Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 05:30:08 Player: BionicBot Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (498) 498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5808 Bonus ------- Pacifist 270 Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Nova Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved System Guard Improved System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Terrain Scanner Mini Grenade Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Improved Signal Interpreter Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Hammer Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Slots Evolved 14 | . . . . 8 2 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 14 | . . . . 8 2 2 2 Weapon . | . . . . . . . . Parts Attached 30 | 2 1 1 2 7 2 7 8 Power 2 | . . . . 1 . . 1 Engine 2 | . . . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 1 . 2 5 2 6 6 Device 6 | . . . . 4 . 1 1 Storage . | . . . . . . . . Processor 13 | . 1 . 2 . 2 3 5 Hackware 3 | . . . . 1 . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 2 . 1 . 1 . 1 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 13 | . . . . 2 1 4 6 Power 2 | . . . . 1 . . 1 Propulsion . | . . . . . . . . Utility 9 | . . . . 1 1 4 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 3 | . . . . 2 1 1 3 To Critical Strikes . | . . . . . . . . Average Backups 3 | . . 1 3 4 4 4 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . 1 1 Weapon 2 | . . 1 3 4 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . 1 1 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . 1 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 38 | . 38 42 55 36 34 31 32 Device 7 | . . . . 13 15 6 1 Processor 18 | . 10 14 26 13 13 22 28 Ballistic Gun 6 | . 28 23 14 . . . . Impact Weapon 3 | . . 4 14 1 3 . . Peak Build Rating 51 | 2 3 3 8 20 21 30 51 Average Rating 15 | 1 2 3 7 15 18 19 32 On Entrance 9 | . 2 3 3 8 18 18 21 Naked Turns . | . . . . . . . . Heaviest Build 7 | 3 3 3 3 7 5 5 5 Greatest Support 3 | 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . 2 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 5 5 5 5 5 Average Carried 3 | . . 1 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 5 4 5 5 3 Class Distribution -------------------- 49% | Mutant 28% | Assassin 22% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -5/Factory Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Matter Collected 554 | 193 . 51 20 70 32 128 60 Remotely . | . . . . . . . . Salvage Created 950 | . . . . 449 16 214 271 Parts 50 | . . . . 12 1 20 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Combat Hostiles Destroyed 9 | . . . . . . 7 2 Melee 2 | . . . . . . 2 . AOE 7 | . . . . . . 5 2 Classes Destroyed 6 | . . . . 2 . 4 . Worker 9 | . . . . 3 1 1 4 Recycler 4 | . . . . 3 . . 1 Operator 1 | . . . . . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 7 | . . . . . . 5 2 Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | . . . . 3 1 7 4 Combat Bots Only 5 | . . . . . . 5 2 Max Kills in Single Turn 3 | . . . . 1 1 3 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Hostile Shots Fired 223 | . . 4 . 21 9 56 133 Missed 90 | . . 1 . 9 5 23 52 Hits 133 | . . 3 . 12 4 33 81 Projectile 133 | . . 3 . 12 4 33 81 AOE 2 | . . . . 2 . . . Critical Strikes 9 | . . . . 2 . 4 3 Damage Taken 2684 | . . 61 . 383 100 641 1499 Core 2132 | . . 20 . 236 49 522 1305 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . . 92 72 95 54 . Volleys Fired 9 | . . 1 . . . 3 5 Largest 2 | . . 2 . . . 1 1 Hottest 113 | . . 40 . . . 30 113 Shots Fired 10 | . . 2 . . . 3 5 Gun 2 | . . 2 . . . . . Cannon 3 | . . . . . . . 3 Launcher 5 | . . . . . . 3 2 Special . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Thermal 3 | . . . . . . . 3 Explosive 5 | . . . . . . 3 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | . . 2 . . . 3 . Robot Miss Streak 1 | . . . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 28 | . . 2 . 13 3 5 5 Core Hits 27 | . . . . 4 1 11 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 1 | . . . . 1 . . . Smash 1 | . . . . 1 . . . Melee Attacks 48 | . . 5 . 17 12 5 9 Impact 23 | . . 5 . 6 12 . . Slashing 25 | . . . . 11 . 5 9 Piercing . | . . . . . . . . Sneak Attacks 16 | . . . . 9 2 1 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2324 | . . 20 . 741 126 704 733 Guns 20 | . . 20 . . . . . Cannons . | . . . . . . . . Explosions 798 | . . . . . . 469 329 Melee 1473 | . . . . 741 126 223 383 Ramming 33 | . . . . . . 12 21 Kinetic 20 | . . 20 . . . . . Thermal . | . . . . . . . . Explosive 798 | . . . . . . 469 329 Electromagnetic . | . . . . . . . . Impact 271 | . . . . 145 126 . . Slashing 1202 | . . . . 596 . 223 383 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . 2 2 Average Corruption 1 | . . . . 1 . 1 2 Corruption Purged 3 | . . . . 3 . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 465 | . . . . 215 31 74 145 Projectiles . | . . . . . . . . Explosions 77 | . . . . . . 8 69 Melee 388 | . . . . 215 31 66 76 Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . . . . . . 6 75 Shots 2 | . . . . . . . 2 Rammed 9 | . . . . . . 1 8 Targets Rammed 9 | . . . . . . 1 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 60 | . . . . . . . 60 Average Temperature 32 | . . . . . . . 32 Received Heat Transfer 331 | . . 18 . 78 9 151 75 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . 2 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 87 | 100 100 . . 100 100 48 100 Level 1 12 | . . . . . . 51 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 280 | . . . . 74 35 280 136 Initial 131 | . . . . . 35 14 131 Average 53 | . . . . 6 8 136 94 Influence Increases 858 | . . . . 128 64 471 195 Destroy 0b10 Robot/C 180 | . . . . . . 140 40 Destroy 0b10 Robot/NC 75 | . . . . 30 5 15 25 Destroy Leader 22 | . . . . . . 22 . Successful Hack 44 | . . . . 6 14 24 . Disable Machine 30 | . . . . . 15 . 15 Destroy Structure 72 | . . . . 2 . 30 40 Partial Spotted 90 | . . . . . . 90 . Lose Combat Pursuer 345 | . . . . 90 30 150 75 Influence Decreases 742 | . . . . 56 106 250 330 Entered New Map 173 | . . . . . 37 16 120 Time Decay 459 | . . . . 56 64 189 150 Lost Part 95 | . . . . . . 35 60 Lost Ally 15 | . . . . . 5 10 . Squads Dispatched 14 | . 1 . . 3 1 5 4 Investigation 4 | . . . . 1 . 2 1 Extermination 5 | . . . . 1 1 2 1 Reinforcement 4 | . 1 . . . . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Distress Signals 8 | . . . . 1 . 6 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 1 2 . 15 6 34 18 Peak Tracking Total 11 | . 1 1 . 9 3 7 11 Tactical Retreats 14 | . . . . 3 1 5 5 Traps | -11 -10 -10 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Traps Triggered 5 | . . . . 3 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Machines Accessed 18 | . . . . 4 3 10 1 Terminals 12 | . . . . 4 1 6 1 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 34 | . . . . 8 5 19 2 Successful 12 | . . . . 2 3 7 . Failed 22 | . . . . 6 2 12 2 Catastrophic 7 | . . . . 2 . 4 1 Database Lockouts . | . . . . . . . . Manual 16 | . . . . 7 2 7 . Terminals 23 | . . . . 8 2 11 2 Fabricators 7 | . . . . . . 7 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 2 | . . . . 1 . 1 . Part Schematic 1 | . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 2 | . . . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . . 1 1 1 . Terminals 3 | . . . . 1 1 1 . Assimilate 3 | . . . . 1 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . . . . 4 2 9 1 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 62 | . . . . . . 62 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Total Allies 3 | . . . . 1 1 1 . Largest Group 2 | . . . . 1 2 1 . Highest-Rated Group 45 | . . . . 10 36 45 . Highest-Rated Ally 45 | . . . . 10 26 45 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Active Infowar (turns) 2169 | . . . 312 633 434 483 307 Optics 2169 | . . . 312 633 434 483 307 Sensors 1410 | . . . . 461 422 390 137 IFF 2 | . . . . 2 . . . Structural 981 | . . . . 633 322 26 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Turns Passed 2680 | 16 63 395 349 633 434 483 307 Spaces Moved 3488 | 26 47 462 682 537 503 837 394 Core 3488 | 26 47 462 682 537 503 837 394 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 60 | 50 50 50 50 85 75 50 57 Slowest Speed 150 | 50 50 50 50 150 100 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 14 31 58 19 9 28 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 7 | . . . 7 . . . . Spaces Dug 7 | . . . . 2 . 1 4 Terrain Destroyed 35 | . . . . 2 . 14 19 Melee 4 | . . . . 2 . 1 1 Projectile 3 | . . . . . . . 3 AOE 28 | . . . . . . 13 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Total 3968 | 27 85 614 688 681 537 882 454 Wait 339 | . 37 146 . 109 14 19 14 Move 3481 | 25 46 461 681 536 502 836 394 Hop . | . . . . . . . . Pick Up 9 | . 1 . 4 . 2 1 1 Fast Attach 29 | 2 1 . 2 5 2 8 9 Attach 17 | . . . . 6 1 3 7 Detach 19 | . . . 1 7 2 4 5 Swap 1 | . . 1 . . . . . Drop 7 | . . . . 1 2 2 2 Fire 9 | . . 1 . . . 3 5 Melee 48 | . . 5 . 17 12 5 9 Ram 9 | . . . . . . 1 8 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Scr x2) -9/Scraptown -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Met a group of wandering Federalists 62 | -10/Materials | Discovered new exit (range 13) 77 | -10/Materials | Discovered new exit (range 3) 78 | -10/Materials | Identified exit to Subcaves 80 | -10/Materials | Entered Subcaves 81 | -10/Subcaves | Continued accompanying wandering Federalists (1) 81 | -10/Subcaves | Approached by a straggling Scientist 112 | -10/Subcaves | Learned location of Zion (-6) 253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 253 | -10/Subcaves | Learned 2 Materials zone layouts 255 | -10/Subcaves | Discovered new exit (range 8) 258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 258 | -10/Subcaves | Identified exit to Materials 312 | -10/Subcaves | Build established: Mutant 443 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 469 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 471 | -10/Subcaves | Identified exit to Scraptown 473 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 475 | -10/Subcaves | Entered Scraptown 543 | -9/Scraptown | Visited Cave Peace 559 | -9/Scraptown | Visited Observation Area 570 | -9/Scraptown | Visited Supply Room 575 | -9/Scraptown | Visited Comm Corps 719 | -9/Scraptown | Visited Bundlers 754 | -9/Scraptown | Visited Spacefarers 795 | -9/Scraptown | Discovered new exit (range 7) 823 | -9/Scraptown | Identified exit to Factory 824 | -9/Scraptown | Entered Factory 824 | -6/Factory | Evolved 8 slots: Utility x8 1043 | -6/Factory | Garrison activated, responded to threat 1266 | -6/Factory | Spotted B-75 Beast 1444 | -6/Factory | Discovered new exit (range 8) 1455 | -6/Factory | Identified exit to Factory 1457 | -6/Factory | Entered another Factory area 1457 | -5/Factory | Accompanied by 1 ally 1457 | -5/Factory | Evolved 2 slots: Utility x2 1510 | -5/Factory | Discovered new exit (range 5) 1512 | -5/Factory | Identified exit to Factory 1705 | -5/Factory | Discovered new exit (range 11) 1743 | -5/Factory | Identified exit to Upper Caves 1891 | -5/Factory | Entered another Factory area 1891 | -4/Factory | Evolved 2 slots: Utility x2 2242 | -4/Factory | Fabricated Plasma Cutter? 2368 | -4/Factory | Discovered new exit (range 15) 2374 | -4/Factory | Identified exit to Research 2374 | -4/Factory | Entered Research 2374 | -3/Research | Evolved 2 slots: Utility x2 2558 | -3/Research | Found Prototype Processor 2558 | -3/Research | Identified Exp. Signal Interpreter 2560 | -3/Research | Found Exp. Signal Interpreter 2600 | -3/Research | Spotted B-86 Titan 2632 | -3/Research | Core integrity fell below 50% 2633 | -3/Research | Lost 3 parts (1p2u) 2658 | -3/Research | Core integrity fell below 20% 2667 | -3/Research | Spotted B-86 Titan 2681 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02648_ Destabilizing: Core damaged (-26). 02649_ Slammed into S-43 Plague. 02649_ Destabilizing: System corrupted (+2). 02656_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4R. 02657_ Destroyed Xenon Bombardment Thruster. 02657_ S-43 Plague destroyed. 02657_ K-01 Serf destroyed. 02657_ S-43 Plague destroyed. 02657_ Destroyed Xenon Bombardment Thruster. 02659_ K-01 Serf collects debris. 02660_ Mni. Grenade Launcher destroyed. 02660_ Destroyed Mni. Grenade Launcher. 02660_ K-01 Serf destroyed. 02668_ Slug penetrates Wall. 02669_ S-43 Plague destroyed. 02677_ Connecting with Terminal... 02677_ ALERT: Suspicious activity at Terminal R003. Dispatching Investigation squad. 02681_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????# ""? #?????????????????? | | ??????+###?????????# ? #?????????????????? | | ???? ???????### ? +?????????????????? | | ???? ???????? #?????????????????? | | ????? ???????? """ #?????????????????? | | ????? ?##?????#" """ #?????????????????? | | ?????# ? ??????" """ #?????????????????? | | ?????# ? ???????# BB #?????????????????? | | ?????# ? ???????# BB #?????????????????? | | ?????# + ???????# +?????????????????? | | ?????# # ???????# #?????????????????? | | ?????# # ???????# #?????????????????? | | ?????# # ???????# #?????????????????? | | ?????# # ???????# #?????????????????? | | ?????# # ???????# !!= #?????????????????? | | ?????# ######### !! #?????????????????? | | ?????# != #?????????????????? | | ?????# #?????????????????? | | ?????# #??#####??????????? | | ####?# %= #? """"" #???????? | | ?# * ########+##;## #? """"" #???????? | | *== # =] # % # """"" #???????? | | %%= # =] # # #???????? | | %* # s # + ! #???????? | | # [ # # # #???????? | | ?# # @# # #???????? | | ? hh ] + #? #???????? | | ? ## #################+#+###########???????? | | #?#### #####??????????# #?????????????? | | !????# #??????????????# #?????????????? | | ???# #??????????????# """"" #?????????????? | | #### #####???????#### ""T"" #?????????????? | | + #?????? # #?????????????? | | ####/### #?????? # #?????????????? | | ??? # #?????""" # #?????????????? | | #???? # #?????""" # """ """ #?????????????? | | ???? # #???? """ # """ """ #?????????????? | | ???? ! # ####? # """ """ #?????????????? | | ???# # # # #?????????????? | | ???# # # # #?????????????? | | ???# # + ##############?????????????? | | ???####### # #??????????????????????????? | | ?????????# # "" #??????????????????????????? | | ?????????# #? """ #??????????????????????????? | | ??######## # "T #??????????????????????????? | | ??# *" """ #??????????????????????????? | | ??# !%# "" #??????????????????????????? | | ??# =# #??????????????????????????? | | ??# #? ##########?????????????????? | | #?# #?####### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 24 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityBurstInterpreter Manual? 0 Play Time 00:52:23 Cumulative 220.5 hours Start 2025.05.30 @ 04:40:53 End 2025.05.30 @ 05:30:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca1ade11-7a8f-4939-ab22-4747063198ff