Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 21:43:30 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (4164) 4164 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1680) 1680 TOTAL SCORE: 13049 Bonus ------- High Alert Combat Kills 730 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -50 Cogmind --------- Core Integrity 1163/1300 Matter 117/300 Energy 5/340 System Corruption 0% Temperature Critical (516) Movement Core (600) Ox11 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Shield Generator Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Improved Arc Projector Improved Arc Projector Improved Arc Projector > --- INVENTORY (5) ---- Experimental Sensor Array Improved Core Shielding Fusion Bomb Launcher Fusion Bomb Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Improved Signal Interpreter Makeshift Terrain Scan Processor Improved Targeting Computer Experimental Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Graphene Brace Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Experimental Sensor Array Coil Gun Fusion Bomb Launcher Fusion Bomb Launcher Ionic Axe [Rating: 122] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Phasing Sabre Energy Gun Vortex Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 2 . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . . . . Utility 9 | . . . 1 1 . 2 2 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 202 | . 12 10 26 16 11 6 44 . 2 1 25 18 3 28 Power 22 | . 2 . 7 1 2 . 4 . . . 2 1 . 3 Engine 13 | . 2 . 7 1 2 . 1 . . . . . . . Core 3 | . . . . . . . 2 . . . 1 . . . Reactor 6 | . . . . . . . 1 . . . 1 1 . 3 Propulsion 34 | . 2 3 7 5 . . 5 . . . 5 2 1 4 Treads 1 | . . . . . . . . . . . . 1 . . Leg 6 | . . 1 . . . . . . . . 4 1 . . Wheel 5 | . 2 2 1 . . . . . . . . . . . Hover 14 | . . . . 4 . . 5 . . . 1 . . 4 Flight 8 | . . . 6 1 . . . . . . . . 1 . Utility 62 | . 3 1 6 2 4 4 13 . . . 10 5 2 12 Device 30 | . 1 . 2 1 3 . 7 . . . 8 2 2 4 Storage 4 | . 1 . 2 . . . 1 . . . . . . . Processor 12 | . 1 1 . . . 1 2 . . . . 1 . 6 Hackware 12 | . . . . 1 1 3 3 . . . 1 2 . 1 Protection 4 | . . . 2 . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 84 | . 5 6 6 8 5 2 22 . 2 1 8 10 . 9 Energy Gun 32 | . 2 3 5 5 . . 6 . 2 1 3 1 . 4 Energy Cannon 5 | . . . . 3 . . . . . . . 2 . . Ballistic Gun 20 | . 2 1 . . 1 1 11 . . . 1 1 . 2 Ballistic Cannon 6 | . . . . . 4 . 1 . . . 1 . . . Launcher 12 | . 1 1 . . . 1 4 . . . 3 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 5 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 1 1 . 3 . 1 . 1 . . 3 Corrupted Parts 3 | . . 2 . . 1 . . . . . . . . . System Corruption 8 | . . 6 . . 2 . . . . . . . . . Parts Lost 36 | . 1 1 2 . . . 3 . . 2 11 7 4 5 Power 4 | . 1 . . . . . . . . 1 1 . 1 . Propulsion 18 | . . 1 2 . . . 2 . . . 7 3 1 2 Utility 9 | . . . . . . . 1 . . 1 2 2 1 2 Weapon 5 | . . . . . . . . . . . 1 2 1 1 Highest Loss Streak 4 | . 1 1 2 . . . 1 . . 2 4 2 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 98 82 98 91 92 86 100 100 90 79 56 51 77 Engine 5 | . 14 14 8 9 14 13 2 . . . . . . . Reactor 2 | . . . . . . . 1 5 5 5 7 3 1 5 Leg 2 | . 15 . . . . . . . . . 2 5 1 . Wheel 3 | . 12 27 7 . . . . . . . . . . . Hover 13 | . . . . 24 30 26 20 29 29 29 15 . . 12 Flight 1 | . . . 18 10 . . . . . . . . 1 . Device 6 | . . . 7 9 7 6 6 11 11 11 14 5 4 6 Storage 3 | . 14 14 10 9 . . . . . . . . . . Processor 9 | . 6 14 11 9 7 6 8 5 5 5 5 9 10 24 Hackware 16 | . . . . 8 14 25 26 29 29 24 22 23 17 14 Energy Gun 5 | . 14 7 13 10 1 . 2 11 11 11 7 . . 4 Ballistic Gun 3 | . 12 13 . . . 7 6 . . . . . . 3 Ballistic Cannon 1 | . . . . . 12 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 9 12 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 91 | 12 90 90 91 29 32 30 32 27 33 33 55 26 25 59 Greatest Support 74 | 20 20 20 30 32 32 32 55 55 55 55 55 25 25 74 Greatest Overweight (x) 8 | . 4 8 5 2 . . 1 . . . 3 3 8 2 Average Overweight (x) . | . 1 4 . . . . . . . . . . 1 . Largest Inventory Capacity 25 | . 25 25 25 8 8 5 8 5 5 5 5 5 5 5 Average Capacity 7 | . 15 25 9 8 5 5 5 5 5 5 5 5 5 5 Most Carried 19 | . 15 19 18 8 8 5 6 5 5 5 5 5 5 5 Average Carried 6 | . 9 17 8 7 5 4 4 5 4 5 4 4 5 4 Final Capacity 25 | 8 25 25 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 6 14 19 8 8 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 55% | Hacker-Mutant 20% | Mutant 6% | Hacker-Scout 6% | Sprinter 3% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Matter Collected 2909 | 169 183 116 147 139 185 164 555 . 38 172 341 435 54 211 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3208 | . 322 114 347 225 111 161 608 . . 154 593 264 25 284 Parts 168 | . 20 4 16 12 7 7 42 . . 2 30 12 2 14 Haulers Intercepted 4 | . 1 . . . . . 2 . . . . . . 1 Recyclers Shooed 3 | . 1 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 2 . 8 5 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 80 | . 6 2 8 6 2 1 17 . . 4 18 8 1 7 Melee 5 | . . . . . . . . . . . . 2 1 2 Guns 30 | . 5 1 7 4 . 1 4 . . 2 3 1 . 2 Cannons 7 | . . . . 2 2 . . . . . 3 . . . AOE 37 | . 1 1 . . . . 13 . . 2 12 5 . 3 Classes Destroyed 11 | . 4 . 2 1 1 . 1 . . 1 1 . . . Worker 6 | . 1 1 . 1 . . 2 . . . 1 . . . Hauler 4 | . 1 . . . . . 2 . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 5 | . 1 . 1 . . 1 1 . . . 1 . . . Watcher 5 | . . . 1 . . 2 2 . . . . . . . Swarmer 30 | . . . . 3 . . 12 . . . 4 5 1 5 Grunt 27 | . 6 2 6 1 2 . . . . 2 8 . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 10 | . . . 2 2 . 1 2 . . 1 1 1 . . Hunter 7 | . . . . . . . . . . . 3 2 . 2 Programmer 5 | . . . . . . . 3 . . . 2 . . . Best Kill Streak 8 | . 4 1 3 3 2 1 7 . . 3 8 5 1 6 Combat Bots Only 8 | . 3 1 3 3 2 1 5 . . 3 8 5 1 5 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 5 . . 2 5 5 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 1 . . . . 5 . . 2 5 5 . 2 Melee 1 | . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Hostile Shots Fired 563 | . 33 18 49 42 14 15 70 . 3 22 100 97 55 45 Missed 217 | . 7 8 30 15 3 12 25 . 2 12 34 37 21 11 Damage Taken 6165 | . 359 179 262 401 185 22 873 . 20 198 1261 1149 509 747 Core 1731 | . 111 25 46 101 23 5 115 . . 23 287 551 307 137 Absorbed by Shields 147 | . . . . . . . . . . . 19 . . 128 Redirected to Shielding 10 | . . . 4 . . . . . . . 6 . . . Regen/Repaired (Parts) 144 | . . . 22 . 49 . 14 . 14 . 45 . . . Core Remaining (%) 74 | 100 . 45 88 81 96 99 . . . 86 . . . . Volleys Fired 223 | . 27 9 31 17 20 23 35 . 1 11 31 5 . 13 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 3 1 . 3 Hottest 225 | . 80 70 115 138 100 76 225 . 130 80 141 50 . 195 Shots Fired 368 | . 51 17 40 31 24 34 65 . 2 22 47 5 . 30 Gun 297 | . 49 16 40 19 5 31 56 . 2 22 25 4 . 28 Cannon 54 | . . . . 12 19 3 5 . . . 15 . . . Launcher 17 | . 2 1 . . . . 4 . . . 7 1 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 154 | . 22 11 . . 20 34 45 . . . 16 . . 6 Thermal 92 | . 26 5 37 16 . . 3 . . . 5 . . . Explosive 17 | . 2 1 . . . . 4 . . . 7 1 . 2 Electromagnetic 60 | . 1 . 3 15 4 . 13 . 2 . . . . 22 Entropic 45 | . . . . . . . . . . 22 19 4 . . Robot Hit Streak 19 | . 5 5 7 7 4 5 7 . . 4 7 4 . 19 Robot Miss Streak 6 | . 3 2 3 2 5 2 2 . . 3 6 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 Shots Hit Robots 262 | . 30 13 31 18 11 22 44 . . 12 32 12 5 32 Core Hits 202 | . 15 7 24 8 4 7 36 . . 9 66 12 1 13 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 1 . . . Critical Strikes 17 | . 1 . 2 2 3 . 3 . . 1 4 1 . . Burn 6 | . 1 . 2 2 . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . . . . . Blast 7 | . . . . . 3 . 2 . . . 2 . . . Sever 1 | . . . . . . . . . . . . 1 . . Detonate 2 | . . . . . . . . . . 1 1 . . . Melee Attacks 35 | . . 1 . . . . . . . . . 19 9 6 Impact 1 | . . 1 . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . 19 9 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . Damage Inflicted 10718 | . 443 265 469 420 245 398 2634 . . 797 2891 696 213 1247 Guns 4108 | . 315 106 469 227 30 339 790 . . 572 802 190 . 268 Cannons 838 | . . . . 180 215 59 125 . . . 259 . . . Explosions 4796 | . 125 45 . . . . 1719 . . 225 1830 216 . 636 Melee 920 | . . 74 . . . . . . . . . 290 213 343 Ramming 56 | . 3 40 . 13 . . . . . . . . . . Kinetic 1957 | . 108 56 . . 215 398 811 . . . 267 . . 102 Thermal 1476 | . 189 50 446 180 . . 152 . . 225 234 . . . Explosive 4311 | . 125 45 . . . . 1608 . . . 1681 216 . 636 Electromagnetic 527 | . 18 . 23 227 30 . 63 . . . . . . 166 Impact 74 | . . 74 . . . . . . . . . . . . Slashing 846 | . . . . . . . . . . . . 290 213 343 Piercing . | . . . . . . . . . . . . . . . Entropic 1471 | . . . . . . . . . . 572 709 190 . . Highest Corruption 7 | . . 7 . . 2 . . . . . 7 7 7 . Average Corruption 5 | . . 6 . . 2 . . . . . 4 7 7 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . 8 . . 4 . . . . . 9 24 3 . Message Errors 17 | . . 2 . . 3 . . . . . 1 10 1 . Matter Fused 9 | . . 1 . . . . . . . . 3 5 . . Heat Flow Errors 7 | . . . . . 1 . . . . . 2 4 . . Energy Discharges 6 | . . 2 . . . . . . . . 1 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . 1 . . . . . . . . . 2 . . Data Loss (major) 3 | . . . . . . . . . . . 2 1 . . Misfires 2 | . . 2 . . . . . . . . . . . . Overload Shots 2 | . . . . . . . 2 . . . . . . . Overflow Damage 383 | . . 52 . . 6 3 139 . . . 12 7 14 150 Projectiles 9 | . . . . . 6 3 . . . . . . . . Explosions 303 | . . . . . . . 139 . . . 12 2 . 150 Melee 71 | . . 52 . . . . . . . . . 5 14 . Knockbacks 4 | . . . . . 1 1 . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 1 1 . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . 36 20 . 6 . . . . . . . 83 . 73 Shots 5 | . 1 . . . . . . . . . . 3 . 1 Rammed 3 | . 1 1 . 1 . . . . . . . . . . Targets Rammed 3 | . 1 1 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 678 | . 114 98 183 246 177 24 260 . 200 45 213 349 . 678 Average Temperature 78 | . 44 42 56 78 68 8 44 . 78 15 90 111 . 422 Received Heat Transfer 888 | . 180 51 87 153 45 6 117 . 9 63 132 45 . . Effects 22 | . . . . . . . . . . . . . . 22 Shutdowns 3 | . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . . . 8 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . . Heat Transferred 2812 | . 629 148 995 481 . . 100 . . 100 359 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Peak Influence 1193 | . 189 38 376 743 516 285 795 . . . 1193 . . 322 Initial 956 | . . . 11 158 337 170 41 . . . 956 . . 235 Average 355 | . 60 18 169 400 400 218 386 . . . 1018 . . 235 Maximum Alert Level 4 | . . . 1 3 2 1 3 . . . 4 . . 1 Low Security (%) 37 | . 100 100 67 22 . 12 20 . . . . . . 32 Level 1 30 | . . . 32 37 51 87 26 . . . . . . 67 Level 2 14 | . . . . 26 48 . 43 . . . . . . . Level 3 14 | . . . . 13 . . 9 . . . 78 . . . Level 4 3 | . . . . . . . . . . . 21 . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 . 3 2 2 2 8 . . . 9 . . 3 Investigation 14 | . 3 . 2 1 2 1 1 . . . 3 . . 1 Extermination 2 | . . . . . . . 1 . . . 1 . . . Reinforcement 12 | . 1 . 1 1 . 1 4 . . . 2 . . 2 Assault 1 | . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Distress Signals 10 | . 1 1 6 . . . 1 . . . 1 . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 8 7 22 24 4 5 29 . 9 10 26 10 5 15 Peak Tracking Total 10 | . 3 3 9 8 2 2 9 . 9 3 8 2 5 10 Tactical Retreats 15 | . . . 1 3 4 . 3 . . . 1 2 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Traps Triggered 8 | . 1 1 . . 1 . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 8 . . . . . Objects Rigged 23 | . . . . . . . 23 . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Machines Disabled 20 | . . . . 2 2 . 9 . 1 . 5 . . 1 Max in Single Turn 3 | . . . . 1 1 . 3 . 1 . 2 . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Machines Accessed 48 | . 3 1 6 2 3 3 12 . 4 . 9 2 . 3 Terminals 22 | . 3 . 3 1 1 1 5 . . . 5 1 . 2 Fabricators 4 | . . . . . 1 . 2 . . . 1 . . . Repair Stations 5 | . . . 2 . 1 . 1 . . . 1 . . . Recycling Units 5 | . . . . . . 2 2 . . . 1 . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 1 . . 1 Total Hacks 189 | . 11 1 26 13 11 8 58 . 10 . 36 4 . 11 Successful 111 | . 5 1 10 8 9 7 32 . 10 . 20 4 . 5 Failed 78 | . 6 . 16 5 2 1 26 . . . 16 . . 6 Catastrophic 7 | . . . . . . 1 3 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 71 | . 10 . 5 4 3 . 27 . . . 21 . . 1 Terminals 97 | . 11 . 14 3 5 2 30 . . . 19 3 . 10 Fabricators 17 | . . . . . 3 . 10 . . . 4 . . . Repair Stations 17 | . . . 7 . 3 . 3 . . . 4 . . . Recycling Units 19 | . . . . . . 6 11 . . . 2 . . . Scanalyzers 15 | . . . 5 10 . . . . . . . . . . Garrison Access 12 | . . . . . . . 4 . . . 7 . . 1 Terminal Hacks 40 | . 3 1 1 . 3 1 8 . 10 . 6 4 . 3 Record 11 | . . . . . . . . . 8 . . 3 . . Robot Schematic 2 | . . . . . . . . . . . 2 . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . Open Door 4 | . . 1 . . . . . . 2 . . 1 . . Branch Access Points 4 | . . . . . . 1 1 . . . 1 . . 1 Alert Level 3 | . . . . . 1 . 2 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 1 . . . . . . 1 Dispatch Records 2 | . . . . . . . 1 . . . 1 . . . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . Garrison Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . Fabricator Hacks 7 | . . . . . 2 . 3 . . . 2 . . . Network Status 2 | . . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . 1 . . . Build 3 | . . . . . 1 . 1 . . . 1 . . . Repair Station Hacks 10 | . . . 3 . 3 . 2 . . . 2 . . . Scan Component 6 | . . . 2 . 2 . 1 . . . 1 . . . Repair 4 | . . . 1 . 1 . 1 . . . 1 . . . Recycling Unit Hacks 17 | . . . . . . 6 9 . . . 2 . . . Recycle Component 3 | . . . . . . 1 2 . . . . . . . Process 5 | . . . . . . 2 3 . . . . . . . Report Inventory 3 | . . . . . . 1 1 . . . 1 . . . Retrieve Matter 5 | . . . . . . 2 3 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . 3 6 . . . . . . . . . . Insert Component 5 | . . . 2 3 . . . . . . . . . . Analyze 4 | . . . 1 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 26 | . 2 . 3 2 1 . 9 . . . 8 . . 1 Terminals 17 | . 2 . 3 1 1 . 6 . . . 3 . . 1 Track 1 | . . . . . . . 1 . . . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . . Botnet 8 | . 1 . . 1 1 . 1 . . . 3 . . 1 Detonate 3 | . . . . . . . 3 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . 1 . . . Prioritize 2 | . . . . . . . 1 . . . 1 . . . Liberate 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 4 . . . Broadcast 2 | . . . . . . . 1 . . . 1 . . . Reprogram 1 | . . . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 29 | . 3 . 5 1 2 1 7 . . . 7 1 . 2 Full Trace Events 11 | . 1 . 2 1 2 1 1 . . . 2 . . 1 Feedback Events 2 | . . . . . . . . . . . 2 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . Robots Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . . Part Schematics Acquired 9 | . . . 1 8 . . . . . . . . . . Parts Built 3 | . . . . . 1 . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 262 | . . . . . 204 . 58 . . . . . . . Total Part Build Rating 22 | . . . . . 8 . 14 . . . . . . . Parts Repaired 4 | . . . 1 . 1 . 1 . . . 1 . . . Time 135 | . . . 26 . 38 . 43 . . . 28 . . . Parts Recycled 3 | . . . . . . 1 2 . . . . . . . Recycled Matter 125 | . . . . . . 59 66 . . . . . . . Retrieved Matter 125 | . . . . . . 59 66 . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . Parts Scanalyzed 4 | . . . 1 3 . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . . . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Total Allies 6 | . . . . . . . 1 . 1 . 4 . . . Largest Group 2 | . . . . . . . 1 . 1 . 2 . . . Highest-Rated Group 78 | . . . . . . . 26 . 46 . 78 . . . Highest-Rated Ally 48 | . . . . . . . 26 . 46 . 48 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . Total Damage 38 | . . . . . . . . . . . 38 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Turns Passed 5514 | . 415 439 387 303 413 410 661 4 361 215 582 886 109 329 Spaces Moved 6539 | 1 177 277 502 536 404 542 936 2 814 355 681 890 52 370 Core 680 | . . . 2 . . . . . . . 87 548 24 19 Treads . | . . . . . . . . . . . . . . . Legs 561 | 1 91 . . . . . . . . . 106 342 21 . Wheels 439 | . 86 277 76 . . . . . . . . . . . Hover 4222 | . . . . 330 404 542 936 2 814 355 488 . . 351 Flight 637 | . . . 424 206 . . . . . . . . 7 . Fastest Speed 26 | 120 120 140 29 26 38 38 38 42 42 42 42 50 120 30 Average Speed 57 | 120 129 141 43 34 38 38 43 42 42 45 58 88 165 47 Slowest Speed 450 | 120 140 200 300 170 38 38 106 42 42 48 230 200 450 150 Overloaded Moves 10 | . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . 13 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 33 70 44 33 10 13 31 2 88 66 21 95 11 11 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 1 . 5 1 . Spaces Dug 9 | . . . . . . . . . . . 1 8 . . Terrain Destroyed 310 | . 13 3 . . 6 . 101 . . 23 74 52 . 38 Melee 8 | . . . . . . . . . . . . 8 . . Projectile 28 | . . . . . 6 . 6 . . 9 7 . . . AOE 274 | . 13 3 . . . . 95 . . 14 67 44 . 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Total 7899 | . 314 304 627 629 645 709 1127 4 831 386 820 953 63 487 Wait 695 | . 87 1 41 30 188 135 67 3 5 19 56 15 2 46 Move 6503 | . 176 276 479 535 403 541 935 1 813 354 680 889 51 370 Hop 9 | . . . 9 . . . . . . . . . . . Pick Up 65 | . 7 5 8 10 7 3 11 . 2 . 5 2 . 5 Fast Attach 111 | . 3 3 11 12 4 1 21 . 2 1 16 14 2 21 Attach 37 | . 1 1 8 2 4 1 7 . . . 7 4 . 2 Detach 34 | . 2 1 5 . 2 . 10 . . . 5 4 . 5 Swap 54 | . 8 6 7 2 3 4 16 . . . 2 . 1 5 Drop 131 | . 2 . 28 20 14 1 25 . 4 1 18 4 . 14 Fire 223 | . 27 9 31 17 20 23 35 . 1 11 31 5 . 13 Melee 30 | . . 1 . . . . . . . . . 16 7 6 Ram 3 | . 1 1 . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Entered Mines 454 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 505 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 580 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 584 | -10/Mines | Found Prototype Device 645 | -10/Mines | Learned Materials garrison access intel 833 | -10/Mines | Core integrity fell below 50% 844 | -10/Mines | Discovered new exit (range 6) 853 | -10/Mines | Identified exit to Materials 855 | -10/Mines | Entered Materials 855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -9/Materials | Identified Exp. Sensor Array 1200 | -9/Materials | Repaired Lgt. Ion Engine 1224 | -9/Materials | Discovered new exit (range 13) 1242 | -9/Materials | Identified exit to Materials 1242 | -9/Materials | Entered another Materials area 1242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -8/Materials | Loaded intel: 1 garrison access location 1320 | -8/Materials | Build established: Sprinter 1498 | -8/Materials | Discovered new exit (range 16) 1545 | -8/Materials | Identified exit to Factory 1545 | -8/Materials | Entered Factory 1545 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1649 | -7/Factory | Repaired Deuterium Engine 1819 | -7/Factory | Build established: Hacker-Mutant 1871 | -7/Factory | Fabricated Exp. Sensor Array (x1) 1947 | -7/Factory | Discovered new exit (range 13) 1958 | -7/Factory | Identified exit to Factory 1958 | -7/Factory | Entered another Factory area 1958 | -6/Factory | Evolved 2 slots: Utility x2 1977 | -6/Factory | Identified exit to Lower Caves 2365 | -6/Factory | Discovered new exit (range 7) 2367 | -6/Factory | Identified exit to Factory 2368 | -6/Factory | Entered another Factory area 2368 | -5/Factory | Evolved 2 slots: Utility x2 2413 | -5/Factory | Garrison activated, responded to threat 2489 | -5/Factory | Found Prototype Launcher 2489 | -5/Factory | Identified Scatter Rocket Array 2555 | -5/Factory | Identified exit to Upper Caves 2555 | -5/Factory | Identified exit to Extension 2886 | -5/Factory | Fabricated Railgun (x2) 2944 | -5/Factory | Build established: Hacker-Scout 2968 | -5/Factory | First assault squad dispatched 2996 | -5/Factory | Repaired Broken Imp. Antigrav System 3029 | -5/Factory | Entered Upper Caves 3032 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 3033 | -5/Upper Caves | Identified exit to Warlord 3033 | -5/Upper Caves | Entered Warlord 3104 | -5/Warlord | Met Warlord 3129 | -5/Warlord | Warlord's base attacked by MAIN.C 3169 | -5/Warlord | Found Prototype Energy Gun 3169 | -5/Warlord | Identified Vortex Rifle 3171 | -5/Warlord | Found Vortex Rifle 3175 | -5/Warlord | Found Vortex Rifle 3176 | -5/Warlord | Found Vortex Rifle 3253 | -5/Warlord | Build established: Hacker-Mutant 3383 | -5/Warlord | Opened side exit 3391 | -5/Warlord | Discovered new exit (range 8) 3394 | -5/Warlord | Identified exit to Proximity Caves 3394 | -5/Warlord | Entered Proximity Caves 3396 | -4/Proximity Caves | Spotter reported a threat 3397 | -4/Proximity Caves | Spotter reported a threat 3405 | -4/Proximity Caves | Learned location of Testing (-2) 3459 | -4/Proximity Caves | Spotter reported a threat 3509 | -4/Proximity Caves | Spotter reported a threat 3512 | -4/Proximity Caves | Spotter reported a threat 3515 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3571 | -4/Proximity Caves | Spotter reported a threat 3603 | -4/Proximity Caves | Discovered new exit (range 14) 3608 | -4/Proximity Caves | Identified exit to Factory 3609 | -4/Proximity Caves | Entered Factory 3609 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3805 | -4/Factory | Repaired Antigrav System 3847 | -4/Factory | Found Prototype Device 3847 | -4/Factory | Identified Adv. EM Disruption Field 3859 | -4/Factory | Search patrols dispatched 3923 | -4/Factory | Garrison activated, responded to threat 3986 | -4/Factory | Lost 4 parts (4n) 4038 | -4/Factory | Hacking Suite fried by hacking feedback 4063 | -4/Factory | Fabricated E-15 Imp (x2) 4120 | -4/Factory | Lost 3 parts (1p2n) 4135 | -4/Factory | Identified exit to Upper Caves 4137 | -4/Factory | Search patrols dispatched 4191 | -4/Factory | Entered Upper Caves 4192 | -4/Upper Caves | Destroyed 8 combat bots 4279 | -4/Upper Caves | Spotted B-86 Titan 4396 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4455 | -4/Upper Caves | Learned Research trap positions 4457 | -4/Upper Caves | Learned Research security intel 4490 | -4/Upper Caves | Learned 4 Research zone layouts 4515 | -4/Upper Caves | Core integrity fell below 50% 4731 | -4/Upper Caves | Encountered a Warlord checkpoint 5012 | -4/Upper Caves | Discovered new exit (range 3) 5076 | -4/Upper Caves | Identified exit to Upper Caves 5077 | -4/Upper Caves | Entered another Upper Caves area 5088 | -4/Upper Caves | Encountered a Warlord checkpoint 5117 | -4/Upper Caves | Core integrity fell below 20% 5164 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 5167 | -4/Upper Caves | Discovered new exit (range 12) 5185 | -4/Upper Caves | Identified exit to Research 5186 | -4/Upper Caves | Entered Research 5186 | -3/Research | Evolved 2 slots: Utility x2 5188 | -3/Research | Loaded intel: 77 trap records 5322 | -3/Research | Identified exit to Armory 5322 | -3/Research | Identified exit to Quarantine 5356 | -3/Research | Found Fusion Bomb Launcher 5359 | -3/Research | Found Fusion Bomb Launcher 5360 | -3/Research | Found Fusion Bomb Launcher 5450 | -3/Research | Found Prototype Processor 5450 | -3/Research | Identified Exp. Targeting Computer 5515 | -3/Research | Self-destructed Last Messages --------------- area. 05511_ H-71 Marshal IFF system glitched. 05511_ C-30 ARC bursts open, deploying its payload. 05511_ P-80 Master unfolds itself. 05512_ Power failure, Particle Reactor shutdown. 05512_ Overheating: Matter decay (-18). 05512_ Dropped Antimatter Reactor. 05512_ Cld. Antigrav System severed. 05513_ Overheating: Energy bleed (-1). 05514_ Imp. Linear Gravjet broken. 05514_ Overheating: Short circuit. 05514_ P-80 Master resets H-71 Marshal, system corruption cleaned. 05514_ Cld. Antigrav System severed. 05514_ Hacking Suite destroyed. 05514_ Broken Imp. Linear Gravjet destroyed. 05514_ Knocked back. 05515_ Overheating: Imp. Signal Interpreter damaged (-10). 05515_ Overheating: Imp. Melee Analysis Suite damaged (-9). 05515_ Overheating: Imp. Transmission Jammer damaged (-17). 05515_ Overheating: Imp. Melee Analysis Suite damaged (-8). Map ----- +----------------------------------------------------+ | ????# # #????????????^^^????????????? | | ????# + #?????????^?????????????????? | | ????# # ! #???????????????????????????? | | ????# # #???????????????????????????? | | ????# # [ #???????????????????????????? | | ##### + #???????????????????????????? | | # #####+## #???????????????????????????? | | # ## #######???????????????????????????? | | # ##[ #?????????????????????????????????? | | # ## #?????????????????????????????????? | | # ## #?????????????????????????????????? | | ^ # ## #?????????????????????????????????? | | #+### #####################????????????????????? | | # + #????????????????????? | | # #################### #????????????????????? | | # #??????????????????# #????????????????????? | | # #??????????????????# #????????????????????? | | # #??????????????????# #????????????????????? | | # #######????????????# #????????????????????? | | # #????????????# #????????????????????? | | #+##### ########?????# #????????????????????? | | ???# #* #?????# #??????#?????????????? | | ???# +[! #?????# ]#????? #?????????????? | | #??# # #?????# #???? ##????????????? | | #### #] ! #?????# #??? "#????????????? | | #### + ] ! ###+??# @ #??#%" ##????????????? | | # # # ##+##=#### " #????????????? | | # ##### % c%^^ #????????????? | | cc^ / "????????? | | =^^ # ???????? | | ### #????????????? | | %= ######## #??##+###????????????? | | +# % = """ #??????# #????????????????????? | | # #* """ #??????# #????????????????????? | | = """ #??????# #????????????????????? | | # #??????# #????????????????????? | | # % #??????# #????????????????????? | | ??????? ????????????????????? | | ############ ???????? #????????????????????? | | #??????????????????? #????????????????????? | | #??????????????????? ?????????????????????? | | # # # #??????????????????? ?????????????????????? | | # # # ##??????????????????? ?????????????????????? | | ### # #???????????????????? ?????????????????????? | | ??# ###??????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | + #????????????????????????????????#+#+######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 18 Melee Accuracy 20 Offensive Hacking 40 Defensive Hacking 34 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Minigun | -8/Materials | Extracted Autogun | -8/Materials | Extracted Sml. Laser | -8/Materials | Extracted Robot Schematics ------------------ E-15 Imp | -4/Factory | Hacked A-27 Freighter | -4/Factory | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Railgun | x2 | -5/Factory | Preloaded E-15 Imp | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveTachyonFlightbrick Manual? 0 Play Time 00:51:56 Cumulative 774.4 hours Start 2024.06.21 @ 13:16:58 End 2024.06.21 @ 21:43:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 874 Rogue 596 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52f6fe02-6799-45bc-8298-d0e13f1b6568