Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 21:37:28 Player: Triffids Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1559) 1559 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5484 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Heavy Ion Engine Relay Coupler [Swarmer] (20) Relay Coupler [Grunt] (20) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Improved Terrain Scanner Terrain Scan Processor Heavy Laser Chainsword [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Improved Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 49 | 6 2 13 11 7 1 9 Power 6 | 1 . 2 . 1 1 1 Engine 6 | 1 . 2 . 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 3 1 6 . 2 Treads 1 | . . . 1 . . . Leg 5 | 2 . 3 . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 6 | . . . . 6 . . Utility 12 | 1 . 3 4 . . 4 Device 7 | 1 . 3 2 . . 1 Storage . | . . . . . . . Processor 5 | . . . 2 . . 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 2 5 6 . . 2 Energy Gun 10 | 1 1 3 4 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 . . 2 Parts Lost 24 | . 1 1 3 3 11 5 Power 3 | . . 1 . . 2 . Propulsion 11 | . . . 2 3 4 2 Utility 4 | . . . . . 3 1 Weapon 6 | . 1 . 1 . 2 2 Highest Loss Streak 10 | . 1 1 1 3 10 5 To Critical Strikes 1 | . . . . . 1 . Average Backups 4 | 2 4 4 3 5 4 3 Power . | . 1 . . 1 1 1 Propulsion . | . . . . . . . Utility 1 | . 1 2 2 2 2 2 Weapon 1 | 1 1 1 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 5 | . 2 1 . . 1 1 Power 2 | . . 1 . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 84 93 95 91 75 26 Engine 9 | . 14 10 9 9 6 2 Treads 1 | . . . 1 7 . . Leg 25 | . 28 43 30 10 . . Flight 4 | . . . . 10 30 . Device 18 | . 14 16 27 27 13 4 Processor 4 | . . . 8 9 9 13 Energy Gun 14 | . 13 20 12 15 14 . Ballistic Gun 2 | . 12 . . . . 1 Peak Build Rating 25 | 6 6 15 24 25 24 21 Average Rating 13 | 4 5 12 19 23 17 12 On Entrance 10 | . 6 6 15 24 24 1 Avg Prop Armor Cover (%) 7 | 29 . 13 10 8 3 . Naked Turns 2 | . . . . . 2 . Heaviest Build 18 | 8 9 15 18 16 12 16 Greatest Support 40 | 20 20 40 40 20 12 8 Greatest Overweight (x) 3 | . . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 3 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 Class Distribution -------------------- 49% | Scavenger-Mutant 42% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 808 | 284 87 232 85 85 35 . Remotely . | . . . . . . . Salvage Created 1637 | 110 328 560 236 152 203 48 Parts 128 | 10 29 32 19 16 17 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 45 | . 9 15 5 8 7 1 Guns 33 | . 7 9 2 8 7 . Cannons 3 | . . . 3 . . . AOE 8 | . 2 5 . . . 1 Classes Destroyed 10 | 2 4 2 2 . . . Worker 4 | . . 2 . . 1 1 Builder 6 | . 3 1 1 . . 1 Tunneler 3 | 3 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 3 . . . . Swarmer 21 | . 3 3 3 7 5 . Grunt 19 | . 6 11 . 1 . 1 Sentry 5 | . . 1 2 . 2 . Best Kill Streak 8 | 4 8 7 3 5 5 3 Combat Bots Only 5 | . 3 5 3 5 4 1 Max Kills in Single Turn 3 | 1 2 3 1 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 2 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 425 | . 40 64 33 42 106 140 Missed 174 | . 16 22 14 19 47 56 Hits 251 | . 24 42 19 23 59 84 Projectile 251 | . 24 42 19 23 59 84 Critical Strikes 5 | . . 1 3 . 1 . Damage Taken 3197 | . 253 544 262 235 801 1102 Core 1334 | . 40 144 29 13 407 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 84 64 . . 18 . Volleys Fired 131 | 8 27 43 17 10 23 3 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 60 60 112 130 130 130 103 Shots Fired 243 | 16 49 81 33 18 42 4 Gun 234 | 16 48 76 30 18 42 4 Cannon 3 | . . . 3 . . . Launcher 6 | . 1 5 . . . . Special . | . . . . . . . Kinetic 34 | 8 23 . . . . 3 Thermal 165 | . . 76 28 18 42 1 Explosive 6 | . 1 5 . . . . Electromagnetic 38 | 8 25 . 5 . . . Robot Hit Streak 9 | 4 7 8 6 3 6 9 Robot Miss Streak 5 | 1 2 5 2 2 3 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 2 . 2 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 151 | 11 30 48 22 12 26 2 Core Hits 86 | 4 17 30 12 9 12 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 7 2 . 3 . Burn 12 | . . 7 2 . 3 . Melee Attacks 14 | . . 2 3 3 6 . Impact 2 | . . 2 . . . . Slashing 12 | . . . 3 3 6 . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3680 | 165 643 1204 381 236 592 459 Guns 2298 | 165 375 727 278 236 491 26 Cannons 61 | . . . 61 . . . Explosions 1132 | . 268 431 . . . 433 Melee 187 | . . 46 42 . 99 . Ramming 2 | . . . . . 2 . Kinetic 286 | 56 215 . . . . 15 Thermal 2297 | . 116 727 283 236 491 444 Explosive 583 | . 152 431 . . . . Electromagnetic 325 | 109 160 . 56 . . . Impact 46 | . . 46 . . . . Slashing 141 | . . . 42 . 99 . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 198 | . 5 30 . . . 163 Projectiles . | . . . . . . . Explosions 198 | . 5 30 . . . 163 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 194 | . 4 31 . . 1 158 Shots 4 | . 1 1 . . . 2 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 165 | . 30 156 45 36 165 21 Average Temperature 35 | . 15 42 19 12 44 14 Received Heat Transfer 864 | . 114 246 144 36 270 54 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 8 | . . 5 1 2 . . Heat Transferred 5124 | . 150 2331 777 444 1147 275 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 80 | 100 100 61 100 59 48 100 Level 1 19 | . . 38 . 40 51 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 315 | 5 165 302 141 315 254 167 Initial 153 | . . 65 124 55 153 97 Average 120 | 1 62 145 104 174 199 112 Influence Increases 1662 | 20 275 464 182 290 261 170 Destroy 0b10 Robot/C 900 | . 180 300 100 160 140 20 Destroy 0b10 Robot/NC 100 | 20 20 30 15 . 5 10 Destroy Leader 190 | . 32 76 32 10 40 . Successful Hack 24 | . 5 . 5 14 . . Select Force Hacks 30 | . . . . . 30 . Disable Machine 105 | . 15 15 30 . 15 30 Anti-Garrison Action 100 | . . . . 100 . . Destroy Structure 78 | . 8 28 . 6 1 35 Partial Spotted 30 | . . . . . 15 15 Lose Combat Pursuer 105 | . 15 15 . . 15 60 Influence Decreases 1515 | 20 120 325 390 61 362 237 Entered New Map 570 | . . 90 170 31 162 117 Time Decay 705 | 20 110 225 190 . 90 70 Lost Part 240 | . 10 10 30 30 110 50 Squads Dispatched 10 | . 2 3 1 . 3 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 8 | . 2 3 1 . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 7 | . 3 2 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 16 20 13 9 22 12 Peak Tracking Total 11 | . 5 6 4 5 11 8 Tactical Retreats 4 | . 1 1 . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 4 | . . . . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 8 | . 1 1 2 1 1 2 Max in Single Turn 2 | . 1 1 1 1 1 2 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 9 | . 1 2 3 2 1 . Terminals 7 | . 1 2 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 31 | . 7 5 12 4 3 . Successful 15 | . 3 2 7 1 2 . Failed 16 | . 4 3 5 3 1 . Catastrophic 5 | . . 2 2 1 . . Database Lockouts . | . . . . . . . Manual 18 | . 4 5 7 . 2 . Terminals 27 | . 7 5 11 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 7 | . 2 . 4 1 . . Prototype ID Bank 2 | . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 6 | . 1 2 2 . 1 . Terminals 5 | . 1 2 2 . . . Botnet 5 | . 1 2 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Eject 1 | . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 7 | . 1 2 2 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 4 3 . Ejected 3 | . . . . . 3 . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Active Infowar (turns) 1693 | 6 389 513 396 140 104 145 Optics 132 | . . . . . . 132 Sensors 551 | . . . 388 140 23 . Terrain 92 | . . . . . . 92 Structural 229 | . . 229 . . . . Seismic 1283 | 6 389 284 396 127 81 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 1932 | 83 389 519 396 209 189 147 Spaces Moved 1483 | 51 245 277 263 181 271 195 Core 167 | 25 . . . . 14 128 Treads 12 | . . . . 12 . . Legs 887 | 26 245 277 263 76 . . Wheels . | . . . . . . . Hover 67 | . . . . . . 67 Flight 350 | . . . . 93 257 . Fastest Speed 31 | 50 120 120 120 31 34 50 Average Speed 90 | 85 120 120 120 77 35 64 Slowest Speed 200 | 120 120 120 120 160 50 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 31 29 22 34 45 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 79 | . 8 28 . 1 . 42 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 78 | . 8 28 . . . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 1795 | 73 292 380 302 223 313 212 Wait 44 | 2 10 24 2 1 5 . Move 1474 | 50 244 276 263 180 266 195 Hop 2 | . . . . . 2 . Pick Up 28 | 7 5 7 3 . 3 3 Fast Attach 21 | 3 1 5 2 5 1 4 Attach 16 | 3 1 4 2 . 1 5 Detach 4 | . . 1 . . 1 2 Swap 23 | . . 8 8 6 1 . Drop 22 | . 4 10 2 3 3 . Fire 131 | 8 27 43 17 10 23 3 Melee 14 | . . 2 3 3 6 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . 15 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 18) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x2 937 | -9/Materials | Discovered new exit (range 9) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Utility x2 1014 | -8/Materials | Build established: Scavenger-Mutant 1388 | -8/Materials | Identified exit to Garrison 1388 | -8/Materials | Entered Garrison 1396 | -8/Garrison | Triggered checkpoint 1422 | -8/Garrison | Discovered new exit (range 56) 1422 | -8/Garrison | Discovered new exit (range 33) 1422 | -8/Garrison | Discovered new exit (range 46) 1422 | -8/Garrison | Discovered new exit (range 22) 1454 | -8/Garrison | Garrison Relay disabled 1539 | -8/Garrison | Lost 3 parts (3n) 1542 | -8/Garrison | Triggered checkpoint 1578 | -8/Garrison | Triggered checkpoint 1584 | -8/Garrison | Installed Relay Interface Framework 1597 | -8/Garrison | Identified exit to Materials 1597 | -8/Garrison | Entered Materials 1756 | -8/Materials | Garrison activated, responded to threat 1776 | -8/Materials | Core integrity fell below 50% 1782 | -8/Materials | Discovered new exit (range 8) 1784 | -8/Materials | Core integrity fell below 20% 1786 | -8/Materials | Entered Factory 1786 | -7/Factory | Evolved 2 slots: Utility x2 1807 | -7/Factory | Lost 10 parts (2p4n2u2w) 1903 | -7/Factory | Core integrity fell below 50% 1930 | -7/Factory | Core integrity fell below 20% 1933 | -7/Factory | Lost 5 parts (2n1u2w) 1933 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- reinforcements to local area. 01871_ U-05 Engineer builds a Wall. 01873_ ALERT: All DSF locations entering lockdown mode. 01876_ Imp. Hover Unit destroyed. 01876_ U-05 Engineer builds a Wall. 01880_ Imp. Terrain Scanner destroyed. 01885_ Acquired Prototype Hover Unit. 01885_ Identified Aerolev Unit. 01886_ Autogun destroyed. 01895_ Slug penetrates Wall. 01902_ Penetrated by Slug. 01902_ Aerolev Unit destroyed. 01909_ Connecting with DSF Access... 01909_ Current location identified: Factory 01912_ W-25 Informer sends out distress signal. 01926_ Slug penetrates S-27 Virus. 01926_ S-27 Virus destroyed. 01929_ Penetrated by Slug. 01931_ S-27 Virus destroyed. 01932_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# #? ? ? ??#??# """ ##?### | | ?????????????????# #????????#??# #?#??? | | ?????????????????# #????#?#?#??############??# | | ?????????????????# #??#??#???####??#??#????#?? | | ?????????????????# #?########?#?##??????##??## | | ?????????????????# #? ??#?###??#???##?### | | ?????????????????# #? 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[ s =%= # | | ????"" =%= s + """ | | ????"" @ # | | ????"" w # """ | | ????"" ############### T##############;##+# | | ????"" ???????????????####?????????????????# """ | | ?????"??????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed DoorAssembledTracker Manual? 0 Play Time 00:40:22 Cumulative 281.9 hours Start 2026.02.20 @ 20:51:51 End 2026.02.20 @ 21:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 530 Rogue 530 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13880ba9-2124-4eab-be72-f28e2eeec5cb