Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 02:48:24 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1351) 1351 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-91) -91 TOTAL SCORE: 3435 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 290 Friendly Fire -531 Cogmind --------- Core Integrity 7/550 Matter 16/350 Energy 95/100 System Corruption 0% Temperature Cool (18) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (2) ------ High-capacity Storage Unit Small Matter Pod > --- WEAPON (4) ------- Heavy Particle Gun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Improved Flight Unit Advanced Weight Redist. System Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Aluminum Leg Small Matter Pod Advanced Weight Redist. System Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Light Assault Rifle Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 49 | 4 10 13 14 8 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | . 7 2 9 2 Treads 7 | . 3 . 4 . Leg 8 | . 4 2 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 4 1 Utility 6 | 1 1 1 . 3 Device . | . . . . . Storage 5 | 1 1 . . 3 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 1 9 4 3 Energy Gun 4 | . . 3 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 1 1 Ballistic Cannon . | . . . . . Launcher 8 | . 1 3 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 3 1 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 21 | . 3 3 5 10 Power 2 | . . 1 . 1 Propulsion 8 | . 1 . 2 5 Utility 1 | . . . 1 . Weapon 10 | . 2 2 2 4 Highest Loss Streak 9 | . 2 2 3 9 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 82 | . 80 85 93 69 Engine 11 | . 14 10 11 7 Treads 20 | . 25 . 24 21 Leg 10 | . . 38 16 . Storage 12 | . 14 11 11 9 Protection 2 | . . 6 7 . Energy Gun 1 | . . 7 . . Ballistic Gun 15 | . 21 7 10 14 Launcher 6 | . 3 2 10 15 Naked Turns . | . . . . . Heaviest Build 59 | 12 32 40 41 59 Greatest Support 80 | 3 40 52 80 80 Greatest Overweight (x) 19 | 3 1 1 8 19 Average Overweight (x) . | 2 . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 14 15 15 18 Most Carried 15 | 8 15 15 15 14 Average Carried 12 | 5 12 14 14 13 Final Capacity 20 | 8 15 15 15 20 Final Carried 15 | 8 14 15 15 10 Class Distribution -------------------- 82% | Mutant 9% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1135 | 238 242 281 312 62 Remotely . | . . . . . Salvage Created 1290 | . 357 206 426 301 Parts 102 | . 24 24 34 20 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 34 | . 10 8 13 3 Guns 9 | . 4 3 1 1 AOE 25 | . 6 5 12 2 Classes Destroyed 11 | . 4 2 3 2 Worker 6 | . 1 2 2 1 Builder 2 | . . . 1 1 Hauler 2 | . . . 1 1 Recycler 6 | . 1 . 2 3 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 3 | . 1 1 . 1 Swarmer 7 | . . 3 2 2 Grunt 22 | . 10 4 8 . Sentry 4 | . . 1 3 . Hunter 1 | . . . . 1 Best Kill Streak 13 | . 3 4 13 6 Combat Bots Only 8 | . 3 4 8 2 Max Kills in Single Turn 6 | . 1 3 2 6 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 312 | . 61 49 91 111 Missed 96 | . 17 14 30 35 Damage Taken 3710 | . 671 592 921 1526 Core 939 | . 95 176 125 543 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 62 . 24 . Volleys Fired 103 | . 40 31 25 7 Largest 4 | . 2 2 2 4 Hottest 109 | . 50 89 60 109 Shots Fired 185 | . 65 46 49 25 Gun 123 | . 52 37 22 12 Cannon . | . . . . . Launcher 62 | . 13 9 27 13 Special . | . . . . . Kinetic 109 | . 52 23 22 12 Thermal 14 | . . 14 . . Explosive 62 | . 13 9 27 13 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 9 16 14 8 Robot Miss Streak 3 | . 3 2 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 134 | . 48 34 35 17 Core Hits 111 | . 27 14 44 26 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 3 | . 2 . 1 . Destroy 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4967 | . 927 915 2275 850 Guns 1000 | . 456 293 131 120 Cannons . | . . . . . Explosions 3954 | . 471 622 2131 730 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 849 | . 456 142 131 120 Thermal 378 | . . 378 . . Explosive 3727 | . 471 395 2131 730 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 1 . 2 . Message Errors 1 | . . . 1 . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 111 | . . 68 29 14 Projectiles . | . . . . . Explosions 111 | . . 68 29 14 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 409 | . 127 148 89 45 Shots 16 | . 8 3 4 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 18 140 156 41 Average Temperature 56 | . 9 52 77 20 Received Heat Transfer 1161 | . 318 189 321 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 520 | . . 520 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 943 | . 204 420 943 585 Initial 323 | . . 85 177 323 Average 261 | . 66 295 565 461 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 51 | 100 92 22 9 . Level 1 20 | . 7 69 8 31 Level 2 21 | . . 7 51 68 Level 3 6 | . . . 30 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 1 5 5 Investigation 6 | . 3 . 2 1 Extermination . | . . . . . Reinforcement 6 | . 1 1 . 4 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 15 11 30 13 Peak Tracking Total 10 | . 4 5 10 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . 3 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 13 | . 1 4 5 3 Max in Single Turn 2 | . 1 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 12 | . 6 3 1 2 Terminals 11 | . 6 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 36 | . 16 10 3 7 Successful 17 | . 9 4 1 3 Failed 18 | . 6 6 2 4 Catastrophic 4 | . 1 1 1 1 Database Lockouts 1 | . 1 . . . Manual 14 | . 9 . 2 3 Terminals 34 | . 16 8 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 15 | . 9 2 1 3 Record 13 | . 7 2 1 3 Robot Analysis 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 2 1 2 Full Trace Events 7 | . 3 1 1 2 Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 3 | . . . 3 . Largest Group 2 | . . . 2 2 Highest-Rated Group 110 | . . . 110 110 Highest-Rated Ally 100 | . . . 100 95 Total Orders . | . . . . . Ally Attacks 21 | . . . 20 1 Total Damage 626 | . . . 610 16 Kills 11 | . . . 10 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2232 | 127 953 378 494 280 Spaces Moved 1126 | 65 474 211 263 113 Core 72 | 65 . . . 7 Treads 729 | . 470 . 153 106 Legs 317 | . 4 211 102 . Wheels . | . . . . . Hover . | . . . . . Flight 8 | . . . 8 . Fastest Speed 50 | 50 160 120 120 160 Average Speed 161 | 176 167 132 150 208 Slowest Speed 1000 | 200 240 190 600 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 69 18 57 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 315 | . 48 72 116 79 Melee . | . . . . . Projectile . | . . . . . AOE 315 | . 48 72 116 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1369 | 76 569 267 315 142 Wait 29 | . 18 . . 11 Move 1122 | 64 473 210 262 113 Hop . | . . . . . Pick Up 38 | 8 18 8 3 1 Fast Attach 21 | 4 2 3 11 1 Attach 17 | . 4 6 . 7 Detach 3 | . . 2 . 1 Swap 11 | . 4 4 3 . Drop 24 | . 10 3 10 1 Fire 103 | . 40 31 25 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 8) 980 | -10/Materials | Discovered new exit (range 11) 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Propulsion x2 1395 | -9/Materials | Discovered new exit (range 3) 1459 | -9/Materials | Entered Storage 1537 | -9/Storage | Core integrity fell below 50% 1583 | -9/Storage | Destroyed 8 combat bots 1637 | -9/Storage | Met 01-MTF 1840 | -9/Storage | Lost 3 parts (1u2w) 1897 | -9/Storage | Discovered new exit (range 15) 1953 | -9/Storage | Entered Materials 1953 | -8/Materials | Accompanied by 2 allies (01-MTF) 1953 | -8/Materials | Evolved 2 slots: Weapon x2 1958 | -8/Materials | 01-MTF left 2196 | -8/Materials | Core integrity fell below 50% 2230 | -8/Materials | Core integrity fell below 20% 2233 | -8/Materials | Self-destructed Last Messages --------------- 02215_ Slug penetrates Wall. 02215_ U-05 Engineer builds a Wall. 02216_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02217_ Penetrated by Slug. 02217_ Mni. Grenade Launcher destroyed. 02218_ Critical hit (Burn: +37). 02219_ U-05 Engineer builds a Wall. 02219_ Identified Hvy. Particle Gun. 02220_ Knocked back. 02223_ Critical hit (Burn: +37). 02223_ U-05 Engineer builds a Wall. 02225_ Slug penetrates Wall. 02225_ U-05 Engineer builds a Wall. 02227_ Imp. Aluminum Leg destroyed. 02227_ U-05 Engineer builds a Wall. 02231_ Penetrated by Slug. 02231_ Critical hit (Burn: +37). 02231_ U-05 Engineer builds a Wall. 02233_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????#?????##########?? | | ????????????? ????# ! #?? | | ???????????? ???# #?? | | ??????????? ???# #?? | | ?????????? ???# #?? | | ??????????? #### / #?? | | ???????????? # #?? | | ?#??????? # x% [ #?? | | ?? ###?????? + g @ #?? | | ?? ????????#### #x g #?? | | ?? """ ######?# ## ## ####?? | | ?? """ # ##### ## ##????? | | ?? """ # * Hu!##?????? | | ? """ # %% % !#?????? | | ? ?????# ##### !"#????? | | ??????## ########### !##????? | | ???????# #???## ## !#?????? | | ?????? ## #????###### !##?????? | | ????? ## #?????????####??????? | | ??? ## #?##????????????????? | | ######### ## #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ########## #??????????? | | ####????# # #??????????? | | #??????? # "S #??????????? | | #???????# + """ #??????????? | | #???????# #? "" #??????????? | | #???????# #?? ??#??????????? | | #???????# #???#+????????????? | | ##??????? ?????????????????? | | ????????? " ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Remodeling Challenges ------------ None Game ------ Seed PhaseBattleClaw Manual? 0 Play Time 00:29:53 Cumulative 14.2 hours Start 2024.04.09 @ 02:07:45 End 2024.04.09 @ 02:48:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 27 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe63991-f842-4ab6-b80e-fa28d37da0c7