 2072 | . 37 230 829 659 . . 317 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 181 | . . . . . . . . . . . . . 181 Ramming 23 | . . . 2 . 10 . . . . . . 6 5 Kinetic 4191 | . 92 555 1455 694 552 18 454 . . . . 371 . Thermal 1397 | . . . . 695 380 20 200 . . . . 102 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 181 | . . . . . . . . . . . . . 181 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . 1 1 1 2 Average Corruption 1 | . . . . . . . . 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . 1 8 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 24 | . . 7 . 17 . . . . . . . . . Projectiles 24 | . . 7 . 17 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 25 | . 1 5 10 6 . . 2 . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 22 | . 1 5 8 6 . . 2 . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . 3 2 Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 1 2 Targets Rammed 8 | . . . 1 . 4 . . . . . . 1 2 Kicked 5 | . . . 1 . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 954 | . 14 93 27 261 252 114 954 5 . . . 98 102 Average Temperature 110 | . 10 29 8 69 59 62 383 5 . . . 42 29 Received Heat Transfer 2600 | . . 180 405 342 246 . 405 334 . . . 352 336 Effects 41 | . . . . . 3 . 38 . . . . . . Shutdowns 7 | . . . . . . . 7 . . . . . . Energy Bleed 4 | . . . . . . . 4 . . . . . . Interference 6 | . . . . . 3 . 3 . . . . . . Matter Decay 3 | . . . . . . . 3 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . . Damage (major) 15 | . . . . . . . 15 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 5 | . . . 1 1 3 . . . . . . . . Heat Transferred 3404 | . . . . 1776 925 37 444 . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Peak Influence 441 | . 155 170 441 425 419 204 . . 52 . . 85 86 Initial 193 | . . 60 3 182 193 188 . . 37 . . 45 31 Average 154 | . 53 64 229 260 304 191 . . 37 . . 45 44 Maximum Alert Level 2 | . . . 2 2 2 1 . . . . . . . Low Security (%) 65 | 100 100 100 36 31 13 74 . . 100 . . 100 100 Level 1 28 | . . . 51 58 70 25 . . . . . . . Level 2 5 | . . . 12 9 16 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 3 3 . . . . . . 2 . Investigation 1 | . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 4 | . . . 1 2 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Distress Signals 5 | . . 1 2 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 6 18 34 21 17 1 7 7 12 12 2 7 7 Peak Tracking Total 13 | . 3 3 7 4 4 1 4 4 13 8 2 4 4 Tactical Retreats 18 | . 2 2 3 1 3 . . 1 1 3 . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Traps Triggered 6 | . . . 2 1 . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Machines Disabled 1 | . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Machines Accessed 6 | . 1 . 1 . . . 1 . . . . 1 2 Terminals 5 | . 1 . 1 . . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 7 | . 1 . 1 . . . 1 . . . . 1 3 Successful 4 | . 1 . 1 . . . 1 . . . . . 1 Failed 3 | . . . . . . . . . . . . 1 2 Catastrophic 1 | . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . 1 . 1 . . . . . . . . 1 . Terminals 6 | . 1 . 1 . . . . . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 1 . . . 1 . . . . . 1 Open Door 2 | . . . . . . . 1 . . . . . 1 Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . . . . 1 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Total Allies 2 | . . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . 2 Highest-Rated Group 97 | . . . . . . . . . . . . . 97 Highest-Rated Ally 51 | . . . . . . . . . . . . . 51 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . 9 Total Damage 330 | . . . . . . . . . . . . . 330 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Turns Passed 5287 | 62 233 784 659 737 608 131 716 169 120 106 13 276 673 Spaces Moved 2908 | 51 158 426 282 304 246 73 212 97 266 250 25 247 271 Core 298 | 4 . . . . . . . 71 39 41 25 103 15 Treads 1148 | . . 244 126 71 120 73 212 26 . . . 20 256 Legs 842 | . 125 182 156 233 126 . . . . . . 20 . Wheels 184 | 47 33 . . . . . . . . . . 104 . Hover . | . . . . . . . . . . . . . . Flight 436 | . . . . . . . . . 227 209 . . . Fastest Speed 40 | 50 90 120 120 120 163 163 163 50 40 40 50 50 50 Average Speed 139 | 86 113 142 138 150 178 163 292 173 41 41 50 87 219 Slowest Speed 1150 | 90 120 160 190 250 330 163 400 1150 50 50 50 180 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 22 71 42 26 6 2 43 18 7 54 7 9 34 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 3 . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 12 | . . . 3 6 . 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . 3 6 . 1 2 . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Total 3641 | 64 195 508 438 489 341 81 263 96 275 250 24 279 338 Wait 248 | 1 17 12 47 89 33 3 7 . . . . 3 36 Move 2893 | 50 157 425 281 303 245 72 211 96 263 249 24 246 271 Hop 1 | . . . . . . . . . 1 . . . . Pick Up 41 | 6 2 5 7 8 2 1 2 . 2 . . 1 5 Fast Attach 60 | 6 3 2 12 3 6 . 4 . 3 1 . 8 12 Attach 30 | . . 5 7 1 4 2 3 . 1 . . 4 3 Detach 7 | . 2 . 1 1 2 . . . . . . . 1 Swap 29 | . 3 1 6 13 4 1 1 . . . . . . Drop 58 | . 2 3 15 18 7 . 5 . 5 . . . 3 Fire 254 | 1 9 55 61 53 34 2 23 . . . . 16 . Melee 5 | . . . . . . . . . . . . . 5 Ram 3 | . . . . . . . . . . . . 1 2 Kick 5 | . . . 1 . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 17) 174 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 463 | -10/Mines | Learned Materials stockpile data 469 | -10/Mines | Assembled infested the area 474 | -10/Mines | Assisted by a Guerilla fighting off Assembled 579 | -10/Mines | Core integrity fell below 50% 806 | -10/Mines | Core integrity fell below 20% 933 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -10/Mines | Identified exit to Materials 1080 | -10/Mines | Entered Materials 1080 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -9/Materials | Destroyed 7 combat bots 1361 | -9/Materials | Lost 3 parts (2n1w) 1483 | -9/Materials | Lost 4 parts (1p1u2w) 1726 | -9/Materials | Discovered new exit (range 11) 1739 | -9/Materials | Entered another Materials area 1739 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1771 | -8/Materials | Build established: Scavenger-Mutant 2443 | -8/Materials | Discovered new exit (range 11) 2476 | -8/Materials | Entered Factory 2476 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2585 | -7/Factory | Garrison activated, responded to threat 2960 | -7/Factory | Build established: Scavenger-Tank 3079 | -7/Factory | Discovered new exit (range 4) 3084 | -7/Factory | Entered another Factory area 3084 | -6/Factory | Evolved 2 slots: Utility x2 3161 | -6/Factory | Discovered new exit (range 13) 3215 | -6/Factory | Entered Lower Caves 3215 | -6/Lower Caves | Spotted B-75 Beast 3357 | -6/Lower Caves | Learned 4 Factory zone layouts 3449 | -6/Lower Caves | Lost 6 parts (1p3n2u) 3501 | -6/Lower Caves | Lost 3 parts (1n2u) 3823 | -6/Lower Caves | Discovered new exit (range 16) 3931 | -6/Lower Caves | Entered another Lower Caves area 3991 | -6/Lower Caves | Spotted B-75 Beast 4078 | -6/Lower Caves | Core integrity fell below 50% 4094 | -6/Lower Caves | Discovered new exit (range 12) 4098 | -6/Lower Caves | Lost 11 parts (2p2n4u3w) 4100 | -6/Lower Caves | Entered Factory 4100 | -5/Factory | Evolved 2 slots: Utility x2 4214 | -5/Factory | Discovered new exit (range 16) 4220 | -5/Factory | Entered Upper Caves 4319 | -5/Upper Caves | Discovered new exit (range 14) 4326 | -5/Upper Caves | Entered another Upper Caves area 4336 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4336 | -5/Upper Caves | Discovered new exit (range 6) 4339 | -5/Upper Caves | Entered Factory 4339 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4347 | -4/Factory | Build established: Mutant 4567 | -4/Factory | Lost 9 parts (1p4n4w) 4596 | -4/Factory | Discovered new exit (range 13) 4615 | -4/Factory | Entered Extension 5024 | -4/Extension | Rescued a captive Derelict 5025 | -4/Extension | Rescued a captive Derelict 5230 | -4/Extension | Spotted B-86 Titan 5259 | -4/Extension | Spotted B-86 Titan 5275 | -4/Extension | Core integrity fell below 50% 5285 | -4/Extension | Core integrity fell below 20% 5288 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05277_ Penetrated by Slug. 05277_ Plasma Rifle destroyed. 05277_ Slug penetrates Wall. 05278_ Dropped Huge Storage Unit. 05278_ Penetrated by Slug. 05279_ Slammed into K-01 Serf. 05279_ U-05 Engineer builds a Wall. 05280_ Knocked back. 05280_ Slammed into K-01 Serf. 05281_ Acquired 4 matter. 05281_ Slug penetrates Wall. 05282_ R-10 Processor collects Huge Storage Unit. 05283_ Penetrated by Slug. 05283_ Slug penetrates Door Terminal. 05283_ Door Terminal disabled. 05284_ Slug penetrates Wall. 05285_ Penetrated by Slug. 05286_ U-05 Engineer builds a Wall. 05287_ Slug penetrates Sealed Heavy Doors. 05287_ Slug penetrates B-86 Titan. Map ----- +----------------------------------------------------+ | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????" #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ???????????????### #?????????????????????????????? | | ??????????????## # #?????????????????????????????? | | ??????????????? # #####?##??????????????????????? | | ??????????????##"" ### ## ### #??????????????????? | | ?????????????##"" "" ""?????????????????? | | ?????????????# " " " #????????????????? | | ??????????????## % #????????????????? | | ??????????????##u #????????????????? | | ??#############; % YYR #####????????????? | | ?? % R ???????????? | | ? ???????????? | | ? BB ????????????? | | ? BB ?????????????? | | ? R %BB R t ??????????????? | | ???############# BB #????????????????? | | ???????????????# #????????????????? | | ???????????????# % % #????????????????? | | ???????????????# #????????????????? | | ???????????????# @ #????????????????? | | ???????????????####;# #"""#######????????????????? | | ??????????????????# ###??????????????????????????? | | ??????????????????#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 465 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ReactionUtilityCarapace Manual? 0 Play Time 01:14:18 Cumulative 42.8 hours Start 2023.03.08 @ 19:20:10 End 2023.03.08 @ 20:47:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a814c46-1d93-4daf-b3e9-be7d6b617544