Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 00:38:00 Player: kicktown Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (529) 529 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1069 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 189/300 Energy 74/100 System Corruption 2% Temperature Cool (26) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Battery (200) Medium Matter Pod (0) Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Targeting Computer Targeting Computer Tractor Beam Trap Extractor (0/4) Particle Gun Autogun Autogun Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Seismic Detector Targeting Computer Targeting Computer Tractor Beam Tractor Beam Small Laser Particle Gun Autogun Autogun Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 62 | 8 48 6 Power 7 | 1 5 1 Engine 6 | 1 4 1 Core 1 | . 1 . Reactor . | . . . Propulsion 25 | 3 19 3 Treads 10 | 1 7 2 Leg . | . . . Wheel 14 | 2 11 1 Hover . | . . . Flight 1 | . 1 . Utility 13 | 2 11 . Device 7 | 1 6 . Storage 4 | 1 3 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 13 2 Energy Gun 5 | . 5 . Energy Cannon 2 | . 1 1 Ballistic Gun 5 | 2 3 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 8 6 Power 2 | . . 2 Propulsion 5 | . 2 3 Utility 1 | . 1 . Weapon 6 | . 5 1 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 7 | . 6 14 Core 6 | . 7 . Treads 5 | . 6 2 Wheel 21 | . 20 23 Device 10 | . 10 14 Storage 11 | . 11 14 Processor 6 | . 6 . Energy Gun 4 | . 3 14 Energy Cannon 4 | . 5 . Ballistic Gun 10 | . 10 3 Ballistic Cannon 3 | . 3 . Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 93 | 13 93 92 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 9 | 1 9 5 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 7 18 25 Most Carried 25 | 8 25 25 Average Carried 15 | 4 15 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1100 | 410 638 52 Remotely . | . . . Salvage Created 956 | 264 692 . Parts 62 | 17 45 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 14 . Guns 11 | . 11 . Cannons 3 | . 3 . Classes Destroyed 8 | 3 5 . Worker 2 | 2 . . Builder 2 | . 2 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 11 | . 11 . Best Kill Streak 6 | 3 6 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 143 | . 112 31 Missed 45 | . 36 9 Damage Taken 1722 | . 927 795 Core 275 | . 146 129 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . 16 . Core Remaining (%) 100 | 100 . . Volleys Fired 108 | 16 85 7 Largest 2 | 2 2 2 Hottest 125 | 40 100 125 Shots Fired 184 | 32 141 11 Gun 133 | 32 96 5 Cannon 15 | . 14 1 Launcher 5 | . . 5 Special 31 | . 31 . Kinetic 103 | 32 71 . Thermal 53 | . 47 6 Explosive 5 | . . 5 Electromagnetic 23 | . 23 . Robot Hit Streak 6 | 3 6 4 Robot Miss Streak 6 | 3 6 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 17 81 1 Core Hits 44 | 9 33 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1491 | 219 1011 261 Guns 1015 | 219 783 13 Cannons 211 | . 194 17 Explosions 231 | . . 231 Melee . | . . . Ramming . | . . . Kinetic 757 | 219 538 . Thermal 278 | . 248 30 Explosive 231 | . . 231 Electromagnetic 225 | . 225 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 20 1 Message Errors 4 | . 4 . Matter Fused 3 | . 3 . Heat Flow Errors 3 | . 2 1 Energy Discharges 3 | . 3 . Parts Rejected 1 | . 1 . Data Loss (minor) 3 | . 3 . Data Loss (major) 2 | . 2 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . . 53 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . 277 165 Average Temperature 76 | . 77 65 Received Heat Transfer 507 | . 399 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 831 | . 757 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 391 | 40 391 . Initial 26 | . 26 . Average 137 | 18 146 . Maximum Alert Level 1 | . 1 . Low Security (%) 78 | 100 77 . Level 1 21 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 32 5 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 6 | . 6 . Failed 13 | . 13 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2669 | 167 2338 164 Spaces Moved 1663 | 69 1495 99 Core 5 | 5 . . Treads 129 | 44 85 . Legs . | . . . Wheels 1338 | 20 1219 99 Hover . | . . . Flight 191 | . 191 . Fastest Speed 40 | 50 40 135 Average Speed 118 | 130 116 138 Slowest Speed 240 | 160 240 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 37 | 6 99 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 37 | . . 37 Terrain Destroyed 46 | . . 46 Melee . | . . . Projectile . | . . . AOE 46 | . . 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2171 | 110 1945 116 Wait 256 | 10 243 3 Move 1659 | 68 1492 99 Hop 1 | . 1 . Pick Up 60 | 8 52 . Fast Attach 14 | 7 7 . Attach 15 | . 11 4 Detach 4 | . 4 . Swap 33 | 1 30 2 Drop 21 | . 20 1 Fire 108 | 16 85 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 666 | -10/Materials | Core integrity fell below 50% 785 | -10/Materials | Discovered new exit (range 9) 808 | -10/Materials | Repaired Structural Scanner 943 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Discovered new exit (range 15) 1766 | -10/Materials | Discovered new exit (range 8) 1880 | -10/Materials | Identified exit to Mines 1972 | -10/Materials | Identified exit to Materials 2287 | -10/Materials | Discovered new exit (range 6) 2289 | -10/Materials | Identified exit to Subcaves 2506 | -10/Materials | Entered Subcaves 2667 | -10/Subcaves | Core integrity fell below 20% 2671 | -10/Subcaves | Crushed by falling debris 2671 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 02435_ Acquired Particle Gun. 02439_ Acquired Beam Cannon. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 02552_ The unstable cave ceiling collapses. 02575_ System corrupted: Heat flow error (+205). 02591_ Acquired 52 matter. 02645_ Wheel destroyed. 02658_ Dropped Lgt. Nuclear Core. 02660_ Lgt. Treads destroyed. 02662_ Ion Engine destroyed. 02665_ Com. Wheel destroyed. 02666_ Grenade Launcher destroyed. 02671_ Subatomizers dissect the Lgt. Nuclear Core, destroying it. 02671_ The unstable cave ceiling collapses. 02671_ Crushed by falling debris. 02671_ Lgt. Ion Engine destroyed. 02671_ System corrupted by crushing effect (+1). 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