Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 00:45:32 // Winter2019/RPGLIKE Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1112) 1112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3982 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 165/290 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Advanced Heat Sink Targeting Computer Shock Absorption System Shock Absorption System > --- WEAPON (3) ------- Gatling Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY (2) ---- Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Shock Absorption System Shock Absorption System > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Mini Grenade Launcher Chainsword [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Recoil Stabilizer Device Recoil Stabilizer Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | 3 . 2 . . 1 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 3 | . . 2 . . 1 . Weapon 2 | 2 . . . . . . Parts Attached 41 | 4 1 10 3 11 12 . Power 5 | . . 2 . 2 1 . Engine 4 | . . 2 . 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 7 | 2 . . . 2 3 . Treads 4 | 2 . . . 2 . . Leg 2 | . . . . . 2 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 1 2 . 1 4 . Device 5 | . . 2 . 1 2 . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 21 | 2 . 6 3 6 4 . Energy Gun 9 | 1 . 2 1 3 2 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 9 | 1 . 4 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 1 | . . . . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . . Average Slot Usage (%) 95 | . 86 98 95 99 96 90 Engine 10 | . 14 11 11 9 10 10 Treads 19 | . 28 22 22 22 11 . Wheel 1 | . . . . . 3 10 Device 22 | . . 20 22 28 31 30 Processor 1 | . . . . . 4 10 Protection 4 | . 1 11 11 4 . . Energy Gun 16 | . 28 20 15 14 11 10 Energy Cannon 3 | . . . . 2 9 10 Ballistic Gun 12 | . 14 12 11 15 10 10 Naked Turns . | . . . . . . . Heaviest Build 32 | 9 12 22 22 22 32 32 Greatest Support 40 | 40 40 40 40 40 40 28 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 2 Most Carried 2 | 2 1 2 1 2 2 2 Average Carried 1 | . 1 1 1 1 1 2 Final Capacity 2 | 2 2 2 2 2 2 2 Final Carried 2 | 1 1 2 1 2 2 2 Class Distribution -------------------- 64% | Gunner 26% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 900 | 200 64 45 63 289 193 46 Remotely . | . . . . . . . Salvage Created 1315 | . 154 134 20 549 293 165 Parts 74 | . 10 14 3 21 18 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 25 | . 6 2 1 8 5 3 Guns 20 | . 6 2 . 6 4 2 Cannons 3 | . . . . 1 1 1 AOE 2 | . . . 1 1 . . Classes Destroyed 11 | . 2 3 2 . 3 1 Tunneler 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 2 | . . 2 . . . . Swarmer 4 | . 3 . . . . 1 Grunt 8 | . 3 . . 5 . . Duelist 1 | . . . . . . 1 Sentry 9 | . . 2 . 3 3 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Assembled 1 | . . . 1 . . . Best Kill Streak 4 | . 4 1 1 3 2 3 Combat Bots Only 4 | . 4 1 1 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 2183 | . 305 213 113 828 262 462 Core 1699 | . 249 143 80 644 207 376 Absorbed by Shields . | . . . . . . . Redirected to Core 1387 | . 166 128 80 530 175 308 Core Remaining (%) 73 | 100 82 . 76 35 . . Volleys Fired 80 | 3 14 10 5 28 13 7 Largest 3 | 1 3 3 3 3 3 3 Hottest 173 | 40 110 115 135 133 173 173 Shots Fired 226 | 3 42 26 15 80 39 21 Gun 202 | 3 42 26 13 74 30 14 Cannon 21 | . . . . 5 9 7 Launcher 3 | . . . 2 1 . . Special . | . . . . . . . Kinetic 87 | . 14 8 5 40 13 7 Thermal 80 | 3 28 4 3 14 14 14 Explosive 3 | . . . 2 1 . . Electromagnetic 56 | . . 14 5 25 12 . Robot Hit Streak 19 | 1 7 8 3 19 9 12 Robot Miss Streak 7 | 2 7 1 2 6 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 137 | 1 21 14 6 55 23 17 Core Hits 64 | . 10 7 5 17 17 8 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2197 | 12 217 246 99 904 429 290 Guns 1778 | 12 217 246 32 738 306 227 Cannons 300 | . . . . 114 123 63 Explosions 119 | . . . 67 52 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 653 | . 63 42 . 345 117 86 Thermal 875 | 12 154 24 3 252 226 204 Explosive 119 | . . . 67 52 . . Electromagnetic 550 | . . 180 29 255 86 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . 3 . Projectiles 3 | . . . . . 3 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . 49 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 684 | . 192 325 174 684 48 . Average Temperature 150 | . 73 91 92 304 19 . Received Heat Transfer 729 | . 90 93 . 414 60 72 Effects 27 | . . . . 27 . . Shutdowns 4 | . . . . 4 . . Energy Bleed 2 | . . . . 2 . . Interference 6 | . . . . 6 . . Matter Decay 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 4 | . . . . 4 . . Damage (major) 7 | . . . . 7 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1765 | 25 421 74 5 481 410 349 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 289 | . 185 217 11 289 226 . Average Influence 95 | . 64 131 8 133 101 . Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 92 | 100 100 89 100 84 93 . Level 1 7 | . . 10 . 15 6 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . 1 2 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 4 | . 2 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 11 9 5 11 8 5 Peak Tracking Total 6 | . 6 4 4 4 2 5 Tactical Retreats 3 | . 2 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 4 | . . 2 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 2 | . . . . . 2 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 6 | . . . . . 6 . Successful 2 | . . . . . 2 . Failed 4 | . . . . . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 2 | . . . . . 2 . Record 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 2 | . . . . . 2 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 2216 | 36 288 427 314 532 495 124 Spaces Moved 1222 | 18 146 227 185 253 300 93 Core . | . . . . . . . Treads 955 | 3 146 227 185 253 141 . Legs 41 | 15 . . . . 26 . Wheels 226 | . . . . . 133 93 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 160 160 160 160 100 110 Average Speed 149 | 126 160 160 160 160 133 110 Slowest Speed 160 | 160 160 160 160 160 160 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 33 27 52 35 5 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . . . 28 14 1 5 Melee . | . . . . . . . Projectile 6 | . . . . . 1 5 AOE 42 | . . . 28 14 . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 1449 | 27 171 271 192 322 366 100 Wait 42 | . 4 6 . 14 18 . Move 1216 | 17 145 226 184 252 299 93 Hop . | . . . . . . . Pick Up 8 | 3 . 2 . 2 1 . Fast Attach 27 | 1 1 7 1 7 10 . Attach 4 | 2 . 1 1 . . . Detach . | . . . . . . . Swap 10 | 1 . 2 1 4 2 . Drop 30 | . . 8 . 9 13 . Fire 80 | 3 14 10 5 28 13 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 32 | . 7 9 . 6 10 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 22 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Upgraded with Weapon slot (x2) 37 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Gunner 325 | -10/Materials | Entered another Materials area 327 | -9/Materials | Reached level 2 338 | -9/Materials | Upgraded with Utility slot (x2) 662 | -9/Materials | Discovered new exit (range 13) 752 | -9/Materials | Entered Mines 754 | -9/Mines | Reached level 3 755 | -9/Mines | Met a Derelict bent on vengeance 956 | -9/Mines | Assembled infested the area 979 | -9/Mines | Learned location of Zion (-6) 1052 | -9/Mines | Discovered new exit (range 10) 1066 | -9/Mines | Entered Materials 1068 | -8/Materials | Reached level 4 1233 | -8/Materials | Core integrity fell below 50% 1537 | -8/Materials | Discovered new exit (range 15) 1598 | -8/Materials | Entered Factory 1599 | -7/Factory | Core integrity fell below 50% 1600 | -7/Factory | Reached level 5 1779 | -7/Factory | Upgraded with Utility slot (x1) 1791 | -7/Factory | Reached level 6 1890 | -7/Factory | Build established: Scavenger-Gunner 1937 | -7/Factory | Discovered new exit (range 8) 2093 | -7/Factory | Entered Lower Caves 2127 | -7/Lower Caves | Encountered a Warlord checkpoint 2195 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2205 | -7/Lower Caves | Core integrity fell below 20% 2213 | -7/Lower Caves | Reached level 7 2217 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02187_ Slug penetrates Wall. 02187_ L-41 Fighter springs to life. 02187_ S-27 Virus springs to life. 02194_ Slug penetrates S-27 Virus. 02194_ S-27 Virus destroyed. 02195_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02199_ Y-64 Sentinel: "REQUESTING BACKUP." 02200_ Slug penetrates Wall. 02204_ VTOL Module fries itself beyond repair. 02204_ L-41 Fighter destroyed. 02204_ Slug penetrates Wall. 02204_ Penetrated by Slug. 02208_ Imp. Melee Analysis Suite fries itself beyond repair. 02208_ Carbon-fiber Leg fries itself beyond repair. 02211_ Acquired 20 matter. 02213_ Slug penetrates Y-64 Sentinel. 02213_ Reached level 7. 02213_ Y-64 Sentinel destroyed. 02216_ Slug penetrates G-47 Trooper. 02217_ Imp. Medium Armor Plating fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????#####???????? #????????????????? | | ?????????????????## ##????###;#????????????????? | | ?????????????????# #??### ###??????????????? | | ?????????????????# #### ####???#???????? | | ????????????????## ###; ## ##??????? | | ???????????????## ##; #??????? | | ??????????????## ## #??????? | | ?????????????## #???????? | | ?????????????# ## #????????? | | ?????????????## #### ##@g## ### ##????????? | | ??????????????###??# #b%# "#?? #?????????? | | ??????????????????## ###/# "#??# #??????##?? | | ?????????????????## ###?#%! # "#??# #????## ##? | | ???????????????### #???#[= ## "#??# #???# #? | | ??????????????## #??# # "#??? ##?? #? | | ??????????????# ##? #""""""#???# ### #? | | ??????????????## ## ######## #?# #? | | ???????????????## ### ## | | ????????????????### #??# | | ?????????????????## ### #?## ?? | | ?????????????????# ### ##?# ### #????? | | ?????????????????###!!#??###### # #?????? | | ???????????????????#!%#?????# ####### | | ??????????????##???# |#?????# ## | | ??????????????# ### ##????## ###### | | ??????????????# #?????## ##???# | | ??????# ###### ##?????# ##??# | | ?????# ##???## #??# | | ???? ##?## ##??# ### | | ????? ########## ### ##???## ####?## | | ???????????????# #?????####?????## | | ???????????????## #???????????????? | | ????????????????## # #???????????????? | | ?????????????????## ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 6 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 25 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Levels Raised 6 | . . 1 1 1 2 1 XP Earned 12090 | 3000 700 1945 500 2700 2445 800 XP Spent 10305 | 2550 . 1925 . 480 5350 . Upgrades 36 | 5 . 7 . 8 16 . Propulsion Slot 1 | 1 . . . . . . Utility Slot 3 | . . 2 . . 1 . Weapon Slot 2 | 2 . . . . . . Core Integrity 8 | . . . . 8 . . Heat Dissipation 11 | . . . . . 11 . Energy Generation 1 | . . 1 . . . . Inventory Capacity 2 | 2 . . . . . . Sight Range 1 | . . 1 . . . . Sensor Range 3 | . . 3 . . . . TH Damage % 4 | . . . . . 4 . Protomatter Created 308 | . 48 106 . 46 95 13 Integrity Restored 690 | . 144 186 . 138 222 . Core 690 | . 144 186 . 138 222 . Protomatter Decayed 43 | . . 43 . . . . Game ------ Seed ReclamationMassRipper Manual? 0 Play Time 00:36:01 Cumulative 65.6 hours Start 2020.05.15 @ 23:45:54 End 2020.05.16 @ 00:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 925b69fd-4b3c-473b-911d-6ee5e69cf5c9