Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:22:05 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (2500) 2500 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 8452 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 233 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 850/850 Matter 271/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (8) ------ Heat Sink Improved Cooling System Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Light Nuclear Core Armored Wheel Combat Airjet Power Amplifier Improved Heat Sink High-capacity Matter Pod (200) Cooled Particle Cannon Gauss Rifle Flak Gun Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack Molecular Deconstructor Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Huge Wheel Combat Airjet Improved Heat Sink High-capacity Matter Pod Seismic Detector Armor Integrity Analyzer Improved Light Armor Plating Heavy Ion Cannon Cooled Particle Cannon Mini Grenade Launcher Remote Datajack Axe [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hardened Medium Armor Plating Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 115 | 6 8 12 15 4 1 3 12 25 18 4 . 5 2 Power 5 | 1 . 1 1 . . 1 1 . . . . . . Engine 5 | 1 . 1 1 . . 1 1 . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 2 3 3 . . . 2 1 2 . . . . Treads 6 | . . 2 3 . . . 1 . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . Wheel 5 | . . 1 . . . . 1 1 2 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 55 | 1 1 5 6 1 1 . 5 14 11 4 . 4 2 Device 35 | . 1 3 . . . . 3 10 10 4 . 4 . Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 14 | . . 2 5 1 . . 2 3 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 5 3 5 3 . 2 4 10 5 . . 1 . Energy Gun 5 | 1 1 . 2 1 . . . . . . . . . Energy Cannon 9 | . . . . . . . . 5 3 . . 1 . Ballistic Gun 14 | 1 2 2 2 1 . 1 3 2 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 8 | . 2 1 1 1 . 1 1 . 1 . . . . Special Weapon 2 | . . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 1 . . . . Parts Lost 16 | . 1 4 3 . . . 2 4 . 1 . 1 . Power 2 | . . 1 . . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 6 | . . 1 1 . . . . 3 . 1 . . . Weapon 6 | . 1 1 1 . . . 1 1 . . . 1 . Highest Loss Streak 3 | . 1 2 3 . . . 1 3 . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 89 98 92 100 100 100 91 91 91 91 92 92 93 Engine 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 Treads 10 | . . 21 22 22 22 22 12 . . . . . . Leg 2 | . 28 6 . . . . . . . . . . . Wheel 7 | . . . . . . . 7 14 15 15 15 15 13 Device 9 | . 4 10 . . . . 9 14 14 17 23 23 20 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 Processor 3 | . . . . . . . . 7 7 7 7 7 13 Protection 14 | . . 2 17 22 22 22 18 15 15 12 7 7 6 Energy Gun 1 | . 9 . 7 3 . . . . . . . . . Energy Cannon 7 | . . . . . . . . 9 22 23 23 23 20 Ballistic Gun 16 | . 18 28 22 29 33 33 26 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 14 16 15 42 42 52 52 57 69 70 70 63 63 63 Greatest Support 63 | 20 20 40 43 43 43 43 63 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . . . 1 1 2 2 1 1 1 1 1 Average Overweight (x) . | 1 . . . . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 10 15 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 10 10 10 11 15 15 15 15 15 15 15 Average Carried 11 | 3 7 7 8 9 10 10 13 13 14 15 15 14 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 8 10 10 10 11 14 15 15 15 15 15 15 Class Distribution -------------------- 42% | Tank 25% | Scavenger-Tank 19% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3179 | 230 283 468 240 105 . 90 438 588 608 60 . 69 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2846 | 10 369 197 305 94 . 74 735 444 442 57 . 119 . Parts 187 | 4 25 13 30 8 . 6 43 30 21 3 . 4 . Haulers Intercepted 7 | . 2 . 2 . . . 2 1 . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 19 5 . 7 . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 73 | . 11 10 7 5 . 3 17 7 10 1 . 2 . Guns 37 | . 4 8 5 2 . . 14 4 . . . . . Cannons 14 | . . . . . . . . 3 8 1 . 2 . AOE 21 | . 6 2 2 3 . 3 3 . 2 . . . . Classes Destroyed 16 | 1 4 2 1 . . 1 1 2 3 1 . . . Worker 2 | . . . . . . . 1 1 . . . . . Builder 3 | . . 1 1 . . . . 1 . . . . . Tunneler 3 | 1 1 . . . . . 1 . . . . . . Hauler 7 | . 2 . 2 . . . 2 1 . . . . . Recycler 2 | . . . . . . 1 . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 24 | . 6 3 3 3 . 3 4 1 1 . . . . Grunt 26 | . 5 2 2 2 . . 9 3 1 . . 2 . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 8 | . . . 2 . . . 4 1 1 . . . . Specialist 2 | . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . 1 1 . . . . Thief 2 | . . . . . . . . . 2 . . . . Assembled 5 | . . 5 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 4 3 4 3 . 3 6 4 3 1 . 2 . Combat Bots Only 5 | . 3 3 4 3 . 3 5 3 3 1 . 2 . Max Kills in Single Turn 5 | 1 4 2 2 3 . 3 5 2 1 1 . 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 3 | . 3 2 2 3 . 3 3 . 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 469 | . 45 58 49 12 . 7 80 71 105 4 . 38 . Missed 155 | . 9 15 18 7 . 4 24 25 31 . . 22 . Damage Taken 4408 | . 395 645 426 73 . 25 924 677 1029 79 . 135 . Core 593 | . 102 77 68 15 . . 129 69 122 . . 11 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 28 . . . 79 76 . . . . 71 . Volleys Fired 263 | 4 33 48 30 6 . 5 44 38 38 3 . 14 . Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 . 3 . Hottest 195 | 70 70 40 102 69 . 69 71 195 195 195 . 195 . Shots Fired 625 | 8 63 95 65 16 . 13 129 84 102 8 . 42 . Gun 421 | 8 60 94 64 15 . 12 128 40 . . . . . Cannon 187 | . . . . . . . . 39 98 8 . 42 . Launcher 12 | . 3 1 1 1 . 1 1 . 4 . . . . Special 5 | . . . . . . . . 5 . . . . . Kinetic 405 | 4 33 94 59 15 . 12 128 60 . . . . . Thermal 203 | 4 27 . 5 . . . . 19 98 8 . 42 . Explosive 12 | . 3 1 1 1 . 1 1 . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 7 10 16 9 . 5 7 5 8 13 . 16 . Robot Miss Streak 6 | 3 3 6 2 2 . 4 5 6 4 . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 336 | 4 39 52 51 11 . 5 78 30 50 5 . 11 . Core Hits 160 | 1 22 28 16 7 . 4 41 17 17 2 . 5 . Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . Critical Strikes 4 | . . . . . . . . 4 . . . . . Destroy 4 | . . . . . . . . 4 . . . . . Melee Attacks 5 | . . . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7076 | 63 800 650 637 330 . 231 1592 647 1668 136 . 322 . Guns 3562 | 63 483 507 527 157 . 80 1426 319 . . . . . Cannons 2097 | . . . . . . . . 269 1370 136 . 322 . Explosions 1410 | . 317 143 110 166 . 151 166 59 298 . . . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . 7 . . . . . . . . . Kinetic 3471 | 37 257 507 481 157 . 80 1426 526 . . . . . Thermal 2247 | 26 226 . 46 . . . . 121 1370 136 . 322 . Explosive 1351 | . 317 143 110 166 . 151 166 . 298 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 4 4 4 4 . Average Corruption 2 | . . . . . . . . 1 2 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . 4 . . . . . Effects 51 | . . . . . . . . 12 18 9 1 11 . Message Errors 15 | . . . . . . . . 2 6 3 1 3 . Matter Fused 12 | . . . . . . . . 5 1 3 . 3 . Heat Flow Errors 5 | . . . . . . . . 1 2 . . 2 . Energy Discharges 6 | . . . . . . . . 2 2 1 . 1 . Data Loss (minor) 6 | . . . . . . . . 1 3 . . 2 . Misfires 3 | . . . . . . . . . 2 1 . . . Alerts 2 | . . . . . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 67 | . . 4 8 . . . 20 . 35 . . . . Projectiles 18 | . . . . . . . . . 18 . . . . Explosions 49 | . . 4 8 . . . 20 . 17 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . 31 . . . 40 . 47 . . . . Shots 3 | . . . 1 . . . 1 . 1 . . . . Rammed 3 | . . . . 3 . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 420 | 27 183 75 180 177 . 66 357 420 334 9 . 228 . Average Temperature 83 | 12 68 34 63 82 . 26 110 129 68 6 . 42 . Received Heat Transfer 1316 | . 180 194 213 30 . . 522 81 51 . . 45 . Effects 3 | . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . 5 . . . . Heat Transferred 3418 | 74 666 . 112 . . . . 124 1813 185 . 444 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 455 | 5 245 138 158 131 . 116 455 331 . . . . 3 Initial 206 | . 3 61 . 11 . . 44 206 . . . . . Average 99 | . 101 71 50 66 . 28 124 212 . . . . 2 Maximum Alert Level 2 | . 1 . . . . . 2 1 . . . . . Low Security (%) 80 | 100 90 100 100 100 . 100 83 24 . . . . 100 Level 1 18 | . 9 . . . . . 8 75 . . . . . Level 2 . | . . . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . 1 1 . . 1 2 . . . . . Investigation 4 | . 1 . 1 1 . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . . . 1 . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 116 | . 16 16 17 9 . 4 27 11 11 1 . 4 . Peak Tracking Total 9 | . 4 2 3 3 . 4 9 3 3 1 . 3 . Tactical Retreats 5 | . . 3 . . . . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 1 5 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 12 | . 1 . . . . 2 1 6 1 1 . . . Max in Single Turn 5 | . 1 . . . . 2 1 5 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 22 | . 4 . 6 1 1 1 1 2 . . 4 . 2 Terminals 14 | . 4 . 5 . . 1 1 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 73 | . 9 . 17 1 1 4 2 5 . . 29 . 5 Successful 50 | . 3 . 8 1 1 . 2 4 . . 29 . 2 Failed 22 | . 6 . 8 . . 4 . 1 . . . . 3 Catastrophic 2 | . 2 . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 8 | . 2 . 4 . . . 1 . 1 . . . . Terminals 37 | . 9 . 16 . . 4 2 1 . . . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 45 | . 3 . 7 1 1 . 1 1 . . 29 . 2 Record 11 | . . . . . 1 . . . . . 10 . . Part Schematic 11 | . . . 1 . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . 3 . 1 Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . . . Terminals 2 | . . . 1 . . . 1 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 6 . . 1 1 2 . . . . 2 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . 1 . . 10 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 8 | . . . . 5 . . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 2 . . 3 3 3 1 Highest-Rated Group 60 | . . . . 47 40 40 32 . . 60 60 60 20 Highest-Rated Ally 31 | . . . . 31 16 16 16 . . 20 20 20 20 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 51 | . . . . 18 . 11 14 . . . . 8 . Total Damage 674 | . . . . 234 . 131 157 . . . . 152 . Kills 9 | . . . . 4 . 2 1 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 9003 | 111 509 868 982 893 348 679 710 1394 1189 452 98 603 167 Spaces Moved 5811 | 56 318 479 534 525 203 268 416 1081 918 376 79 413 145 Core 18 | 18 . . . . . . . . . . . . . Treads 1918 | . . 314 534 525 203 268 74 . . . . . . Legs 511 | 38 318 155 . . . . . . . . . . . Wheels 3364 | . . 10 . . . . 342 1081 918 376 79 413 145 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 160 160 160 240 115 110 110 110 110 110 110 Average Speed 132 | 148 120 145 160 160 171 240 124 111 110 110 110 110 110 Slowest Speed 250 | 250 120 160 160 160 240 240 160 130 110 110 110 110 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 68 90 33 97 54 74 36 16 80 60 68 54 5 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . Known Exits Taken 6 | . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched 13 | . . 2 . 3 . 2 . . 3 . . 3 . Spaces Dug 24 | . . . . . . . . 8 8 . . 8 . Terrain Destroyed 191 | . 16 7 11 9 . 3 11 72 49 . . 13 . Melee 5 | . . . . . . . . 5 . . . . . Projectile 40 | . . . . . . . . 9 18 . . 13 . AOE 145 | . 16 7 11 9 . 3 11 57 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6609 | 73 384 565 614 566 204 295 520 1194 1017 407 90 528 152 Wait 288 | . 17 19 11 20 . 17 33 31 28 1 12 96 3 Move 5798 | 55 317 478 533 524 202 267 415 1080 917 375 78 412 145 Hop . | . . . . . . . . . . . . . . Pick Up 52 | 8 5 5 9 4 . 1 7 5 5 . . 1 2 Fast Attach 28 | 5 . 2 6 1 . 1 2 6 4 1 . . . Attach 23 | 1 2 3 2 . . . 4 5 3 . . 1 2 Detach 13 | . . . 1 . . 1 3 5 3 . . . . Swap 64 | . 6 7 7 3 1 2 6 14 11 3 . 4 . Drop 48 | . 4 3 15 5 1 1 6 5 8 . . . . Fire 263 | 4 33 48 30 6 . 5 44 38 38 3 . 14 . Melee 5 | . . . . . . . . 5 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . 24 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 5) 615 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Entered Mines 697 | -10/Mines | Identified exit to Materials 805 | -10/Mines | Discovered exit to Materials (range 10) 813 | -10/Mines | Assembled infested the area 818 | -10/Mines | Assisted by a Guerilla fighting off Assembled 898 | -10/Mines | Core integrity fell below 50% 1356 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1388 | -10/Mines | Found Prototype Device 1388 | -10/Mines | Identified Exp. Sensor Array 1489 | -10/Mines | Entered Materials 1489 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1632 | -9/Materials | Discovered new exit (range 7) 1684 | -9/Materials | Discovered new exit (range 8) 1745 | -9/Materials | Lost 3 parts (1n1u1w) 2079 | -9/Materials | Central database locked down 2207 | -9/Materials | Build established: Scavenger-Tank 2265 | -9/Materials | Discovered new exit (range 10) 2471 | -9/Materials | Entered Mines 2502 | -9/Mines | Discovered new exit (range 14) 2872 | -9/Mines | Discovered new exit (range 5) 2935 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2986 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3037 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3221 | -9/Mines | Met a Derelict shopkeep closing up shop 3335 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3354 | -9/Mines | Discovered new exit (range 5) 3364 | -9/Mines | Entered Exiles 3364 | -9/Exiles | Accompanied by 3 allies 3385 | -9/Exiles | Discovered new exit (range 15) 3404 | -9/Exiles | Met 8R-AWN 3430 | -9/Exiles | Met EX-HEX 3489 | -9/Exiles | Met EX-DEC 3521 | -9/Exiles | Learned location of Zion (-6) 3584 | -9/Exiles | Discovered new exit (range 10) 3712 | -9/Exiles | Entered Mines 3712 | -8/Mines | Accompanied by 3 allies 4150 | -8/Mines | Build established: Tank 4346 | -8/Mines | Discovered new exit (range 10) 4391 | -8/Mines | Entered Materials 4391 | -8/Materials | Accompanied by 2 allies 4391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5052 | -8/Materials | Discovered new exit (range 15) 5101 | -8/Materials | Entered Factory 5101 | -7/Factory | Evolved 2 slots: Utility x2 5440 | -7/Factory | Discovered new exit (range 8) 5571 | -7/Factory | Identified exit to Lower Caves 5590 | -7/Factory | Lost 3 parts (3u) 6339 | -7/Factory | Cargo convoy interrupted 6495 | -7/Factory | Entered Lower Caves 6591 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6600 | -7/Lower Caves | Found Prototype Special Weapon 6600 | -7/Lower Caves | Identified Molecular Deconstructor 6934 | -7/Lower Caves | P-70 Sage assimilated allied 4K-OIS(f) 6958 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6968 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7567 | -7/Lower Caves | Learned 4 Factory zone layouts 7637 | -7/Lower Caves | Discovered new exit (range 10) 7663 | -7/Lower Caves | Identified exit to Lower Caves 7684 | -7/Lower Caves | Entered another Lower Caves area 7879 | -7/Lower Caves | Encountered a Warlord checkpoint 7973 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8109 | -7/Lower Caves | Discovered new exit (range 5) 8115 | -7/Lower Caves | Identified exit to Data Miner 8136 | -7/Lower Caves | Entered Data Miner 8136 | -7/Data Miner | Accompanied by 3 allies 8136 | -7/Data Miner | Discovered new exit (range 6) 8157 | -7/Data Miner | Met Data Miner 8179 | -7/Data Miner | Learned location of Section 7 (-2) 8179 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8197 | -7/Data Miner | Received God Mode back door access code from Data Miner 8221 | -7/Data Miner | Identified exit to Proximity Caves 8234 | -7/Data Miner | Entered Proximity Caves 8234 | -6/Proximity Caves | Accompanied by 3 allies 8326 | -6/Proximity Caves | Build established: Skirmisher 8497 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8602 | -6/Proximity Caves | Learned Factory interactive machine intel 8797 | -6/Proximity Caves | Discovered new exit (range 4) 8801 | -6/Proximity Caves | Identified exit to Factory 8837 | -6/Proximity Caves | Entered Factory 8837 | -6/Factory | Accompanied by 1 ally 8837 | -6/Factory | Evolved 2 slots: Utility x2 8838 | -6/Factory | Identified exit to Lower Caves 8840 | -6/Factory | Loaded intel: 52 interactive machine locations 8979 | -6/Factory | Identified exit to DSF 9004 | -6/Factory | Self-destructed Last Messages --------------- 08818_ System corrupted: Matter fused (-9). PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Loading 1 Lower Caves entrance... Loading 4 Factory zones... Loading Factory interactive machine intel (x52)... 08850_ Acquired Gauss Rifle. 08858_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Tiamat Missile Launcher Imp. Energy Well 08947_ Acquired Power Amplifier. 08979_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 08979_ EXIT=UNLOCKED: DSF 08979_ DSF access sealed. 08979_ ALERT: All DSF locations entering lockdown mode. 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Storage Unit | -9/Materials | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalInsulationLegs Manual? 0 Play Time 01:10:55 Cumulative 179.0 hours Start 2024.04.06 @ 13:45:59 End 2024.04.09 @ 19:22:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe572bb1-2d64-4e5f-826c-765dd5bbc6a7